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Hell is a key element of Diablo series, and it is finally coming to Diablo 4 Season 5! The developers have finally announced the name of the new season: Season of the Infernal Hordes, which will undoubtedly become the core mechanic throughout Season 5.
Returning to Hell is a special moment for Diablo 4. In Infernal Hordes, you will enter this mode, fight waves of demons, and be able to change the form of the game experience as you play. In this season, you will also have the opportunity to delve into the mysteries of Diablo 4 with some unexpected allies and really understand what is going on. So, get ready and let’s take a look!
In this season, the concept of “the enemy of my enemy is my friend” is often used. You will meet a man named Locran, who seems a bit ordinary at first, but you will soon realize that something is wrong and this guy is a bit strange.
Locran and Istel are your allies, and they will help you return to Hell. It is worth noting that they are all demonologists, and they will use this knowledge to help you return to Hell stronger and able to fight Infernal Hordes.
Infernal Hordes is a new endgame activity in Diablo 4. It is mainly a wave-based activity, and you will fight waves of demon forces in Hell.
If you have ever played a wave-based game, you know that things will escalate. Because there are Meteor Strikes and all kinds of things trying to keep you on your toes.
One thing that makes Infernal Hordes different is the concept of Infernal Offers. In between each wave, you have to make a choice, and you will be given an Infernal Offer. By choosing one of the three Offers, you will change the game mode in some way, whether it is positive or negative.
You can imagine that the hands that reach out from the depths of Hell give you both a boon and a bane, both a kiss and a curse. This is the temptation of Fell Council. In this temptation, you will get more power, but this power comes at a price. So you can choose which temptations you want to pursue during your journey to Hell and then customize your experience from there.
One of the guiding principles of this game mode is replay. It’s an end-game mode that ensures you can play it repeatedly. And there will be a range of enemies to fight against you in this mode.
In the lexicon of Diablo monster families, we have many demons to choose from, but we’ll see other enemies that you might not expect. There will be certain types of enemies here, such as Goatmen who were banished to Hell and have now gathered around Mephisto and are fighting alongside him. Even some of the unfortunate souls who made the journey to Hell from Cathedral of Light are now resurrected in Hell to fight you alongside the demons.
The developers said that Infernal Hordes was built with multiplayer in mind, but multiplayer is not required. They wanted to ensure that single-player players will also have a very fun experience in Infernal Hordes. That being said, if you join with a group of people, you will certainly have a lot of fun.
All in all, this game mode will appear in both Eternal and Seasonal Realm, which means that, even if the season ends, it will always be there. Infernal Hordes will be unlocked at World Tier 3. So, actually, to access it, what you need to do is work your way up to World Tier 3, then complete Eternal Questline that takes you back to Hell, which then unlocks Infernal Hordes.
For players in World Tier 1 and 2, you definitely can’t miss this season progression, which will help you become stronger so that you can fight Infernal Hordes.
First, you get Reputation, and this applies to Reputation track, which gives you a lot of very cool rewards, including some Diablo 4 Gold and unique items. Don’t underestimate them. These rewards will make you even more powerful as you advance to World Tier 3.
Another new addition is a micro dungeon called Hellbreach that gives you a glimpse into the mechanics of Infernal Hordes. They give you a chance to learn these mechanics before fighting Infernal Hordes in World Tier 3.
The last boss of this season is Fell Council. Fell Council are some familiar faces you may recognize from Diablo 2. They are Zakarum Priest, holy men who were corrupted and basically became Vessels of Hatred.
Council members in Diablo 2 tried to help Mephisto control Soulstone. However, Mephisto slowly corrupted them anyway. Eventually, you defeated them and sent them to Hell. But now, they are reborn with slightly different powers, but the same hostility towards you.
What’s interesting about this boss fight is that there are five Council members, but you can only fight three of them at a time. This allows us to create many different styles of boss fights for Fell Council. Every time you fight a Council fight, there’s a good chance you’ll encounter a different fight than the last time. We think this will provide players with a lot of replayability.
And during the fight you also have the chance to earn Aether. Burning Aether is a resource you collect during your time in Infernal Hordes that you can use at the end of the campaign. There are a fixed number of waves that you have to beat, and once you complete all of them, you will face Fell Council, defeat them, and collect your treasure.
So after you defeat Fell Council, Spoils of Hell will appear, and then you will consume Burning Aether as you open these chests.
Now, the trick is, as you play through these waves, this is your chance to earn as much Aether as possible. Different events will appear in all of the waves around the arena, and your task is to try to beat as many of them as possible to collect all Aether you can.
Really skilled players will be able to really maximize Aether in order to get the biggest reward after defeating Fell Council.
With this Burning Aether, you will be able to get new Uniques, Legendaries, and Rare materials. Many of the new Uniques and Legendaries are built on the idea of forging in Hell. So, they will have a unique look, and then you can make them into cosmetics and use them however you want.
They can also have unique VFX and sound effects to really create the feeling that they are forged in Hell. This is one of the keys to the power of Hell that we are exploring.
Finally, Death in Infernal Hordes is a big deal. You are returning to Realm of Hatred, the birthplace of Mephisto. And in Infernal Hordes, you only have a fixed number of resurrections to reach the end.
In the lower difficulties of Infernal Hordes, your party will share a certain number of resurrections. But in higher difficulties, the game will start to cancel these resurrections, which raises the stakes for you. If you die too much, you will be kicked out of the mode.
In short, in Infernal Hordes, monsters have many unexpected ways to ambush players, and we must always be vigilant. And there are many little surprises and twists everywhere in Seasonal and Eternal questlines. Regardless, be prepared to start a hearty journey of Hell slaughter at any time!
Since the game's launch, Diablo 4 has added seasonal powers to almost every season. While their names and specific functions vary, they essentially all provide new combat benefits in a season-specific manner.
Season 10, the final season of 2025, is expected to launch on September 23rd. A month before that, Diablo 4 2.4.0 PTR will be available from August 19th to 26th, allowing you to preview and test the main gameplay of Season 10.
This PTR will allow you to experience the power of Season 10 new Chaos Perks in advance and, combined with them, craft new builds to farm Diablo 4 gold in new dungeons and in-game events in a seasonally specific way.
With this in mind, we'll introduce all Chaos Perks that will appear in the game and their combat effects.
Chaos Perks, also known as Chaos Powers, are divided into general and class-specific types based on their stats. They rank on four rarity levels: magic, rare, legendary, and unique.
There are three general powers of each rarity, and every class has one specific Chaos Perk of each rarity, for a total of 36. Regardless of your playable class, you have access to 16 powers.
Equipping Chaos Powers activates their effects without attaching any other items. However, it's important to note that you can only equip one unique power and three non-unique powers per battle, and some perks may offer advantages as well as disadvantages.
However, by choosing perks wisely, they can be used in conjunction with your class skills and gear to craft new builds tailored for Season 10.
In all Season 10 updates, Chaos Rift is a seasonal event. These rifts will randomly appear throughout Diablo 4, including dungeons. Killing the monsters that spawn from these rifts will reward you with Chaos Perks, as well as special rewards like Chaos Armor.
Once you've earned Chaos Perks, you can consume seasonal currency to upgrade them, up to level 10. However, upgrades only increase the inherent stats of your powers and don't grant any additional effects.
The exact currency name and the required amount per level won't be fully known until 2.4.0 PTR or even the release of Season 10. But honestly, this won't ruin your PTR experience.
Here are all 12 general Chaos Powers and their effects, listed below by rarity:
Magic Chaos Perks:
Rare Chaos Perks:
Legendary Chaos Perks:
Unique Chaos Perks:
Specialized powers add benefits to your character based on the characteristics of their class, making them more targeted than generic ones.
Barbarian
Druid
Necromancer
Rogue
Sorcerer
Spiritborn
That's all for you, but the number of powers and their specific effects are subject to change after 2.4.0 PTR or Season 10 launches, so be sure to stay tuned for any game updates!
Perhaps because of the delay of the second DLC until 2026, Diablo 4's overall performance this year has been rather mediocre, seemingly lacking the appeal of other popular ARPGs. However, the reality is that no game can avoid this phase.
As the final season of 2025, Season 10 is expected to launch on September 23rd. The gameplay should remain largely the same as before: buffs from seasonal powers or items, new dungeons and events, and various minor optimizations.
While the gameplay isn't significantly different, there are still some subtle differences. Without a thorough understanding of these, it's difficult to fully enjoy Season 10. Therefore, it's worth checking out this guide to get your hands on 2.4.0 PTR.
PTR will launch on August 19, 2025, and will run until August 26th. Next week, in addition to previewing Season 10 content, you can also experience new changes coming to Vessel of Hatred.
2.4.0 PTR is expected to highlight Chaos Amor, Chaos Perks, and a revamped Infernal Hordes from Season 10. The game will continue to refine the content based on your feedback and that of other players participating in PTR, aiming for an even better Season 10 in September.
As the name of Season 10, Infernal Chaos, suggests, the first feature of this season is the addition of several Chaos-centric seasonal content, including new Chaos Perks and Chaos Armor items.
Chaos Perks, like Horadric Powers and Boss Powers from the previous two seasons, will provide new ways to gain combat benefits and will be available in four tiers:
You can expect to equip three non-unique perks and one unique perk per battle, and the maximum number of perks that can be obtained per class is 16.
As for Chaos Armor, it's an item that adds to your Chaos Perks and offers more combat possibilities. They're enhanced versions of existing Unique items. If you already own a Unique item, it can be used directly as Chaos Armor in Season 10.
Therefore, Chaos Armor should remain the same as before, dropping from certain bosses along with Diablo 4 gold. It's worth noting that the unique items added to each class in Season 10 are also Chaos Armor:
As one of Diablo 4's most significant endgame events, Infernal Hordes has become not only popular but also a valuable resource farming location since its introduction in Season 5.
Season 10 is expected to feature updates to Infernal Hordes, which will refine the event's gameplay and provide more value by adjusting offerings and base monster counts.
For example, the game will grant you an Infernal Offering upon entering the event, instantly igniting embers to inject a burst of fire into your battles, allowing you to clear enemies more quickly.
Infernal Hordes will also feature Chaos Monsters and Chaos Waves based on Chaos mechanic. Killing Chaos Monsters grants you special buffs, while Chaos Waves increase the difficulty of subsequent waves, giving you the opportunity to farm more loot.
Previously in Infernal Hordes, Fell Council was the final enemy type you encountered. In PTR and the official Season 10, one council member will be designated as the council speaker and gain enhanced skills.
Adding to this, you can also play the newly added Fleeting Hordes in PTR. After completing its four waves of attacks, defeat two Fell Council members before consuming Aether to redeem rewards.
In addition to the existing Fell Council, Season 10 will also add Bartuc, the Vizjerei Warlord, as the final boss of Infernal Hordes. If you enter Infernal Hordes as a group, every member must consume Aether to fight him.
Another new feature worth keeping an eye out for is the seasonal Chaos Rifts, which randomly spawn monsters and demons in Helltides and Nightmare Dungeons. Completing these events may reward gold, XP, gems, and Chaos Armor.
If you're lucky, you might encounter Mythic Chaos Rifts, and completing these events might even grant you Mythic Uniques.
2.4.0 PTR is expected to be available in the major regions of North America, Europe, Korea and Japan, South America, and Australia. And as with most previous PTRs, you can earn additional PTR boosts through vendor Mrak.
After creating a new PTR character, you can find Mrak near the main waypoint in Ked Bardu. He will provide segmented boosts for testing specific items. All available 2.4.0 PTR boost content includes:
Crafting & Materials
Equipment
Paragon
Progression
Seasonal
Expect further changes to the above content after Season 10 officially launches, which will also include new Season Journeys, Blessings, and Reliquary Battle Pass. While everything will be finalized with Season 10, until then, enjoy 2.4.0 PTR!
Thanks to the rapid development of social media, it's now possible to communicate with the creators of your favorite games directly! Some games even host exclusive panel discussions to gain a deeper understanding of player opinions.
For Diablo 4, this event is Sanctuary Sitdown - or, until August of this year, you might have been more accustomed to calling it Campfire Chats.
Regardless of the name, the two events' purpose remains to provide a platform for communication between the development team and players.
So, what is the purpose of this Sanctuary Sitdown, and how will you participate? What will it reveal about the future development path of Diablo 4? We will provide you with an introduction and speculation.
The event will begin at 11:00 AM PDT on August 14, 2025. It will feature a host, members of Diablo 4 development team, and players joining Sanctuary Discord to engage in discussion and answer questions from players in the channel.
This event is expected to focus on discussing and answering questions about Season 10 and its PTR. If you're interested and would like to ask the developers questions by participating, please follow these steps:
It's important to note that the specific content of Season 10 that will be discussed during Sanctuary Sitdown is currently unknown, and the players' questions that will be answered will be random, making the duration of the event uncertain.
While this isn't the first time Diablo 4 has held a Sanctuary Sitdown, developers are more accustomed to using Campfire Chats to communicate with you before the launch of a new season in the past.
Campfire Chats are typically broadcast live on Twitch or YouTube, allowing you to watch the live stream or replay it even if you don't have an account. However, due to platform changes, Sanctuary Sitdown on Discord not only requires a platform account but also doesn't offer replays.
This means that if no participants record the livestream content, you won't be able to view the interview content without participating in Sanctuary Sitdown.
As for the changes in live content, Campfire Chats will be more focused on "interviews," allowing the development team to directly inform you about changes related to the new season and PTR, such as possible new content and changes to Diablo 4 gold drop rates.
However, Sanctuary Sitdown will clearly place greater emphasis on communicating with you and other players, answering valuable player questions to share Diablo 4's plans and development schedule for the new season, allowing you to feel more engaged.
To be honest, this change in communication format has both advantages and disadvantages. On the positive side, Sanctuary Sitdown can raise the barrier to entry and ensure that players who participate are genuinely interested in game development.
This will ensure that questions received during the event are more targeted and valuable, avoiding interruptions from "guest" users and improving the effectiveness of the event.
However, the increased barrier to entry may also discourage some players from participating, and the inability to replay the event livestreams will deprive players of sufficient access to the new season's changes.
Given the mediocre performance of recent seasons, you might even consider this a "cop-out" strategy for Diablo 4: while avoiding more public feedback, the selected questions may already be predetermined.
While the livestream hasn't yet begun, it's clear that Season 10 will be the focus of discussion. However, the change in format also means that the season may lack sufficient content for developers to discuss, necessitating the use of Q&A to fill the time.
Currently known information about Season 10 primarily includes Chaos Powers, Infernal Hordes update, new pets, and more IP collaborations announced in the 2025 roadmap.
Therefore, we anticipate that Season 10 will not differ significantly from the previous two or three seasons in terms of overall season mechanics, continuing the same formula of new season power, dungeon updates, and other new events.
As the final Diablo 4 season in 2025, you might have hoped that S10 would deliver truly compelling new content, like S6, which launched at the same time last year, such as a new class or dungeon.
However, Season 6 was able to do so primarily because it launched alongside the first DLC.
Considering that the second DLC will launch sometime in 2026, likely not far from the end of Season 10, a lackluster performance for Season 10 as a transitional season is entirely acceptable.
In fact, rather than innovation, addressing long-standing shortcomings is more important for the current Diablo 4 regular season, such as increasing loot drop rates, further improving class balance, and adding player leaderboards.
Overall, we expect Sanctuary Sitdown to offer only a few details about Season 10 and PTR, with no surprise announcements expected unless they discuss the development progress of the next DLC.
However, if you have the time, you can definitely participate. While there are some requirements, it's not difficult to do. If your question is selected, it's a great experience! Good luck!
As Diablo 4 Season 9 progresses into the mid-to-late stages, some classes and builds' special advantages from the beginning of the season are becoming less pronounced, giving you a wider range of options if you're looking to play a new character.
For example, at the start of Season 9, Sorcerer's strongest build is undoubtedly Hydra Build. This is because the enhanced Hydra skill, combined with the new unique item, Ophidian Iris, boosts both resistance and damage output.
However, if you're looking for more versatile Sorcerer builds, that's entirely possible. In fact, with the right combination, the classic Ice Shards Sorcerer Build remains powerful in Season 9.
Below, we'll provide some tips for crafting and utilizing this build in Diablo 4 Season 9.
Although the names might seem contradictory, Flame Shield is indeed the first skill that makes sense for this build. This skill, by engulfing you, deals 40% burning damage per second to nearby enemies, granting you immunity.
The second skill to introduce is undoubtedly the core skill, Ice Shards. It fires five shards, each dealing 36% damage to enemies and an additional 25% damage to frozen enemies. If you enchant it, the ice shards will automatically fly towards frozen enemies.
These two skills, when used in conjunction with Teleport, further increase the overall build's mobility and activate the effects of the ring Tal Rasha's Iridescent Loop:
If you're interested, you can also replace these two skills with other ice skills, such as Frost Nova or Ice Blades. In fact, every ice skill in your skill list will help you gain damage bonuses from your passive skills.
However, if you want to build this build with the lightning skill Unstable Currents, you must ensure you have sufficient rare gear and consume materials such as Diablo 4 gold, Veiled Crystal, and Obducites to upgrade their affixes through Masterworking.
Overall, if you're looking for a more scalable build, a Flame Shield + Ice Shards + other ice skills combination is enough to complete an Ice Shards Sorcerer build. With a well-defined skill rotation, you can achieve adequate resistance and a decent damage multiplier.
In addition, with this build, aside from Ice Shards skill, you don't need to worry about enchantments; you can mix and match any ice skills. However, if you use a defensive ice skill, you'll need to activate it more frequently.
As for passive skills, you can unlock them according to the following recommendations if you have enough skill points:
In addition to the already mentioned Tal Rasha's Iridescent Loop, other essential gear for this build includes Helm Hail of Verglas, Shroud of False Death, and Fist of Fate, providing the following benefits:
Helm Hail of Verglas:
Chest Armor Shroud of False Death:
Gloves Fists of Fate:
Among the benefits of these three items, in addition to the various stat-boosting, resistances and the unique buff to Ice Shards, the lucky hit chance bonus is worth mentioning. It allows you to freeze enemies more frequently in combat, boosting the damage of your core abilities.
For two-handed weapons, Aspect of Piercing Cold is probably the best choice. While it reduces the damage of Ice Shards, it allows you to simultaneously attack and pierce multiple enemies, increasing the damage of your entire build through more flexible control.
Other gear worth acquiring includes:
As a Season 9 power, no Season 9 build should miss out on the new buffs Horadric Spells offer. For Ice Shards Sorcerer builds, the following Horadric Spells are particularly useful:
Of course, to obtain Horadric spells, you'll need to diligently farm Horadric dungeons and earn Horadric Phials by playing other regular Diablo 4 events, upgrading these spells to become more powerful.
In short, if you're looking to explore build possibilities beyond Hydra as a Sorcerer in Season 9, Ice Shards are a great option! Have fun!
Aside from leveling up, acquiring and equipping gear is one of the primary ways to increase your combat effectiveness in Diablo 4. Therefore, your ability to progress effectively after entering the endgame is heavily influenced by the strength of your gear.
For this reason, Diablo 4 offers a variety of ways to enhance gear, such as upgrading affixes through Masterworking or embedding runes into gear to enhance it.
Although runes were first introduced to Diablo 4 via Vessel of Hatred DLC, they quickly gained popularity and played a significant role in most subsequent seasons. Below, we’ll explain the main methods for farming runes in Season 9.
Besides being embedded into gear as enhancements, runes are also a currency for crafting specific Mythic Unique items. Furthermore, if you insert one Rune of Ritual and one Rune of Invocation into a two-slot piece of gear, they form a Runeword.
Furthermore, the utilization of runes is not unlimited. For more information, please refer to the following guidelines:
One important thing to note is that if you want to sell excess gear to other players for Diablo 4 gold, be sure to check if the gear has runes attached to it before completing the trade. Otherwise, you will not be able to retrieve the runes separately once the trade is completed.
Also, Mythic Uniques that can be crafted from runes are typically determined by the rune’s nature, not randomly. If you have too many of the same rune, you can consume them to craft additional random runes.
Runewords are actually a pair of linked Rune of Ritual and Rune of Invocation, which work together to trigger the desired gear bonus. Rune of Ritual generates offerings, which empower Rune of Invocation and trigger its effects.
If you only have Resplendant Sparks, you can only use them to craft random Mythic Uniques. However, if you can combine Resplendant Sparks with runes at Jeweler, you can craft exclusive Mythic Unique you want!
Before you start farming runes, you must complete Fundament of Faith chapter in DLC campaign; otherwise, runes won’t drop in-game.
Diablo 4 has multiple bosses to defeat in any season. World bosses in Season 9 are relatively easy to defeat and drop common rewards like gold or runes. While the rarity isn’t usually high, the quantity is still quite good.
Also, the lair bosses included in the endgame content, while more difficult to defeat, have a higher chance of dropping runes and a higher rarity. However, to obtain their loot, you must farm lair keys in advance to unlock boss hoards.
Also, if you own Vessel of Hatred, you’ll also receive runes from the first time you defeat campaign bosses in this DLC after the start of each season - but only once per season.
This dungeon was released with DLC, making it the primary dungeon for farming runes. Kurast Undercity is timed; upon entering, a countdown begins. Once the timer expires, you’ll be teleported out, regardless of how much loot you’ve collected.
However, you can extend your farming time by killing as many enemies as possible in the dungeon, earning more rewards. Alternatively, you can earn special tributes by completing other Diablo 4 events to increase the chance of rune drops:
Starting in Season 6, you can begin hiring mercenaries. In addition to assisting you in battle, you can also gain additional benefits by improving your relationship with them.
For example, if your relationship with Aldkin reaches Rapport VIII, you can find an Augment Cache at Bartering vendor in Mercenary zone, The Den. Opening it has a chance of receiving Shattered Prisms, gems, or runes.
If you have too many low-level runes, you can reforge them at Jeweler to obtain a random new rune. Three runes of the same quality have a chance of being randomly converted into a higher-quality rune.
That’s all we have to say about runes farming in Season 9! We hope it helps you with your rune accumulation!
Diablo 4 features a rich item system. These items not only support you in completing more challenging battles and quests, but also serve as your goal for diligent farming to advance in the game.
While theoretically, the more of any item, the better, the different mechanics and gameplay of each season indicate that each season has a set of items that deserve your priority farming and stockpiling as much as possible.
For Season 9, these items primarily include lair keys for each lair boss, runes, and Obducite. Even as the season nears its midpoint, these items remain your primary consumables for character enhancement.
Based on the recent Diablo 4 Season 9 performance, we’ll provide a detailed explanation of why and how to farm Obducites.
This item is essentially an upgrade material for gear. Masterworking allows you to upgrade your gear by Obducites from rank 1 to 4 at a blacksmith, making gear affixes stronger. It is only applicable to Ancestral Legendary and Unique Items.
Obducites aren’t the only consumable items for Masterworking from ranks 1 to 4, Diablo 4 gold, Veiled Crystal, Rawhide, and Iron Chunk are also essential. However, aside from gold, the demand for Obducites increases the fastest with rank.
Therefore, when you first start farming gear that can be upgraded by Masterworking, you’ll need a large amount of Obducites to upgrade it as quickly as possible. Therefore, it’s recommended that you make Obducites your primary item farming target in Diablo 4 Season 9.
Initially, you could only obtain Obducites by running The Pit, but this was too limited and could potentially hinder your gear upgrade progress. Therefore, after Season 6, Obducites’ farming sources have become much more diverse.
Although this dungeon was released after Season 9, it’s essentially a chain of three regular Nightmare dungeons, which have been one of the primary Obducites farming locations since Season 6.
While Diablo 4 Obducites can typically be dropped by any enemy in a Nightmare dungeon, Escalating Nightmares is unique in that it grants combat buffs or debuffs to the next built-in dungeon by dungeon affixes before you enter it.
As a result, if you acquire Obducite-related affixes, or the affixes simply increase the amount of loot you receive before entering Escalating Nightmares, you’ll be able to obtain more Obducites than before.
However, to access this dungeon, you must obtain Escalation Sigils. The first Escalation Sigil can be obtained by completing the seasonal questline, and the more require clearing Horadric Strongrooms at Torment 1-4 difficulty and opening the caches obtained.
This seasonal built-in dungeon not only drops items that unlock Escalating Nightmares, but also a small number of Obducites. The entrance to a Strongroom will typically appear randomly while exploring a Nightmare dungeon.
After unlocking a Horadric Strongroom, you’ll need to use your Wayfinder to locate the dungeon’s portal entrance and defeat the surrounding guards to enter. The higher the difficulty and Wayfinder level, the faster you’ll find the portal.
In the dungeon, you’ll need to activate a Horadric Artifact Pillar and kill the enemies that appear to trigger the ritual. Afterward, continue clicking the artifact pillar in the new room to spawn more waves of enemies, earning more rewards, including Obducites.
In addition to loot, you can also collect Horadric Attunements during battles to redeem them for more rewards. Defeating the dungeon boss will grant you a Grand Horadric Cache, which can also yield Obducites.
As one of Diablo 4’s main dungeons, Kurast Undercity was released with Vessel of Hatred expansion, so using it to farm Obducites requires you to own this DLC.
This dungeon is also unique in that it’s timed, and the higher the difficulty and level, the shorter the time. However, if you manage to kill Afflicted Monsters, you can restore the time in varying increments.
However, to access this dungeon and farm Obducites, you need to get Tribute of Refinement to unlock it. Fortunately, this item can be obtained by clearing Nightmare dungeons and Infernal Hordes.
Infernal Hordes is a wave-based survival mode culminating in a unique boss battle. Your goal is to complete all waves and defeat Fell Council without using up all your resurrections, while also collecting Burning Aether to redeem Spoils of Hell chests.
These chests may contain gear, gold, and various crafting materials, including Obducites. To obtain sufficient Obducites through Infernal Hordes, you must slay more demons and collect more Burning Aether.
Each Infernal Hordes encounter has a 60-second timer, during which various events and demons may spawn. You don’t need to eliminate every demon on-screen before the timer expires; instead, you simply need to survive all the waves while collecting Burning Aether.
Because of the interconnectivity of unlocked items, you can actually run all the above dungeons or events continuously to maximize your Obducite farming efficiency within the limited timeframe.
This is the main information about Obducites farming in Diablo 4 Season 9. We hope it helps you enjoy the game!
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