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Tip:You can enter any keyword to search, and click "+" to add multiple keyword searches

100,000 Steps

Ahavarion, Spear of Lycander

Airidah's Inexorable Will

Ancients' Oath

Andariel's Visage

Arreat's Bearing

Asheara's Khanjar

Assassin's Stride

Axial Conduit

Azurewrath

Balazan's Maxtlatl

Band of First Breath

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Cowl of the Nameless

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Greater affixes explanation:

When an item drops, 1 to 4 of its Affixes has the chance to be augmented significantly. The Affix upgraded to a Greater Affix will have a 1.5x multiplier on its max roll, making Greater Affixes the strongest in the game

Randomly upgrade 1 affixes to greater affixesd4greater

Randomly upgrade 2 affixes to greater affixesd4greaterd4greater

Randomly upgrade 3 affixes to greater affixesd4greaterd4greaterd4greater

Randomly upgrade 3 affixes to greater affixesd4greaterd4greaterd4greaterd4greater

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Diablo 4 Season 10 Overview: Season of Infernal Chaos

Diablo 4 Season 10 is scheduled to be released on Tuesday, September 23, 2025. This season is themed Infernal Chaos and introduces a series of new seasonal mechanics and other new content.

New Seasonal Powers: Chaos Perks

These Chaos Perks, also known as Chaos Powers, can be farmed in Chaos Rifts, a new event in Season 10. Chaos Perks are divided into general or class-specific, each with four rarity levels: Magic, Rare, Legendary, and Unique. These perks can also be enhanced by leveling them up.

New Chaos Armor

This armor is a more powerful version of the standard Diablo 4 armor and always rolls the highest possible value. Like Chaos Perks, these armor pieces are also available in general or class-specific. It's worth noting that all unique items added in Season 10 are Chaos Armor.

New Unique Items

Diablo 4 Season 10, like previous seasons, adds a new unique item for each class, allowing you to use them as Chaos Armor. These items are:

  • Barbarian: Sabre of Tsasgal
  • Druid: Kilt of Blackwing
  • Necromancer: Gospel of the Devotee
  • Rogue: Orphan Maker
  • Sorcerer: Galvanic Azurite
  • Spiritborn: Hesha e Kesungi

New Seasonal Event: Chaos Rifts

Serving as the primary source of Chaos Perks farming, Chaos Rifts are seasonal events that spawn in Helltides and Nightmare Dungeons, each with a unique affix. In addition to the rewards, completing a single event and sealing the rift grants you a Chaos Blessing (a temporary, stackable, random power that deals elemental damage to enemies).

Reworked Infernal Hordes

As one of Diablo 4's core endgame features, Infernal Hordes is essentially a wave-based survival mode culminating in a unique boss battle. In Season 10, it's been updated with the addition of a new boss, Bartuc, Warlord of Blood.

New Battle Pass Reliquary System

With each new season, Reliquary battle pass system will also be updated. You can unlock rewards from this system by completing main quests and other content in Season 10, helping you level up your character.

These are the core updates for Diablo 4 Season 10. More detailed updates, including the main story and quest lines, as well as Seasonal Reputation, will be available for you to explore as you progress through the game. We wish you the best of luck in Infernal Chaos Season!

  • References:

How To Craft Storm Raven Build As A Druid In Diablo 4 Season 10?

How To Pair Chaos Perks With Minion Necromancer Leveling Build In Diablo 4 Season 10?

How To Craft Tornado Necromancer Build In Diablo 4 Season 10? | Benefits From Chaos Perks


Diablo 4 DLC: Vessel of Hatred

The much-anticipated Diablo 4 DLC, titled Vessel of Hatred. This expansion promises to bring a ton of new content, mechanics, and features that will redefine the experience for veteran players and newcomers alike.

  • Nahantu Region: Vessel of Hatred introduces Nahantu, a new region filled with lore, dangerous environments, and powerful enemies.
  • Spiritborn Class: This is the sixth playable class in Diablo 4, utilizing Martial Arts and Spirit Guardians to devastate your foes.
  • Mercenary Companions: These specialized Mercenary NPCs can be recruited to fight alongside you, each offering unique buffs and abilities to complement your playstyle.
  • PVE Co-op Dungeon: This expansion brings a brand new co-op dungeon designed specifically for end-game content, the Dark Citadel. This dungeon is filled with multiple boss fights and offers unique rewards not found anywhere else in the game.
  • Class Improvements: Each Class in the Diablo 4 DLC will receive new skills, Paragon Boards, and Paragon Glyphs.
  • Runewords: One of the most exciting features in the new expansion is the introduction of Runewords. These new rune items can be combined to create custom skills, adding a whole new depth to character customization.

All in all, Diablo 4 DLC will inevitably be a game-changer for the series, bringing you an unforgettable experience. So, get ready for new challenges and start your legendary journey in the world of Sanctuary!

  • References:

How To Acquire Ancestral Items In Diablo 4 Vessel Of Hatred DLC?

How To Challenge Torment Difficulty In Diablo 4 DLC? - Unlocking Method

How To Complete Kurast Undercity Activity In Diablo 4 DLC?


What do Items do in Diablo IV?

As we have seen in Diablo 4, there are too many item types that play different roles in your class's career. So many D4 Items are very useful and in high demand, such as Runes, Gears, Bases, Jewls, Miscs, Sets and more. You know, with these items, as we begin our campaign in Diablo 4, would have a qualitative leap in terms of strength and life-saving. D4Gold.com exists to help every gamers achieve the greatest results!

  • Reference:

How To Acquire Ancestral Items In Diablo 4 Vessel Of Hatred DLC?

How To Get Legendary Equipment Above Level 70 When Playing Diablo 4 DLC? - Pit Of Artificers


Available Diablo 4 Items Full Analysis

  • Normal Items (Grey): They only have the value of being broken down into materials.
  • Magic Items (Blue): With few affixes, it can be used early in the game and can be replaced by rare items later in the game. You can break down some of them to get materials.
  • Rare Items (Gold): Rares originally have three affixes. After reaching a certain item level, they will have four affixes. You can collect Rares with perfect affixes. A rare item with perfect affixes and a high item level can be sold for a very high price in the early stages of the game.
  • Legendary Items (Orange): Legendaries (not tradeable) have 4 Affixes. Even at low levels, they can be disenchanted for either crafting materials or extracting Aspects. Aspects are special effects that count as a 5th affix if you want. You can have only 1 Aspect per legendary item.
  • Sacred & Ancestral Items (Silver & Gold): They are advanced versions of common gear pieces (dropped at levels 1-50). Since they only drop on higher difficulties, they are essentially new item tiers. Sacred Items start dropping on World Tier 3, while Ancestral Items only appear on World Tier 4.
  • Unique Items (Purple): Uniques are the highest level and rarest items in Diablo 4. Some uniques can provide you with powerful effects, and some can completely change the way you play character builds. Therefore, farming these unique items should be the first thing you do when you enter the endgame.
  • Mythic Uniques: Mythic Uniques are an extremely rare and low drop chance item in Diablo 4 that replaces the old Uber Unique system.
  • Nightmare Sigils: The sources of Nightmare Sigils are mainly bounty missions, Nightmare Dungeon drops, and synthesis. You can use Nightmare Sigils to strengthen their corresponding dungeons. Later, these strengthened dungeons will provide stronger monsters, as well as more gold and gear based on affixes.
  • Aspects: Aspects are items that can be equipped on a character. They can provide some additional effects, such as increasing the damage of a certain attribute or skill. Aspects come in different types and levels, and each character can equip up to two Aspects. Aspects can be earned by completing specific tasks or events.
  • Gems: Gems can be inserted into slotted weapons or armor to add additional attributes or effects. Gems come in different colors and shapes, and each gem has a different effect (such as increasing attack speed or reducing skill cooldowns). Gems can be crafted or disassembled to increase or decrease their level.
  • Currency: There are various forms of currency in Diablo 4, including Murmuring Obols that can only be used at the Purveyor of Curiosities, Red Rust that can only be obtained in PvP zones, Platinum used to purchase cosmetics, Smoldering Ashes used to purchase Season Blessings, etc.
  • Consumables: Consumables include items that can be used in combat, such as Elixirs to restore health or mana, scrolls to increase attributes or effects, Incense to buff yourself and team members, runes to summon allies or enemies, etc. These items usually have a limit on how many times they can be used or how long they last, and they disappear after use.
  • Whisper Keys: Whisper Key is an important prop in the game, used to open treasure chests or unlock hidden rooms.
  • Upgrade Materials: These are things you will definitely encounter during your journey through the game and can be used to craft new items, strengthen weapons, etc. You can get a lot of upgrade materials by completing side quests.


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Diablo 4 Season 11 Necromancer Gravebloom Golem Build | How To Craft It?

Diablo 4 Season 11 Necromancer Gravebloom Golem Build | How To Craft It?

While the official release of Season 11 is still some time away, Diablo 4 has already revealed most of its major content, including the new unique items available to each class. This has led to a surge in new builds crafted around these items.

Among them, the new gear for Necromancer is Gravebloom. As a unique weapon, besides its basic attributes, its biggest highlight is its ability to summon golems to deal damage, and these golems respawn very quickly.

Based on this, we'll introduce crafting tips for a golem summoning build centered on Gravebloom.

Diablo 4 Season 11 Necromancer Gravebloom Golem Build | How To Craft It?

What Is Golem?

In Diablo 4, besides skills and gear, each class has a unique mechanic that not only serves as a buff but also reflects the class's characteristics. For Necromancer, Book of the Dead is the exclusive mechanic.

This mechanic allows you to summon an assistant for Necromancer and customize its usage. Available types include skeletal warriors and mages, and a golem. Each type has three variants, and each variant has two upgrade opportunities.

Note that you can only choose one of the two upgrade methods: upgrade or sacrifice. Choosing sacrifice means that your summoned creature cannot be summoned again afterward, but it will retain a permanent buff.

The golem introduced here is a massive, ferocious-looking creature with three variants: bone, blood, and iron. Their main functions are:

  • Bone golem: Taunts enemies, forcing them to attack the golem.
  • Blood golem: Drains the life force of nearby enemies to heal and strengthen itself.
  • Iron golem: Becomes a fused steel entity, stunning enemies by slamming the ground.

Gravebloom Introduction

As the core Diablo 4 item of the build introduced here, Gravebloom's most important item effect is that it allows you to summon three small golems, each dealing 40-60% of normal damage, while also providing a 30% attack speed bonus and a 50% golem respawn speed bonus.

Other attributes include:

  • 298 Damage Per Second
  • + 10% Attack Speed
  • + 94 Intelligence
  • + 457 Maximum Life
  • + 50% Chance for Golem to hit twice
  • + 2 Golem Mastery

Gravebloom Golem Build Overview

Based on this mechanic and item, to craft this build and make it effective, you first need to activate two golems as quickly as possible to allow them to deal damage, and then you must add Aspect of Fel Gluttony.

This item, as a Necromancer-exclusive Legendary Aspect, not only allows golems to trigger a second instance of damage upon activation, but also directly increases the golem's damage multiplier.

This, combined with the significant changes to key passive skills in Season 11, means that regardless of the number of summoned minions, everyone will uniformly gain higher attack speed and damage.

How To Choose The Golem Type?

As we've already discussed, Necromancer can summon three golem types, but not all are suitable for crafting Gravebloom Golem Build - the blood golem is the best.

Why this conclusion? We'll analyze it for you.

First, compared to the iron golem, while its active damage is slightly higher than the blood golem, the blood golem has a damage multiplier against single targets.

Furthermore, the iron golem's attack speed is more than 50% slower than the blood golem's, and the blood golem's attack speed is 50% slower than the bone golem's.

Therefore, in terms of overall attack pattern, speed, and any buffs, the iron golem's performance is not outstanding, making it the quickest to pass.

As for the bone golem, it spawns five corpses upon activating its skill and can taunt enemies.

However, its problem is that its normal activation skill doesn't actually deal damage, and AoE damage characteristic that originally belonged to the bone golem is now present in all golems.

In contrast, the blood golem has two advantages: it provides a 50% damage bonus and reduces damage taken by the target, while also restoring your health when activated. More importantly, it deals three times the damage of a normal attack to a single target.

While its speed is slower than the bone golem, this shortcoming is negligible given the significant damage bonus. Furthermore, the blood golem's activation itself deals damage, although this isn't displayed in its skill description.

Based on this, after deciding to choose the blood golem, you can further upgrade it at level 28. The upgrade and sacrifice effects are as follows:

  • Upgrade: Your Blood Golem will absorb 15% of the damage for you. When your Blood Golem is healthy, it has 25% damage reduction and a 50% damage bonus.
  • Sacrifice: Your maximum health is increased by 10%, but you will no longer be able to summon golems.

More Crafting Tips

To make this build deal high damage and repeatedly sacrifice summons, you need to unlock Hulking Monstrosity legendary node. This increases golem's maximum health by 40% and deals double damage.

In addition, for the two other Book of the Dead variants, skeletal warriors and mages, you need to select their sacrifice effects. Combined with Memento Mori and Sacrificial Aspect, this will grant an additional 60% golem damage bonus.

Furthermore, Gravebloom mace itself is clearly designed specifically for golems. While you can also use it in regular summoning builds, ultimately, the attribute slot it occupies doesn't increase the damage of all summons, only benefiting certain golems.

Overall, this build fully utilizes the value of the new unique items and gives the classic Book of the Dead mechanic a chance to shine in the new season.

If needed after Season 11 goes live, you can also use your creativity to further enrich the skills and gear options of this build based on the guide we have provided, making it more complete and effective!

Nov 25 ,2025
Diablo 4 Season 10 Hydra Fireball Build | How To Maximize Compass To Carnage Event Benefits?

Diablo 4 Season 10 Hydra Fireball Build | How To Maximize Compass To Carnage Event Benefits?

Compass to Carnage event, originally scheduled for November 4th, was postponed to November 25th, and now it's just one day away! If you're unsure how to proceed, it's not too late to start preparing!

Since this event is based on Infernal Hordes, you'll need to understand all the event mechanics and choose a build that can quickly clear out enemies in Infernal Hordes.

Therefore, we'll recommend and introduce Hydra Fireball Build, a Sorcerer-class build, to help you maximize its value in Compass to Carnage event.

Diablo 4 Season 10 Hydra Fireball Build | How To Maximize Compass To Carnage Event Benefits?

Hydra Fireball Build Overview

Hydra-oriented Sorcerer builds shone brightly in Season 9, but their effectiveness diminished after Season 10, until we discovered that combining Hydra with Fireball is incredibly effective at clearing enemy hordes.

This isn't hard to understand. As primary Sorcerer skills, Hydra and Fireball both offer significant AoE damage output. Their effectiveness is amplified when stacked with core skills and rare gear, especially in Infernal Hordes (where enemies always appear in groups).

First, Hydra allows you to summon a three-headed hydra that lasts for 10 seconds, each head dealing fire damage to enemies within its area of ​​effect. Fireball, on the other hand, throws explosive fireballs at enemies.

It's important to note that to maximize Hydra Fireball build's effectiveness, you must unlock Fireball enchantment, which generates an additional fireball when you kill an enemy with any skill, dealing damage to even more enemies upon explosion.

This enchantment is the biggest reason this build surpasses other standard Hydra or Fireball builds, and it's also the main reason for its astonishing mob-clearing speed.

Skill Usage Strategy

Frankly, Hydra and Fireball are basically sufficient for this build. The principle for combining other skills is to maximize the effectiveness of key skills.

Generally, you should first use Hydra, then hold down Fireball key to ensure it remains active as long as Hydra count isn't at its maximum, thus consistently dealing enough fire damage to clear enemies.

If you want a damage multiplier increase, you can unlock Inferno. It's also a fire-summoning skill, but adding it isn't mandatory, so you can use other similar skills for higher output if desired.

Another recommended skill setup is to use Teleport. This skill puts you in an Unstoppable state, allowing you to dash to a target location and deal damage upon arrival.

While choosing Teleport means you need to constantly press it, it does significantly increase the build's speed, allowing you to reach the next enemy gathering point faster in Infernal Hordes, improving event completion efficiency.

Skill Tree Configuration

After adding skills, the next step is to configure the skill tree. First, you need to max out Fireball skill points, then increase mana for additional damage.

Next, you can decide whether to select Teleport based on your needs, and then max out Hydra for more critical strike damage. Also, don't forget Primordial Binding, which provides the following buffs:

  • +2% Summon Damage
  • +2% Movement Speed
  • +4% Mana Regeneration

These buffs stack based on summons, adding one stack per summon, up to a maximum of 10 stacks.

Additionally, Sorcerers can use NaguCeh Runewords to summon a pack of wolves like Druids, then trigger a vulnerability effect and apply a freeze effect to enemies, dealing more damage to them.

What Are The Best Gear Options?

If you have the ability to acquire mythic items, we recommend equipping Heir of Perdition with the greater affix. Its main effects are as follows:

  • + 200% Damage to Angels and Demons
  • + 20% Critical Strike Chance
  • + 20% Lucky Hit Chance
  • + 20% Movement Speed
  • + 2 to Core Skills
  • + 60% Damage Output

If you have to settle for unique items, Crown of Lucion is the best choice, and it's best to take advantage of the season's advantages and equip Chaos Armor version. Its combat effects include:

  • + 489-526 Maximum Life
  • + 8.1-8.8% Cooldown Reduction
  • + 7.0-8.0% Lucky Hit Chance
  • + 40.0-50.0% Shadow Resistance
  • When using skills that consume resources, increasing consumption increases damage output

After choosing your first gear based on your needs, you should then add Aspect of Shredding Blades, Banished Lord's Talisman, and Locran's Talisman. It's worth noting that, except for the gloves, it's best to choose Chaos Armor version for all other gear.

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Best Chaos Perks

As one of the most popular mechanics in Season 10, Chaos Perks have given many builds a new lease on life this season. For Hydra Fireball Build, suitable perks include:

  • Erupting Chaos: Chaotic Bursts randomly erupt and deal damage, adding a 4-second damage over time effect on top of the initial damage.
  • Power Siphon: Increases core ability damage, but reduces maximum current resource consumption for 6 seconds.
  • Erupting Chaos: Killing enemies grants stacks of Chaos, which unleash a powerful Chaos Burst to increase critical strike chance and damage.
  • Brawn Over Brains: Significantly increases maximum health, healing received, and suppression damage, but reduces maximum resistances and armor damage reduction caps.

That concludes our overview. If you want to earn more loot in the upcoming week-long Compass to Carnage event, give this build a try!

Nov 24 ,2025
Diablo 4 Season 11 Prep Guide: Best Tips For Faster Leveling, Campaign Skip, The Tower & Itemization

Diablo 4 Season 11 Prep Guide: Best Tips For Faster Leveling, Campaign Skip, The Tower & Itemization

Wanderers, Diablo 4 Season 11 is less than 1 months away! Are you ready? Because of significant changes to itemization, the addition of The Tower endgame mechanic, and a brand-new item upgrade system called Sanctification, you may not be able to gain an advantage with the same builds and playstyles as last season.

To get ahead in Season 11 and dominate the new Tower leaderboards faster, you need to prepare now. Here are a few things you can do now to help you transition smoothly to Season 11.

Diablo 4 Season 11 Prep Guide: Best Tips For Faster Leveling, Campaign Skip, The Tower & Itemization

Complete The Campaign

First, completing the campaign before Season 11 begins is crucial, as this will unlock the ability to skip campaigns for all future season characters and give you a head start by automatically carrying over some progress. This includes your mount, all unlocked Altars of Lilith and their corresponding renown, and a fully unlocked map, allowing you to jump straight into the season content.

Once any character completes the campaign, all future season characters can skip the entire story. Your mount is immediately usable on your new season character, saving you time completing related quests.

Furthermore, progress on all discovered Altars of Lilith is retained. While these statues no longer provide permanent stat bonuses in Season 11, the extra experience and rewards gained from unlocking them are a significant part of significantly boosting your character's strength early in the season.

More importantly, if you complete the campaign, you don't need to start exploring the map from scratch, as the areas you've discovered will automatically unlock for your new season character. You can immediately skip the campaign and jump directly into season mode, allowing you to start farming the new The Tower endgame content much faster.

Find The Right Team On Discord

For the next tip, we recommend joining a Discord server, a great way to prepare for the new season. If you're used to playing solo and have sworn never to play with others again, joining a Discord server will definitely change your mind.

The changes to XP gain and monster difficulty in Season 11 make group farming much more advantageous, especially for Nightmare Dungeons and Helltides. Don't you envy other groups who always seem to work together to accumulate tons of XP and loot?

On Discord, you'll always find like-minded companions. Sign up in a group now and dominate Sanctuary with your new team at the start of the new season. You can share gear, experience, and learn about all the new mechanics coming in Season 11.

Choosing The Right Leveling Guide

Next, finding the right leveling guide is crucial to maximizing your leveling efficiency in Diablo 4 Season 11. These guides pre-plan your skill points, gear, and activity progression, minimizing wait times and confusion.

This is especially important with the new Season Rank system, which replaces Renown, requires players to focus on milestone missions, and skill points may change, slowing down initial leveling.

Choosing the right guides in advance can help you efficiently handle these changes and focus on the most effective character build and objectives from the start, allowing you to reach the late game faster. Following the guides minimizes waiting time caused by aimless wandering or repeatedly resetting skill points, allowing you to experience endgame content as soon as possible.

Transferring Your Seasonal Items

This tip is about what happens to your character when transitioning from Season 10 to Season 11. If you're new, this is your first season, and you create a seasonal character as soon as you join the game.

Diablo 4 is divided into two distinct realms: Seasonal Realm and Eternal Realm. Eternal Realm doesn't have any seasonal content; it's just the base game without the flashy Chaos Armor, Perks, endgame content, etc., but they are always present.

Several things happen when you first log in and transition from one season to the next. First and foremost, all your Diablo 4 items will not carry over to the next season, including your hard-earned gear, gold, materials, boss materials, armor, gems, and runes. However, everything will be transferred from your Seasonal server to your Eternal server. So, your gold will continue to accumulate over time.

But please note that all your gear from the current season will be transferred to a Withdraw Only tab. Once you retrieve these items or empty this inventory at the end of the season, this tab will disappear and be replaced by all new content.

Therefore, if you want to keep your gear, such as some Mythic items you acquired in Season 10, and keep them on your permanent character, you must log in to your character from the previous season and retrieve them from Withdraw Only tab.

Finally, we want to emphasize: enjoy the game! New seasons always generate a variety of discussions, both positive and negative. But regardless of the scale of the discussion, don't rush to make any definitive judgments. It's best to wait until the season officially begins before making any decisions. Because PTR doesn't fully reflect the actual situation of the season.

Therefore, make your own decisions, enjoy the game, and don't start with terrible expectations, lest you ruin your season experience from the outset. Have a great day!

Nov 18 ,2025
Diablo 4 Season 11 Developer Interview | Sanctification, Masterworking Changes, Tower Rewards, And Expansion Tease

Diablo 4 Season 11 Developer Interview | Sanctification, Masterworking Changes, Tower Rewards, And Expansion Tease

Diablo 4 Season 11 PTR brought many changes, such as leveling, crafting, and new leaderboards, but the experience wasn't as good as Season 10.

However, Season 11 hasn't officially launched yet (its release date is December 9th), so there's still plenty of time to fine-tune it. In a recent developer interview, the developers discussed their plans for Season 11 and future updates, even hinting at the next expansion for Diablo 4.

Diablo 4 Season 11 Developer Interview | Sanctification, Masterworking Changes, Tower Rewards, And Expansion Tease

Sanctification

Sanctification is one of the seasonal features of Season 11. Its operation is similar to Vaal Orb in Path of Exile. Using it on an item might give it better affixes or remove its useful affixes, rendering it worthless, and the item cannot be sanctified further. This feature is mainly for trying to upgrade items that are close to their endgame value; players can also choose not to use it.

The developers understand that players don't want to destroy valuable and unique gear and Mythic items, but they also feel that a completely risk-free experience would reduce player excitement. They believe that ideal sanctification should allow for an unlimited number of sanctifications of the same item, rather than a single, decisive result.

They plan to protect very high quality Diablo 4 items; for example, sanctifying Ancestral and Mythic items will not remove their affixes and will yield better results. Sanctifying rare items, however, still carries risks.

Masterworking

In PTR 2.5.0, Masterworking has been significantly modified. It now only increases the item's base stats, such as weapon damage, jewel resistances, and armor values. This prevents players from acquiring significant amounts of key modifiers like cooldown reduction, attack speed, crit, and skill levels through Masterworking, resulting in a substantial decrease in character strength.

The developers believe the current Masterworking system is similar to Blacksmith's Whetstone and Armourer's Scrap in Path of Exile; the gear-up process is monotonous and uninteresting, simply clicking to upgrade until the maximum level, failing to provide players with surprise and satisfaction.

They mentioned adding a new Masterworking bonus on top of the existing one, though they didn't specify what it would be. Any change, however, would be beneficial.

The Towers Rewards

The Towers is a new leaderboard system with more detailed rankings than The Pit, but it lacks rewards, resulting in a lack of player motivation. According to PTR data, even the strongest classic Barbarian builds are far from reaching floor 150 in The Towers, and after the new patch, even reaching floor 100 may be difficult.

The developers have reduced the HP of the Towers bosses and shortened the reward interval from every 10 floors to every 5 floors, up to floor 150. They believe that even with these changes, reaching floor 150 will still be extremely difficult. They speculate that players' progress in The Towers will typically be about 10 floors lower than in The Pit.

They plan to design The Towers as a more competitive endgame mode, differentiating it from the more diverse and fun-filled Pitfalls mode. This will involve optimized map generation rules, such as prioritizing upward routes, reducing unnecessary dead ends, and preventing important enemies from spawning in remote corners.

Finally, based on player feedback, they plan to offer rewards for players challenging The Towers. For individual players, rewards based on clearing specific floors will be introduced, such as gear and transmogs. Players who rank high on the leaderboard will receive functional rewards, prestige titles, and halos (cosmetics).

Finally, a Build Viewer will be added, making all builds on the leaderboard public and transparent, while also optimizing the leaderboard UI and notifications.

Future Update Plans

The development team stated that the future focus is on adding depth to existing content, rather than simply bloating the game with a large number of new events. They don't rule out adding new content but prefer to refine the existing systems.

Magic Item Upgrades

The developers mentioned considering giving magic items affixes and making them upgradable. This could make more types of items valuable in the endgame. This isn't without precedent; at least in Diablo II, magic items proved useful due to their potentially high specific skill bonuses.

However, to encourage players to forgo some legendary aspects in favor of magic items, their affix strength would need to be five to six times greater than it is now. This change is expected to be implemented as early as Season 12.

Chaos Uniques Items

Season 10 Chaos Unique items, including Chaos Perks and Chaos Rifts, are highly popular mechanics among players. The developers are happy to integrate them into the game, but they need to find a suitable way to avoid disrupting long-term balance and diversity. They mentioned that some Chaos Perks might return as Legendary Aspects.

Gold And Material

The developers' long-term goal is to ensure that gold primarily comes from killing monsters rather than selling items. They have already significantly increased the amount of gold piles dropped by monsters in Season 11.

They are also considering changing Boss Materials to a currency, so they don't take up inventory space, but the trade-off might be that they will become untradeable.

The Next Expansion

Finally, Zaven, the game's Associate Director of Expansion, hinted that all Diablo fans should pay attention to The Game Awards on December 11th. He strongly suggested that there would be an announcement about Diablo IV expansion pack, and perhaps we'll even see an exciting trailer.

That concludes the main content of this developer interview. Overall, the official team has listened to player and community feedback while also having its own update plans, and Season 11 experience should be better than the PTR.

Nov 11 ,2025

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