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I’m going to be showing you my Shadow Sniper build, which is another Rogue build in Diablo IV. I really like Rogue builds for some reasons. That is a burst DPS build that focuses on the use of the Shadow Imbuement, which makes enemies explode when you kill them when they’re under this effect.
The general strategy with this build is to employ Penetrating Shot and then when you imbue that with the Shadow Imbuement, enemies are infected.
If they die while they’re infected, then they explode for more damage and what happens is enemies will die from this Penetrating Shot because it has very high damage.
It travels through enemies and then it’ll cause a chain reaction of explosions where everything on the screen typically gets wiped out except for the very hard to kill Elites and you kill almost anything in one or two arrows of this.
What makes this even more deadly is a couple of things.
First is the Trickshot Aspect. If you can get this on your equipment, then your Penetrating Shot is actually going to split when it hits enemies and it’s going to shoot arrows off to the side, which will deal a percentage of that damage.
That damage will be higher if you get it on your bow then it will be if you get it on any other piece of gear. So, try to get Trickshot Aspect on your bow or go to the Occultist and put it on your bow for increased damage from those arrows that come out of the side.
Additionally, once you have enhanced Penetrating Shot, you’re going to gain 20% increased damage per enemy at pierces. That is a lot of damage that can add up very quickly.
Finally, when you have improved Penetrating Shot, if you hit at least three enemies with your Penetrating Shot, then your next Penetrating Shot has a 20% increased Critical Strike Chance.
It’s even more likely to critical hit, which then in turn deals with more
Also, keep in mind that if you’re in the combat point specialization and you have three charges of combat points built up, then your penetrating arrow is going to deal even more damage before you fire it off. So, that’s definitely what you want to do if you can. Hit with your basic attack whatever you’re using.
In this case, I’m using Forceful Arrow, but you don’t have to pick Forceful Arrow. It’s not necessary for this build, it’s just the one that I like.
But if you hit with your basic attack three times, then fire off your imbued Penetrating Shot. It’s going to deal even more damage, which is even more likely to result in a chain reaction of explosions.
And one of the things I really like about Forceful Arrow is that every third shot makes an enemy vulnerable. When you’re fighting bosses, this chain reaction doesn’t typically happen because there isn’t typically a lot of trash around bosses.
Some boss fights do, but not most of them. So, this strategy doesn’t work as well against bosses. When you get vulnerable on them, it helps to increase your damage against them even if you just get a little here periodically. That’s why I like Forceful Arrow.
Another ability we use for this build is Dash.
This is a really good mobility skill. If you’re playing a bow build, you obviously don’t want to be any nearer to enemies than you absolutely have to be, so having Dash on your bow allows you to get away from enemies when you need to and create separation so that you don’t get hit and you can attack them from a distance.
Another good thing about Dash as well as it can be imbued with Shadow and Human. I don’t think it’s as good to use as Penetrating Shot because you just don’t deal with the same sort of damage. But you can use it in a pinch. If you need to like to get away from enemies and it’s imbued, maybe you trigger some reactions with it.
I’ve also added Dark Shroud to this build just because I like the theme of Shadow here, but also because it gives you eight percent damage reduction for each orb around you when you start with five. So, that’s a 40 damage reduction.
This helps keep you alive because you’re kind of squishy as a Rogue. Each time you get hit that, one of those orbs is going to disappear and you’re going to have less and less damage reduction.
But this skill is a 20 second cooldown, so you can just basically use it before you go into each trash pull and then you’ll be able to be protected from damage for a few hits and reduce that damage so that you don’t die.
A good synergy for this build is the Aspect of Volatile Shadows.
It makes it so when one of your orbs gets removed. You actually do an AOE Shadow explosion around you.
And that works really well with the Consuming Shadows passive, which you should also have in this build because that makes it when an enemy dies to Shadow damage, you gain energy back.
This is a very energy hungry build, so you want to be able to get that back. And obviously, Consuming Shadows also works very well with your imbued skills. So, if you view a Penetrating Shot and then wipe out everything, you usually refund the entire cost of that skill, which is great.
Lastly, we have our ultimate skill. I recommend either using Death Trap or Rain of Arrows and there are a couple reasons for that.
Rain of Arrows, when imbued with Shadow Imbuement will basically cause the entire screen to explode. That happens almost anyway with Penetrating Shot and this has a much longer cooldown than Death Trap, in my opinion.
Death Trap has more like condensed damage and so it works better in my opinion for like smaller groups of enemies and it works better for bosses as well because you’ll be able to pull it off more often on bosses and you’ll hit them for more damage.
As I mentioned earlier, bosses is kind of the Achilles heel of this build because you can’t trigger all these train reactions in a boss fight most of the time and it works very well against Elites and stuff that have a lot of enemies around them.
But usually boss fights are Solo or they’re periodically spawning enemies that don’t spawn very often.
A couple of great things about Death Trap as well is that it deals with Shadow damage, so it’ll trigger Consuming Shadows. If you need energy, you can drop it to just get a bunch of quick energy up, which is great.
You can passively upgrade it to make it pull enemies in to get them away from you.
Also, reduce the cooldown cost by 10 seconds if you kill an enemy, so you can get that down to 40 seconds.
Then, if you have any other reduction cost, you can get that down to like maybe 30 or 35 seconds, which isn’t terrible.
And there’s also a note about the Exploiter’s Aspect as well.
I was using this on my Cold Archer build and it seemed like increased my damage against bosses. I need more testing to verify for sure.
But if it does indeed increase your damage, then this would be a good one to add to this build because again bosses are sort of the weak point. So, that’ll come in handy when you are facing a boss to get that extra damage.
Diablo 4 is currently in open beta. If you know more news or guides about the game, you can continue to pay attention to the relevant dynamics of this web. If you want to improve yourself faster in the process of experiencing the game, you can also get Diablo 4 Gold and more game-related products or services here. Looking forward to your visit!
Maybe before January 2025, you were looking forward to entering Diablo 4 Season 7 as soon as possible to experience the power of witchcraft, but now you may have become tired of these fancy seasonal powers! After all, players always get tired of Diablo 4 season so easily.
Fortunately, in order to adapt to your “bad habit”, Diablo 4 will also update the season at a suitable frequency to ensure that you can play new content in Diablo 4 before you turn to other games because of boredom. Although you will know the bad news recently that the launch time of Season 8 has been postponed, at least you can still get a preview through the 2.2.0 PTR.
Among all the content shown in this PTR, the most attractive one should be the available boss power - just like the witchcraft power in Season 7. This mechanism is likely to be the future seasonal power of Season 8, which encourages you to challenge all Diablo 4 bosses in this way, even the extremely difficult Lilith!
This PTR for Season 8 was launched on March 11 and will last until the 18th. It shows a series of new content that may appear in Season 8, such as after defeating the boss, in addition to picking up a large amount of Diablo 4 Gold dropped, you can even get their skills and abilities as new rewards!
On this basis, 2.2.0 PTR also shows you the new boss Belial by adding the phantom invasion event-it has appeared in D3, and through it and Urivar from the DLC, a new lair boss system is established to redefine the working method of Diablo 4 endgame boss. In short, all these signs in 2.2.0 PTR indicate that Season 8 will bring you countless boss battles that subvert your cognition.
While defeating bosses like Andariel or Varshan has been one of the best ways to farm resources in past seasons, the new mechanics shown in the 2.2.0 PTR, which will be part of Season 8, will undoubtedly give you more motivation to fight bosses. Because the beauty of these boss powers as rewards is that you can get its power as long as you defeat the corresponding boss, rather than randomly dropping it like regular loot.
When facing a battle where you can’t confirm the reward results, you are likely to be in a more passive state from the beginning, especially if the difficulty of this battle is high. But if the game mechanics guarantee that you will get something, like boss powers, most Diablo 4 players, including you, will be more willing to fight. This will not only drive the activity of the entire game community but also make those daunting bosses in the past better integrated into the season process, such as Lilith.
In addition, it is expected that the use and acquisition of all boss powers are not restricted by your character’s class, so you can make full use of them to improve your Diablo 4 build, and the relevant modifier abilities will also increase the possibility of you benefiting from boss powers. What’s more interesting is that using boss power may allow you to perform cool moves like the boss in battle, making your gaming experience richer.
As a classic villain in Diablo series and one of the main bosses of Diablo 4, Lilith has a good popularity on the one hand, and the difficulty of killing her on the other hand makes many players want to retreat from her encounter in actual combat, even though the loot is also rich.
However, if Season 8 really sets boss power as the main seasonal mechanism, it means that you will be able to obtain her unparalleled abilities by defeating Lilith. It can be said that the more this boss scared you in the past, the more you will want her power in the future. In fact, with Lilith as a representative, it can be foreseen that when Season 8 is officially launched, all traditional Diablo 4 bosses will be rejuvenated, and it is very likely to rewrite Diablo 4’s boss encounter completely.
First of all, these new powers will improve builds, which will most likely help builds that were not very strong to become better, or upgrade already strong builds to become more effective, such as Beastmaster’s Training power that you can get in Apparition Incursion event shown in the 2.2.0 PTR.
After obtaining this power, Beastmaster’s active skill will make your summons or mercenaries taunt enemies and gain 40% damage reduction when you first summon them; the modifier skill will increase the damage of all summons by at least 5%, and if you have better items or a more comprehensive Paragon board equipped, this value can even increase to 17%. In fact, this summon-related power will be very suitable for Necromancer builds.
In addition, some higher-level boss powers will be very interesting when they are yours. Duriel’s Burrow will turn your evasion into an attack, allowing you to dig tunnels underground, immobilize enemies and deal huge damage to clear them. Lilith’s Wind of Hate skill will send a wave of spikes to the enemy, dealing 250% physical damage, and further increasing the damage each time it hits the enemy.
Although it’s easy to get bored with new seasonal powers, it has to be said that at least at the beginning they all brought you a lot of novelty. Future boss powers may have a chance to perform better in Season 8, and all we have to do is wait and see.
As you know, each Diablo 4 season has its own seasonal powers and mechanics, and sometimes there will be updates and upgrades in basic mechanics and gameplay. This means that no matter what base class you played in the previous season or what universal builds you used, you need to adjust them in time according to the latest situation after entering the new season.
Take Druid’s Shred Lacerate Druid Build as an example. Not long ago, we showed you how to make this build maximize the benefits of the season by making full use of the limited witchcraft power of Season 7 to help your endgame. This time we will show you how another Druid build that is somewhat similar to Shred Lacerate and equally powerful can work in Season 7, that is Crit Lacerate.
As its name suggests, Crit Lacerate mainly uses Lacerate as its main damage output method. However, although this skill is very lethal, it also has a relatively long cooldown. Therefore, most builds centered around this skill need to focus on reducing the cooldown in order to better utilize Lacerate in addition to ensuring their own damage output. Crit Lacerate Druid Build is no exception.
The key to reducing the cooldown of Lacerate in this build is NaguXan Runeword and Flickerstep: the former guarantees crit and suppression, and is activated by keeping companion skills activated, while the latter allows you to reduce the cooldown of Lacerate while dodging enemies.
On this basis, if you want to fully unleash the power of this build, you should try to keep six companions from various summoning skills active at all times, and cast Lacerate when they are on cooldown. While Lacerate is on cooldown, you should trigger Flickerstep by dodging enemies, while using Blood Howl and Debilitating Roar to increase your character’s survivability.
Overall, Crit Lacerate Druid Build isn’t the best build in Diablo 4 Season 7, but it’s unmatched in terms of attack speed when fighting groups, making it a great choice for clearing dungeons like Helltides, Kurast Undercity, or Infernal Hordes.
However, where this build really shines is when it comes to clearing Pit Pushing Tier Lists, where enemies are often packed into a small space, and the build can instantly clear large groups of enemies with Flash Step and other AOE effects from key skills.
In fact, if you use this build well, it can become one of the most effective builds for your Druid character to explore Pit, helping you get as much Diablo 4 Gold or whatever other resources you want in this type of dungeon as possible.
For Crit Lacerate Druid Build, in addition to the ultimate skill Lacerate, other skills and their coordination are also important, and you need to give them different skill points according to the importance of each skill, as follows:
Basic Skills
Core Skills
Defensive Skills
Companion Skills
Wrath Skills
Ultimate Skills
Key Passive Skills
After completing the basic composition of the build through skills, it is also important to choose the most suitable Spirit Offering to make the build gain more bonuses. For Crit Lacerate Druid Build, Eagle and Wolf Spirits are more suitable.
These two Spirit Boons can provide 40% critical damage and 35% increase in the duration of the ultimate skill, respectively. Since Lacerate will continue to attack for the duration, and each attack may cause a critical hit, these two buffs will bring you more damage buffs in combat.
When choosing and building Paragon boards and glyphs for this build, it is recommended that you focus on improving critical chance and damage, as well as other options that can make the build’s stats better, such as:
It is worth noting that when you use this build in Pit, it is best to continue upgrading Paragon glyphs and follow the following order:
Leveling Order To 15
Leveling Order to 46
I believe you should have noticed that Fang and Claw was replaced by Wild in two different situations. This is because the damage bonus of Fang and Claw is good in the early stage, but the legendary ability of Wild can bring you more benefits in high Pit levels.
In addition to the essential NaguXan Runeword, in fact, if you can insert a second Runeword for this build, the build can bring you more benefits. For this, it is recommended that you give priority to the following options:
As for gem selection, it is recommended that you fill all remaining armor slots with Sapphires and use Emeralds in your weapons to increase critical hit damage, while filling resistance with jewel slots can bring you to the armor cap of 1000.
If after reading the above, you can’t wait to use Crit Lacerate Druid Build in the game for combat and dungeon exploration, then act quickly! Good luck!
Many MMORPGs will regularly release DLCs in addition to updating the basic game. This approach can not only ensure that the game as a whole is updated to continue to bring you freshness, but also increase the richness and completeness of the game from multiple angles in the form of side expansion.
As the latest series of Diablo, Diablo 4, which was launched in 2023, finally launched the first DLC in the series, Vessel of Hatred, in 2024. It not only received a lot of attention before the launch but also received countless praises after the launch, which also gave Diablo 4 more motivation to continue to develop new expansions.
Rod Fergusson, one leader of Diablo 4, announced in 2023 that the game planned to launch one DLC per year on average, but at the recent DICE Summit in Las Vegas, Fergusson said that this plan would be changed, and the release of the new DLC is expected to be directly delayed to 2026.
Diablo 4 launched the latest Season of Witchcraft on January 21, 2025, which brings you an unprecedented Diablo 4 experience by providing many new witchcraft powers, and further broadens your Diablo 4 Gold farming options by adding seasonal events such as Headhunt zone and Roothold dungeon.
In addition, although the release time of Season 8 has been postponed, according to the content in the 2.2.0 PTR, the eighth season will also be a wonderful season worth looking forward to, especially the mechanism of making bosses power available may completely rewrite the rules of the game of Diablo 4. In fact, all this undoubtedly means that Diablo 4 will show its prowess in 2025, just to bring you a better gaming experience.
On this basis, perhaps you will look forward to the new DLC more in addition to the new season, after all, Vessel of Hatred performs very well. Unfortunately, franchise general manager Rod Fergusson said in a panel discussion at the previous DICE Summit that the original annual plan of one DLC per year will be changed, and the release of the second Diablo 4 DLC will be postponed to 2026.
Just like you plan ahead for your work or study, life is full of various force majeure, and many times they will prevent you from completing your plans as usual, and the same is true for any game company. In fact, the release of Vessel of Hatred last year was about 6 months later than the developers’ ideal time.
Compared with the regular new season, the content of DLC will be richer, whether it is the setting of the main storyline or the update of the mode and gameplay, the overall volume is almost close to the development of a small RPG, so it is normal that Diablo 4 will take longer on it. On this basis, if you want to ensure that every aspect of the expansion is as good as possible to ensure your future gaming experience, developers must invest extra energy on optimization.
Given the ongoing pressure to maintain a live service game and the pursuit of making DLC perfect, it is completely understandable that Diablo 4 decided to postpone the release of new DLC. In fact, most MMORPGs also encounter this special obstacle. In fact, since Diablo 4 was first released in 2023, the game has been busy with various developments.
Since 2025 has just begun, out of concern for Diablo 4 and curiosity about its next plans, players will inevitably pay too much attention to the development of the new season and new DLC. The reasons behind this may be due to the following aspects.
It has been more than a month since the launch of Season 7. If you have been playing since the beginning, you should have experienced all kinds of new seasonal powers and events. In addition, the launch of Season 8 has been delayed, so you may feel bored during this period, especially if you have already played Vessel of Hatred. As a result, the attention of Diablo 4 fans will inevitably be diverted to the development progress of new content.
The good news is that although Season 8 and the new expansion cannot meet you for the time being, you have the opportunity to experience the charm of Season 8 first in the 2.2.0 PTR. At least in the week from 3.11 to 3.18, you should have a fulfilling time through the PTR.
As the first expansion of Diablo 4, Vessel of Hatred not only brings you a new class Spiritborn and enriches the main storyline, but more importantly, it combines with the sixth season that was launched together to enrich the mechanism and gameplay of Diablo 4, fully ensuring your experience.
For example, in terms of upgrades and loot systems, Vessel of Hatred sets the maximum level of your character to level 60, but then you can continue to upgrade to level 300 through Paragon board, thereby obtaining more builds to use possibilities and helping you get through the endgame stage more smoothly. This is conducive to letting a new character explore and helping your character win more powerful loot.
In addition, the newly added zone Nahantu provides you with more possibilities for exploration, and the new limited-time dungeon Kurast Undercity also brings more channels for farming Diablo 4 Gold and other resources, ensuring that your character can accumulate resources steadily.
In short, although the new DLC will not be available to you until a long time later, we can foresee that the developers will devote a lot of energy and effort to it to ensure that you will be able to get a good enough experience through it. So I believe your wait will be worth it!
Since the news that Season 7 was extended and Season 8 was postponed, most Diablo 4 players have become more excited about Season 8. Although you have to wait more than a month to enter Season 8, the good news is that you will be able to experience Season 8 PTR first in a few days!
Setting up a PTR for a new season is a common practice for Diablo 4. This allows players who experience it to find some deficiencies through early testing, so that they can make improvements before the new season goes online. On the other hand, it can also raise your expectations for the next season through positive feedback from these players.
As for Season 8, although the PTR has not yet been officially launched, there is already a lot of surprising news about the PTR and the season itself. Based on this, we will introduce it to you.
The developer released a new “What You Need to Know” article on March 7, bringing you a preview of Season 8 PTR. According to the PTR content shown in the article, this 2.2.0 PTR will officially start on March 11 and last for a whole week until March 18. During this period, you will be able to test the new content of the future Season 8 through the PTR in depth, and you will encounter the return of Belial.
In addition to these new content or bosses, the most important change in the eighth episode shown by the PTR is that the endgame will become more difficult. Although this may make your Diablo 4 Gold farming journey more challenging, it will also exercise your game level. In fact, the current Season of Witchcraft, as well as the sixth or fifth seasons that have ended, were once considered having dropped too much difficulty and ruined the game experience.
This boss first appeared in Diablo 3. As a disciple of Mephisto, he showed great destructive power and dark power. He is a boss that you need to be alert to deal with. In the future Diablo 4 Season 8, Belial will return as the most difficult lair boss in the game so far, showing you the difficulty changes of Season 8 from his perspective.
In order to push the endgame difficulty to a new height, Diablo 4 Season 8 will implement a new lair boss ladder through Belial, and it is even said that this battle is more challenging than Duriel or Andariel boss battles you are familiar with in the past. Perhaps in 2.2.0 PTR, you will experience Belial’s ambush on you and the chaos he creates.
In fact, in addition to Belial’s return, various special boss powers will also be introduced through Season 8, which means that in the future you will be able to use their powers to further strengthen your Diablo 4 builds by defeating various bosses, whether these bosses are world, event or endgame (now called lair) bosses.
According to the information revealed by the current 2.2.0 PTR, it is expected that 24 Diablo 4 bosses can provide these powers, including Lilith. It can be imagined that in the future, these new powers originally from hostile forces will inevitably set off an unprecedented Diablo 4 innovation in Season 8, thus completely changing the rules of the game.
According to statistics, Diablo 4 developers have found that since Season 6, the number of players who can quickly enter the endgame and reach the speed of Torment 4 has doubled, and in Season 7, 50% of players have even reached a higher level.
Although this means that more and more people are willing to play the game, if the endgame and higher-level difficult content of an ARPG become less challenging, it may cause players to lose interest in the future, which is not conducive to the long-term development of the game.
Based on this, the developers of Diablo 4 will first show you the difficulty of adjustment of the eighth season through 2.2.0 PTR, such as the reduction in the drop frequency of legendary items, the increase in the difficulty level of Torment, and the changes in the combat mechanism related to the final boss, so that you can get real training in the next season.
In the latest “What You Need to Know” article, the developers showed you the main content of 2.2.0 PTR, many of which are very important mechanism changes and are closely related to your game experience. Based on this, we will introduce you to some of the main contents.
As we have already introduced, the power of 24 bosses may be used by you. Specifically, each boss can provide you with 2 kinds of power, and you can get the corresponding power after killing the target boss. These two powers include primary effects and modifiers. You can activate up to 1 primary power and 3 modifier powers at a time.
The primary power will become the main component of your future builds, while the modifier power is used to enhance the primary power of your equipment to bring it to a new level. Therefore, it is recommended that you learn how to combine primary power and modifier power in the PTR effectively to find the best combination for you to enter Season 8.
This may be the seasonal event of Season 8. The returning Belial brought his minions into Sanctuary. You need to work hard to eliminate them in order to ensure the safety of Sanctuary and obtain gold and other event rewards. In fact, completing this event should also help you obtain boss power.
The above is the new content related to Season 8 that we can provide you with at present. Please prepare for the upcoming PTR!
Although it has been almost two years since the release of the first season of Diablo 4, and during this period, strong competitors such as POE series have appeared in the game market, this cannot reduce your curiosity and enthusiasm for Diablo 4, a game from the classic ARPG series.
In fact, one of the main reasons why Diablo has always maintained a good reputation among the player community from the beginning to the latest Diablo 4 Season 7 is that it can keep up with the times, especially Diablo 4, which is not only a season setting that always brings you surprise, but in fact it even launched its first DLC in October last year, which was also well received.
Of course, playability is certainly an advantage, but another reason Diablo 4 is worth trying is that the game benefits it provides you are really good - let us ignore the problem of too low drop rate of some seasonal items for the time being, and focus on the rich content of battle passes, especially those exquisite cosmetics.
In order to motivate old players to actively participate in the new season and attract new players to try it, Diablo 4 will set up a free battle pass and a premium battle pass at the beginning of each season. Their reward tracks are basically the same, but the premium reward content will be richer: Besides more Diablo 4 Gold, mounts and other items, it even includes all free battle pass rewards.
However, the premium level rewards do not provide any content that increases your character’s ability, they focus on appearance, improving your gaming experience from another perspective by providing cosmetics or some premium currencies. What free battle pass and premium battle pass have in common is that make your character upgrade faster and more smoothly at the beginning of the new season.
Most battle pass reward content will find ways to reflect the current season theme, helping you upgrade while allowing you to more intuitively feel your participation and completion in this season, encouraging you to stick to the end - it is estimated that it takes 75 hours of game time to complete each battle pass. If the reward is not attractive enough, you may find it difficult to stick to it.
It should be noted that there is actually a third level, accelerated battle pass, which allows you to skip the first 20 levels of the premium pass. In addition, all your Diablo 4 battle pass progress is shared between platforms and will not be restricted by device or platform.
In order to give you a more intuitive understanding of the superiority of the battle pass, we have listed all the current Season 7 battle pass rewards for you:
Free Battle Pass Rewards
Premium Battle Pass Rewards
Accelerated Battle Pass Rewards
From the first season to now, Diablo 4’s seasonal battle pass mechanism has been running normally without any major adjustments. Although it is not obvious what is wrong with this, Rod Fergusson, one of the responsible persons, said not long ago that this mechanism is actually a bit “outdated”.
As you know, one key to the success of a game is whether it can retain players, and Fergusson believes that in order for Diablo 4 to do this, it is necessary to innovate the game mechanism in a timely manner, give players more autonomy, and ensure that you can always explore Diablo 4 with great freedom.
As for how to make the future battle pass mechanism do this, Fergusson said that he thinks the similar system in Call of Duty MW2 is very good. Although the system does not be adopted by the latest game in the series, which is Black Ops 6. This system of Call of Duty allows you to prioritize the rewards you want most according to your needs, instead of only being able to receive rewards in order like the current Diablo 4 battle pass. Maybe we will see such a battle pass in Diablo 4 Season 8 in the future.
As the most attractive part of Diablo 4 premium battle passes, if various accessories or skins can become more gorgeous, it will inevitably increase your impulse to unlock premium battle pass.
In this regard, Fergusson believes that the appearance provided by Diablo 4 battle passes in the past is somewhat too plain. It’s not that plainness is bad, but as you can see in the game, Diablo 4’s art style has a strong Gothic color. If your character can wear exquisite clothes that match this style, it will definitely enhance your gaming experience.
Or there is another possibility, in Season 7 and later games, the frequency of crossover events will be increased, and the character images of other works will be rewarded to you as new skins, just like the recent TMNT event in Call of Duty BO6. At least, the previous cooperation between Diablo 4 and World of WarCraft proved that D4 can do crossover events well.
Although Fergusson and other Diablo 4 leaders have not confirmed whether there will be initial changes to the battle pass and the appearances available to characters in Season 8, at least from their attitude, it all seems to be on the way, and Diablo 4 will definitely get better in the future.
In order to fully mobilize your enthusiasm for the game, Diablo 4 will regularly launch some events with generous rewards to attract you to participate. Sometimes these events will even appear in Diablo 4 as a way to celebrate and embellish various real festivals, such as the winter event Slay Ride To Hell held in Season 6 last year to warm up for Christmas.
The main event content of Slay Ride To Hell is to require you and the players of the entire game community to work hard to hunt goblins in your respective games, and then distribute rewards to each player based on the hunting performance of the entire community. Perhaps because the event brought a lot of popularity to Diablo 4 at the end of 2024, Diablo 4 decided to hold a similar event called March of the Goblins again in the recent Season 7.
Compared with Slay Ride To Hell and all the goblin-themed events held by Diablo 4 in the past, the mechanism of March of the Goblins has changed. So ensuring you get the most rewards within the time limit, here are the best ways to farm the event rewards.
March of the Goblins takes place from March 4 to 11, 2025. It’s worth noting that while the event is limited-time, the six goblins available for hunting will remain in Diablo 4 permanently, and you can always fight them to earn Diablo 4 Gold or other prizes, but they will appear more often during the event.
The six goblins have different rarity, so the rewards they drop for you vary. The hardest and most valuable reward from the mythical purple Fancy Old Fedric, which not only gives you a Mythic Unique item but also a Resplendent Spark that can be used to craft another item!
In addition, if you plan to wait for other players to work hard to advance the event and bring you rewards, as you did in Slay Ride To Hell, you’re making a big mistake. The reward settlement track for this March of the Goblins is no longer universal for the entire community, but is purely a personal progress settlement. If you want to get the rewards you like, you must rely on your own efforts. The higher your event reputation, the more loot you will have by killing goblins.
If you have not participated in Slay Ride To Hell in Season 6, or even if you are a complete Diablo 4 novice and have no idea about goblin-related events, don’t worry, we will provide you with the most comprehensive help.
First of all, to start this goblin event officially, after logging into the game, let your character go to Kyovashad and look for Altar of the Goblin statue - it is in front of Idania’s Rings & Amulets shop and will be marked on the mini-map with a white badge icon.
By hovering your mouse over the statue, you will be informed of the level of goblins that can be tracked and what rewards you can get after killing different goblins. After that, you can start your goblin hunting journey in all areas within the game map! It is worth noting that if you reach goblin Level 10 during the event, you will receive a goblin chest in addition to the dropped rewards, which contain rare prizes such as Resplendent Spark and runes.
Given that the event is limited in time and goblins don’t appear easily, if you want to make the most of farming for the items you need for this event, it is best to try to go to areas where Goblins have a higher probability of appearing, such as Nahantu area.
Once here, you will find that the western areas are most densely goblins distributed here, and Chakhir stronghold at Torment 1 difficulty can even spawn five to seven goblins at a time. As you can imagine, if you farm goblins in this stronghold at the higher Torment difficulty, there will be more goblins.
In fact, in addition to increasing Torment difficulty level, there should be more goblins when there are active Headhunt zones or Helltides in Nahantu. These special events with timers always provide you with excellent opportunities for farm items, including goblins.
In addition to Nahantu, the northwest area of Ked Baru is also a good place to farm. When you come to the beach here, you can even find at least three to five goblins picking up scattered gold coins. At this time, you can attack them by surprise! However, it is recommended that you hunt when the small goblin icons appear in a large number on the mini-map, because when goblins appear scattered among other enemies, the farming efficiency is relatively low.
After trying all the above methods, you can continue to generate shrines in dungeons such as Fractured Peaks and Sarat’s Lair, because these shrines are likely to attract treasure goblins to gather. However, the tricky thing is that this method requires a lot of backtracking, so it is best to use it as your last choice for goblin farming.
Finally, I would like to remind you that: first, the 6 new goblins introduced by March of the Goblins are all randomly generated, and it is not possible to farm specifically for one of them; second, in order to ensure that other players will not steal the fruits of your labor while hunting goblins, please disable PVP mode and cross-platform games before starting the event.
The above is the guide we provide you to playing March of the Goblins. Before the event starts, log in to the game and start your goblin hunting journey!
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