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As time goes by, we’re getting very close to the release of Diablo 4 Season 3, but we really have gotten no information about the upcoming season’s content.
However, we recently got a 15-second trailer for Season 3, which contains more information we’ll also get on January 16th. Besides showing us some of the story, as well as the new mechanics to come, we can see some additional information from this 15-second trailer.
We now find out that it starts with a bunch of chains and gears that appear to be inside some kind of mechanism. As the camera zooms in and through it, a large dark armored guy appears on the other side of it. These circular broken tablets of runes also circle around the armored figure.
At the end of the trailer it says “Evil Looms” and I’m not sure if that’s just words. If they’re trying to imply that this mechanic we’re in is a loom, then it would make sense to have a loom tied to these different Runes.
I do think these Runes are just being tested in this trailer. Because its name has basically been modified, but the modification is just to make the name composed of different Runes symbols. And another trailer has emerged, which also features plenty of Runes. So I do think we’ll get Runes in Season 3.
We might receive Runes or Runewords, and one leak even mentioned some Corrupted Runes. So putting all this information together, I think it’s looking increasingly likely that Season 3’s main mechanic will be tied to Runes or the first iteration of Runewords in Diablo 4.
Prior to Diablo 4’s release, the developers did mention that they hoped to add Runes to Diablo 4 at some point. They started working on Runes when Diablo 4 was first released, but they were later removed from the game. Because the developers didn’t think they could do these tasks correctly, they wanted to save them for Season 3.
Now what’s interesting is that they do seem to be trying to tell us in this trailer that there will be some type of loom as a major part of it.
It also makes sense to own this loom, and maybe you can stitch different Runes into your gear. Meanwhile, this will also add more crafting to the game. Because you’ll be changing your gear more directly by adding these different Runes or Runewords.
Runes are a very popular part of Diablo series, especially Diablo 2. If they’re even remotely good, players will want to keep them. So my guess is that they will also be testing some additional crafting elements. Because they want you to get a piece of gear as your starting point.
So they wanted to add a ton of additional crafting elements that would let you basically completely customize your gear.
You can grab a random piece of gear that might have some slightly better stats. If you have more Diablo 4 Gold budget, there’s a lot you can do with it. It’s even possible that you can turn that slightly decent piece of gear into some of the best, completely different slotted gear than you started with.
I think these potential Looms might actually be a good way to test out some new crafting elements. So I very much think this new Loom may be directly tied to Runes or Runewords. This may become the new main mechanic of Season 3.
But also keep in mind that we will get more content. One of them is Gauntlet, which has attracted much attention recently. This is the new Leaderboards system that will also come with Gauntlet’s accompanying dungeons. There will be preset dungeons here, so the dungeons you run in Gauntlet are always the same. This is how you get ranked on leaderboards.
We also know that there will be a lot of balance changes and other content coming to the new season. So Season 3 looks like it’s going to be quite fulfilling, but there are a few other things that make Season 3 more exciting than Seasons 1 and 2.
Because the developers also mentioned this when talking about the development progress of the different seasons and all the different teams working on Diablo 4. Season 3 will be the first truly fully developed season after the release of Diablo 4.
This means that every part of Season 3 will be developed with the knowledge of numerous player complaints and feedback from Seasons 1 and 2. I think this will make it very different from Season 1 and 2.
I think this will be our most player-driven season yet, so I’m very excited about Season 3. Regardless, we’re only a few weeks away from actually getting in and playing Season 3, but that’s all I want to review.
As a classic MMO game series, Diablo 4 always adds some interesting updates or new mechanisms and gameplay in the new season to bring freshness to your experience in each season. As the latest season, Season of Hatred Rising also does this.
It not only introduces new dungeons and enemies but also adds new difficulties for you to challenge, and adjusts the design of item quality. But among all the changes, there are two that are undoubtedly the most popular among players, the updated Paragon system and the new item Seething Opals.
Based on this, we will introduce the specific content of these two new features to you so that you can understand why they are so popular.
As soon as Seething Opals was launched in Diablo 4 Season of Hatred Rising, it became popular in the entire game community and became one of the most popular new features in Diablo 4 Season 6.
In the past, in Season 1, Diablo 4 introduced Malignant Hearts, a special item that provides benefits such as offensive, defensive, or utility enhancements. Season 2 added Vampiric powers as a new item, giving you buff such as cooldown reduction and extra damage. The companion Seneschal introduced in Season 3 will follow you on your adventures.
In addition, because of major changes to the base game, there were no new seasonal mechanics in Season 4, but Season 5 restored this tradition by adding the Infernal Hordes mode. In Season 6, Diablo 4 added new consumables called Seething Opals.
Seething Opals act like an elixir, and once activated, they will bring relevant benefits to the player for the next 30 minutes. There are five types of Seething Opals, which not only increase your chances of obtaining more conventional items such as Diablo 4 Gold, combat equipment, herbs, crafting materials, and gem fragments, but also give you a chance to obtain dropped Artificer’s stones, Runes, boss summoning items, or Infernal compasses.
Currently, there are three ways to get Seething Opals in Diablo 4 Season of Hatred Rising. They are to participate in the Hatred Rising event to earn event rewards, complete the season goals to improve the reputation of Zakarum Remnants, or complete certain season journey progress to get corresponding rewards. In the end, these rewards will all have Seething Opals.
Although it is not clear whether the game developers will keep Seething Opals forever, there are still many new content worth playing in the current season. Because besides the two most popular new features, Diablo 4 also added new passive skills and active skills to all classes in Season 6, made major changes in itemization, and introduced new Realmwalker enemies and added a new dungeon called Seething Real.
The most interesting thing is that a few players do not agree to let the Realmwalkers of Season 6 continue to stay in the game later, but as a new item related to it, they hope Seething Opals continue to exist after the end of Season 6.
While Seething Opals has been well received, it’s not the only new feature that has won over players. The new Paragon system is also very popular as a game mechanic that has been optimized in Season 6, and some players even consider it the “real MVP” of this season.
Apparently, this is because the Paragon system gives the endgame of Season 6 a much-needed sense of purpose and progress, which was not always evident in previous seasons. All this is actually thanks to the major changes the Paragon system has received in the new season, such as splitting characters and Paragon levels.
In Season 6, you will find that the game developers have not only modified statistics such as health and armor in the Paragon system, but also provided a new board for each of the 5 classes. These boards contain a Legendary node and additional Normal nodes respectively, and the related Paragon points have also increased from 200 to 300.
In the Rise of Hatred season, the Paragon system will be unlocked when you upgrade to level 50, and then you will get some corresponding Paragon points. These points can be used to fill in the nodes on the board, thereby unlocking more other nodes related to abilities, attributes, and character characteristics to help you improve your character’s strength.
Currently, the types of nodes in the game are Normal Paragon nodes, Magical Paragon nodes, Rare Paragon nodes, or Legendary Paragon nodes. In addition, there are some differences between different professions in terms of the node types provided by the Paragon system. Some professions have many rare Paragon nodes or legendary Paragon nodes to unlock, while others are mostly normal nodes.
In addition, the new Paragon system’s removal of magic Glyphs is also worth your attention, because this indicates that the game may add more interesting rare Glyphs to the system in the future, and use their power to make the Paragon system better serve your combat experience. Because Glyphs will also provide you with rewards or special gains.
It is worth noting that Glyphs are arranged in rank and alphabetical order in the game. If you want to know what each Glyph is used for, you need to check them one by one by hovering the mouse over each glyph.
After this introduction, I believe you have a deeper understanding of these two new features of Season 6. So why not enter the game and experience it while Season 6 is still in progress!
When you fight various enemies and bosses in Diablo 4, you will find that good equipment can often bring you unexpected combat benefits, and sometimes the special effects of some equipment can even reverse the situation at a critical moment.
There is such a type of equipment in Diablo 4. As items that have appeared in the early seasons, when they appear in DLC Vessel of Hatred, their power is still not to be underestimated, and they are not inferior to some new items. And the game makers are constantly optimizing and selecting them. Fists of Fate are one of them.
The special thing about Fists of Fate is that players can not only get combat bonuses by equipping it, but also directly build exclusive builds around it to give full play to its power. So we will introduce you to how to utilize it in this article.
Fists of Fate is an interesting and unique item in Diablo 4 series of games. Players sometimes call it Gacha gloves. As a glove-type armor, it is suitable for all classes in Diablo 4. In addition, it has unique properties and effects that make it different from other armors in the game, so it is loved by players.
In combat, Fists of Fate is not only compatible with builds that use a lot of lucky hits, but it can also be at the core of certain builds. Because of its high popularity, the game developers have been constantly enhancing it, and allowing the wearer to further give it more and better properties by consuming Diablo 4 Gold. Therefore, it is still one of the popular armors in Vessel of Hatred.
In Vessel of Hatred, the best way to get the unique armor is to defeat Torment boss in the level when entering Torment I or higher difficulty levels. So getting Fists of Fate, you need to find one boss, Beast in Ice, which usually appears in Glacial Fissure dungeon in the south of Kyovashad.
However, finding it doesn’t mean you can fight it right away. Like most world bosses in Diablo 4 series, you need to collect 12 Distilled Fears to summon Beast in Ice. Distilled Fears can usually be found or dropped in Nightmare Dungeons, Tree of Whispers caches, World Bosses, and Kurast Undercity. Some of them can also be obtained by fighting elite enemies or finding The Den.
If your game character is not high enough to challenge Beast in Ice, a lower-level alternative is to farm Blind Burrows dungeon. This dungeon is full of spiders, and killing these monsters has a higher chance of dropping Fists of Fate than killing other normal enemies. We also recommend playing Nightmare version of this dungeon as much as possible, so that you have an extra chance to get Fists of Fate after completing a level.
However, it is worth noting that after killing the spider, besides dropping Fists of Fate, other chest armor, foci, two-handed swords, and other types of items may also drop, which to a certain extent weakens the drop rate of Fists of Fate. Therefore, you need to continue to challenge until you get Fists of Fate.
Before understanding what builds are suitable for Fists of Fate, we first need to understand some of its basic bonus properties. According to the data, Fists of Fate can increase the wearer’s lucky hit chance by 1.0-51.8%, critical strike chance by 0.1-8.7%, and attack speed by 0.1-8.7%.
Among them, lucky hit has a maximum increase of 1.0-51.8% chance to cause random crowd control effects, and this effect can last for 2 seconds. Fists of Fate itself also have a unique effect, which is a 1% chance to cause 200-300% damage to random enemies.
As you can see, whether Fists of Fate can deal a lot of damage is mostly a matter of luck. It’s fun when it works, but when it doesn’t, it can be a gigantic waste of your time.
Since Fists of Fate is a universal unique item, it can be used in any builds of any class. However, because of its nature, it works best with fast attacks. If you combine Fists of Fate with builds that have high attack speed or fast-strike core skills, such as Whirlwind for Barbarians, Rapid Fire for Rogues, or Ice Shards for Sorcerers. By attacking fast enough, players can significantly increase the chance of Fists of Fate’s damage proc.
Also, if you equip Fists of Fate, consider building additional damage and crowd control properties for lucky hits. In DLC, lucky hits have a 52% chance to apply a random CC effect, which has a much stronger impact than some players think. And if you have taken advantage of these conditions, Fists of Fate will help you get more huge damage values in combat more easily.
Since Fists of Fate’s unique effect has maximum damage of 300%, this means you will deal about 150% damage on average. And now in DLC, it has been updated to a super strong glove armor with both critical chance, attack speed, and extra lucky hit chance bonus, so it is now even better and easier to use than before.
Of course, Fists of Fate’s reliance on RNG may make it not suit every player’s taste, so you can decide whether you need to get it according to your needs. I hope this article can help you play Vessel of Hatred. Thank you for reading.
As one of the most basic mechanisms of the game, class determines every aspect of Diablo 4 series. Whether it is the type of skills used by players in battle or the appearance and accessories they can wear, they are all related to class.
In addition, Diablo 4 also adds a unique mechanism to each of the five basic classes, making them more powerful and more class-featured on the original basis. For class Rogue, this mechanism is Specialization system.
As Diablo 4 is updated to Season 6, although Rogue’s Specialization system has always operated on the same working principle, it will also have some updates and optimizations with the update of the season. Based on this, we will introduce you to the key points of using Rogue Specialization in the latest season.
Among the five unique career mechanisms provided by Diablo 4 for players, Rogue Specialization system has some build-like characteristics despite its low customizability.
To use this mechanic, Rogues don't have to gain extra experience like Barbarians, nor do they have to collect Soul Offerings like Druids, Rogues just get three game-changing passive options to use their own Specialization mechanic.
In Rogue Specialization system, players have three Specializations - Combo Points, Inner Sight, and Preparation, each of which provides different benefits to players, but they cannot equip all three Specializations at the same time.
All three Specializations are unlocked when the player upgrades Rogue character to level 30. Before then, you can determine which Specialization best suits your play style to avoid wasting Diablo 4 Gold later in the game by using a Specialization that is not suitable for you.
At level 15, the first Combo Points Specialization can be unlocked. At level 20, Inner Sight Specialization is available, and level 30 will unlock Preparation Specialization. You can make a formal choice between them.
Before you can actually use these Rogue Specializations, though, you must complete the questline. At level 15, your quest log will be updated with the quest True Potential, for which you’ll need to enter Forsaken Quarry dungeon.
Once you defeat Bakira and complete the quest there, Combo Points Specialization will unlock. Once you’ve completed this initial quest, the game will automatically unlock additional Specializations at levels 20 and 30 without you having to complete new quests.
As for how to equip a Specialization, first you need to open the character/inventory menu and then click the shoulder button to switch to Specialization screen. Here, your currently available Specializations will be displayed, and you can select the one you want to activate it. And the use of Specializations is also more convenient than other class mechanics, as you can change it at any time during combat.
As you know, there are three options for Rogue Specializations, each of which provides different benefits to the player. Based on this, we will introduce the characteristics of each one to you.
After unlocking and using this Rogue Specialization, players will generate combo points when using basic skills, which will be consumed by core skills to enhance the strength of multiple skills or add other effects.
The available core skills include Barrage, Rapid Fire, Penetrating Shot, Flurry, and Twisting Blades, and each skill will be significantly enhanced when cast with combo points.
For example, Barrage and Rapid Fire can fire more arrows and increase damage; Penetrating Shot can double damage with only one combo point, and Flurry and Twisting Blades can provide huge damage boosts while providing attack and movement speed bonuses.
Inner Sight Specialization marks a random enemy with a purple icon, and when the player hits that enemy, Inner Sight gauge can be filled faster.
Inner Sight gauge is a new gauge that can be seen next to the regular energy gauge, and when it is fully filled, it will empty and completely fill the player’s energy reserves, granting the player Inner Sight effect, which is infinite energy and +25% critical strike chance. This effect will last for 4 seconds.
Once an enemy is killed or survives for more than 10 seconds after being marked, Inner Sight mark will transfer from one enemy to another without any negative effects on the player. In boss fights, Inner Sight mark will almost always stay on the boss, which means you can also complete energy recharge faster.
Preparation Specialization allows players to reduce the cooldown of Rogue’s ultimate ability by 5 seconds by using 75 energy, and this method can be used multiple times. In addition, using the ultimate ability completely resets the cooldown of all other abilities and provides the player with 15% damage reduction, which can even last for 10 seconds.
At first glance, the benefits provided by this Specialization may seem unremarkable, but players can use it to build and consume energy very quickly. Preparation is a Specialization worth cultivating, allowing you to use skills almost continuously, and because it can reduce a lot of cooldown time, making the ultimate skill a more viable option.
Before fighting, as a Rogue, you can choose the most suitable Specialization to use according to your needs and combat habits. I hope these suggestions and methods we give can help you then. I wish you have fun!
When playing MMORPG, players will find that combat is one of the most important parts of the game. Whether you are challenging some main quests to watch the main storyline or want to experience some casual gameplay, you may encounter enemies that need to be defeated anytime and anywhere.
Because in fact, for this type of game, allowing players’ game characters to upgrade faster by combat can allow them to continue to advance the game progress. As one of the classic series of MMO games, Diablo 4 naturally implements this concept.
In DLC Vessel of Hatred released on October 8, players still need to work hard to farm Diablo 4 Gold to get more excellent weapons and equipment to help their game characters upgrade and pass the level as soon as possible. Therefore, the higher the rarity of the equipment, the better.
Among all the equipment provided by Vessel of Hatred for players, legendary equipment above level 70 is undoubtedly the most powerful one. The combat benefits they can provide are far beyond the reach of ordinary equipment. Based on the feedback from most players, we found that playing Pit of Artificers event is the best way to get high-level equipment.
Based on this, we decided to introduce how to play Pit of Artificers event in DLC.
For now, Pit of Artificers event should be one of the best events to get legendary loot and quickly level up in Vessel of Hatred. Therefore, in order to get the highest level of legendary equipment as much as possible, you need to know how to participate in Pit of Artificers.
First you need to go to Cerrigar, Scosglen, and find Pit of Artificers obelisk west of the waypoint, and then enter it to start the event. However, there are requirements to enter Pit of Artificers. As a true end-game event, it is only available to players at the highest level, World Tier 4.
To do this, you first need to upgrade your game character to level 70 or above. Currently, world tier 2 is open to players of all levels. You can upgrade your character to level 50 before entering world tier 2 to better deal with Capstone dungeon.
After completing Capstone dungeon, you will be promoted to world tier 3. At world tier 3, you will enter the second Capstone dungeon, complete it, and upgrade to level 70 through various methods to unlock world tier 4. It is also important to note that world tiers can be changed when switching characters or using world tier statue.
After completing all of this, you will unlock the obelisk. You will then be directed to the nightmare dungeon above level 46. Completing this part of the dungeon will earn you a resource called Runeshards.
Runeshards will drop from completing most activities in Vessel of Hatred, and it is also required to complete Pit of Artificers. As a rare resource, you need to consume it to enter the dungeon of Pit of Artificers Obelisk.
The dungeon usually takes 15 minutes to complete. If you want to enter it again and again, you will need to use a corresponding number of Runeshards each time. Fortunately, you can earn Runeshards from almost every endgame event, including the following:
Pit of Artificers is actually a world tier 4 dungeon for players who are looking for the best and fastest way to collect high-level gear and upgrade it to the highest level.
Once you have enough Runeshards to use them to enter the randomly generated dungeon, you will have 15 minutes to defeat enemies and fill a slot to summon the boss. Once the boss is defeated, it means that you have completed the dungeon at the current level.
It is worth noting that defeating the boss faster will unlock higher levels of Pit. The faster you complete the task, the more levels you will unlock. There are currently more than 60 difficulty levels in Pit of Artificers, but we don’t recommend blindly pursuing the highest level. You should find the way to farm high-level equipment and the difficulty level of Pit that best suits your rhythm.
If you want to farm legendary equipment, gradually upgrade in Pit of Artificers until you reach Tormented Difficulty 1. You need to reach it to get better loot. After that, you need to continue to farm Tormented Difficulty 1 until you can safely complete this level and higher difficulty levels in 2-3 minutes.
After reaching here, you can actually get a lot of equipment above level 70, so there is no reason to challenge the highest level unless you really like challenging high difficulty. In addition. You can also throw unwanted loot into the blacksmith’s shop and then continue collecting until you get the equipment and items you really want.
The above is the method we introduced to you on how to get legendary equipment above level 70 by participating in Pit of Artificers. I hope it can help you.
It has been more than a month since the release of the latest season of Diablo 4 series, Season of Hatred Rising, so the progress of the season is approaching the mid-term.
During this period, players may have passionately enjoyed the exciting battles, or they may have been troubled by the lack of Diablo 4 Gold to obtain better props. But no matter what, the game will usher in a mid-term patch.
In this transition period, besides making some preparations for the mid-term patch, players can also make a brief review of the experience of Season 6 over the past month to avoid making some mistakes in the second half of the season.
So how can you further improve your Season of Hatred Rising experience based on the new patch and the first half of Season 6? Let us provide you with some ideas.
At the beginning of the release of Season 6, you will find that compared with Season 5, the new season not only has some regular optimization updates but also adds a lot of new season activities for players to participate in, enriching the player’s gaming experience.
Although there have been some issues with Season of Hatred Rising since its release, such as an unbalanced difficulty setting and errors in the cooperative mode of some activities. However, the game developers have always been committed to serving players and have been actively fixing these defects. This also makes players full of confidence and expectations for the second half of the new season.
As the mid-season patches approach, Diablo 4 game community is increasingly looking forward to these patches. Since the release of the Vessel of Hatred expansion and the official launch of Season 6, players have been enjoying a relatively stable gaming experience, although there have been some problems during the period. However, the game developers have been proactively launching various patches to correct obvious errors in the game to further improve the gameplay.
If you logged into the game last week, you will find that some patches were released for Season 6 last week. Their role focuses on balancing the intensity of activities related to the season, while introducing some optimizations that can help improve the quality of life of game characters. The upcoming mid-season update is expected to bring more extensive adjustments, as well as more important enhancements and fixes.
Since Season of Hatred Rising is known for its well-balanced gameplay, players are eager to see how the mid-season patch will take the game experience to the next level. With recent adjustments to the game’s mechanics and changes to World Tier system, fans of Diablo 4 are hoping that the patch will further enrich Diablo 4’s complex world.
In a recent announcement, the game’s developers announced plans for a campfire chat developer livestream on Tuesday, November 12 at 11 a.m. Pacific Time. During the event, the development team will discuss what players can expect in the mid-season patch.
The chat event will be held across multiple platforms, including YouTube and Twitch, and will include a question-and-answer session for the audience. If you want to get the latest news about the patch, be sure to follow the livestream.
Although the game’s developers have stated that the mid-season patch will make major improvements to Season 6, there are still many ways for players to help enhance the gaming experience on their own. Here are some tips and suggestions based on this.
A build is often the difference between a player getting an advantage in battle and a player getting an advantage in battle. So if you want to enhance your gaming experience, you’d better optimize your build as much as possible. By combining different skills and attributes into your build, you can find a play style that suits you and improves the combat effectiveness of your game character.
World Tier System is a key feature of Diablo 4 that allows players to adjust the difficulty of the game according to their skill level. Therefore, we recommend that you switch levels to find the mission difficulty that best suits your current character’s build and equipment level, so that you can get better loot more smoothly.
After joining Diablo 4-related forums, subreddits, or Discord servers, you can share insights, seek advice, and participate in group activities. And the upcoming Campfire Chat live broadcast on November 12 will also be held on some of these platforms, which will be a great opportunity for you to interact with developers and other players.
Diablo 4 series of games often introduces a quality of life improvements with each patch release. Please stay informed of these changes, such as adjustments and optimizations to inventory management or skill allocation. Being prepared for this in advance can help your game character upgrade more smoothly.
Season of Hatred Rising brings a variety of new seasonal activities and challenges. By participating in these activities and tasks, you will obtain unique rewards and experience the freshness of seasonal games, thus ensuring a good seasonal experience.
For all Diablo 4 players, equipment is the key item that determines the power of your game character. The more powerful the equipment, the more unstoppable your character will be in battle. So we recommend that you remember to check your equipment regularly and upgrade the items with the crafting materials you get. Also, notice the drop of new equipment to maintain your competitive advantage.
Through these introductions, I believe that you will be able to improve your gaming experience in the new season after the release of the mid-term patch. Thank you for reading.
In Diablo series of games, class is the starting point for players to create and use their own game characters. No matter what appearance you give to the character, or how you want him/her to perform in the actual game, it is based on the class you choose for him/her.
Class often determines what type of skills, equipment, and weapons your game character can use, and therefore determines what role you will play in the game battle. Different classes are suitable for players with different preferences and gaming habits, so almost everyone will be more cautious when choosing a class.
In order to ensure the freshness of the game, the makers of Diablo series of games have been adding new classes from the first game to the present, such as the Necromancer added in Diablo 3, and the latest class Spiritborn in this DLC Vessel of Hatred. There is no doubt that they all brought novel and interesting experiences to players when they were first launched.
So in the subsequent game process, will Diablo 4 continue to add new classes in Vessel of Hatred? Or will it also be released with the next new expansion? Let’s make some bold predictions.
If you have already played this expansion or watched the related game videos on some websites, you will know that at the end of the narrative of Vessel of Hatred, the mortal body of Akarat, Shepherd of Light was given to Mephisto by Eru, and was later corrupted by Mephisto and became Lord of Hatred’s new vessel.
Although this part of the story in DLC has been controversial for its open ending and anticlimactic plot, it still provides a clear direction for the development of the game’s story. Because all signs point to the fall of light in the end, and the evil dark forces begin to stir. And these are actually setting the tone for the story update of the next expansion of Diablo 4.
We guess that the next expansion may present a darker and more desperate world, because in Vessel of Hatred, the once incorruptible Akarat himself has been taken away by Mephisto. These signs indicate that the difficulty of the game may increase in the future. Without a new class that adapts to the new DLC, players may not earn Diablo 4 Gold by winning various battles.
However, Akarat is still alive in some form, as confirmed by his promise to Neyrelle that she will see him again, and the end of the story of Vessel of Hatred hints at the return of Tyrael. All of this shows that although the forces of evil will make a comeback, the forces of justice are not completely gone and will return in some unexpected way for players. And these indicate the possibility of the type of a new class in the next expansion.
Compared to other MMO games, Diablo 4 has been lacking the classic “sword and shield” class in this type of game since its release, such as Holy Knight type. Therefore, many people have always asked the game makers to add a class of this type in Diablo 4, but this has aroused the rebellious psychology of the game makers, and no decision has been made to add a “sword and shield” class so far.
This doesn’t necessarily mean that a Holy Knight Class can’t exist in Diablo 4 in the future, especially given the overall narrative direction of Diablo 4 and the types of classes that the series has introduced in the past. And the fact that the game developers have not yet expressed their views may also be that they are planning to introduce more complex classes rather than simple traditional classes.
In the past, both Diablo 2 and Diablo 3 introduced some kind of Holy Knight Class. Diablo 2 had Paladin Class, and Diablo 3 eventually introduced Crusader Class. For Diablo 4, if game producers want to introduce a Holy Knight Class, there are already some templates to refer to, and they just need to redesign it according to the new class standards.
In addition, since the story of Vessel of Hatred foreshadows the return of Tyrael, Mephisto may also extend his claws to the entire game world again, so a Holy Knight Class that can resist Mephisto may be exactly what you need later.
It is based on these existing facts in Vessel of Hatred that we boldly predict that Diablo 4 may launch a Paladin or Crusader class as a new class in the next new DLC. And it needs to have some unique characteristics to avoid becoming a substitute for other classes in the end. Although we cannot judge how the story of Diablo 4 will develop in the future, the facts show that Holy Knight Classes like Paladin or Crusader may be about to appear.
Of course, these are just some of our inferences based on Vessel of Hatred. The specific information about the new class still needs to wait until the game maker releases official news. However, it is certain that Diablo 4’s class innovation will not stop at Spiritborn. After all, players always want to play a brand new class.
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