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Whether you are playing the DLC or any related season, farming for gold or items should be one of your main tasks in Diablo 4. After all, only by accumulating enough supplies can you have the opportunity to make your game character continue to improve, to pass the level after defeating the boss successfully.
Undoubtedly, the better quality items and more Diablo 4 Gold will always appear after you win the boss battle, especially those bosses in the endgame stage or only appear after unlocking Torment difficulty. Their death will mean that you will get a lot of wealth in the game.
However, depending on the class you play, the specific content of the loot dropped by each boss is actually different, and some of these items may help you better deal with other bosses. Therefore, in order to pass the current Season of Witchcraft successfully, it is necessary to understand the loot dropped by different bosses in the season.
Based on this, we will first introduce you to the 5 main bosses and their reward lists.
The rough categories of all the loot aren’t actually very different, although the specifics vary, so the first thing worth knowing is the unique items. Since the launch of Vessel of Hatred, unique items have become increasingly important, especially in recent seasons, after they have been upgraded. So while their special effects are largely unchanged compared to the past, their affixes are much stronger than before, allowing you to use them to improve your odds even against Torment 4 difficulty.
It’s worth noting that you have to reach Torment 1 difficulty to start collecting materials and fighting bosses, and to do this you also need to complete the level 20 Pit so that you can unlock the higher Diablo 4 game difficulties. To do this, you need more powerful gear and solid builds, as well as effective unique items to help you destroy dungeons.
All Diablo 4 bosses currently have a high chance of dropping uber uniques, or mythic uniques, but if you’re really unlucky, you can use Resplendent Spark dropped by the first boss you kill to craft a special item.
This boss has been around since Season 1 and can be considered an old friend. In Season 7, he was one of the bosses in Torment 1 and was relatively easy to fight. In the past, he would reward you with Malignant Hearts after killing Elites, Grotesque Debtors, and completing Whispers’ Grim Favors, but in the new season, his death will give you the following items:
You will encounter this boss during Torment 1. After opening the treasure chest obtained from Helltides, you may get Living Steel, which can be used to summon Grigoire. Fortunately, the battle with him is not very difficult.
If you want to meet this boss, you need to have obtained Exquisite Blood by killing the world boss, completing the legion event, or defeating Helltide blood maiden boss in advance to summon him.
This boss requires Distilled Fear to summon, which can be easily obtained by running nightmare dungeons with nightmare sigils and farming them.
Although this boss is more difficult to deal with, he is also twice as likely to drop uber uniques and mythic uniques as other bosses. However, to summon him, you need to defeat Grigoire and Varshan first to obtain Shards of Agony and Mucus-slick Eggs.
If there is a loot you want to get first, you can choose to fight the boss that will drop the item first, but it is not recommended to fight a high-difficulty boss too early, because your character may not be strong enough at that time, which will cause you losses. I hope you can improve yourself quickly to defeat all bosses. I wish you success!
If you like to play a mana-based class in ARPG, then Sorcerer will definitely be one class for you when you play Diablo 4. Blizzard, one of the main skills of this class, has been a skill since Diablo 2. It used to be a must-have skill for Cold Sorcerers and Wizards, and now it also makes Sorcerer still very popular among players.
It is precisely because Blizzard is one of the most important Sorcerer skills that Blizzard Sorcerer Endgame Build born around it has also become one of the preferred builds for many Sorcerer players for a long time. And now with the footsteps of Diablo 4 coming to Season 8, how can this build continue to work? Let us introduce it to you.
Overall, this build is one of the most balanced Sorcerer builds in terms of Blizzard skills. It mainly uses AOE coverage of the core skill Blizzard to deal a lot of critical damage on the one hand and also has crowd control and stun effects on the other hand. In addition, this build can also use the support provided by Glacial Aspect and Aspect of the Frozen Wake to ensure that Ice Spikes can deal damage to enemies, while Snowguard’s Aspect can provide you with damage reduction.
In terms of combat performance, since you can cast skills while moving, this build is very suitable for clearing single targets and mobs in the field, which can effectively increase your early game farming speed of Diablo 4 Gold. In addition, if you can, it is recommended to use Unstable Currents to summon Fire Familiar, which can also cause burn damage, or let Lightning Spear synergize with Primordial Binding while dealing damage.
When you decide to use this build after the battle begins, first you need to activate Ice Armor as much as possible through Barrier, Snowguard’s Aspect and Storm Swell Aspect, and activate Familiar and Lightning Spear to apply vulnerability to enemies. In terms of damage output, you can increase it through Primordial Binding and cast Blizzard skills in the area where there are enemies.
After that, as all enemies gather closer, AOE effect formed by Glacial Aspect and Aspect of the Frozen Wake will become more obvious. After the cooldown is over, use Unstable Currents to continuously summon Fire Familiar to output the burning effect to enemies, and refresh all cooldown skills when they can be cast again. During the entire process, you can use Teleport to stay mobile while always outputting your attacks, and repeat this process, and you will eventually win.
As for the more specific active skills available in Blizzard Sorcerer Endgame Build, as well as the corresponding modifiers, skill points, and skill trees, they are as follows:
In terms of the overall layout, the passive skill selection of this build is not much different from most Sorcerer builds. Offensive passive skills include Elemental Dominance and Glass Cannon, while Potent Warding, Elemental Attunement, and Mana Shield can enhance your character’s defensive capabilities.
In addition, in order to bring out the characteristics of this build, it is necessary to add some new passive skills, such as Evocation and Elemental Synergies to enhance your abilities, and Permafrost, Hoarfrost, and Icy Touch to increase your damage output.
Key Passive:
Offensive Passive:
Defensive Passive:
Utility Passive:
There are two types of enchantments suitable for this build, namely Teleport Enchantment and Ice Blades Enchantment.
As for runewords, the following two combinations are excellent:
Gear selection and matching are equally important for this build, and while some of it requires constant farming to obtain through loot drops, you can also earn gold and XP in the process, which is worthwhile.
That’s all we provide to help you to know the usage of Blizzard Sorcerer Endgame Build in Season 8. I hope it helps!
In order for all Diablo 4 classes to survive and continue in every Diablo 4 season as much as possible, they need to have exclusive mechanics that are distinctive and powerful enough. As a new class born from DLC and Season 6, although now Spiritborn’s popularity seems to be not as high as it was at the beginning, the fact that it has not been replaced by a new class is enough to show its value.
The birth of this class not only brings the sixth new region Nahantu to Diablo 4, but also expands your class selection and enriches your combat style with its unique mechanics, such as its unique Spirit Hall mechanic. If you like this class very much and want to continue playing in Season 8, you may be curious whether the important Spirit Hall mechanic is still useful in this season? If it is useful, how to unlock it? Next, we will introduce it to you one by one.
Almost every Diablo 4 class has its own unique mechanic that provides additional ways to further customize your class and give you a combat experience that is unique to that class, and for Spiritborn, that mechanic is Spirit Hall.
Specifically, Spirit Hall includes four spirit guardians, namely Balazan the Centipede, Kwatli the Eagle, Wumba the Gorilla, and Rezoka the Jaguar. Each guardian can provide you with a primary effect and a secondary effect, which you can equip as needed (primary and secondary effects can come from different guardians).
When your character reaches level 15 as a Spiritborn, you can start completing Spirit Hunt questline, which not only helps you complete your early Diablo 4 Gold accumulation, but also activates your primary spirit guardian, and you can add secondary spirit guardians when you reach level 30.
Each spirit guardian has different Primary and Secondary abilities, which we will introduce to you in detail below as a combat reference.
As we’ve already mentioned, you can only unlock Spirit Hall mechanic and enjoy the benefits it provides after reaching the required character level and completing Spirit Hunt questline. First, when you reach level 15 you’ll receive a priority quest, The Sacred Hunt, which has three steps to solve.
After the quest begins, you need to go to Gea Kul and talk to the messenger Tarka there. Tarka will tell you that foragers were brutally killed in Central Plateau, which may foreshadow the beginning of Sacred Hunt that all Spiritborn must undertake. After that, please follow the following steps:
After entering the spirit portal, you need to kill some enemies to fill a progress bar called Kill the Invaders. After that, the portal to Sacred Hunting Grounds will be fully opened. You can continue to advance the mission by following the steps below:
When you find The Beast, Nature’s Wrath, it means the final battle is about to begin. After defeating him and getting the loot, you need to talk to Astral Tarka again and petition spirit guardians against Nature’s Wrath. Then Tarka will reward you with some gear and a Legendary Glaive, and you will also unlock Spirit Hall.
In fact, Spirit Hall also plays an important role in most Spiritborn builds, so it can be expected that it will still be a very important mechanism in Season 8. If you want to keep playing Spiritborn, please unlock it as soon as possible!
Almost every Diablo 4 season has a final boss that is not only one of the most difficult challenges of the current season, but also matches the theme and background story of the season. Take Season 8’s final boss Belial as an example. As a terrible demon that appeared in Diablo 3, he was about to return to Diablo 4 with his army of Apparition and a batch of boss powers.
Among all 24 boss powers in Diablo 4 Season 8, there is a legendary power from Belial himself and a rare power from Belial’s lesser form. Obviously, it will be more difficult to defeat Belial himself, but the corresponding boss power obtained, Belial’s Eye Beams, will also be more powerful. Based on this, we will introduce you to how to defeat Belial to obtain this power.
First, you can find and fight Belial on any Torment difficulty. He is in Palace of the Deceiver, and the entrance to Palace of the Deceiver is located in Amber Sands area in northern Kehjistan, just west of Tarsarak waypoint.
Kehjistan is actually one of the six major regions in Diablo 4, guarded by a new cult and featuring many desert ruins. The other five regions are Fractured Peaks, Scosglen, Dry Steppes, Hawezar, and Nahantu. Amber Sands is part of Kehjistan, and includes multiple areas, side dungeons that provide Diablo 4 Gold when completed, and most importantly, you can even find Altars of Lilith here!
In the past, when playing Diablo 4, if you wanted to fight the endgame boss, you had to collect the corresponding summoning materials before finding the corresponding location, and then you could summon them. But in Season 8, first, the endgame boss mechanism is updated to lair boss, and second, summoning these bosses no longer requires materials, but you can only get the loot after the battle if you get the corresponding lair keys.
In Season 8, the lair bosses can be further divided into three levels: Initiate, Greater, and Exalted. The lair keys corresponding to all bosses are:
Initiate Lair Boss
Greater Lair Boss
Exalted Lair Boss
That is to say, in order to get the reward by killing Belial, you must collect 4 Betrayer’s Husks in advance, and this item can only be obtained by defeating Mini Belial or Belial’s lesser form. Usually after you defeat initiate or greater lair bosses, Mini Belial may appear, so be sure to seize the opportunity!
It is worth noting that all initiate lair bosses will drop Stygian Stone after being defeated, which can be turned into the lair key required to summon the greater lair boss, and then continue to unlock greater lair boss hoards by defeating the greater boss.
After successfully summoning Belial, you will fight him in Palace of the Deceiver. The whole battle is expected to be divided into three stages. During the first stage, Belial will not fight you directly, but will summon some minions to attack you. If you can defeat them, you will be able to smoothly enter the second stage. Belial’s health will not be very high in this stage, but he will start to use his skills while continuing to summon minions.
When the health of Belial in stage 2 drops below 25% of his total health, stage 3 will begin. During this time, Belial’s health will be restored to maximum and his available skills will change, but he will also be unable to move and will be almost immune to control debuffs, so you must seize the opportunity to cause him as much damage as possible.
Due to the overall adjustment of the boss mechanism brought by Season 8, you will not get the drops directly after killing Belial, but you will need to unlock hoards through lair keys to get the rewards. Of course, you can also get the corresponding boss power Belial’s Eye Beams by killing this boss, which can provide you with benefits such as damage reduction and invisibility effects.
It is worth noting that starting from Season 8, if you complete the lair boss battle in a team, each team member will increase your chance of getting additional unique items from the lair boss by 33%, which means that if there are four people in the team, this additional chance can even reach 100%!
The above is what we bring to you about how to defeat the ultimate boss Belial in Season 8, as well as the information on the rewards he can provide. Let’s look forward to the arrival of the new season together!
When you create a new character in Diablo 4, the first thing to do is to choose a class for it. In the past, there were some limited classes in Diablo 2 or 3, but some of them were retained in Diablo 4, such as Sorcerer, Rogue, Necromancer, Druid and Barbarian in the 6 classes in Diablo 4, except for the latest class Spiritborn.
Different classes are reflected in specific characters, which will cause your character’s appearance, available skills and even cosmetics to be different, and in Diablo 4, with the change of seasons, the details of each class will be adjusted to varying degrees. For example, in Season 7, the new class Spiritborn was considered too strong before, so it was appropriately weakened.
Now with the approach of Season 8, according to the previous 2.2.0 PTR, you will find that Diablo 4 has made detailed adjustments to each class again. Based on this, we will introduce these adjustments to provide you with reliable reference information for class selection when playing Season 8.
Earthquakes is the main feature that allows Barbarian to play a role in multiple Diablo 4 seasons, and it can be perfectly combined with the new seasonal power boss power. As long as there are no major changes after the official release of Season 8, Barbarian builds with Earthquakes as the core will still be one of your best means of Diablo 4 Gold farming. On the one hand, boss power can fully improve the build diversity of most classes, including Barbarian through a variety of matching methods, and on the other hand, boss power itself is already strong enough.
In addition, although the upgrade speed of Barbarian in the new season should not be greatly affected, your game speed will be greatly slowed down between your character reaching level 60 and upgrading the boss power you have obtained to the maximum level, because you need to consume a lot of time and energy to complete the seasonal event Apparition Incursions.
If everything goes as planned, Cataclysm will remain Druid’s main way to dominate the new season. After all, it still performed well in Season 7 even with a nerf. Although the snapshot mechanic is limited, Cataclysm is still a high-A tier build in the 2.2.0 PTR at least.
However, it is worth noting that most of the latest tools and updates for Druid are mediocre in the PTR. For example, the helmet Gathlen’s Birthright requires too many moving parts to work. Although this unique equipment can enable Nature’s Fury builds, it cannot reliably trigger Perfect Storm and Earthen Might, even with Anima of the Forest.
Based on the PTR performance, the variety of Necromancer builds has been significantly reduced. In fact, these builds did not dominate the game content in Season 7, but then the witch power made up for it and brought the quality of life function improvements to the skills that desperately needed attention. However, the shift from seasonal power to boss power in Season 8 is likely to make these builds even more disappointing.
Another change that affects the performance of Necromancer in Season 8 is the rework of Blood Lance skill. Blood Lance was previously known for its AOE power, but lacked single-target effectiveness. The rework improves this by removing the piercing effect. However, it must be pointed out that if you use this skill in high monster density, the new changes will still make it difficult for you to be satisfied with this skill.
Overall, Necromancer performed worse than expected in Season 8 and is not the best choice when creating your character. While this change may be because of the dominance of Blood Wave Necromancer build in Season 7, which made the class eye-catching, the new adjustments make Necromancer weaker and may even ruin the class balance of the game.
If you are a loyal player of this class, you should be frustrated in Season 8 because the changes to Fists of Fate and Worldly Fortune have made Rogue lose the ability to apply crowd control effects to monsters. Although you can become stronger with the help of boss power, this is not a long-term solution because boss power only exists in Season 8.
On the other hand, since the addition of Spiritborn, the original agility and high mobility characteristics of Rogue have become less prominent. If even the strength is not enough, how can the class continue to exist? This is an issue that cannot be ignored by game developers.
According to the 2.2.0 PTR, Sorcerer will be able to have a good performance in Season 8 in both overall strength and diversity through seasonal boss power, and this is mainly due to Andariel’s Flaming Skull’s modifier power, one of the boss powers.
With Combustion, you can let your Sorcerer character convert a large amount of Combustion synergy into a raw and uncapped damage multiplier, and then convert it through Andariel’s Flaming Skull’s modifier to output more damage value. It can be said that in Season 8, as long as you can master this method as a Sorcerer, you can use any builds.
It is expected that in Season 8, Spiritborn will maintain versatility and still have a variety of viable builds. Although this is not enough to make the class as powerful as in Season 6 or DLC, it can at least maintain a good level of damage output. In terms of using boss power, according to PTR performance, Ashava’s Poison Breath and Andariel’s Flaming Skull will be more suitable for Spiritborn.
In general, although the performance of each class in Season 8 is good and bad, if you have a class that you really want to play all the time, you can also try to continue to try it. I believe that boss power will help you! I wish you have fun!
Although you may be a casual Diablo 4 player who doesn’t necessarily have to complete all battles and objectives, but just wants to wander and explore freely on the world map, to be honest, even so, you must ensure that your character level is maintained at a strong enough level, otherwise you may be killed by random enemies while enjoying the scenery. And if you want to be a real warrior, you more should complete the upgrade work as soon as the new season starts!
As time goes by, you are getting closer and closer to Season 8. In order to ensure that you can start your upgrade work as soon as you enter the season, you need to sort out a Season 8 upgrade plan based on the 2.2.0 PTR and all relevant information. Fortunately, we will save you time and bring you such a guide directly!
In this season, the demon Belial, who occupies a place in the entire Diablo series story, will return to the game as the ultimate boss (he last appeared in Diablo 3). Therefore, although the PTR did not make any announcements about the new story, it is foreseeable that the new main storyline of the game will revolve around him after Season 8 is officially launched.
According to the practice of Diablo 4, when you advance the main storyline, you will also encounter some minor battles related to the storyline. They are usually not very difficult, but they will provide XP, Diablo 4 Gold and some primary items as rewards, which should not be missed.
There are many types of dungeons in Diablo 4, but they can be divided into two categories: permanent and seasonal. Usually, the unlocking method and loot of seasonal dungeons are determined according to the content of the new season. For example, Rootholds dungeon in Season 7 will provide Sigils from Silent chests and Whispers caches as one reward.
According to the known information, Season 8 does not seem to add seasonal dungeons, but it is not ruled out that there may be new changes after the official launch. If the exclusive dungeon of Season 8 really appears at that time, or Rootholds dungeon continues in a new form, you can definitely gain a lot of XP by cultivating this part of the dungeon.
In addition, permanent dungeons include campaign dungeons, quest dungeons, nightmare dungeons, and The Pit Of Artificers, which has a lot of randomness in its built-in content. Their farming methods will not change much because of the change of seasons. You only need to follow previous experience or relevant guides to complete them.
It should be reminded that some dungeons can be farmed repeatedly by resetting. Although the process is definitely boring, it is definitely the easiest and most effective way to quickly accumulate XP and gold in the early stages of the game.
In Diablo 4, whether it is a boss battle or other tasks, there are different difficulty levels, such as Torment difficulty 1-4. The higher the difficulty, the more XP and other rewards you will get in the end. However, this approach must be based on the fact that your character is strong enough. If you blindly challenge high difficulty, first, it is likely to cause the death of the character, causing irreparable losses; second, you may win by luck, but it takes too much time. In the same length of time, you may even complete many simple battles to earn more XP. So you must ponder it.
As the seasonal power of Season 8, the combat gain brought by boss power should provide a lot of help for your new season XP farming work. After obtaining a part of the boss power, you can choose the most suitable main power and 3 modifier powers to equip according to your class skills or build to improve your combat and XP acquisition efficiency. In fact, in the process of killing bosses to obtain boss power, this form of combat will also provide you with XP as one of the rewards, so it can be said to kill two birds with one stone.
This is a seasonal event in Season 8. The background story is that the ultimate boss Belial brought his minions into the game and started to do evil. What you have to do is to kill these 10 Apparition bosses and the last Belial’s lesser form.
Killing these bosses can not only get XP required for upgrading, but also the magic level boss power they carry, which will be useful for you to complete the next task. And the reward box obtained after killing Belial’s lesser form is expected to contain Obol, which can be used to upgrade equipment.
When each new season of Diablo 4 starts, the game will launch three exclusive reward systems namely battle pass, season journey, and season blessings. When you start playing Season 8, they will operate in different ways to ensure that you can get corresponding rewards for completing each part of the corresponding tasks, including XP.
Among them, the battle pass includes free, premium and accelerated. The specific rewards are different, but basically they are gradually unlocked as the game progresses; the season journey will set some corresponding tasks according to the main storyline of the current Season 8, which you can complete while using the first XP acquisition method we introduced; and season blessings is a binding gain exclusive to the characters in Diablo 4 seasonal realm, which will focus more on improving your quality of life, such as allowing you to get more XP by farming dungeons!
The above are some methods we brought to you this time to earn XP in Diablo 4 Season 8 to upgrade as soon as possible. I hope it can help you!
Usually, whether you judge by your own experience or read some Diablo 4 game guides in advance, you will know that it is better to complete some season-limited content first, because they are more fresh and may be more helpful for you to complete the season goals.
But it must be said that the fixed Diablo 4 mechanisms that have been retained since their appearance should not be ignored. Compared with seasonal content, both the challenge difficulty and the drop probability of the final Diablo 4 Gold reward will be more stable in the permanent mechanism, and your farming of different resources will be more guaranteed by them.
According to the content shown in the previous 2.2.0 PTR, it is expected that you will be able to earn gold or gear in Season 8 by equipping boss powers and exploring Apparition Incursions events, but at the same time, don’t forget to divide your energy to farm nightmare dungeons and The Pit of Artificers we are going to introduce to you this time.
The Pit of Artificers, sometimes referred to as The Pit, debuted in Season 4 in April 2024 as an endgame dungeon. Unlike regular dungeons, The Pit has a lot of random changes inside it, resulting in different monsters and different dungeon layouts each time you run it.
The Pit has 150 unlockable levels, with higher levels offering more challenging and, of course, more rewarding levels. To complete a level, you must kill enough monsters and the level’s summoned boss before the 15-minute timer expires. If you’ve played Diablo 3 before, you will find The Pit works very similarly to Greater Rifts in Diablo 3.
After killing enough normal monsters to fill up the progress bar, a boss portal will spawn on you to summon the boss and start the final boss fight. It is worth noting that in addition to avoiding general attacks from bosses, you should also pay attention to attacks from minions that bosses may bring, as these attacks can sometimes be fatal.
First of all, you can only unlock and enter The Pit by reaching level 60 as quickly as possible by earning enough XP in the early game. Once you meet this level requirement, go to Cerrigar in Scosglen and interact with the obelisk here, while consuming 3 Artificer’s Stones to start your first trip to The Pit - Artificer’s Stones are special items that can be obtained by completing any endgame event, such as Whispers, Helltide, or Nightmare dungeons.
It is worth noting that unlocked The Pit levels can even be shared between different characters as long as your Diablo 4 characters are in the same realm and game mode. As for how many levels you can unlock at one time, it depends on the remaining time at the end of the current level run:
Sometimes you may be too confident in your character’s strength and challenge a level of The Pit that is beyond your ability, resulting in your character’s unfortunate death. If this really happens to you, the current timer will be increased by 30 seconds, and the second death will increase by 60 seconds. From the third time onwards, each death will increase by 90 seconds. If you enter The Pit as a group, this penalty will even affect the entire group, so please proceed with caution.
Of course, if you successfully complete the challenge, The Pit brings great rewards. In addition to the fixed gold, there may also be Legendaries, Uniques, Obols, and most importantly, Paragon glyphs. This item can be plugged into a special slot node on Paragon board to provide buffs to your Diablo 4 battles, and as long as you complete one tier of The Pit within the time limit, you will get 3 chances to upgrade Paragon glyph, and even a fourth upgrade opportunity if you can ensure that you can complete the run without dying.
Generally speaking, dungeons that are permanent in the game like The Pit will not receive any major changes due to the arrival of the new season, at least that’s what Season 8 looks like according to the PTR, so just grasp the information we provide for you to unlock and farm it smoothly. What really need to remind you is that the boss powers that will be available in Season 8 should be a great help in completing The Pit.
First, when you get the easier-to-obtain magic boss powers in the early stage, they should help you complete the low-level The Pit, and then when you get glyph upgrades through The Pit, you can further expand the role of the existing boss powers, to obtain rare or even legendary boss powers by defeating more difficult bosses!
In short, we provide you with this guide not only to help your D4S8 experience, but also to remind you not to just focus on playing seasonal content and ignore the permanent dungeons! Because old friends are always more trustworthy!
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