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In Diablo 4 Season 3, the Charge Barbarian reigns supreme as the epitome of speed, strength, and destruction. I will unveil an endgame build of this build that not only excels at Level 100 but also dazzles from Level 50 to 100 without the need for any Unique items. Next, I’ll cover everything you need to know about this powerful build.
Introducing this ultimate Level 50-100 Charge Barbarian build, designed to dominate World Tier 3 and Tier 4 content effortlessly. By combining the power of HotA with Charge, we'll go through both mid-game and end-game challenges. Then I combine the AOE power of Charge with Battle Shout so you can spam Charge infinitely, have constant healing, and 100% uptime on Berserking.
Besides, this build also combine the power of Charge with Hammer of the Ancients, and not only our AOE damage is insane, but we also have very respectable single-target DPS right out of the gates. So I'll cover the skill tree for the build, the aspects you need for that build, the gear you want, and the Paragon board for the build as well.
When embarking on this build, it's essential to ensure you have a sufficient amount of Diablo 4 Gold available.
Let’s go over the skill tree in more detail. You want 1 point into Lunging Strike and 1 point into Enhanced Lunging Strike. You do not need anything more than 2 points, as that’s enough to unlock the next portion of the skill tree. I’ve then put 5 points into Hammer of the Ancients, 1 point into Enhanced Hammer of the Ancients, and 1 point into Furious Hammer of the Ancients. I’ve then got 1 point into Rallying Cry, 1 point into Enhanced Rallying Cry, 1 into Strategic Rallying Cry, which gives us movement speed, resource generation, Unstoppable, and Fortify.
1 into Challenging Shout, 1 point into Enhanced Challenging Shout, and 1 point into Tactical Challenging Shout. Then put 2 points into the passive Imposing Presence for more life, 1 point into War Cry, 1 point into Enhanced War Cry for the Berserking bonus. 3 points into Booming Voice and 3 points into Raid Leader for the healing, which while leveling from Level 50 to 100, is very useful for speeding through Dungeons and Vaults.
5 Points into Charge, 1 point into Enhanced Charge, and 1 point into Power Charge. 3 points into Aggressive Resistance for the damage reduction, so we can put 3 points into Battle Fervor and 3 points into Prolific Fury for more Fury Generation. 3 points into Pit Fighter, 1 point into Thick Skin, so we can put 3 points into Counter Offensive, 1 point into Wrath of the Berserker, and then 1 point into each of the modifiers. 4 points into Wallop and finally 1 point into our key passive, Unconstrained.
I placed the Steadfast Berserker’s Aspect, which gives us a chance to become fortified on damage while Berserking. Fortify gives us a 10% damage reduction, which is very useful. In terms of stats, you want cooldown reduction, damage while Berserking, maximum life, total armor, or maximum Fury. With the aspects we use, we hit the armor cap very quickly, which is around 14,000 for max-level monsters. So you do not need total armor on more than 1 piece of your gear because once your 2 armor aspects kick in, you’ll double the armor, which is already overkill.
For your chest piece, put the Juggernaut Aspect, which provides a massive flat chunk of armor. We don’t use Evade in the build because Charge provides us with amazing Mobility Aspect. In terms of stats, you want damage reduction from close enemies, damage reduction, maximum life, or other damage reduction types, or total armor, depending on what your other armor’s roll.
For your gloves, I placed the Aspect of Limitless Rage, so when we use our hotter ability at maximum Fury, we can increase its damage even further. In terms of stats, you want ranks of Hammer of the Ancients as your number one priority, and then Critical Strike Chance closely behind.
For pants, I placed the Aspect of Obedience for even more armor stacking. Then go for ranks of Charge as your priority, damage reduction from close, damage reduction, and maximum life. I’d avoid total armor in this slot.
For boots, I placed the Ghostwalker Aspect, so whenever we’re unstoppable, we have even more movement speed. And 3 of our abilities in this build give us unstoppable, so we have this up nearly all the time. Fire and Poison explosions seem to be the most common in most Dungeons and Vaults, so I prioritize those resistances on my boots.
For amulet, this is where I placed the Aspect of Ancestral Force. This is so we get more Hammer of the Ancients damage, and so HotA gets more of a cone AOE effect, making it much more usable.
For your rings, you want to place the Bold Chieftain’s Aspect and Aspect of Echoing Fury. This reduces the cooldown of your shout skills and provides lots of Fury when you use your Shouts. You ideally want Critical Strike Chance, resource generation, damage while Berserking, and maximum Fury or maximum life for your ring rolls.
For your weapons, you want your Two-Handed Bludgeoning weapon to be the weapon you use when you use Charge, so it benefits from the Wallop passive. If you focus your highest DPS weapon for your Two-Handed Mace specifically while leveling, and then your other weapons are basically stat sticks with aspects on them. So for your Two-Handed Mace, you want damage while Berserking, all stats, strength, damage against close enemies.
For your gems, and also for your armor and weapons, you need Rubies. Rubies give percentage Overpower damage and they give percentage life. Then for your jewelry, put on gems that give you resistances against the elements not really covered by your boots.
Let’s go over the Paragon Board briefly. Start off by placing the Marshall glyph in your first slot. It’s the most important glyph for making this build work, so we want to unlock it as quickly as possible. Then place the Bone Breaker board down. This is one of the major ways we cause massive hits with this build. When an Overpower hits enemies, we Overpower every 12 seconds with this legendary node, which is amazing, which is why we stack all those Overpower damage bonuses.
Then unlock the Blood Rage legendary node. This is why damage while berserking is one of the most important stats for this build because it’s essentially multiplied by 25% with this Paragon node. I then place the Crusher glyph so we cause even more damage with maces and we cause even more Overpower damage.
Then we want to use the Carnage board and place the Ire glyph so we gain more damage while berserking and 10% damage reduction while berserking. Go across and next place the War Bringer board down and place the Exploit glyph so we do more vulnerable damage. Then go back and get the Decimator board and place the Dominate glyph.
Your final Paragon board will be the Hemorrhage board. You don’t need to unlock the legendary node here, but you just place the Brawler glyph for even more Charge damage.
Your pet is actually really powerful, so I highly recommend leveling from 50 to 100 in Nightmare Vault rather than regular dungeons or overworld. So you can level up your stones at the same time. You want Flash of Adrenaline with Tactical Support, Duration Support, and Initiative Support, so you have a constant damage bonus applied to you.
Then you want to use Tempest with Swift Support, Resource Support, and Safeguard Support so your Tempest fires every 0.7 seconds now, and you get Fury and even more damage reduction really quickly.
This Level 50 to 100 and beyond Charge Barbarian build will help you destroy absolutely everything in sight and requires no Uniques at Level 100. A more HotA-focused build does become more powerful once your focus goes towards bossing and you start adding more Uniques and perfect gear into the mix, but for Level 50 to 100, especially focusing on Charge, is just way more fun and way quicker to speed through Dungeons.
After entering Diablo 4 endgame, you'll face increasingly dangerous bosses across various events and modes. Only these bosses can drop unique items, requiring you to constantly level up to defeat them.
Bosses in the game can be categorized as pinnacle bosses, tormented bosses, ladder bosses, and world bosses, based on factors like difficulty. Starting with Season 8, each season will feature a new boss based on the season's theme.
These new bosses aren't original to Diablo 4; they've appeared in other Diablo games before, but they've become even more interesting when combined with Diablo 4.
Season 10, which officially will be launched on September 23rd, will introduce Warlord of Blood Bartuc, the final boss of the upgraded Infernal Hordes.
Interestingly, Bartuc also introduces a new boss mechanic, which, if successful, may be applied to other bosses. We'll explain this mechanic alongside Bartuc's introduction.
This boss first appeared in Diablo 1, briefly appeared in various forms in Diablo 2 and 3, and now joins Diablo 4 as a full-fledged boss.
In terms of lore, Bartuc lived during Anno Kehjistani during the third century BCE. The three most important Kehjistani clans at the time were Vizjerei, Ennead, and Ammuit, and Bartuc belonged to Vizjerei.
Later, a war broke out between the clans after a mage within Vizjerei clan summoned a demon, and it was during this period that Bartuc earned the title of Warlord of Blood.
However, Bartuc's reliance on demonic power ultimately brought disaster to all the clans, including his own, leading his brother, Horazon, to seal him away upon his death - but that's far from the end.
This boss's appearance in Diablo 4 Season 10 isn't intended to expand the story, but rather to provide more playable options for your Infernal Hordes.
As a key Diablo 4 endgame event, Infernal Hordes is a source of Diablo 4 gold, gem fragments, crafting materials, and rare gear. To obtain these, you must collect enough Burning Aether and then defeat three Fell Council members to redeem the corresponding chests.
However, in Season 10, you can bypass Fell Council and directly confront the final boss, Bartuc. To do this, you and your teammates must consume Burning Aether to summon him.
Winning this boss battle guarantees Chaos Armor, along with other random rewards. If you defeat him on Torment 4 or higher, you'll also receive additional Chaos Armor pieces. The higher the difficulty level, the greater the rewards.
After completing 10 waves in Infernal Hordes, you and your teammates will need to consume 666 Burning Aether each to summon Bartuc. Because this boss is quite difficult, you and your teammates must ensure you're strong enough before summoning him.
What's unique about this boss is that he periodically enters an invulnerability phase, during which he's invulnerable to damage and requires you to use the arena's teleporters to move around and avoid attacks quickly.
However, if your team deals enough damage during this phase, you can break the "invisibility shield," forcing the boss to advance to the next phase early - a new boss fight mechanic we'll be introducing next.
Since the release of Diablo 4, the more challenging pinnacle and tormented boss fights have featured multiple phases, including phases of invulnerability, during which the boss is invulnerable. Your only hope is to constantly dodge their attacks to survive until the next phase.
Frankly, this mechanic serves little purpose other than testing your dodge reflexes. It simply artificially prolongs the encounter, making it appear more challenging without providing any additional loot.
However, the latest pre-release patch for Season 10 updates this mechanic for Bartuc boss fight. Now, if you can quickly deal enough damage to Bartuc, you can skip the invulnerability phase, accelerating the fight.
So, if you're teaming up with friends to enter Infernal Hordes, you can prioritize your gear and class selection, focusing on both defense and health regeneration, while also focusing on DPS to minimize Bartuc's invulnerability.
Apparently, Diablo 4 intends to experiment with new mechanics with the new boss and will decide whether to expand this boss fight mechanic to more bosses in the future based on its performance and player feedback.
Currently, the bosses in Diablo 4 with phases of invulnerability include:
If you want to get the new unique items added in Season 10, you'll have to constantly farm bosses that drop them, so the existence of phases of invulnerability will undoubtedly be a significant time-consuming process.
So, if the new mechanic is well-received, hopefully it will be rolled out to other boss fights through further patches before the end of Season 10. This may help Diablo 4 gain even more positive reviews from players at the end of 2025.
That's all for this update. With only five days left until Season 10 officially launches, please be ready to face the all-new Bartuc!
As one of Diablo 4's core endgame events, Infernal Hordes is your primary source of loot, making it a worthwhile addition to your Diablo 4 daily clearing quests, especially after the updates in Season 10.
To this end, you'll need to choose builds tailored to your class's needs in Season 10, or create a character specifically tailored to your class's strengths and utilize them for Diablo 4 gold and crafting material farming.
With this in mind, this article will introduce Tornado Necromancer Build and how it can be combined with the right Chaos Perks to sweep through Infernal Hordes.
In Diablo 4, Tornado mostly referred to a Druid skill, but in Season 10, Necromancer can combine existing skills with special Chaos Perks to create a tornado that sweeps through groups of enemies.
To achieve this, you'll need to first acquire Bone Storm as soon as Season 10 begins. This creates a swirling storm of bones around you and your golem, dealing 10% damage to nearby enemies over 350 seconds.
You can then convert this to shadow, gaining all non-physical damage and other shadow attributes. Finally, the rare Chaos Perk, Decimating Desecration, grants your damage-over-time effects a chance to deal 100% damage as a critical hit.
You can also add specific rune combinations to guarantee critical hits for even more damage, or at least ensure you have a rune that grants you a critical hit chance or higher when you continuously activate your core skills.
Another excellent Chaos Perk is the legendary Marred Guard. This perk offers both risk and reward. It prevents you from being healed past 50% health, but also grants you 10% maximum resistance to all elements, 40% armor, and 100% barrier and fortification generation.
While Marred Guard perk enhances your armor, Crazy Brew focuses on boosting your build's offensive capabilities, granting you 100% resource consumption reduction and increasing both attack and movement speed for 4 seconds.
Using all of these perks in combination, your tornadoes will quickly cover the entire screen in combat, quickly clearing out enemy hordes with a burst of high-frequency attacks. Combined with AoE capabilities of some Necromancer skills, you can quickly complete Infernal Hordes.
To be honest, aside from the already mentioned Bone Storm, the other skills aren't as crucial as Chaos Perks. Simply choose some darkness skills, such as Blight, Corpse Explosion, Decompose, or Reap.
Note that you should obtain Skeletal Mages bonus through Book of the Dead mechanic, and further unlock Shadow Mages specialization to deal more shadow damage. You can also sacrifice summoned golems for extra critical hits.
Of course, if you want to go the extra mile, you can also plan your skill tree more strategically. To achieve this, it's recommended to add Titan's Fall after unlocking Blight and Corpse Explosion to gain some damage and armor. Other available skills include:
When you're using Bone Storm to create a tornado that sweeps through your enemies, increased attack speed and critical strike chance are crucial - that's why Decimating Desecration is so central to this build.
So, the first gear you need to acquire is Fists of Fate, with the following affixes:
In addition, the lucky hit effect of these gloves increases your chance to deal crowd control by up to 1.0 - 51.8% for 2 seconds, allowing you to focus on clearing more enemies at once.
Other top-rated gear and their affixes are:
Banished Lord's Talisman - Amulet:
Bloodless Scream - Two-Handed Scythe:
Building on this, the crucial legendary aspect, Aspect of Ultimate Shadow, further transforms Bone Storm into a darkness skill. Adding Aspect of Shielding Storm further enhances the build's survivability.
Once you've gained sufficient attack speed and critical strike bonuses through gear, you'll need to ensure you can consistently regenerate from your ultimates. Failure to do so can lead to awkward pauses in your build, impacting the outcome of the fight.
Ideally, you need to achieve 100% critical strike with this build. After that, if you prefer an offensive role, you can opt for either critical strike or overpower. Overpower is better for pushing forward, while critical strike offers more consistent damage output.
Assuming no additional nerfs to the skills or perks mentioned above are made after Season 10 officially launches, we expect this build to be more than sufficient to help you complete your daily Infernal Hordes clearing quests and defeat the new bosses without any issues.
We hope this introduction to this build will be helpful and inspiring for your Diablo 4 Season 10 experience. Thank you for reading.
While Diablo 4 offers multiple classes, and theoretically each class should maintain a balanced power balance, this isn't always possible because of seasonal mechanics and changes in available gear.
Take Rogue class for example. While the class experienced a surge in popularity with its abundant builds when Season 6 and its DLC launch coincided, this surge was short-lived, and after Season 8, Rogue's popularity plummeted.
Luckily, Season 10 appears to offer a chance to change this dynamic through seasonal mechanics like Chaos Perks. These new powers can be earned simply by completing new events, enriching builds without the laborious process of farming rare gear.
So, what Rogue builds can be paired with Chaos Perks to maximize their power and help the class regain its throne, or at least boost its usage in the new season? We'll explain.
As seasonal powers added to the game in Season 10, Chaos Perks are divided into general and class-specific perks, each further divided into four rarity tiers: magic, rare, legendary, and unique.
To obtain these perks, you need to diligently farm them during Chaos Rift seasonal event. This not only helps you earn Chaos Perks, but also helps you accumulate more XP and Diablo 4 gold, allowing you to level up faster and get more items early in the game.
Compared to other classes, Rogue have always been known for their agility and high mobility, making them highly replaceable in both defense and damage. This has contributed to their low popularity for several consecutive seasons.
However, the addition of Chaos Powers means the class now has additional avenues for boosting their defense or attack damage.
Combined with their evasion abilities and the increased availability of Chaos Armor in Season 10, Rogue are poised to become powerful once again.
Since Rogue's release, successful builds include Dance of Knives, Death Trap, and more. Most of these focus solely on melee or ranged combat, but Twisting Blades Build offers a better balance of both ranges.
In essence, this build's mechanic involves piercing enemies with your blades to control them, then recalling and using them again. Combined with Trap-based abilities, this creates a fast and flexible playstyle - a dual-threat strategy that blends melee and ranged combat.
Before adding more Season 10-specific powers or armor, you need to establish a solid foundation for this build. Having the right skills and optimal rotation order is key to a build's ability to deliver sufficient damage.
From a mechanics perspective, Puncture is an excellent energy generator, Twisting Blades is the primary damage source, and Shadow Step helps you escape from combat more quickly. Other skills focus on further increasing damage output.
After completing your skill build, add the following gear:
After completing the basic crafting, this build isn't very competitive unless you add the appropriate Chaos Perks and Armor.
Recommended Chaos Armor includes Grasp of Shadow and Bands of Ichorous Rose. They increase the damage of your Poison Trap and summon Shadow Clone to use a second instance of Twisting Blades without having to choose one over the other.
The best Chaos Perks are the rare Enervated Strikes and the unique Hit and Run. Their functions are:
I believe that after the seasonal mechanism is optimized, you can become an even more powerful Rogue in Season 10 through Twisting Blades Build! I wish you good luck!
Although Diablo 4 Season 10 hasn't officially launched yet, your experience with 2.4.0 PTR should already give you a rough idea of what class to play in the new season.
While it's common to choose a superior class to quickly level up and accumulate Diablo 4 gold in the new season, sticking with a class you're familiar with or enjoy is also a good option.
As Diablo 4 class that excels at summoning minions in combat so far, Necromancer is likely your first choice if you prefer this style. Regardless of your class, you'll need to start with a leveling build to quickly level up.
Due to the changing seasonal mechanics, you can keep your old leveling build largely unchanged with each new season, but you'll need to incorporate new seasonal powers or unique items to maximize its effectiveness in the new season.
As you know, the core seasonal mechanic of Season 10 is Chaos Perks. This time, we'll explain which perks you should add to the basic Necromancer Leveling Build for the new season.
You might be wondering, with so many powerful Necromancer builds available, why a leveling build is the preferred choice after the start of a new season?
First, the early game content is relatively easy, so you don't really need to utilize a particularly powerful build. Furthermore, higher-level builds require higher rarity gear, making them difficult to obtain early on.
Second, to strengthen your character for the endgame, you must quickly reach the maximum level 60 and begin upgrading your Paragon board. Given these upgrade requirements, a leveling build is the most efficient.
As a veteran class, Necromancer has a fan base due to its unique strengths, so it's no surprise that players have developed several optimized leveling builds tailored to its combat mechanics.
In recent seasons, the most popular leveling build has been Minion Necromancer. As the name suggests, this build functions by summoning minions to deal massive damage to enemies.
Based on this, this build actually offers two advanced damage-dealing methods: summoning all minions and maximizing their damage output, or sacrificing minions for additional buffs through Book of the Dead.
Notably, Book of the Dead is a Necromancer-specific mechanic. Unlocked at level 5, it allows you to summon Skeletal Warriors, Skeletal Mages, and Golems.
These summons can be further specialized to become stronger, with different specializations providing different buffs, allowing you to choose the one that best suits your needs.
Before selecting Chaos Perks, you need to complete your skill build to ensure the basic composition of your build. The following skills are always good choices for Minion Necromancer Leveling Build.
Of these skills, Raise Skeleton is the one most closely associated with Book of the Dead. This skill allows you to fully empower your summoned minions, placing them in charge of both damage and fending off enemies.
Build upon this skill by utilizing Corpse Tendrils to gather enemies together, using Soulrift and Corpse Explosion to deal damage and restore Essence, and withering to continuously build a pool of Corruption damage.
As a key feature of the new Season, all available Chaos Perks can be divided into general and class-specific perks. They can benefit your character or build in different ways, but it's important to note that utilizing some perks carries risks.
If you're looking to enhance your Minion Necromancer Leveling Build with these powers specifically, the following two perks are the best choices:
It's worth noting that while you can add more Chaos Armor to this build based on the mechanics changes in Season 10, the following Legendary Aspects are essential:
In addition to the above, after Season 10 officially launches, you can further enhance Minion Necromancer Leveling Build to improve its leveling efficiency based on changes introduced by new patches and other needs.
We hope you find the information we've provided useful. Thank you for reading.
With the official release of Diablo 4 Season 10 approaching, loyal players may be busy wrapping up Season 9 and learning more about Season 10 so they can get ready for the new season.
But if you're a worker or student with limited gaming time, you might be wondering how to prepare for Season 10 more efficiently while saving time. To that end, we'll provide you with six key tips for both in-game and out-of-game activities.
To ensure you can plan your leveling and Diablo 4 gold farming efforts after the new season begins, you need to optimize your gaming time and ensure adequate rest periods while balancing work and study schedules.
While there may be a lot of mixed reviews before the new season officially begins, which may lead you to reduce or increase your time and effort in Season 10, honestly, everything should be based on your own habits.
Therefore, it's generally recommended that you plan your Diablo 4 play future schedule based on your previous Diablo 4 play habits, and then decide whether to further adjust your schedule based on your experience with the new season.
While Diablo 4 fully supports solo play, most dungeons and boss battles are better suited to teamwork. More powerful teammates mean you can overcome more challenging quests and obtain better loot even at a lower character level.
If you're planning this, we recommend not waiting until the new season begins to find teammates. Instead, you can form a team in advance by targeting active players in Discord groups or game forums.
This way, you can get to know each other well in advance and hone your skills through various gameplay strategies in Season 9, ensuring more coordinated teamwork as you advance through Season 10.
More importantly, if you join a larger Diablo 4 community, you might be able to participate in additional benefits and, with a leader, more easily earn unique items in Season 10 new events that you would otherwise have to grind for.
As you know, when a new season begins, your character and any associated items from the previous season are transferred to Eternal Realm, requiring you to create a new character to experience the new season from the beginning.
However, to help you avoid starting a new season with nothing, Diablo 4 has implemented Renown system. This is a permanent, account-wide system that allows you to grant permanent rewards to your new character by completing specific tasks.
These rewards are typically gold, skill points, potions, or paragon points. While they are not very rare, they are a valuable tool for quickly boosting a character's performance in the early stages of a season.
You can earn Renown points by completing the following tasks at the end of Season 9 to unlock these rewards, allowing your Season 10 character to immediately benefit from them.
If you're interested in the game, you've already gotten a basic understanding of Season 10's new mechanics and other updates by playing 2.4.0 PTR or other means. We'll still provide a brief overview here.
First and foremost, the core seasonal mechanic of this season is Chaos Perks. These powers come in varying rarity levels, with some available only to different classes. You can obtain these powers by farming Chaos Rifts and upgrading them using a special currency.
Chaos Rifts are new seasonal events that randomly appear in Helltides and Nightmare Dungeons. Each event features different affixes to increase the challenge, but also offers various rewards.
Season 10 also allows you to obtain and utilize Chaos Armor. These are essentially more powerful versions of Unique Armor, enhancing your character by increasing the armor's strength.
Furthermore, the classic endgame event, Infernal Hordes, is receiving an update. It will provide a more engaging way to farm materials and introduce a new boss, Bartuc, the Vizjerei Warlord.
After understanding the key mechanics of Season 10, you can combine PTR guides and your own playing habits to decide in advance what class to play in the new season.
You can also use this as a foundation, combining skills, seasonal powers, and other factors to create a build tailored to Season 10 and your chosen class. This way, you can more effectively farm gear to enhance your character once the new season begins.
Once Season 10 begins, your Season 9 character will transfer to Eternal Realm. You can choose to play the new season or continue enjoying the old season in that realm.
While you'll likely be immersed in the new season, you might also find yourself wanting to play Eternal Realm. So, it's perfectly acceptable to still stock up on resources for your Season 9 character - it always won't hurt.
These are six different types of tips we've compiled to help you prepare for Season 10. We hope you find them helpful. September has just begun, so there's still time to get started!
Since Spiritborn class launched, Thorns build has been a core build, providing reliable damage output for multiple seasons, making it ideal for clearing dungeons or slaying bosses, so that you can have extra chance to farm more Diablo 4 gold.
With the arrival of the new unique item, Balazan's Maxtlatl, in Season 9, Thorns Spiritborn build has become even more powerful thanks to its thorn damage-related properties.
So how can you build on this gear's benefits and optimize your build to more effectively farm bosses and earn resources in Season 9? We'll explain.
As the core piece of gear that makes Thorns Spiritborn build even more important in Season 9, Balazan's Maxtlatl pants convert your thorn damage into poison damage to nearby enemies, and the poison damage increases with each use of thorns.
From this foundation, you can combine other core Spiritborn skills with reliable gear to create a powerful Thorns and Poison build that deals massive damage to your enemies - in fact, these pants are also the core of other popular Spiritborn builds.
To obtain this item in Season 9, you can complete world events or clear Nightmare dungeons on Torment difficulty, or more specifically, farm the bosses Urivar and Varshan.
After equipping Balazan's Maxtlatl, you must always stand within Mystic Circle when utilizing this build to effectively deal damage.
This is because, when paired with Jaguar Primary Hall, your Mystic Circle will essentially always deal double damage, bringing the total damage output of the entire build to an astonishing level.
In short, in Season 9, the only thing that really matters for this build is Spirit Hall and Paragon board selection; gear and skills should be based on standard configurations. We'll explain this further.
Spirit Hall is a class-specific mechanic for Spiritborn class, allowing you to designate primary and secondary spirit guardians. The primary spirit guardian affects all of your skills, while the secondary spirit guardian grants you additional passive effects.
For Thorns Spiritborn build, Jaguar Primary Spirit Hall is essential. This mechanic transforms all of your skills into Jaguar skills, and each time you deal 15 direct damage to an enemy with a skill, you gain an additional attack.
The secondary Jaguar Spirit Hall increases your maximum Ferocity by 1, and grants an additional Ferocity for each kill or boss damage.
For this reason, the essential Spiritborn skill for this build is Quill Volley. This skill hurls five feathers at enemies, piercing them each time, with each feather dealing 26% damage.
This, combined with the frequent feather and the extra attack opportunities provided by Jaguar Primary Spirit Hall, allows you to rack up significant damage in combat. You can also further enhance Quill Volley in the skill tree.
Other skills worth adding include:
Besides Balazan's Maxtlatl, the first piece of gear I recommend for this build is Razorplate. This universal chest armor grants you thorns, giving them a 10% chance to deal 100-200% increased damage.
Additionally, you'll need to equip some gear with runes or gems to further enhance their power. Based on this build, we recommend the following gear:
As the most important seasonal mechanic of Season 9, Horadric Spells and Jewels can provide additional benefits to most builds, provided you choose and equip the ones that best suit your style.
Horadric Spells:
Horadric Jewels:
As you know, mercenaries are a mechanic introduced in Diablo 4 Season 6 that allow you to select two mercenaries to assist you in battle, so they can also be added as part of builds.
The best mercenary build for this build is to have Raheir as your main companion and Varyana as the reinforcement, unlocking the following abilities for each:
Raheir:
Varyana:
We hope this information helps you accumulate more resources before the end of Season 9 so you can prepare for Season 10, which launches at the end of September! Thank you for reading!
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