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News Tag: Diablo 4 Gold

  • What Can You Do After You Find Occultists In Diablo 4 Season 8?

    Apr 17, 2025

    From the moment you enter Diablo 4, you enter a game world with its own characteristics. Although it is virtual, when you play a role in becoming a part of this world, you must abide by the rules of this world, just like you need to abide by the law in the real world.

    Of course, Diablo 4 does not prohibit you from killing your enemies, but if you want to complete certain events, you must do it according to the guidance of the system. For example, if you want to earn Diablo 4 Gold, you need to win the battle, and if you want to craft elixirs or incense, you must find an Alchemist to proceed-each mechanism and NPC has its necessity. And this time I want to introduce you to Occultists.

    What Can You Do After You Find Occultists In Diablo 4 Season 8?

    What Are Occultists?

    Although Diablo 4 may increase or decrease the number of NPCs as the season changes, this is usually for those NPCs related to the main storyline. There is also a kind of NPC that is actually closely related to your life and battles in the game and will not be easily changed, such as Occultists.

    Occultists are located in all the major towns of Sanctuary, marked on the map by a clover-like icon. If needed, you can find the nearest Occultist for help based on your location. Currently, the in-game services that Occultists can provide include:

    • Imprint Aspects
    • Salvage Nightmare Sigils and Infernal Compasses and Craft Nightmare Sigils
    • Enchant Items
    • Seasonal Crafting

    It should be noted that since the release of DLC Vessel of Hatred, Infernal Compasses are no longer a craft-able item, but can only be dropped as a rare loot after completing the battle under Torment difficulties.

    Unlocking Aspect Imprinting

    When you first enter Sanctuary in Diablo 4 Season 8 and obtain Codex of Power Aspect by completing the first dungeon, you will automatically unlock Extraction and Imprinting quest. Completing it will unlock the aspect imprinting ability of Occultists.

    As you know, you can earn gear and legendary aspects in Diablo 4 through combat or other means, and the latter exist to make the former stronger - in the form of imprinted aspects. These aspects can add different benefits to your gear based on their own characteristics, such as increased damage, class abilities, or passive effects. But you can only imprint specific legendary aspects on specific gear.

    When you find items with higher aspect rolls, you can recycle these items. Recycling them will unlock specific rolls of aspect values ​​for you, and the legendary aspects and their associated power levels will be automatically stored in your Codex of Power, allowing you to apply legendary powers to the corresponding items an unlimited number of times. In addition, when a new power level is unlocked, it will directly replace the old one.

    Aspects can be imprinted on other legendary items to overwrite their existing legendary aspects, or imprinted on rare items to upgrade them to legendary items (unique items cannot be modified). Although you can imprint legendary aspects on rare items, rare items will ultimately only have 2 affixes.

    Unlocking Sigil Crafting

    As you know, fighting in dungeons is one of the main gameplay of Diablo 4, and it is also the main source of your game resources and gold. The dungeons in the game include normal dungeons, as well as nightmare dungeons, The Pit of Artificers, and Infernal Hordes in the endgame.

    The way to open the nightmare dungeon is to farm Nightmare Sigils to convert a normal dungeon into a nightmare dungeon. This item can be dropped by Tree of Whispers caches, world bosses, and monsters in Nightmare Dungeons, or it can be directly crafted at Occultists-prerequisite that you have completed Sigil Crafting quest.

    Each Nightmare Sigil actually corresponds to a specific dungeon, and Sigils also come with Dungeon Afflictions that can customize the dungeon by affecting your or the enemy’s status and the surrounding environment, so you need to craft Nightmare Sigils according to your own abilities and needs. If you accidentally create an unwanted Nightmare Sigil, you can also convert it into Sigil Powder to craft new Sigils.

    Enchant Items

    Enchanting is essentially replacing a selected affix on a rare or legendary item with a randomly generated affix. Although this feature only allows you to replace one affix at a time, the affixes can be rolled over indefinitely until you find the affix effect you want most. However, the more times you roll, the more gold you need to consume, so it is recommended that you do your best.

    Although Greater Affixes can only be obtained through combat drops, the item strength of the affix regenerated through enchanting is always better than the previous one. In addition, you can view the affixes that may be generated by a specific item to get a deeper understanding of which items are worth enchanting when optimizing a specific combination.

    Seasonal Crafting

    Usually when a new season is launched, Occultists will provide new sigils or items crafting services for that season to improve the seasonal content. Since Season 8 has not yet officially launched, it is not clear what changes will be made in this regard in this season.

    The above is all the information we can provide about Occultists in Diablo 4 Season 8. It has to be said that they still play a very important role in the new season, so please be sure to pay attention to them!

  • Will Touch Of Death Centipede Build Perform Well In Diablo 4 Season 8?

    Apr 16, 2025

    Do you remember what it was like to experience Spiritborn class for the first time in Diablo 4 DLC or Season 6? New classes always bring you freshness, and it is normal that Spiritborn, which is different from the old class in every aspect, will be welcomed by players.

    Although Spiritborn has been weakened to a certain extent since Season 7 due to design problems, this does not mean that it has become worse, but it is just not too superior to other classes to ensure the balance of the game. So you may be curious whether those Spiritborn builds that performed well in the previous seasons can still play a role in the upcoming Season 8? Based on this, this time we will take Touch Of Death Centipede Build as an example for analysis.

    Will Touch Of Death Centipede Build Perform Well In Diablo 4 Season 8?

    Touch Of Death Centipede Build

    The design and use of this build is based on the high continuous damage effect brought by Touch of Death, and combined with Insatiable Aspect to trigger a huge explosion in battle to form a good clearing effect. This also makes this build not only able to deal with bosses, but also easily helps you complete Diablo 4 Gold farming in various dungeons, or complete other important tasks.

    As the main skill of this build, Touch of Death has been adjusted according to the needs of the build. With just a simple operation, you can make this skill release a huge range explosion of poison to the enemy, causing the enemy to be infected with a large amount of poison damage. Even after Touch of Death is upgraded, it can ignore the cooldown by consuming Vigor, which means that as long as there is enough Vigor generated, you can use this skill continuously.

    On this basis, if you can combine it with the passive skill Noxious Resonance, you can make your critical hits trigger poison damage on the enemy, causing damage within the range and eliminating the poison effect, forming a perfect match with Insatiable Aspect.

    Since the combination of Touch of Death, Noxious Resonance and Insatiable Aspect is very compact, the role of the rest of the build is to enhance the damage value of the main skill Touch of Death or provide you with defensive capabilities. It is not difficult to set up overall.

    Best Skills

    In addition to the main skill Touch of Death and the key passive Noxious Resonance that we have already highlighted, other skills suitable for this build include the following:

    Basic

    • Rock Splitter: 1/5
    • Enhanced Rock Splitter: 1/1

    Core

    • Vigorous: 3/3
    • Balanced Exertion: 3/3

    Focus

    • Ravager: 1/5
    • Enhanced Ravager: 1/1
    • Measured Ravager: 1/1
    • Mirage: 1/3
    • Focal Point: 1/3
    • Diminishment: 3/3
    • Apex: 3/3

    Defensive

    • Armored Hide: 1/5
    • Enhanced Armored Hide: 1/1
    • Adaptable Armored Hide: 1/1
    • Scourge: 1/5
    • Enhanced Scourge: 1/1
    • Adaptable Scourge: 1/1
    • Endurance: 1/3
    • Perserverance: 3/3
    • Antivenom: 1/3
    • Nourishment: 3/3

    Potency

    • Touch of Death: 5/5
    • Enhanced Touch of Death: 1/1
    • Poised Touch of Death: 1/1
    • Resilient: 3/3
    • Vehemence: 3/3
    • Potent: 3/3
    • Ravenous: 3/3
    • Oppressive: 3/3

    Ultimate

    • The Seeker: 5/5
    • Harmonious Seeker: 1/1
    • Exalted Seeker: 1/1
    • Resolution: 3/3
    • Initiative: 1/3
    • Spiritual Attunement: 1/3
    • Supremacy: 3/3

    You can also swap Rock Splitter for Vortex, if you can solve the resource generation problem. You’ll still need to invest two points in the basic skill category, though. Another thing to remind you about Spirit Hall selection is that the best Spirit Hall combination for this build is primary-gorilla and secondary-jaguar.

    In actual combat, the gorilla buff provides damage reduction and turns all your other skills into gorilla skills, further stacking the damage buff. Jaguar Spirit Hall increases your maximum Ferocity and stacks it when you kill an enemy, so that it always remains in this state.

    Best Gear & Stats

    Touch Of Death Centipede Build requires you to obtain and use many unique items for it, because this makes the build more lethal and stronger by forming good synergies with other parts of the build. Among them, Harmony of Ebewaka is indispensable for almost every Spiritborn build.

    Jacinth Shell can quickly recharge your skills, but this is based on the consumption of your health. Fortunately, because of the synergy effect of the centipede skills, the rest of the build contains a lot of health regeneration and recovery capabilities, so using Jacinth Shell will not cause any substantial loss of your health.

    If you also have Yen’s Blessing, its special effect will allow you to use Armored Hide, Vortex, Ravager, and Scourge at the same time in rare cases, and activate both effects at the same time, thus increasing your survivability while also increasing your damage output.

    To summarize, after using Focus, Sunstained War-Crozier Unique Quarterstaff will provide a very high damage bonus to Touch of Death, and Jacinth Shell and Yen’s Blessing can effectively reduce your skill cooldowns, making it easy to maintain the damage output of the build by frequently using all skills and gear.

    • Helm: Harmony of Ebewaka
    • Chest: Jacinth Shell
    • Gloves: Fell Soothsayer’s Aspect
    • Pants: Aspect of Binding Morass
    • Boots: Yen’s Blessing
    • Amulet: Insatiable Aspect
    • Ring 1: Aspect of Unyielding Hits
    • Ring 2: Starlight Aspect
    • Weapon: Sunstained War-Crozier

    How To Use This Build?

    After crafting this build, to use it in combat, first have your character stay in Ravager mode as long as possible with the blessing of Jacinth Shell, and use Touch of Death to deal heavy damage to normal enemies, and use Scourge to deal with stronger enemies. In between using Touch of Death, it is best to use the ultimate skill The Seeker at the same time to apply multiple passive effects to deal with more damage.

    In addition, Ravager can use Touch of Death to teleport you to the nearest enemy, which improves the overall mobility of the build. In fact, it is also necessary to use dodge or mount to increase the movement speed.

    After our introduction, do you know how to give full play to the power of this build in Season 8? If the answer is yes, it proves that our work is valuable! Thank you for reading!

  • What Benefits Can Alchemist Provide You After Entering Diablo 4 Season 8?

    Apr 15, 2025

    Under the mysterious story background and complex game system presented by Diablo 4, there are countless game characters, NPCs and game mechanisms. It is their existence that builds this ARPG, allowing you to read interesting game plots while having a smooth game experience.

    When you play Diablo 4, in addition to the game plot itself, other gameplays are basically centered around the element of “battle”: you can get Diablo 4 Gold, gear and various items through battles, and these props will also help you complete the next more difficult battles. But in fact, there are some items that can provide gains that do not require you to defeat any enemies, but can be made by yourself, provided that you go to the corresponding NPC-Alchemist.

    As one of the most important NPCs, Alchemist can provide you with services such as upgrading health potion, crafting elixirs and incense, which are very useful for improving your combat efficiency. Based on this, we will introduce to you in detail what they can bring to you in Diablo 4 Season 8.

    What Benefits Can Alchemist Provide You After Entering Diablo 4 Season 8?

    What Is Diablo 4 Alchemist?

    You can think of Diablo 4 Alchemists as a type of NPC in the game. They are located in the five main towns of Sanctuary, and are shown on the map as mortar and pestle icons, which can be used as a marker to find them.

    Currently, the services that Alchemists can provide include healing potion upgrades, elixir crafting, transmutation, and incense crafting. However, it should be noted that all of these services require you to invest materials and gold, so if you want to make full use of Alchemists, be sure to prepare in advance.

    Upgrading Health Potions

    When your character reaches a certain level, an upward arrow will appear next to Alchemist icon on the city map to prompt you. At this time, you can find an Alchemist to further upgrade your health potions. Different health potions have different functions and require different amounts of crafting materials and gold to upgrade. In addition, you can also charge health potions by earning renown in Sanctuary.

    • Weak Healing Potion-Level 1
    • Tiny Healing Potion-Level 10: Requires 10 Bundled Herbs, 5,000 Gold
    • Minor Healing Potion-Level 20: Requires 30 Bundled Herbs, 10000 Gold
    • Light Healing Potion-Level 30: Requires 50 Bundled Herbs, 5,0000 Gold, 10 Angelbreath
    • Moderate Healing Potion-Level 40: Requires 80 Bundled Herbs, 150,000 Gold, 20 Angelbreath
    • Strong Healing Potion-Level 50: Requires 130 Bundled Herbs, 5,00000 Gold, 50 Angelbreath
    • Greater Healing Potion-Level 60: Requires 200 Bundled Herbs, 1000000 Gold, 80 Angelbreath
    • Major Healing Potion-Level 60: Requires 300 Bundled Herbs, 3,000,000 Gold, 90 Angelbreath
    • Superior Healing Potion-Level 60: Requires 50 Bundled Herbs, 5,000,000 Gold, 100 Angelbreath

    Crafting Elixirs

    In Diablo 4, elixirs temporarily enhance your stats, and only one type of elixirs can be activated per battle. Although different elixirs enhance different stats, what they all have in common is that they all increase XP you gain after the battle.

    Quest Elixir

    • Elixir of Antivenin
    • Elixir of Hollow Unmaking

    Basic Elixirs

    • Elixir of Cold Resistance
    • Elixir of Fire Resistance
    • Elixir of Lightning Resistance
    • Elixir of Poison Resistance
    • Elixir of Shadow Resistance
    • Elixir of Iron Barbs
    • Elixir of Fortitude
    • Elixir of Resourcefulness
    • Elixir of Destruction
    • Elixir of Advantage
    • Elixir of Precision

    Advanced Elixirs

    • Elixir of Advantage II
    • Elixir of Cold Resistance II
    • Elixir of Destruction II
    • Elixir of Fire Resistance II
    • Elixir of Fortitude II
    • Elixir of Iron Barbs II
    • Elixir of Lightning Resistance II
    • Elixir of Poison Resistance II
    • Elixir of Precision II
    • Elixir of Resourcefulness II
    • Elixir of Shadow Resistance II
    • Profane Mindcage

    What Is The Use Of Transmutation?

    In fact, the main function of transmutation, which provides you with the opportunity to exchange summon items, should no longer apply to Season 8, because summon materials are no longer required to fight the lair boss in this season. So it may be temporarily abolished or given other functions.

    Crafting Incense

    Incense can be divided into three types by stat: core, resistance, and defensive. In each battle, you can choose one incense of the three types to activate respectively, providing different types of incense effects to improve combat efficiency.

    It is worth noting that all incense effects can increase XP available to nearby players by 5%, and the duration is also 20 minutes. All effects are applicable to both team and single combat situations, and the incense effects will continue after the character dies.

    • Ancient Times-Core: Increases 100 points of strength.
    • Blessed Guide-Core: Increases 100 points of willpower.
    • Queen’s Supreme-Core: Increases 100 points of agility.
    • Sage’s Whisper-Core: Increases 100 points of intelligence.
    • Spiral Morning-Core: Increases all attributes by 60 points.
    • Desert Escape-Resistance: Increases fire, cold, and shadow resistance of all nearby players by 15%, and increases maximum resistance by 4%.
    • Storm of the Wilds-Resistance: Increases lightning, cold, and poison resistance by 15%, and increases maximum resistance by 4%.
    • Soothing Spices-Resistance: All element resistance +10%, all element maximum resistance +2%, armor +150.
    • Spirit Dance-Defensive: Increases dodge chance by 5%.
    • Reddamine Buzz-Defensive: Increases players’ maximum health by 750 points.
    • Scents of the Desert Afternoon-Defensive: Increases thorns by 400 points.
    • Song of the Mountain-Defensive: Increases armor for all nearby players by 300 points.

    Overall, Alchemist mechanism is not complicated, but if you want to make the most of it in Season 8, you need to understand the specific effects of each potion, elixir, and incense, so work hard!

  • Will Barbarian Hammer Of The Ancients HotA Build Get Better In Diablo 4 Season 8?

    Apr 14, 2025

    As you know, once you complete character creation in Diablo 4, as soon as you start fighting, you will want to quickly find a build that suits you best. Considering that there are 6 classes available in the game, and each class has different skills and unique items, it is sometimes difficult to quickly determine which builds will be more suitable for you.

    Fortunately, after multiple seasons of verification, you will find that there are some builds that will suit most situations, and may even become more powerful because they can work well with the new items added in the new season, such as Hammer of the Ancients HotA Build.

    This build is one of Barbarian builds. As the name suggests, it is created with Fury skill Hammer of the Ancients as the core. Due to the applicability of this skill, similar builds have provided considerable help to Barbarian players in multiple Diablo 4 seasons. Hammer of the Ancients HotA Build has become even more powerful with the addition of the unique item Mantle of Mountain’s Fury Mantle in Season 7!

    After entering Season 8, Barbarian will also get new unique items, and all classes will get boss power (seasonal power), so can they make this build more powerful and more worth using in the new season? Let us introduce it to you.

    Will Barbarian Hammer Of The Ancients HotA Build Get Better In Diablo 4 Season 8?

    Overview Of The Pros And Cons Of This Build

    As the saying goes, knowing yourself and the enemy will win every battle, so if you want to defeat the enemy with Hammer of the Ancients HotA Build, in addition to understanding the enemy’s situation, you also need to understand all the details of your build, even the shortcomings.

    HotA Build can be said to be a build that fully reflects the class characteristics of Barbarian heavy-hitting berserker. In battle, it will release powerful large-scale strikes and earthquakes through the core skill Hammer of the Ancients and the unique item Mountain’s Fury Mantle, thereby quickly clearing the enemy. This combat effect is useful when you plan to accumulate Diablo 4 Gold by farming groups of enemies in low-level dungeons.

    In addition, the damage that this build can deal when facing some single enemies or bosses is also very good, and the survivability is enough to cope with most situations, but some characteristics bring advantages but also cause some problems, such as when the walls in the venue block AOE range, it will be difficult to move in narrow corridors, and the mobility is not enough - this seems to be a common problem of most Barbarian builds.

    What Skills Are Best For?

    In terms of skill selection and use, the use of this build in Season 8 has not changed much, just follow the information we provide. First of all, since HotA Barbarian mainly outputs damage by automatically triggering earthquakes, the core of this build is still Hammer of the Ancients skill, and the choice of the rest of the skills depends on buffs and practicality.

    In combat, Hammer of the Ancients can increase your output damage and help you generate more Fury, so that you can continue to attack, while Iron Skin can serve as a defensive layer to provide you with survival guarantee. Alternatively, you can replace Iron Skin with Stomp Strategic Ground or Power Leap, both of which generate additional earthquakes to explode, but they require more skill to use. Iron Skin is easier to master, and it not only gives you passive skills, but also makes you extremely resilient.

    Key Passive

    • Unconstrained
    • War Cry
    • Blood Rage

    Offensive Passive

    • Warpath
    • Violent Hammer of the Ancients
    • Wallop
    • Brute Force
    • Heavy Handed

    Defensive Passive

    • Mantle of Mountain’s Fury
    • Defensive Stance
    • Ugly Bastard Helm
    • Aggressive Resistance

    Utility Passive

    • Decimator
    • Pressure Point

    Best Gear

    There is a lot of gear available for this build, but the tricky part is that most of the best items and aspects must be farmed through constant combat to get drops, so it may take some time to perfect the gear combination for this build. Although it is okay to replace some of this gear, based on actual testing, the following gear will have better results.

    • Helm: Ugly Bastard Helm
    • Chest Armor: Mantle of Mountain’s Fury
    • Gloves: Fists of Fate
    • Pants: Aspect of Bul-Kathos
    • Boots: Aspect of Concussive Strikes
    • Amulet: Vehement Brawler’s Aspect
    • Ring: Bold Chieftain’s Aspect, Ring of Starless Skies
    • Main Hand: Executioner’s Aspect
    • Off-Hand: Aspect of Elements
    • Two-Handed Bludgeoning: Aspect of Incendiary Fissures
    • Two-Handed Slashing: Aspect of Earthquakes

    Season 8 Available Content

    This season will add Bane of Ahjad-Den and Aspect of Delayed Extinction as new unique items for Barbarian class, and you’ll also gain access to boss power as one of the new available combat perks. These special seasonal powers come from the 24 bosses in Diablo 4 Season 8, among which Belial and his followers, that is, the 10 Apparition bosses, are new enemies in this season.

    Although it is not yet certain whether the new items can replace the original ones in the build, at least there will be a few boss powers that can help you discover more ways to use Hammer of the Ancients HotA Build, ensuring that the build can continue to play a role in Season 8.

    The above is our introduction to some tips for continuing to use Hammer of the Ancients HotA Build in Season 8, as well as speculation on the more development possibilities it can obtain in the new season. I hope it can be helpful to you!

  • What Will Diablo 4 Do Next According To The 2025 Roadmap?

    Apr 12, 2025

    Since its official release in 2023, Diablo 4 has brought a roadmap for the next year in the first half of almost every year. In fact, the role of the roadmap is not only to show you what you can expect in the next few months, but also one of the most intuitive ways for players and industry insiders to evaluate the development potential of this game.

    Generally speaking, the content of Diablo 4 roadmap will not list all the upcoming content for you in detail like the new season PTR summary, but will be more concise. For example, the 2025 roadmap released a few days ago on April 9 only introduces some new elements that have been added or are yet to be added in units of seasons.

    To be honest, if Diablo 4 wants to attract more new players and retain old players in 2025, it should show the most eye-catching keywords in the roadmap. Although on the surface, the game developers did this, the players in the game community seem to have given a completely opposite view. Next, let’s take a look at what changes this game will bring in the second half of 2025 based on the 2025 roadmap released by Diablo 4!

    What Will Diablo 4 Do Next According To The 2025 Roadmap?

    Diablo 4 2025 Roadmap Content

    Since the birth of Diablo 4, the resurrection and return of Lilith destined the game to be full of Hatred atmosphere, and the release of the 2024 DLC Vessel of Hatred once again emphasized this point-Mephisto is back again. In order to continue this feature of the game, the new season in 2025 and related seasonal power and other content will continue to emphasize the “Hatred” theme.

    • Belial’s Return: As Season 8, which has been confirmed to be launched on April 29, this season will bring you up to 24 boss powers and new seasonal events and lair boss mechanisms through the return of Belial, one of the classic bosses in Diablo 3.
    • Sins of the Horadrim: Season power may be Horadric power. In addition, the most important endgame dungeon in Diablo 4, Nightmare Dungeon, is expected to be reborn through this season, allowing you to participate in more events and quests in Nightmare Dungeon while hunting barons of Hell, thereby increasing Diablo 4 Gold farming opportunities available in this dungeon.
    • Infernal Chaos: If you like exploring Infernal Horde in the endgame stage, then Infernal Chaos may become your Diablo 4 best content of the year! You will have the opportunity to encounter a more chaotic but interesting Infernal Horde and more advanced Infernal Waves here.
    • Possibility of 2026: In addition to the uninterrupted seasonal updates, Diablo 4 is expected to release the second DLC in 2026. Previously, the game was originally planned to launch an expansion every year starting in 2024, but it was postponed due to low feasibility.
    • Other details adjustments: First, support functions will be provided for your console keyboard and mouse to ensure that you can get a better game operation experience; second, the battle pass and seasonal journey systems in the game will be upgraded, giving you the opportunity to upgrade faster through the rewards they provide.

    In addition, Diablo 4 officials also revealed that they may cooperate with other IPs in the future. Although the partners have not been made public, it has to be said that crossovers are always something you look forward to, and sometimes they can indeed bring a lot of popularity to the game in a short period.

    What Do Players Think?

    In general, after reading this Diablo 4 2025 roadmap, two voices emerged in the player community: pessimism and optimism. A considerable number of players said that from the roadmap alone, it can be seen that D4 is becoming more and more lackluster. It is true that at the beginning, various fresh seasonal powers and events can indeed provide you with freshness, but Diablo 4 seems to be “unprogressive” and increasingly dependent on this approach, so that today’s season updates seem to be repeating Season 1 in a new form.

    It has to be admitted that this statement is not without reason. At least from the roadmap, Diablo 4 is indeed still moving forward in this way in 2025. However, from another perspective, more optimistic players believe that it is important to keep things fresh, but no matter which game is, it is impossible for every new season or new patch to present a completely different look from the past. Moreover, even if it is just the new season power and events, it is enough for you to experience for a long time.

    If a game wants to make progress, the opinions of players must be referred to. Although the “pessimistic” view may seem a bit extreme to you, they are also telling the truth. Diablo 4 is not bad in ARPG now, but it has not made any breakthroughs for a long time. If the development team can listen to the suggestions of players and work hard to make changes, maybe you may experience more content than what is shown in the 2025 roadmap.

    Response From The Development Team

    Shortly after the 2025 roadmap was released, the heads of various Diablo 4 expressed their views on social media and related interviews, which in a sense was a response to the comments of players. Among them, Adam Fletcher, director of social and content marketing, said that this roadmap actually only revealed a small part. Since the game is still under development, as the progress progresses, you may actually unlock more surprises later.

    Game director Brent Gibson claimed in an interview that the content shown in the 2025 roadmap is not only a regular update, but also a preparation for the launch of the second DLC. They want to make the main game and DLC as connected as possible. In order to achieve this, sometimes the regular seasons seem a bit ordinary. It has to be said that this approach makes sense. If the plot and gameplay of DLC are too different from the main game, it will seem a bit out of place.

    In any case, Diablo 4 2025 roadmap can be successfully released, which at least shows that this game still has development potential. Maybe it can’t satisfy you all the time, but the development team is always committed to improving your gaming experience. This alone is worth your continued expectation.

  • How To Prepare For Diablo 4 Season 8 Endgame? - Difficulty Level And Playable Content

    Apr 11, 2025

    Most of the time, whether the endgame is substantial and attractive enough should be one of the most important factors in evaluating the quality of an ARPG. It not only includes most of the playable content of the game, but also brings you a special combat experience due to its high challenge.

    Taking Diablo 4 as an example, the endgame stage of the game has always been committed to upgrading, and new content will be added as the season changes. However, because its endgame difficulty is higher than the regular content, it also requires your character level high enough, so you will need to grind for a long time before entering, or you will not be able to handle the tasks properly.

    In order to prevent you from encountering this situation in the future Season 8, this time we will introduce you to some of the content and related mechanisms that will appear in Season 8 in advance to help you prepare as best as possible.

    How To Prepare For Diablo 4 Season 8 Endgame? - Difficulty Level And Playable Content

    Diablo 4 Endgame Overview

    After you have finished reading the main storyline and completed the relevant campaigns in Diablo 4 Season 8, you can go deep into the more mysterious and dark places in Sanctuary, which is the endgame part. Here you will encounter more powerful bosses and enemies than before, but at the same time, the game is more playable and rewards more Diablo 4 Gold.

    In order to ensure that the endgame is always attractive, Diablo 4 will bring new mechanisms to the endgame part in almost every new season, so that you can have a better endgame experience. What you have to do is to do everything you can to improve your character level and ability, earn gold and better gear to meet these challenges.

    Endgame And Difficulty Level

    Since the launch of DLC Vessel of Hatred, the difficulty level of Diablo 4 has undergone a new change-replacing the original world tier system. Now you will encounter a total of 8 difficulty levels in the game. The first four belong to the “basic part”, from low to high, they are normal, hard, expert, and penitent. After that, you can challenge the more difficult Torment difficulty, which has four levels, namely T1, T2, T3 and T4.

    Although this difficulty level is more complicated and may cause you to encounter more difficulties, the rewards it brings will also increase with the increase of difficulty level, that is to say, if you can complete your endgame content at a high level of Torment difficulty, you will get more loot than you think! This is very worthwhile! Of course, the premise is that you must ensure that you can handle the high difficulty.

    In addition, if you want to unlock Torment difficulty, first ensure that your Diablo 4 Season 8 character level reaches 60, then start farming one of the endgame content Pit, and complete 20 levels of challenges in it to unlock Torment 1. After that, the number of Pit challenge levels required to unlock T2-T4 are 35, 50 and 65 respectively.

    What Is The Playable Content Of Diablo 4 Endgame?

    Sometimes the game will add some seasonal content to the endgame based on the theme of the current season and other reasons, or playable dungeons limited to DLC, such as Realmwalkers & Seething Realms in Season 6, or Dark Citadel & Kurast Undercity in Vessel of Hatred, and Tree of Whispers, which was re-emphasized in Season 7.

    But let’s get back to the point. This time we are mainly here to help you with your Diablo 4 Season 8 endgame journey, so we will introduce you to those fixed endgame content and the limited gameplay of Season 8.

    Killing World Bosses

    The world boss in Diablo 4 is a powerful enemy type that will appear randomly in the open world and refresh in a designated area every once in a while. Since it is more difficult than killing ordinary enemies, it is generally safer for you to challenge them in a team. In addition to the regular rewards, sometimes some extremely rare gear or mounts may drop after killing them.

    In Season 8, these bosses will be featured in a new seasonal event, Apparition Incursions. The event will bring 10 Apparition bosses (including Belial’s lesser form), which are minions of the ultimate boss Belial. After killing any of them, you can gain the boss power possessed by that boss.

    Killing Lair Bosses

    Season 8 upgrades the original endgame boss mechanism to lair bosses, and lair bosses are further divided into three levels: initiate, greater, and exalted lair. In the past, if you wanted to fight endgame bosses, you had to collect summoning materials in advance to summon them, but lair bosses do not require you to do so. However, it is worth noting that if you want to get loot by killing Season 8 lair bosses, you need to farm special keys to open the hoard corresponding to each boss.

    Farming Dungeons

    This should be your main way to earn game resources in the endgame stage. It is expected that the dungeons that will still exist in Season 8 mainly include Nightmare Dungeons, The Pit Of Artificers, and Infernal Hordes.

    Among them, Nightmare Dungeons are like upgraded versions of ordinary dungeons - unlocking them requires you to consume Nightmare Sigil to transform ordinary dungeons, and Nightmare Sigil will also bring positive/negative affixes to the unlocked dungeons.

    The Pit is a timed multi-level dungeon that requires you to kill as many enemies as possible within the specified time to fill the progress bar, and then you can find random bosses through the portal and kill them to get master rewards.

    As for Infernal Hordes, its main function for you is to farm unique items by letting you kill enemies and fight against Fell Council - Season 8 has added a new batch of unique items for each class, you are worth the effort.

    The above is all the information we provide for you to prepare for the Season 8 endgame journey. We will continue to bring you more information about Diablo 4 Season 8, so don’t miss it!

  • How To Make Blizzard Sorcerer Endgame Build Work In Diablo 4 Season 8?

    Apr 10, 2025

    If you like to play a mana-based class in ARPG, then Sorcerer will definitely be one class for you when you play Diablo 4. Blizzard, one of the main skills of this class, has been a skill since Diablo 2. It used to be a must-have skill for Cold Sorcerers and Wizards, and now it also makes Sorcerer still very popular among players.

    It is precisely because Blizzard is one of the most important Sorcerer skills that Blizzard Sorcerer Endgame Build born around it has also become one of the preferred builds for many Sorcerer players for a long time. And now with the footsteps of Diablo 4 coming to Season 8, how can this build continue to work? Let us introduce it to you.

    How To Make Blizzard Sorcerer Endgame Build Work In Diablo 4 Season 8?

    What Is Blizzard Sorcerer Endgame Build?

    Overall, this build is one of the most balanced Sorcerer builds in terms of Blizzard skills. It mainly uses AOE coverage of the core skill Blizzard to deal a lot of critical damage on the one hand and also has crowd control and stun effects on the other hand. In addition, this build can also use the support provided by Glacial Aspect and Aspect of the Frozen Wake to ensure that Ice Spikes can deal damage to enemies, while Snowguard’s Aspect can provide you with damage reduction.

    In terms of combat performance, since you can cast skills while moving, this build is very suitable for clearing single targets and mobs in the field, which can effectively increase your early game farming speed of Diablo 4 Gold. In addition, if you can, it is recommended to use Unstable Currents to summon Fire Familiar, which can also cause burn damage, or let Lightning Spear synergize with Primordial Binding while dealing damage.

    Active Skill Selection And Usage

    When you decide to use this build after the battle begins, first you need to activate Ice Armor as much as possible through Barrier, Snowguard’s Aspect and Storm Swell Aspect, and activate Familiar and Lightning Spear to apply vulnerability to enemies. In terms of damage output, you can increase it through Primordial Binding and cast Blizzard skills in the area where there are enemies.

    After that, as all enemies gather closer, AOE effect formed by Glacial Aspect and Aspect of the Frozen Wake will become more obvious. After the cooldown is over, use Unstable Currents to continuously summon Fire Familiar to output the burning effect to enemies, and refresh all cooldown skills when they can be cast again. During the entire process, you can use Teleport to stay mobile while always outputting your attacks, and repeat this process, and you will eventually win.

    As for the more specific active skills available in Blizzard Sorcerer Endgame Build, as well as the corresponding modifiers, skill points, and skill trees, they are as follows:

    • Teleport: Shimmering Teleport - 1/5 - Defensive
    • Ice Armor: Shimmering Ice Armor - 1/5 - Defensive
    • Blizzard: Mage’s Blizzard - 1/5 - Mastery
    • Lightning Spear: Invoked Lightning Spear - 1/5 - Conjuration
    • Familiar: Invoked Familiar - 1/5 - Conjuration
    • Unstable Currents: Prime Unstable Currents - 5/5 - Ultimate

    Which Passive Skills Are Better?

    In terms of the overall layout, the passive skill selection of this build is not much different from most Sorcerer builds. Offensive passive skills include Elemental Dominance and Glass Cannon, while Potent Warding, Elemental Attunement, and Mana Shield can enhance your character’s defensive capabilities.

    In addition, in order to bring out the characteristics of this build, it is necessary to add some new passive skills, such as Evocation and Elemental Synergies to enhance your abilities, and Permafrost, Hoarfrost, and Icy Touch to increase your damage output.

    Key Passive:

    • Enlightenment
    • Familiar
    • Blizzard
    • Enlightenment

    Offensive Passive:

    • Glass Cannon
    • Primordial Binding
    • Inner Flames
    • Snap Freeze
    • Permafrost
    • Hoarfrost
    • Icy Touch
    • Elemental Synergies

    Defensive Passive:

    • Potent Warding
    • Elemental Attunement
    • Dampen Layer
    • Align the Elements
    • Protection
    • Mana Shield

    Utility Passive:

    • Evocation
    • Frigid Breeze

    Enchantments & Runewords

    There are two types of enchantments suitable for this build, namely Teleport Enchantment and Ice Blades Enchantment.

    • Teleport Enchantment: Transforms Evade into a Teleport, which increases your mobility and provides damage reduction.
    • Ice Blades Enchantment: This is the key to your Vulnerable effects and is one reason why sustainable damage and passive skills work. It can also reduce the cooldown of skills such as Unstable Currents.

    As for runewords, the following two combinations are excellent:

    • TamOhm - Essential Call To Arms: Casts Enhanced War Cry after casting 20 non-channeled skills, and allows Berserking to provide 15% bonus damage. In fact, when you use Blizzard Sorcerer Endgame Build, you will constantly activate this runeword because of frequent use of Blizzard skills.
    • YulWat - Pugilistic Decrepify: Although this runeword needs to be activated after casting two cooldown skills, it is not difficult to do because Blizzard Sorcerer Build requires you to cycle through defensive skills and Unstable Currents. When activated, Decrepify reduces enemy movement speed and damage output, and executes non-boss enemies below 10% health.

    Best Gear

    Gear selection and matching are equally important for this build, and while some of it requires constant farming to obtain through loot drops, you can also earn gold and XP in the process, which is worthwhile.

    • Helm: Harlequin Crest
    • Chest Armor: Tyrael’s Might
    • Gloves: Aspect of the Frozen Wake
    • Pants: Snowguard’s Aspect
    • Boots: Aspect of the Orange Herald
    • Amulet: Storm Swell Aspect
    • Ring: Tal Rasha’s Iridescent Loop, Ring of Starless Skies
    • Main Hand: Glacial Aspect

    That’s all we provide to help you to know the usage of Blizzard Sorcerer Endgame Build in Season 8. I hope it helps!

  • Is Spiritborn Spirit Hall Mechanic Still Useful In Diablo 4 Season 8?

    Apr 09, 2025

    In order for all Diablo 4 classes to survive and continue in every Diablo 4 season as much as possible, they need to have exclusive mechanics that are distinctive and powerful enough. As a new class born from DLC and Season 6, although now Spiritborn’s popularity seems to be not as high as it was at the beginning, the fact that it has not been replaced by a new class is enough to show its value.

    The birth of this class not only brings the sixth new region Nahantu to Diablo 4, but also expands your class selection and enriches your combat style with its unique mechanics, such as its unique Spirit Hall mechanic. If you like this class very much and want to continue playing in Season 8, you may be curious whether the important Spirit Hall mechanic is still useful in this season? If it is useful, how to unlock it? Next, we will introduce it to you one by one.

    Is Spiritborn Spirit Hall Mechanic Still Useful In Diablo 4 Season 8?

    What Is Spirit Hall?

    Almost every Diablo 4 class has its own unique mechanic that provides additional ways to further customize your class and give you a combat experience that is unique to that class, and for Spiritborn, that mechanic is Spirit Hall.

    Specifically, Spirit Hall includes four spirit guardians, namely Balazan the Centipede, Kwatli the Eagle, Wumba the Gorilla, and Rezoka the Jaguar. Each guardian can provide you with a primary effect and a secondary effect, which you can equip as needed (primary and secondary effects can come from different guardians).

    When your character reaches level 15 as a Spiritborn, you can start completing Spirit Hunt questline, which not only helps you complete your early Diablo 4 Gold accumulation, but also activates your primary spirit guardian, and you can add secondary spirit guardians when you reach level 30.

    The Role Of The Four Spirit Guardians

    Each spirit guardian has different Primary and Secondary abilities, which we will introduce to you in detail below as a combat reference.

    1. Balazan The Centipede

    • Primary ability: When you hit an enemy with a centipede ability, you reduce their damage by 2.5% and slow them by 10%. This effect lasts for 3 seconds and can be stacked up to 8 times.
    • Secondary ability: For every enemy you damage within 3 seconds, you heal yourself for 1% of the damage, up to a maximum of 5%.

    2. Kwatli The Eagle

    • Primary ability: When you cast an eagle ability, you gain 4 Storm Feathers of movement speed, and if you can throw up to 8 Storm Feathers in each remaining second, you can continue to deal 62 Lightning damage to the enemy and make the target vulnerable for 5 seconds.
    • Secondary ability: For every 4 meters you move, your critical chance increases by 4%, and this buff resets 2 seconds after you complete a critical hit.

    3. Wumba The Gorilla

    • Primary ability: Hitting enemies with a gorilla skill also deals 100% more thorns and grants you a barrier equal to 5% of your maximum health, stacking up to 30% for 3 seconds.
    • Secondary ability: Increases Resolve by 2.

    4. Rezoka The Jaguar

    • Primary ability: Every 15 times you use the jaguar skill on an enemy, you’ll launch an additional attack that deals 15% of the damage you’ve dealt them in the last 0.5 seconds.
    • Secondary ability: Increases Ferocity by 1.

    How To Unlock Spirit Hall?

    As we’ve already mentioned, you can only unlock Spirit Hall mechanic and enjoy the benefits it provides after reaching the required character level and completing Spirit Hunt questline. First, when you reach level 15 you’ll receive a priority quest, The Sacred Hunt, which has three steps to solve.

    1. The Sacred Hunt: Kehjistan

    After the quest begins, you need to go to Gea Kul and talk to the messenger Tarka there. Tarka will tell you that foragers were brutally killed in Central Plateau, which may foreshadow the beginning of Sacred Hunt that all Spiritborn must undertake. After that, please follow the following steps:

    • 1. Meet Tarka at Hakan’s Oasis
    • 2. Speak to Ito
    • 3. Find Tarka the Emissary
    • 4. Find Tarka on the island
    • 5. Inspect the strange creature tracks
    • 6. Speak with Tarka
    • 7. Enter the spirit portal

    2. The Sacred Hunt: Sacred Hunting Grounds

    After entering the spirit portal, you need to kill some enemies to fill a progress bar called Kill the Invaders. After that, the portal to Sacred Hunting Grounds will be fully opened. You can continue to advance the mission by following the steps below:

    • 1. Speak to Tarka the Emissary
    • 2. Ask for “Help” near the brazier
    • 3. Complete Sacred Hunt
    • 4. Hunt for The Beast
    • 5. Survive the ambush - 60 seconds
    • 6. Hunt for The Beast
    • 7. Speak to Astral Tarka, the Emissary
    • 8. Give “Thanks” near the brazier
    • 9. Confront The Beast
    • 10. Petition the spirit guardians against Nature’s Wrath

    3. The Sacred Hunt: The Beast, Nature’s Wrath

    When you find The Beast, Nature’s Wrath, it means the final battle is about to begin. After defeating him and getting the loot, you need to talk to Astral Tarka again and petition spirit guardians against Nature’s Wrath. Then Tarka will reward you with some gear and a Legendary Glaive, and you will also unlock Spirit Hall.

    In fact, Spirit Hall also plays an important role in most Spiritborn builds, so it can be expected that it will still be a very important mechanism in Season 8. If you want to keep playing Spiritborn, please unlock it as soon as possible!

  • How To Defeat The Final Boss Belial Of Diablo 4 Season 8?

    Apr 08, 2025

    Almost every Diablo 4 season has a final boss that is not only one of the most difficult challenges of the current season, but also matches the theme and background story of the season. Take Season 8’s final boss Belial as an example. As a terrible demon that appeared in Diablo 3, he was about to return to Diablo 4 with his army of Apparition and a batch of boss powers.

    Among all 24 boss powers in Diablo 4 Season 8, there is a legendary power from Belial himself and a rare power from Belial’s lesser form. Obviously, it will be more difficult to defeat Belial himself, but the corresponding boss power obtained, Belial’s Eye Beams, will also be more powerful. Based on this, we will introduce you to how to defeat Belial to obtain this power.

    How To Defeat The Final Boss Belial Of Diablo 4 Season 8?

    Where Can You Find Belial?

    First, you can find and fight Belial on any Torment difficulty. He is in Palace of the Deceiver, and the entrance to Palace of the Deceiver is located in Amber Sands area in northern Kehjistan, just west of Tarsarak waypoint.

    Kehjistan is actually one of the six major regions in Diablo 4, guarded by a new cult and featuring many desert ruins. The other five regions are Fractured Peaks, Scosglen, Dry Steppes, Hawezar, and Nahantu. Amber Sands is part of Kehjistan, and includes multiple areas, side dungeons that provide Diablo 4 Gold when completed, and most importantly, you can even find Altars of Lilith here!

    How To Summon Belial?

    In the past, when playing Diablo 4, if you wanted to fight the endgame boss, you had to collect the corresponding summoning materials before finding the corresponding location, and then you could summon them. But in Season 8, first, the endgame boss mechanism is updated to lair boss, and second, summoning these bosses no longer requires materials, but you can only get the loot after the battle if you get the corresponding lair keys.

    In Season 8, the lair bosses can be further divided into three levels: Initiate, Greater, and Exalted. The lair keys corresponding to all bosses are:

    Initiate Lair Boss

    • Varshan: 4 Malignant Heart
    • Grigoire: 4 Living Steel
    • Beast in the Ice: 4 Distilled Fear
    • Lord Zir: 4 Exquisite Blood
    • Urivar: 4 Judicator’s Mask

    Greater Lair Boss

    • Duriel: 4 Shard of Agony from Varshan and Grigoire
    • Andariel: 4 Pincushioned Doll from Beast and Lord Zir
    • Harbinger of Hatred: 4 Abhorrent Heart from Urivar

    Exalted Lair Boss

    • Belial: 4 Betrayer’s Husk from Mini Belial

    That is to say, in order to get the reward by killing Belial, you must collect 4 Betrayer’s Husks in advance, and this item can only be obtained by defeating Mini Belial or Belial’s lesser form. Usually after you defeat initiate or greater lair bosses, Mini Belial may appear, so be sure to seize the opportunity!

    It is worth noting that all initiate lair bosses will drop Stygian Stone after being defeated, which can be turned into the lair key required to summon the greater lair boss, and then continue to unlock greater lair boss hoards by defeating the greater boss.

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    How To Defeat Belial?

    After successfully summoning Belial, you will fight him in Palace of the Deceiver. The whole battle is expected to be divided into three stages. During the first stage, Belial will not fight you directly, but will summon some minions to attack you. If you can defeat them, you will be able to smoothly enter the second stage. Belial’s health will not be very high in this stage, but he will start to use his skills while continuing to summon minions.

    When the health of Belial in stage 2 drops below 25% of his total health, stage 3 will begin. During this time, Belial’s health will be restored to maximum and his available skills will change, but he will also be unable to move and will be almost immune to control debuffs, so you must seize the opportunity to cause him as much damage as possible.

    What Is The Loot For Belial Boss Battle?

    Due to the overall adjustment of the boss mechanism brought by Season 8, you will not get the drops directly after killing Belial, but you will need to unlock hoards through lair keys to get the rewards. Of course, you can also get the corresponding boss power Belial’s Eye Beams by killing this boss, which can provide you with benefits such as damage reduction and invisibility effects.

    It is worth noting that starting from Season 8, if you complete the lair boss battle in a team, each team member will increase your chance of getting additional unique items from the lair boss by 33%, which means that if there are four people in the team, this additional chance can even reach 100%!

    The above is what we bring to you about how to defeat the ultimate boss Belial in Season 8, as well as the information on the rewards he can provide. Let’s look forward to the arrival of the new season together!

  • What Will Happen To The 6 Classes After Entering Diablo 4 Season 8?

    Apr 07, 2025

    When you create a new character in Diablo 4, the first thing to do is to choose a class for it. In the past, there were some limited classes in Diablo 2 or 3, but some of them were retained in Diablo 4, such as Sorcerer, Rogue, Necromancer, Druid and Barbarian in the 6 classes in Diablo 4, except for the latest class Spiritborn.

    Different classes are reflected in specific characters, which will cause your character’s appearance, available skills and even cosmetics to be different, and in Diablo 4, with the change of seasons, the details of each class will be adjusted to varying degrees. For example, in Season 7, the new class Spiritborn was considered too strong before, so it was appropriately weakened.

    Now with the approach of Season 8, according to the previous 2.2.0 PTR, you will find that Diablo 4 has made detailed adjustments to each class again. Based on this, we will introduce these adjustments to provide you with reliable reference information for class selection when playing Season 8.What Will Happen To The 6 Classes After Entering Diablo 4 Season 8?

    1. Barbarian

    Earthquakes is the main feature that allows Barbarian to play a role in multiple Diablo 4 seasons, and it can be perfectly combined with the new seasonal power boss power. As long as there are no major changes after the official release of Season 8, Barbarian builds with Earthquakes as the core will still be one of your best means of Diablo 4 Gold farming. On the one hand, boss power can fully improve the build diversity of most classes, including Barbarian through a variety of matching methods, and on the other hand, boss power itself is already strong enough.

    In addition, although the upgrade speed of Barbarian in the new season should not be greatly affected, your game speed will be greatly slowed down between your character reaching level 60 and upgrading the boss power you have obtained to the maximum level, because you need to consume a lot of time and energy to complete the seasonal event Apparition Incursions.

    2. Druid

    If everything goes as planned, Cataclysm will remain Druid’s main way to dominate the new season. After all, it still performed well in Season 7 even with a nerf. Although the snapshot mechanic is limited, Cataclysm is still a high-A tier build in the 2.2.0 PTR at least.

    However, it is worth noting that most of the latest tools and updates for Druid are mediocre in the PTR. For example, the helmet Gathlen’s Birthright requires too many moving parts to work. Although this unique equipment can enable Nature’s Fury builds, it cannot reliably trigger Perfect Storm and Earthen Might, even with Anima of the Forest.

    3. Necromancer

    Based on the PTR performance, the variety of Necromancer builds has been significantly reduced. In fact, these builds did not dominate the game content in Season 7, but then the witch power made up for it and brought the quality of life function improvements to the skills that desperately needed attention. However, the shift from seasonal power to boss power in Season 8 is likely to make these builds even more disappointing.

    Another change that affects the performance of Necromancer in Season 8 is the rework of Blood Lance skill. Blood Lance was previously known for its AOE power, but lacked single-target effectiveness. The rework improves this by removing the piercing effect. However, it must be pointed out that if you use this skill in high monster density, the new changes will still make it difficult for you to be satisfied with this skill.

    Overall, Necromancer performed worse than expected in Season 8 and is not the best choice when creating your character. While this change may be because of the dominance of Blood Wave Necromancer build in Season 7, which made the class eye-catching, the new adjustments make Necromancer weaker and may even ruin the class balance of the game.Buy Diablo 4 Season 7 Gold And Items At D4Gold.com

    4. Rogue

    If you are a loyal player of this class, you should be frustrated in Season 8 because the changes to Fists of Fate and Worldly Fortune have made Rogue lose the ability to apply crowd control effects to monsters. Although you can become stronger with the help of boss power, this is not a long-term solution because boss power only exists in Season 8.

    On the other hand, since the addition of Spiritborn, the original agility and high mobility characteristics of Rogue have become less prominent. If even the strength is not enough, how can the class continue to exist? This is an issue that cannot be ignored by game developers.

    5. Sorcerer

    According to the 2.2.0 PTR, Sorcerer will be able to have a good performance in Season 8 in both overall strength and diversity through seasonal boss power, and this is mainly due to Andariel’s Flaming Skull’s modifier power, one of the boss powers.

    With Combustion, you can let your Sorcerer character convert a large amount of Combustion synergy into a raw and uncapped damage multiplier, and then convert it through Andariel’s Flaming Skull’s modifier to output more damage value. It can be said that in Season 8, as long as you can master this method as a Sorcerer, you can use any builds.

    6. Spiritborn

    It is expected that in Season 8, Spiritborn will maintain versatility and still have a variety of viable builds. Although this is not enough to make the class as powerful as in Season 6 or DLC, it can at least maintain a good level of damage output. In terms of using boss power, according to PTR performance, Ashava’s Poison Breath and Andariel’s Flaming Skull will be more suitable for Spiritborn.

    In general, although the performance of each class in Season 8 is good and bad, if you have a class that you really want to play all the time, you can also try to continue to try it. I believe that boss power will help you! I wish you have fun!

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