Diablo 4 Heartseeker Rogue Build: How To Make This Build More Effective In Clearing In Season 7? - Some Build Options
Rogue Class has been revitalized in Diablo 4 Season 7 with the addition of active skills and new Uniques, making it one of the most worthwhile classes to play this season. Among the many build options, the Heartseeker Rogue has become the first choice for players because of its strong mid-range play style.
In this Heartseeker Rogue build, you can quickly eliminate enemies with just a few attacks, and its high burst damage, mobility and continuous critical scaling are all important reasons for you to choose it as your most reliable choice in PVP and PVE. What’s more, whether you are currently in the leveling stage or the endgame stage, you only need to make very minor changes.

But I have to remind you that if you can’t choose some appropriate build options for Heartseeker Rogue build, its powerful clearing ability cannot play to its maximum effectiveness. So this guide will introduce you to some of the best skills, gear, and other details for this build based on the many attributes and statistics in the current D4.
Skills
First of all, it should be clear that Heartseeker Rogue build is characterized by super fast speed and high damage, so be sure to focus on these two attributes when picking a build for this build. Ideally, your character’s basic attack can take most of the damage while getting as much damage bonus as possible. So, based on the above requirements, this guide recommends the following active and passive skills and the points they have.
Active Skills
- Heartseeker: 5
- Caltrops: 1
- Dash: 3
- Smoke Grenade: 1
- Cold Imbuement: 1
- Dark Shroud: 5
- Shadow Clone: 5
Passive Skills
- Sturdy: 3
- Siphoning Strikes: 2
- Weapon Mastery: 3
- Unstable Elixirs: 3
- Balestra: 3
- Trick Attacks: 3
- Exploit: 3
- Malice: 3
- Agile: 3
- Frigid Finesse: 3
- Unto Dawn: 3
- Innervation: 3
- Second Wind: 3
- Alchemist’s Fortune: 1
- Close Quarters Combat: 1
Rotation
When you’re in combat, you can use Heartseeker first to clear out those lower-level enemies, then intersperse Shadow Clone in between for extra damage and buffs. When you’re up against elite enemies, Smoke Grenade can provide a deterrent effect and give you some burst. It’s best to save Caltrops for tougher fights and use it with Dash to maximize clearing power and mobility.
Specializations
Generally speaking, you probably won’t use Specialization in Heartseeker Rogue build during leveling, but in the endgame, where exploration is more difficult, you should go for Combo Points, as it fills up your Puncture skill before you use your powerful Heartseeker skill, allowing you to deal higher damage later.
Another option is Inner Sight, which will allow you to mark enemies. When the Inner Sight bar on the screen is full, you will gain unlimited energy and your critical hit chance will be greatly increased for a few seconds, making it very easy for you to complete the entire battle and also very smooth to pick up the large amount of Diablo 4 Gold awarded to you at the end.
Witchcraft Powers & Occult Gems
As Diablo 4 enters Season 7, more and more game content is added, including Witchcraft Powers and Occult Gems. Their addition gives players more options when making builds, and a lot of build styles are born.
And for the current Heartseeker Rogue build, clearing or combat ability is the focus of the entire build. So according to this requirement, here will be recommended for you the following Witchcraft Powers and Occult Gems and you can make appropriate choices based on their effectiveness.
Witchcraft Powers
- Soul Harvest: More enemies mean more power, which stacks your core stats based on monster density, making you stronger the more you fight.
- Hex of Flames: You mainly get this to activate Piranhado, but the extra fire damage doesn’t hurt either.
- Aura of Siphoning: Free life leech so that maintain health while dealing damage.
- Aura Specialization: You get a free critical damage boost, which works perfectly with Trick Attacks, making your hits even more powerful.
- Grow: Bigger ultimate, more damage and is great for nuking groups of enemies.
- Piranhado: You can melt enemies in one go, so you don’t have to chase the remnants anymore.
Occult Gems
- Hungering Void: Your aura draws enemies to you, enhancing synergy with the Soul Harvest and Victimize processes.
- Friend of the Bog: It adds a core stat multiplier, increases max life, and makes mobs unhindered for smoother movement.
- Toadling’s Wish: It amplifies Growth & Decay Powers, greatly increasing the effectiveness of Soul Harvest.
Gear
When choosing gear for your Heartseeker Rogue build, you should still pay special attention to Diablo 4 Items that can enhance your damage capabilities and mobility. Here are some good choices for you, some of them have Legendary status, but many of them are Uniques, which may require you to spend some time to farm them.
- Cowl of the Nameless (Helm): Increased chance of lucky hits against crowd-controlled enemies.
- Shroud of False Death (Chest Armor): Rogue gains a Shadow from Dark Shroud, reducing damage taken.
- Runic Gloves of the Expectant (Gloves): After attacking with a basic skill, the damage of the next core skill is increased.
- Frostbitten Runic Leggings (Pants): Enemies hit by a stun grenade have a chance equal to their critical strike chance to be frozen for 2 seconds. Critical strike damage against frozen or stunned enemies is increased by 30%.
- Frostbitten Runic Cleats (Boots): Enemies hit by a stun grenade have a chance of being frozen for a few seconds.
- Battle Bow of the Moonrise (Main Weapon): Dealing damage to an enemy with your basic skill increases your attack speed by 4% for 10 seconds, stacking up to 5 times.
- Shard of the Verathiel (Offhand 1): The base skill deals 50-200% increased damage but requires an additional 25 primary resources.
- Vehement Brawler’s Bone Blade (Offhand 2): Shadow Clones are 55% more likely to deal double damage.
- Ocelot’s Eye of Adaptability (Amulet): You now have 30% resistance to all elements.
- Saboteur’s Signet (Ring 1): When you activate your core skill, you have a chance to throw a stun grenade that deals more damage and stuns enemies.
- Coldclip Loop (Ring 2): Basic skills always grant Chill, increasing damage dealt to Chilled or Frozen enemies.
These are some of the build options you can choose for Heartseeker Rogue build in the current Diablo 4 Season 7. Once again, the specific attributes and statistics may change as the season progresses, so you can make the corresponding choices based on your own needs in the future. I wish you a happy game!
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Diablo 4 Season 11 Top 10 Meta Builds Overview | Paladin Dominance And The Strongest Endgame Builds
The sudden release of Diablo 4 Paladin in Season 11 rendered many pre-season build rankings obsolete. It boasts multiple builds that dominate all game content, excelling in speed farming, boss battles, and rushing The Pit.
Let's take a look at the builds currently available in Season 11 that combine extremely high damage and survivability, and they will be the most powerful builds for challenging higher levels of The Pit and The Tower.
10. Evade Spiritborn
This build revolves around Eagle primary spirit hall effect, which fires feathers that automatically attack enemies when using the eagle skill or evading.
Early on, basic attacks need to be interspersed between dodges; later on, the goal is to maintain a high frequency of dodges throughout to trigger feather attacks. In endgame, near-infinite dodges can be achieved by stacking cooldown reduction.
9 .Shadowblight Necromancer
Shadowblight Necromancer doesn't require unique equipment to function. Its core idea is to stack multiple damage multipliers, causing enemies to simultaneously suffer multiple types of continuous shadow damage, triggering Shadowblight explosion damage at high frequency.
Shadowblight is Necromancer's key passive skill. Shadow damage dealt by the player infects enemies, triggering a high-damage explosion every eighth instance of shadow damage. This damage benefits from corrupting damage and shadow bonuses.
8. Crackling Energy Sorcerer
Compared to the previous two builds, Crackling Energy Sorcerer requires core unique equipment to reach its full potential. It primarily uses Ball Lightning to generate Crackling Energy, which is extremely fast and deals high damage, but its maximum stack count in The Pit is lower than Paladin.
Esadora's Overflowing Cameo
It provides damage reduction based on Crackling Energy stacks, movement speed upon pickup, significantly increased Crackling Energy damage, and automatically releases all charges to nearby enemies upon reaching maximum stacks, dealing 80% bonus damage.
Galvanic Azurite Ring
Lightning damage magnetizes enemies, continuously generating Crackling Energy and increasing all lightning damage they take by 60%.
7. Heartseeker Rogue
Heartseeker Rogue is a basic attack build. While not the fastest, it boasts high single-target and area-of-effect damage and is relatively durable among ranger builds.
Its damage stacking is heavily reliant on equipment:
- Shard of Verathiel: Significantly increases basic skill damage but consumes primary resources.
- Paingorger's Gauntlets: Increases basic skill levels. Furthermore, when you damage an enemy using a non-basic skill, the enemy will be marked, and additional damage will be dealt to them.
6. Hammer Of The Ancients Barbarian
HotA Barbarian build primarily revolves around stacking damage with the core ability, Hammer of the Ancients, requiring high maximum fury.
You need to utilize skill and equipment synergies to transform Hammer of the Ancients into a large area-of-effect (AoE) ability, increasing its damage and attack speed.
The required equipment for this build is as follows:
- Aspect of Ancestral Force: Increases the quake damage of Aspect of Ancestral Force, tripling its effect against bosses.
- Mantle of Mountains Fury: Increases the level of HoTA. After an earthquake explosion, increases the damage of the next HoTA by 100%.
5. Lunging Barbarian
Lunging Barbarian build is another basic skill build that uses Lunging Strike as both an attack and a gap-closer ability.
It primarily relies on equipping Hammer of the Ancients. To gain the effect of “10% increased Rage and maximum Rage per enemy hit,” allowing you to stack extremely high Rage values to enjoy various Rage-based damage bonuses.
Required equipment is as follows:
- Hooves of the Mountain God: When Fury is full, using a basic skill will enter a Rage-consuming state, during which the basic skill gains Cleave effect and deals double damage.
- Paingorger's Gauntlets and Shard of Verathiel: Both enhance basic skills.
- Ramaladni's Magnum Opus: Skill damage increases with Rage, but consumes 10 Rage per second.
4. Pulverize Druid
Pulverize Druid gameplay is somewhat similar to HotA Barbarian, a build with a large area of effect, high damage, and relatively high resilience. Current variants utilize a new mechanic to generate a poison pool for additional bonuses.
Pulverize Druid primarily utilizes the Survival Instincts legendary paragon node and the Ursine Strength passive to gain increased damage based on life difference and Bear Form. It primarily focuses on stacking synergistic benefits from Overpower, Poison damage, and Critical Strike. It also requires Calm Before the Storm effect to reduce the cooldown of Grizzly Rage.
3. Blessed Hammer Paladin
Blessed Hammer Paladin requires Disciple Oath to maintain Arbiter Form and trigger related buffs. Its unique equipment allows summoning more Blessed Hammers.
Key Equipment:
- Herald's Morningstar: Increases Blessed Hammer level and damage, with a chance to deal double damage and generate an additional basic hammer at the hit location.
- Argent Veil: In Arbiter Form, evasion automatically triggers the equipped core ability every certain distance traveled, increasing core ability damage during and after the event.
2. Blessed Shield Paladin
Blessed Shield Paladin build is somewhat similar to Captain America, requiring you to throw your shield to attack enemies. However, it's essentially a Thorns build. By stacking Thorns damage and utilizing Oath mechanic, it frequently throws Blessed Shields to deal massive damage.
Key Items:
- Ward of the White Dove: Increases Blessed Shield level, damage, double damage chance, and reduces cost.
- Aspect of the Juggernaut's Covenant: Grants bonus damage when consuming Resolve.
1. Judgment Paladin Build
The core of this build is to trigger Judgment effects as frequently as possible. Judicator Oath increases the damage taken from you each time you judge an enemy, stacking up to 80%. It can effectively handle large groups of enemies through chain explosions and also has a strong damage amplification effect on single targets.
Key Items:
- Aspect of the Judicator: Increases the damage and range of Judgment explosions.
- Aspect of the Golden Hour: Judgments deal double damage, and Judgment explosions can prematurely detonate other Judgments.
- Seal of the Second Trumpet: Increases Judgment damage, double damage chance, and has a chance to cause Judgment to explode twice.
The above are the current meta builds for the game. It's clear that Paladins are currently too strong and may be nerfed in the future.
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Diablo 4 Second Expansion Lord Of Hatred | Release Date, New Classes, Endgame Updates And More
Do you remember the feeling of first entering Nahantu in Diablo 4 over a year ago? This mysterious jungle region and Spiritborn residing there brought you the exciting and engaging Vessel of Hatred expansion experience.
Originally, the development team planned to release one DLC per year, but to ensure the quality of the expansion, the release date of the second expansion was postponed to 2026.
After nearly a year of waiting and anticipation, Diablo 4 finally released information about its second DLC, Lord of Hatred, at TGA at the end of 2025! So what content will this expansion include and when will it be released? We will introduce it to you.
Lord Of Hatred Release Date
Currently, the expansion is tentatively scheduled for release on April 28, 2026. However, considering Diablo 4's frequent changes to season release dates, this date may also change - perhaps to further refine the game or avoid conflicts with other game updates, who knows?
New Class: Paladin And An Unknown Class
Paladin previously appeared in Diablo 2, and a similar class, Crusader, was in Diablo 3. As the seventh Diablo 4 class, Paladin is still the familiar melee type, with the following main characteristics:
- Resource: Faith
- Damage Types: Holy, Fire, Physical
- Class-specific Mechanic: Oaths (4 types of power)
- Available Weapon Types: Swords, Maces, Axes, Flails, Shields
In addition, Diablo 4 has added a large number of Paladin-specific unique items and legendary items, although currently there are no dedicated drop channels for them. Existing class-agnostic gear is still applicable to Paladin.
As for the other new class, the developers have not yet released any relevant information; the only thing visible is a black silhouette, leading the player community to speculate that it might be a Witch or Warlock - hopefully not another melee class!
New Region: Skovos
After Vessel of Hatred introduced Nahantu as a new region, Lord of Hatred will bring Skovos, which will be the setting for the new story and is also closely related to the new class.
Unlike the purely jungle landscape of Nahantu, Skovos is a region with diverse terrain and landscapes. You can find volcanoes, oceans, forests, and temples and towns related to human activity.
The new dungeons and bosses expected to be added in the expansion will also appear in Skovos, where you can earn Diablo 4 gold or other items to help improve your character through combat.
New Campaign: Main Story Update
Diablo 4's main story unfolds based on the demon factions Lilith and Mephisto, and the angelic faction Inarius, later introducing more human characters, such as the young girl Neyrelle.
In Vessel of Hatred, you and others rescued Neyrelle, who was almost corrupted by Mephisto, but Mephisto escaped in the final battle and possessed Akarat's body to continue his schemes, all of which are expected to culminate in Lord of Hatred.
While we know that good usually triumphs over evil in most stories, whether this battle for humanity to defend Sanctuary ends here or continues into a third DLC or even Diablo 5 remains unknown.
Endgame And Gameplay Experience Optimization
In addition to the new additions, this expansion will also optimize the endgame and gameplay experience through overall mechanics.
War Plans
This new endgame feature allows you to customize your personal progression path through your favorite Diablo 4 events and add modifiers to increase the difficulty of events for more rewards.
Echoing Hatred
In this endgame event, you will encounter endless waves of increasingly dangerous demons, and only by surviving to the end can you unlock the ultimate rewards. You can also use this opportunity to test the builds you want to try.
Skill Tree Rework
Currently, all Diablo 4 classes except Paladin only have two upgrade paths, limiting the gameplay experience. The new DLC will open up more skill upgrade options, allowing players of any class to have a brand new experience.
Other New Features
Horadric Cube, which appeared in Diablo 2, will return in this expansion, introducing new ways to craft items. There will also be a new casual fishing activity and a loot filtering system to improve quality of life.
Pre-Order To Unlock More Content!
Although you still have to wait nearly half a year for Lord of Hatred, if you pre-order it, you can play one of the new classes, Paladin, in Season 11 now! And it will also unlock the first DLC simultaneously, if you don't already have it.
The entire Lord of Hatred expansion and Paladin class are included with the pre-order of Standard Edition. If you pre-order a higher edition, you'll receive additional rewards.
Deluxe Edition:
- All Standard Edition content
- Mini Chimera Pet Skorch
- Skartaran Basilisk Mount Bundle
- High Heavens Guard Cosmetic Bundle
- Premium Battle Pass Bundle
Ultimate Edition:
- All Standard + Deluxe Edition content
- Umbral Knights Armor Bundle (6 class sets)
- 3,000 Platinum
- Steed of the Shining Realm Bundle
- Tymn, Echo of the Spire Back Trophy
- Ascent of the Just Town Portal Skin
If you want to get ahead of other Diablo 4 players next year, pre-order now! At least based on the performance of Vessel of Hatred, Lord of Hatred shouldn't disappoint you!
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Diablo 4 Season 11 Auradin AFK Paladin Build | Can You Farm The Endgame Hands-Free?
Many players enjoy AFK builds because they automatically complete farming tasks while you can eat or watch videos. Unfortunately, there aren't many truly excellent AFK builds in Diablo 4. Minion necromancer builds might achieve this, but it's not strong enough in the endgame.
So, is there a build that allows you to AFK and still perform strongly in the endgame? Season 11's Auradin Paladin allows you to do just that.
Core Gameplay
Holy Light Aura is the core skill of this build. You need to level up this skill as much as possible to increase its damage.
This build also relies on a unique item. You need to equip Dawnfire unique Glove, which transforms Holy Light Aura into Fire Aura. This can automatically deal hundreds of billions of damage to nearby enemies, enough to one-shot most enemies in Torment 4. You can obtain it by farming Varshan.
This build primarily utilizes Judicator Oaths effect. Holy Light Aura automatically applies Judgment to enemies, while other equipment significantly amplifies Judgment damage, creating two main sources of damage.
This build allows you to AFK in Helltide and Whisper quests, simply standing still and letting the bosses in Ambush event and small Duriel automatically run into the aura and die. Against Lair Bosses and some of The Pit Bosses, you almost don't need to use any skills, and just dodge their attacks and let the aura burn them.
Divine Gifts
Andariel
- Corrupted: Essence of Anguish
- Purified: Essence of Screams
Azmodan
- Corrupted: Essence of Hellfire
- Purified: Essence of Sin
Belial
- Corrupted: Essence of Shadows
- Purified: Essence of Lies
Duriel
- Corrupted: Essence of Pain
- Purified: Essence of Squalor
Divine Gifts is this season's seasonal power, though not as strong as last season. Its main use is to allow you to get more Diablo 4 runes, gold, or XP, etc. You can adjust them according to your needs.
Auradin AFK Paladin Skills
- Falling Star: Enhanced Falling Star and Freefall
- Fanaticism Aura: Enhanced Fanaticism and Rite of Vengeance
- Holy Light Aura: Enhanced Holy Light Aura and Rite of Judgement
- Defiance Aura: Enhanced Defiance and Rite of Might
- Rally: Enhanced Rally and word of inspiration
- Spear of the Heavens: Enhanced Spear of the Heavens and Pronouncement of Heaven
Holy Light Aura and Judgment are the core damage dealers of this build, while Fanaticism Aura is used to increase damage. The remaining skills mainly provide survivability, cooldown reduction, and mobility, but as an AFK build, these are not essential; you can still complete the game smoothly relying solely on aura damage.
Oath
Judicator Oath is the preferred choice, providing more Judgment effects and a damage multiplier of up to 80 times. However, this build also has an Arbiter variant. It triggers Arbiter form using Falling Star skill, granting faster movement and jumping abilities, and also allows for AFK play.
This Arbiter-centric variant deals slightly less aura damage, with the primary damage sources being Arbiter and Falling Star. It requires slightly more operations but can reach 115 The Pit.
If you want to try this variant, you can equip the following skills:
- Holy Light Aura: Rite of Judgement
- Arbiter of Justice: Seraph's Wings
- Falling Star: Fanatic Descent
- Fanaticism Aura: Rite of Vengeance
- Defiance Aura: Rite of Prayer
- Consecration: Hallowed Ground
Auradin AFK Paladin Equipment
- Helm: Heir of Perdition (Gar and Igni)
- Chest Armor: Shroud of False Death (Qax and Yul)
- Gloves: Dawnfire
- Pants: Aspect of Firm Decree (Ruby and Ruby)
- Boots: Wildbolt Aspect
- Amulet: Aspect of the Golden Hour (Diamond)
- Ring 1: Seal of the Second Trumpet (Skull)
- Ring 2: Aspect of Holy Punishment (Skull)
- Weapon: Griswold's Opus (Emerald)
- Offhand: Herald of Zakarum (Ruby)
Dawnfire provides aura conversion and double damage, which is the core of this build. Herald of Zakarum enhances survivability, and affixes that boost core skill levels are even better. Seal of the Second Trumpet increases Judgment damage and deals double damage.
Griswold's Opus increases critical strike damage and chance after killing an enemy and restores health. This weapon is crucial if you plan to AFK. Other gear primarily provides movement speed and damage multipliers.
The two Mythic items raise the build's ceiling, but they are not core to this build. If you're not interested in The Pit, you can replace them without affecting your experience on Torment 4 difficulty.
- Heir of Perdition: Can be replaced with Judicant's Glaivehelm.
- Shroud of False Death: This can be replaced with Aspect of the Indomitable.
Prioritize Affixes as follows: Strength, Maximum Health, Armor, All Elemental Resistances, Critical Strike Chance. If Critical Strike Chance is already maxed out, replace it with Critical Strike Damage or Resistances.
Arbiter Variant Gears
- Helm: Godslayer Crown
- Chest Armor: Aspect of Angelic Masterwork
- Gloves: Dawnfire
- Pants: Aspect of the Indomitable
- Boots: Aspect of the Arbiter's Zephyr
- Amulet: Aspect of Celestial Strife
- Ring 1: Aspect of Ascension
- Ring 2: Aspect of Proselytizing
- Mainhand: Griswold's Opus
- Offhand: Aspect of Holy Punishment
This build is Tier S build for Season 11, with excellent damage and defense. If you want a lazy farming experience, there are probably no better builds than Auradin AFK Paladin.
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Diablo 4 Season 11 Goblin Greedings Event: Release Date, Rewards & Best Farming Tips
Diablo 4 Season 11 is returning with Goblin Greedings event. This is a generous Christmas-themed event, not only the longest-running seasonal event in Diablo 4 history, but also one of the most rewarding for both new and returning players.
If you're currently struggling with insufficient materials, a shortage of Diablo 4 gold, or slow gear upgrades in Season 11, you no longer need to worry. Goblin Greedings event is about to change everything, bringing you plenty of rewards.
Event Date
This Goblin Greedings event will run from December 18th, 2025 to January 6th, 2026, lasting nearly three weeks. Most importantly, the event coincides with Christmas, meaning you'll have ample time to collect rewards amidst the festive atmosphere of the game.
Event Overview
Goblin Greedings is a limited-time event that combines Diablo 4's regular gameplay with the goblins treasure hunt and holiday-themed rewards. Unlike previous quest-based events, players don't need to perform any special tasks; simply hunting a sufficient number of goblins will advance the game.
The event also introduces March of the Goblins reputation board. Killing enough goblins will unlock new levels on the reputation board. Higher reputation levels will increase the quality of the loot packs dropped, meaning you'll receive higher-tier and rarer rewards.
And don't worry about finding goblins in the game. During the event, goblins carrying treasure will spawn more frequently in the world and dungeons, so you'll see these greedy monsters often.
How To Kill Enough Goblins?
To obtain more rewards and accumulate enough reputation, focus on areas with a high goblin population or fast respawn rates.
- Open World: Goblins will randomly spawn in areas with world levels;
- Nightmare Dungeons: Dungeons with Treasure Breach affix will definitely spawn goblins;
- Greed Shrines: Activating Greed Shrines will summon many goblins;
- Nahantu: Nahantu is also an area where goblins spawn in large numbers.
These are the main locations in the game where goblins appear frequently. In addition, be aware that goblins are very fast runners. Riding a horse will help you approach and kill more goblins faster, or you can team up with friends to hunt them.
Event Rewards
Final Reputation Level Rewards
Remember to go to Goblin Square in Kyovashad to claim your rewards each time you unlock a new March of the Goblins reputation level. Upon first unlocking the highest level, you will receive a Resplendent Spark, a crucial raw material for crafting Mythic Uniques!
The March of the Goblins reputation tier can be challenged repeatedly, meaning you can continue to receive rewards even after completing the challenge. However, Resplendent Spark is only obtainable on the first attempt.
Also, be sure to claim all rewards before January 6th, 2026, otherwise they will disappear into a mysterious Treasure Goblin's lair.
Tree Of Whispers Rewards
During Goblin Greedings event, Tree of Whispers will provide players with an additional reward. When you return Grim Favors, in addition to the usual rewards, you will receive a Gift of the Tree cache, which is essentially a Collection of Chaos, and may contain substantial rewards.
Therefore, besides killing goblins, farming a large amount of Grim Favors during the event and turning them in to Tree of Whispers can also earn you some extra rewards.
How To Obtain Grim Favors?
You will receive a certain number of Grim Favors after completing Whispers of the Dead in Diablo 4. Whispers of the Dead are quest objectives given to players by Tree of Whispers. These Whispers will appear on the map as markers of different colors, depending on the number of Grim Favors awarded.
Once you have 10 Grim Favors, you must return to Tree of Whispers to select your desired collection reward and reset your Grim Favors collection progress to 0. Below, I've listed some quests that reward Grim Favors and the corresponding reward amounts.
5 Grim Favors Rewards:
- Fugitive: Find Headhunter or Slaughter Husk;
- Dungeon: Tree of Whispers will mark a dungeon quest that needs to be completed;
- Defeat Seething Abomination in a PvP area;
- Helltide: A Tree of Whispers quest objective will appear every hour.
3 Grim Favors Rewards:
- Kill monsters with the guardians;
- Kill Headrotten;
- Find Cleansing Herbs;
- Legion Events.
1 Grim Favor Reward:
- Dispel Shrouding Charms;
- Find the hidden Headrotten;
- Complete Cellar marked by Tree of Whispers.
Additional Event Benefits
This Goblin Greedings event is incredibly generous, with free gifts available for players to claim in the in-game store.
- December 18th: Tackle of the First Snows (Mount Trophy)
- December 19th: Fallow-ward (Mount Trophy)
- December 20th: Crook of First Snow (Mount Armor)
Rewards will not be automatically distributed, so you need to claim all rewards before January 6th, otherwise they will disappear.
Events with such generous rewards are rare. Whether you're aiming for top-tier gear or gaining experience for rapid leveling, Goblin Greedings is an excellent opportunity to gain an advantage early in the season and shouldn't be missed. Get your gear ready, hop on your mount, and go find the goblins!
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Diablo 4 Season 11 Makes Mythics Farming Easier | How To Utilize Mythic Prankster Affix?
In Diablo 4, as you progress through each new season, the drive to continue playing comes from achievement through defeating increasingly dangerous enemies. To achieve this, the assistance of Mythic Uniques is essential.
As the rarest gear type in Diablo 4, Mythics can be obtained through combat drops or crafting, but both methods are difficult: the former has a low drop rate, and the latter requires Resplendent Sparks, which also require significant farming.
However, in Season 11, the development team has quietly added a new Nightmare Dungeon affix that allows you to obtain Mythic items more easily than before! We'll provide a detailed explanation below.
What Mythics Are Available In The Game?
Currently, there are 12 Mythic items available:
- Andariel's Visage
- Doombringer
- Harlequin Crest
- Melted Heart of Selig
- Ring of Starless Skies
- The Grandfather
- Ahavarion Spear of Lycander
- Tyrael's Might
- Heir of Perdition
- Shroud of False Death
- Shattered Vow
- Nesekem, The Herald
It is expected that Diablo 4 might add new Mythics after the release of the second DLC, Lord of Hatred, but this is just speculation; the number of available Mythics remains unchanged at this stage.
How To Farm Mythics Through Combat?
Since Season 8, the higher-level bosses in Diablo 4 have been collectively referred to as lair bosses and are divided into three rarity tiers based on their difficulty. These lair bosses theoretically can all drop Mythics, but the higher the rarity, the higher the drop rate.
If you are focusing on farming Mythic Uniques in Season 11, we recommend prioritizing unlocking battles with the three lair bosses: Duriel, Andariel, and Belial.
This is not only because of their high rarity, but also because defeating them grants you the new seasonal power, Divine Gifts. If you have the first DLC, the boss Harbinger of Death is also a viable option.
It's important to note that these bosses are only unlocked after you reach Torment difficulty, and you need to farm the corresponding lair keys beforehand to open each boss's hoard after winning the battle and check for Mythics.
The four bosses above and their corresponding keys are:
- Duriel: 3x Shard of Agony from Grigoire or Varshan
- Andariel: 3x Pincushioned Doll from Lord Zir or The Beast in the Ice
- Belial: 2x Betrayer's Husk from Belial's Ambush
- Harbinger of Death: 3x Abhorrent Heart from Urivar
Other Ways To Obtain Mythics
Besides defeating lair bosses, you can also obtain Mythics by gambling with special currency at Surveyor of Curiosities vendor (although the chances are very low), or by consuming Resplendent Sparks and runes/gold to craft them.
Resplendent Sparks are essential. Based on this, gold and runes allow you to craft specific gear at Jeweler, but if you only add gold, you will just craft random Diablo 4 Mythics at Blacksmith. The specific recipes are as follows:
- Random Mythics at Blacksmith: 2 Resplendent Sparks + 50,000,000 gold
- Specific Mythics at Jeweler: 2 Resplendent Sparks + 6 Legendary Runes + 6 Rare Runes + 6 Magic Runes + 5,000 gold
Mythic Prankster Affix Makes Everything Easier!
Whether you want to experience Season 11 seasonal content or focus on Mythics farming, Nightmare Dungeons were not a good option before, but the addition of Mythic Prankster affix changes that.
What Is Mythic Prankster Affix?
First, you need to know what Nightmare Sigils are. This item transforms ordinary dungeons into Nightmare Dungeons, changing their difficulty and rewards by adding one positive and one negative affix to the dungeon.
Mythic Prankster affix is one of the positive affixes. It guarantees that you will encounter Treasure Goblin Fancy Old Fedric in Nightmare Dungeon you enter afterward. This rare enemy usually only appears in goblin events with a very low probability.
If you defeat this goblin in a Mythic Prankster Nightmare Dungeon, you will receive 5 Mythic Uniques, 1 Resplendent Spark, and 2 Legendary Runes! This means crafting Mythics will also become easier!
How To Obtain This Affix?
The methods for farming Nightmare Sigils include Tree of Whispers caches, world boss drops, and drops from enemies and completion rewards in Nightmare Dungeons, but the affixes on the resulting Sigils are always random.
Therefore, if you want to more reliably obtain a specific affix, crafting is a better option. To do this, you first need to salvage unwanted Nightmare Sigils to obtain Sigil Powder, and then consume the powder and gold at Occultist to craft new Sigils.
Each craft requires 4,000 gold and 40 Sigil Powder. Theoretically, as long as you have enough materials, you can keep crafting until you obtain Sigils with Mythic Prankster affix, and unwanted Sigils can be salvaged at any time.
How To Maximize The Value of This Affix?
Although Fancy Old Fedric is not a very dangerous enemy, he is very vigilant and good at escaping, so teaming up can help you chase and surround him more quickly.
More importantly, if your team encounters and kills this goblin, thanks to the game's loot drop mechanism, each of you will receive a full set of loot without having to share.
Since the dropped Mythic items are random, if you encounter duplicates, you can salvage them to obtain Resplendent Sparks, increasing your chances of crafting Mythics.
That's all the information we have for you this time. Considering that farming Mythic Prankster affix requires a lot of time, we recommend that you start working on it now!
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Diablo 4 Season 11 Paladin Leveling Guide | Best Early Skills And Safe Builds
At 2025 TGA, Diablo 4's official announcement brought a surprise: while many players anticipated Paladin class, no one expected it to be released directly in Season 11.
Since it wasn't tested on the PTR, many players are unfamiliar with its gameplay. Paladin is very strong in Season 11 due to having the most skill enhancements (3 branches) of any class. Players who pre-ordered the new expansion can already play Paladin, so let's look at the most efficient way to level this class.
Early Game Recommendations
In the early stages, your build isn't fully developed, so you'll need to rely on some powerful skills to clear monsters and level up. Therefore, we recommend prioritizing the following three skills during the leveling phase.
Holy Light Aura
This skill passively deals damage to surrounding enemies, and actively casting it not only deals damage but also heals you. Around levels 1-10 on Normal difficulty, you can instantly kill most small monsters, allowing for safe leveling in the early game.
Rally
Using Rally increases movement speed and provides a burst of Faith regeneration. With Words of Sacrifice skill enhancement, this skill has no cooldown and instead consumes health. Combined with the healing from Holy Light Aura, you can gain infinite Faith, allowing you to unleash your core abilities.
Falling Star
This is a Movement Ability, similar to Necromancer's Soar or Sorcerer's Teleport, but with a short delay before launch and damage upon takeoff and landing. It's a very useful skill for both farming monsters and running for maps.
Recommended Leveling Builds
Paladin's damage is quite good, but due to the increased monster strength in Season 11, you can easily die if you're not careful. Therefore, below are some reliable upgrade builds that don't rely on Diablo 4 items and primarily rely on skill enhancements.
Blessed Hammer Paladin
After using Blessed Hammer, your hammer will spiral out by default. Choosing Disciple's Halo enhancement will cause your hammer to spin around your character and follow their movement, similar to Druid's Boulder playstyle, but without requiring Legendary Aspects or unique items.
You can combine this with the basic skill Clash and its Skirmish enhancement for up to a 30% critical strike chance bonus.
For the ultimate skill, choose Arbiter of Justice, which allows Paladin to transform into Arbiter form, granting increased movement speed, special evasion, and Wing Strikes. Enhancements and upgrades increase the frequency and speed of Wing Strikes and make enemies vulnerable.
Key Passive Exaltation provides a significant damage bonus during Arbiter form and doubles the damage of Wing Strikes.
Finally, choose Disciple Oath, which triggers a brief Arbiter form when you use Falling Star. The overall rotation deals sustained damage with Blessed Hammer and bursts burst damage with Falling Star and Arbiter of Justice.
Blessed Shield Paladin
This upgrade build relies on Blessed Shield, requiring the skill choice, Shield of Retribution Enhancement. This slows the movement of the thrown shield but deals area damage per second to surrounding enemies equal to your Thorns value, and multiple shields can be active simultaneously.
Thorns are primarily gained through Clash's Punishment Enhancement, which increases Thorns damage with skill and character level.
For the ultimate skill, choose Heaven's Fury and enhance it with Walk With The Light, transforming it into five beams rotating around the character, allowing for multiple Judgment debuffs on enemies. Combined with the passive Code of Arms, this provides a passive damage bonus based on armor and block chance.
Finally, choose Judicator Oath. The more Judgment you apply to enemies, the higher the damage you deal, significantly amplifying Thorns damage.
You can further increase Thorns damage by utilizing the passive Thorns and Thistles and Rite of Thorns enhancement from Defiance Aura skill tree.
Shield Of Retribution Paladin Build
This build is very similar to the one above, but focuses more on the frequency of Retribution triggers.
You need to trigger Retribution effect through Shield Bash or later Shield Charge, which gives him a chance to unleash Thorns as area-of-effect damage when blocking.
Shield Bash's Breach enhancement makes its attacks count as blocks. Shield Charge's Relentless Charge enhancement makes it a core skill that can be channeled by holding down the button, during which all hits count as blocks, and the chance to trigger Retribution increases with channeling time.
You can further increase Retribution chance by combining it with other skills. For example, Aegis' Impunity enhancement provides a significant Thorns damage boost and a 40% Retribution chance during its activation. Clash's Punishment enhancement provides an additional 30% Retribution chance.
In short, you can easily stack Retribution chance to over 100% through skill tree passives, equipment, and other combinations, achieving a continuous area-of-effect Thorns explosion. The choice of ultimate skills and vows is basically the same as the previous build.
Other Key Passives
- Judgment Day: Increases damage when Judgment is triggered, potentially very good in the late game, but difficult to trigger frequently during leveling.
- Path of the Penitent: High potential, but requires increased resource consumption, making it difficult to manage during leveling.
Key Oaths
- Juggernaut Oath: It can be stacked by consuming Resolve to increase Juggernaut Skill damage. However, Thorns build primarily uses Overpower abilities to enhance Thorns damage, rather than its own damage output.
- Zealot Oath: Grants bonus hit chance to Zealot Skills, requires late-game gear and build support.
Endgame Items
With the addition of new classes, Season 11 also introduced some new items that may become core to Paladin builds in endgame.
- Aspect of Lapa's Scripture: Grants Thorns after consuming Faith, potentially synergizing well with Juggernaut Oath and Shield of Retribution Paladin build.
- Aspect of Verdant Restoration: Heals the user while dealing Thorns damage, suitable for Thorns builds.
- Aspect of Lagera's Soverignty: Increases Disciple skill damage, suitable for Blessed Hammer Paladin build.
- Aspect of Holy Punishment: Significantly increases Holy Damage, suitable for Blessed Hammer Paladin build.
- Herald's Morningstar: Increases Blessed Hammer damage and has a Lucky Hit chance to generate an additional hammer.
- Dawnfire: Causes Holy Light Aura to deal fire damage, and the damage is increased whenever an enemy dies within its range.
- Griswold's Opus: Increases critical strike damage on hits, and when fully stacked, grants a Lucky Hit chance to refresh the effect and gain double critical strike damage and healing.
The above recommendations are only for the leveling phase. In the endgame, you should consider which skill to primarily utilize for your build. You can explore its mechanics during the leveling phase and discover your preferred playstyle in the endgame.