What Chaos Perks Will You Experience In Diablo 4 Season 10? - General And Class-Specific
Since the game's launch, Diablo 4 has added seasonal powers to almost every season. While their names and specific functions vary, they essentially all provide new combat benefits in a season-specific manner.
Season 10, the final season of 2025, is expected to launch on September 23rd. A month before that, Diablo 4 2.4.0 PTR will be available from August 19th to 26th, allowing you to preview and test the main gameplay of Season 10.
This PTR will allow you to experience the power of Season 10 new Chaos Perks in advance and, combined with them, craft new builds to farm Diablo 4 gold in new dungeons and in-game events in a seasonally specific way.
With this in mind, we'll introduce all Chaos Perks that will appear in the game and their combat effects.

Chaos Perks Overview
Chaos Perks, also known as Chaos Powers, are divided into general and class-specific types based on their stats. They rank on four rarity levels: magic, rare, legendary, and unique.
There are three general powers of each rarity, and every class has one specific Chaos Perk of each rarity, for a total of 36. Regardless of your playable class, you have access to 16 powers.
Equipping Chaos Powers activates their effects without attaching any other items. However, it's important to note that you can only equip one unique power and three non-unique powers per battle, and some perks may offer advantages as well as disadvantages.
However, by choosing perks wisely, they can be used in conjunction with your class skills and gear to craft new builds tailored for Season 10.
How To Obtain And Upgrade Chaos Powers?
In all Season 10 updates, Chaos Rift is a seasonal event. These rifts will randomly appear throughout Diablo 4, including dungeons. Killing the monsters that spawn from these rifts will reward you with Chaos Perks, as well as special rewards like Chaos Armor.
Once you've earned Chaos Perks, you can consume seasonal currency to upgrade them, up to level 10. However, upgrades only increase the inherent stats of your powers and don't grant any additional effects.
The exact currency name and the required amount per level won't be fully known until 2.4.0 PTR or even the release of Season 10. But honestly, this won't ruin your PTR experience.
General Chaos Powers
Here are all 12 general Chaos Powers and their effects, listed below by rarity:
Magic Chaos Perks:
- Invigorating Attacks: Every 5 seconds, your next basic skill generates additional primary resources but deals 30% less damage.
- Accelerating Chaos: When you deal damage to an enemy, you have up to a 10% chance to trigger a Chaotic Burst.
- Unstable Power: Increases damage output by dealing critical hits and overpowering, but the power is unstable.
Rare Chaos Perks:
- Erupting Chaos: Deals more damage with a random Chaotic Burst.
- Power Siphon: Generates additional resources.
- Alternating Alterations: Refunds 50% of your resources when you cast a different core skill, increasing your damage output.
Legendary Chaos Perks:
- Marred Guard: When your health exceeds 50%, you can no longer receive healing, but gain buffs such as elemental resistance and armor.
- Chaotic Cooldowns: When you cast a skill with a cooldown, the cooldown is set to a random value, but the skill deals more damage.
- Crazy Brew: Drinking a healing potion reduces resource consumption and increases your attack speed and movement speed for 4 seconds.
Unique Chaos Perks:
- Chaos Unleashed: Kills stack Chaos for increased damage.
- Brown Over Brains: Gain health, healing, and damage, but also reduce maximum resistance.
- A Beast Cornered: Increases damage by continuously losing health.
Class-Specific Chaos Powers
Specialized powers add benefits to your character based on the characteristics of their class, making them more targeted than generic ones.
Barbarian
- Dual Threat - Magic: Casting a basic skill causes another basic skill to deal 50-80% more damage.
- Raging Chaos - Rare: Enters a frenzy when you're out of health, dealing fire damage and Chaos Burst with your core skill.
- Deafening Chorus - Legendary: Shouts are always active and have a 20-40% increased effectiveness.
- Single-Minded Fury - Unique: Gain multiple benefits if you only equip one Arsenal weapon type.
Druid
- Overabundance - Magic: After generating Spirit above the maximum, your damage is increased by 10-20% over 5 seconds.
- Purge the Infected - Rare: Your core skill inflicts a poison effect equal to 100-200% of its base damage over 4 seconds.
- Wild Transformations - Legendary: After transforming into a new form, you can use a free skill with a 5-second bonus.
- Savagery - Unique: Your companion's skill becomes a core skill, and the companion increases in size.
Necromancer
- Grim Reapers - Magic: Skeleton Warriors can deal damage through Reap in addition to their regular attacks.
- Decimaing Desecration - Rare: Your damage over time effects are enhanced.
- Defile the Dead - Legendary: Consuming each corpse twice triggers a Chaotic Burst, dealing 200-400% Shadow damage.
- Alter the Balance - Unique: Increases the effectiveness of your basic core skill by transforming it into an ultimate skill.
Rogue
- Unpredictable Alchemy - Magic: Each cast of a basic skill infuses you with a random infusion of energy, increasing your skill damage by 20-40%.
- Enervated Strikes - Rare: You no longer passively gain energy, but instead gain a damage buff.
- Chaotic Grenades - Legendary: Allows Stun Grenades to trigger Chaotic Burst, dealing 50-100% physical damage.
- Hit and Run - Unique: For every 15 meters you travel over 5 seconds, your damage increases by 30-50%, stacking.
Sorcerer
- Explosive Combinations - Magic: Casting a basic skill increases the damage of your next core skill by 30-50%, stacking up to 3 times.
- Advanced Techniques - Rare: Your basic core skill levels increase their damage while increasing their mana consumption or cooldown.
- Chaotic Grenades - Legendary: Your spells are empowered, dealing 10-30% more damage, but each spell consumes more mana per second.
- Mana Shield - Unique: Increases your mana regeneration by reducing your maximum health.
Spiritborn
- Alacrity - Magic: Your basic skills gain increased attack speed and dash range.
- Combined Strikes - Rare: Your basic core skills deal bonus damage in a larger area, but have a longer cooldown.
- Back Off! - Legendary: When you cast a skill, nearby enemies take 30% less damage, and all other enemies take 100-200% more damage.
- Convocation of Spirits - Unique: Casting a non-ultimate skill has a chance to summon a spirit of the corresponding type, dealing bonus damage.
That's all for you, but the number of powers and their specific effects are subject to change after 2.4.0 PTR or Season 10 launches, so be sure to stay tuned for any game updates!
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Diablo 4 Season 11 Auradin AFK Paladin Build | Can You Farm The Endgame Hands-Free?
Many players enjoy AFK builds because they automatically complete farming tasks while you can eat or watch videos. Unfortunately, there aren't many truly excellent AFK builds in Diablo 4. Minion necromancer builds might achieve this, but it's not strong enough in the endgame.
So, is there a build that allows you to AFK and still perform strongly in the endgame? Season 11's Auradin Paladin allows you to do just that.
Core Gameplay
Holy Light Aura is the core skill of this build. You need to level up this skill as much as possible to increase its damage.
This build also relies on a unique item. You need to equip Dawnfire unique Glove, which transforms Holy Light Aura into Fire Aura. This can automatically deal hundreds of billions of damage to nearby enemies, enough to one-shot most enemies in Torment 4. You can obtain it by farming Varshan.
This build primarily utilizes Judicator Oaths effect. Holy Light Aura automatically applies Judgment to enemies, while other equipment significantly amplifies Judgment damage, creating two main sources of damage.
This build allows you to AFK in Helltide and Whisper quests, simply standing still and letting the bosses in Ambush event and small Duriel automatically run into the aura and die. Against Lair Bosses and some of The Pit Bosses, you almost don't need to use any skills, and just dodge their attacks and let the aura burn them.
Divine Gifts
Andariel
- Corrupted: Essence of Anguish
- Purified: Essence of Screams
Azmodan
- Corrupted: Essence of Hellfire
- Purified: Essence of Sin
Belial
- Corrupted: Essence of Shadows
- Purified: Essence of Lies
Duriel
- Corrupted: Essence of Pain
- Purified: Essence of Squalor
Divine Gifts is this season's seasonal power, though not as strong as last season. Its main use is to allow you to get more Diablo 4 runes, gold, or XP, etc. You can adjust them according to your needs.
Auradin AFK Paladin Skills
- Falling Star: Enhanced Falling Star and Freefall
- Fanaticism Aura: Enhanced Fanaticism and Rite of Vengeance
- Holy Light Aura: Enhanced Holy Light Aura and Rite of Judgement
- Defiance Aura: Enhanced Defiance and Rite of Might
- Rally: Enhanced Rally and word of inspiration
- Spear of the Heavens: Enhanced Spear of the Heavens and Pronouncement of Heaven
Holy Light Aura and Judgment are the core damage dealers of this build, while Fanaticism Aura is used to increase damage. The remaining skills mainly provide survivability, cooldown reduction, and mobility, but as an AFK build, these are not essential; you can still complete the game smoothly relying solely on aura damage.
Oath
Judicator Oath is the preferred choice, providing more Judgment effects and a damage multiplier of up to 80 times. However, this build also has an Arbiter variant. It triggers Arbiter form using Falling Star skill, granting faster movement and jumping abilities, and also allows for AFK play.
This Arbiter-centric variant deals slightly less aura damage, with the primary damage sources being Arbiter and Falling Star. It requires slightly more operations but can reach 115 The Pit.
If you want to try this variant, you can equip the following skills:
- Holy Light Aura: Rite of Judgement
- Arbiter of Justice: Seraph's Wings
- Falling Star: Fanatic Descent
- Fanaticism Aura: Rite of Vengeance
- Defiance Aura: Rite of Prayer
- Consecration: Hallowed Ground
Auradin AFK Paladin Equipment
- Helm: Heir of Perdition (Gar and Igni)
- Chest Armor: Shroud of False Death (Qax and Yul)
- Gloves: Dawnfire
- Pants: Aspect of Firm Decree (Ruby and Ruby)
- Boots: Wildbolt Aspect
- Amulet: Aspect of the Golden Hour (Diamond)
- Ring 1: Seal of the Second Trumpet (Skull)
- Ring 2: Aspect of Holy Punishment (Skull)
- Weapon: Griswold's Opus (Emerald)
- Offhand: Herald of Zakarum (Ruby)
Dawnfire provides aura conversion and double damage, which is the core of this build. Herald of Zakarum enhances survivability, and affixes that boost core skill levels are even better. Seal of the Second Trumpet increases Judgment damage and deals double damage.
Griswold's Opus increases critical strike damage and chance after killing an enemy and restores health. This weapon is crucial if you plan to AFK. Other gear primarily provides movement speed and damage multipliers.
The two Mythic items raise the build's ceiling, but they are not core to this build. If you're not interested in The Pit, you can replace them without affecting your experience on Torment 4 difficulty.
- Heir of Perdition: Can be replaced with Judicant's Glaivehelm.
- Shroud of False Death: This can be replaced with Aspect of the Indomitable.
Prioritize Affixes as follows: Strength, Maximum Health, Armor, All Elemental Resistances, Critical Strike Chance. If Critical Strike Chance is already maxed out, replace it with Critical Strike Damage or Resistances.
Arbiter Variant Gears
- Helm: Godslayer Crown
- Chest Armor: Aspect of Angelic Masterwork
- Gloves: Dawnfire
- Pants: Aspect of the Indomitable
- Boots: Aspect of the Arbiter's Zephyr
- Amulet: Aspect of Celestial Strife
- Ring 1: Aspect of Ascension
- Ring 2: Aspect of Proselytizing
- Mainhand: Griswold's Opus
- Offhand: Aspect of Holy Punishment
This build is Tier S build for Season 11, with excellent damage and defense. If you want a lazy farming experience, there are probably no better builds than Auradin AFK Paladin.
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Diablo 4 Season 11 Goblin Greedings Event: Release Date, Rewards & Best Farming Tips
Diablo 4 Season 11 is returning with Goblin Greedings event. This is a generous Christmas-themed event, not only the longest-running seasonal event in Diablo 4 history, but also one of the most rewarding for both new and returning players.
If you're currently struggling with insufficient materials, a shortage of Diablo 4 gold, or slow gear upgrades in Season 11, you no longer need to worry. Goblin Greedings event is about to change everything, bringing you plenty of rewards.
Event Date
This Goblin Greedings event will run from December 18th, 2025 to January 6th, 2026, lasting nearly three weeks. Most importantly, the event coincides with Christmas, meaning you'll have ample time to collect rewards amidst the festive atmosphere of the game.
Event Overview
Goblin Greedings is a limited-time event that combines Diablo 4's regular gameplay with the goblins treasure hunt and holiday-themed rewards. Unlike previous quest-based events, players don't need to perform any special tasks; simply hunting a sufficient number of goblins will advance the game.
The event also introduces March of the Goblins reputation board. Killing enough goblins will unlock new levels on the reputation board. Higher reputation levels will increase the quality of the loot packs dropped, meaning you'll receive higher-tier and rarer rewards.
And don't worry about finding goblins in the game. During the event, goblins carrying treasure will spawn more frequently in the world and dungeons, so you'll see these greedy monsters often.
How To Kill Enough Goblins?
To obtain more rewards and accumulate enough reputation, focus on areas with a high goblin population or fast respawn rates.
- Open World: Goblins will randomly spawn in areas with world levels;
- Nightmare Dungeons: Dungeons with Treasure Breach affix will definitely spawn goblins;
- Greed Shrines: Activating Greed Shrines will summon many goblins;
- Nahantu: Nahantu is also an area where goblins spawn in large numbers.
These are the main locations in the game where goblins appear frequently. In addition, be aware that goblins are very fast runners. Riding a horse will help you approach and kill more goblins faster, or you can team up with friends to hunt them.
Event Rewards
Final Reputation Level Rewards
Remember to go to Goblin Square in Kyovashad to claim your rewards each time you unlock a new March of the Goblins reputation level. Upon first unlocking the highest level, you will receive a Resplendent Spark, a crucial raw material for crafting Mythic Uniques!
The March of the Goblins reputation tier can be challenged repeatedly, meaning you can continue to receive rewards even after completing the challenge. However, Resplendent Spark is only obtainable on the first attempt.
Also, be sure to claim all rewards before January 6th, 2026, otherwise they will disappear into a mysterious Treasure Goblin's lair.
Tree Of Whispers Rewards
During Goblin Greedings event, Tree of Whispers will provide players with an additional reward. When you return Grim Favors, in addition to the usual rewards, you will receive a Gift of the Tree cache, which is essentially a Collection of Chaos, and may contain substantial rewards.
Therefore, besides killing goblins, farming a large amount of Grim Favors during the event and turning them in to Tree of Whispers can also earn you some extra rewards.
How To Obtain Grim Favors?
You will receive a certain number of Grim Favors after completing Whispers of the Dead in Diablo 4. Whispers of the Dead are quest objectives given to players by Tree of Whispers. These Whispers will appear on the map as markers of different colors, depending on the number of Grim Favors awarded.
Once you have 10 Grim Favors, you must return to Tree of Whispers to select your desired collection reward and reset your Grim Favors collection progress to 0. Below, I've listed some quests that reward Grim Favors and the corresponding reward amounts.
5 Grim Favors Rewards:
- Fugitive: Find Headhunter or Slaughter Husk;
- Dungeon: Tree of Whispers will mark a dungeon quest that needs to be completed;
- Defeat Seething Abomination in a PvP area;
- Helltide: A Tree of Whispers quest objective will appear every hour.
3 Grim Favors Rewards:
- Kill monsters with the guardians;
- Kill Headrotten;
- Find Cleansing Herbs;
- Legion Events.
1 Grim Favor Reward:
- Dispel Shrouding Charms;
- Find the hidden Headrotten;
- Complete Cellar marked by Tree of Whispers.
Additional Event Benefits
This Goblin Greedings event is incredibly generous, with free gifts available for players to claim in the in-game store.
- December 18th: Tackle of the First Snows (Mount Trophy)
- December 19th: Fallow-ward (Mount Trophy)
- December 20th: Crook of First Snow (Mount Armor)
Rewards will not be automatically distributed, so you need to claim all rewards before January 6th, otherwise they will disappear.
Events with such generous rewards are rare. Whether you're aiming for top-tier gear or gaining experience for rapid leveling, Goblin Greedings is an excellent opportunity to gain an advantage early in the season and shouldn't be missed. Get your gear ready, hop on your mount, and go find the goblins!
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Diablo 4 Season 11 Makes Mythics Farming Easier | How To Utilize Mythic Prankster Affix?
In Diablo 4, as you progress through each new season, the drive to continue playing comes from achievement through defeating increasingly dangerous enemies. To achieve this, the assistance of Mythic Uniques is essential.
As the rarest gear type in Diablo 4, Mythics can be obtained through combat drops or crafting, but both methods are difficult: the former has a low drop rate, and the latter requires Resplendent Sparks, which also require significant farming.
However, in Season 11, the development team has quietly added a new Nightmare Dungeon affix that allows you to obtain Mythic items more easily than before! We'll provide a detailed explanation below.
What Mythics Are Available In The Game?
Currently, there are 12 Mythic items available:
- Andariel's Visage
- Doombringer
- Harlequin Crest
- Melted Heart of Selig
- Ring of Starless Skies
- The Grandfather
- Ahavarion Spear of Lycander
- Tyrael's Might
- Heir of Perdition
- Shroud of False Death
- Shattered Vow
- Nesekem, The Herald
It is expected that Diablo 4 might add new Mythics after the release of the second DLC, Lord of Hatred, but this is just speculation; the number of available Mythics remains unchanged at this stage.
How To Farm Mythics Through Combat?
Since Season 8, the higher-level bosses in Diablo 4 have been collectively referred to as lair bosses and are divided into three rarity tiers based on their difficulty. These lair bosses theoretically can all drop Mythics, but the higher the rarity, the higher the drop rate.
If you are focusing on farming Mythic Uniques in Season 11, we recommend prioritizing unlocking battles with the three lair bosses: Duriel, Andariel, and Belial.
This is not only because of their high rarity, but also because defeating them grants you the new seasonal power, Divine Gifts. If you have the first DLC, the boss Harbinger of Death is also a viable option.
It's important to note that these bosses are only unlocked after you reach Torment difficulty, and you need to farm the corresponding lair keys beforehand to open each boss's hoard after winning the battle and check for Mythics.
The four bosses above and their corresponding keys are:
- Duriel: 3x Shard of Agony from Grigoire or Varshan
- Andariel: 3x Pincushioned Doll from Lord Zir or The Beast in the Ice
- Belial: 2x Betrayer's Husk from Belial's Ambush
- Harbinger of Death: 3x Abhorrent Heart from Urivar
Other Ways To Obtain Mythics
Besides defeating lair bosses, you can also obtain Mythics by gambling with special currency at Surveyor of Curiosities vendor (although the chances are very low), or by consuming Resplendent Sparks and runes/gold to craft them.
Resplendent Sparks are essential. Based on this, gold and runes allow you to craft specific gear at Jeweler, but if you only add gold, you will just craft random Diablo 4 Mythics at Blacksmith. The specific recipes are as follows:
- Random Mythics at Blacksmith: 2 Resplendent Sparks + 50,000,000 gold
- Specific Mythics at Jeweler: 2 Resplendent Sparks + 6 Legendary Runes + 6 Rare Runes + 6 Magic Runes + 5,000 gold
Mythic Prankster Affix Makes Everything Easier!
Whether you want to experience Season 11 seasonal content or focus on Mythics farming, Nightmare Dungeons were not a good option before, but the addition of Mythic Prankster affix changes that.
What Is Mythic Prankster Affix?
First, you need to know what Nightmare Sigils are. This item transforms ordinary dungeons into Nightmare Dungeons, changing their difficulty and rewards by adding one positive and one negative affix to the dungeon.
Mythic Prankster affix is one of the positive affixes. It guarantees that you will encounter Treasure Goblin Fancy Old Fedric in Nightmare Dungeon you enter afterward. This rare enemy usually only appears in goblin events with a very low probability.
If you defeat this goblin in a Mythic Prankster Nightmare Dungeon, you will receive 5 Mythic Uniques, 1 Resplendent Spark, and 2 Legendary Runes! This means crafting Mythics will also become easier!
How To Obtain This Affix?
The methods for farming Nightmare Sigils include Tree of Whispers caches, world boss drops, and drops from enemies and completion rewards in Nightmare Dungeons, but the affixes on the resulting Sigils are always random.
Therefore, if you want to more reliably obtain a specific affix, crafting is a better option. To do this, you first need to salvage unwanted Nightmare Sigils to obtain Sigil Powder, and then consume the powder and gold at Occultist to craft new Sigils.
Each craft requires 4,000 gold and 40 Sigil Powder. Theoretically, as long as you have enough materials, you can keep crafting until you obtain Sigils with Mythic Prankster affix, and unwanted Sigils can be salvaged at any time.
How To Maximize The Value of This Affix?
Although Fancy Old Fedric is not a very dangerous enemy, he is very vigilant and good at escaping, so teaming up can help you chase and surround him more quickly.
More importantly, if your team encounters and kills this goblin, thanks to the game's loot drop mechanism, each of you will receive a full set of loot without having to share.
Since the dropped Mythic items are random, if you encounter duplicates, you can salvage them to obtain Resplendent Sparks, increasing your chances of crafting Mythics.
That's all the information we have for you this time. Considering that farming Mythic Prankster affix requires a lot of time, we recommend that you start working on it now!
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Diablo 4 Season 11 Paladin Leveling Guide | Best Early Skills And Safe Builds
At 2025 TGA, Diablo 4's official announcement brought a surprise: while many players anticipated Paladin class, no one expected it to be released directly in Season 11.
Since it wasn't tested on the PTR, many players are unfamiliar with its gameplay. Paladin is very strong in Season 11 due to having the most skill enhancements (3 branches) of any class. Players who pre-ordered the new expansion can already play Paladin, so let's look at the most efficient way to level this class.
Early Game Recommendations
In the early stages, your build isn't fully developed, so you'll need to rely on some powerful skills to clear monsters and level up. Therefore, we recommend prioritizing the following three skills during the leveling phase.
Holy Light Aura
This skill passively deals damage to surrounding enemies, and actively casting it not only deals damage but also heals you. Around levels 1-10 on Normal difficulty, you can instantly kill most small monsters, allowing for safe leveling in the early game.
Rally
Using Rally increases movement speed and provides a burst of Faith regeneration. With Words of Sacrifice skill enhancement, this skill has no cooldown and instead consumes health. Combined with the healing from Holy Light Aura, you can gain infinite Faith, allowing you to unleash your core abilities.
Falling Star
This is a Movement Ability, similar to Necromancer's Soar or Sorcerer's Teleport, but with a short delay before launch and damage upon takeoff and landing. It's a very useful skill for both farming monsters and running for maps.
Recommended Leveling Builds
Paladin's damage is quite good, but due to the increased monster strength in Season 11, you can easily die if you're not careful. Therefore, below are some reliable upgrade builds that don't rely on Diablo 4 items and primarily rely on skill enhancements.
Blessed Hammer Paladin
After using Blessed Hammer, your hammer will spiral out by default. Choosing Disciple's Halo enhancement will cause your hammer to spin around your character and follow their movement, similar to Druid's Boulder playstyle, but without requiring Legendary Aspects or unique items.
You can combine this with the basic skill Clash and its Skirmish enhancement for up to a 30% critical strike chance bonus.
For the ultimate skill, choose Arbiter of Justice, which allows Paladin to transform into Arbiter form, granting increased movement speed, special evasion, and Wing Strikes. Enhancements and upgrades increase the frequency and speed of Wing Strikes and make enemies vulnerable.
Key Passive Exaltation provides a significant damage bonus during Arbiter form and doubles the damage of Wing Strikes.
Finally, choose Disciple Oath, which triggers a brief Arbiter form when you use Falling Star. The overall rotation deals sustained damage with Blessed Hammer and bursts burst damage with Falling Star and Arbiter of Justice.
Blessed Shield Paladin
This upgrade build relies on Blessed Shield, requiring the skill choice, Shield of Retribution Enhancement. This slows the movement of the thrown shield but deals area damage per second to surrounding enemies equal to your Thorns value, and multiple shields can be active simultaneously.
Thorns are primarily gained through Clash's Punishment Enhancement, which increases Thorns damage with skill and character level.
For the ultimate skill, choose Heaven's Fury and enhance it with Walk With The Light, transforming it into five beams rotating around the character, allowing for multiple Judgment debuffs on enemies. Combined with the passive Code of Arms, this provides a passive damage bonus based on armor and block chance.
Finally, choose Judicator Oath. The more Judgment you apply to enemies, the higher the damage you deal, significantly amplifying Thorns damage.
You can further increase Thorns damage by utilizing the passive Thorns and Thistles and Rite of Thorns enhancement from Defiance Aura skill tree.
Shield Of Retribution Paladin Build
This build is very similar to the one above, but focuses more on the frequency of Retribution triggers.
You need to trigger Retribution effect through Shield Bash or later Shield Charge, which gives him a chance to unleash Thorns as area-of-effect damage when blocking.
Shield Bash's Breach enhancement makes its attacks count as blocks. Shield Charge's Relentless Charge enhancement makes it a core skill that can be channeled by holding down the button, during which all hits count as blocks, and the chance to trigger Retribution increases with channeling time.
You can further increase Retribution chance by combining it with other skills. For example, Aegis' Impunity enhancement provides a significant Thorns damage boost and a 40% Retribution chance during its activation. Clash's Punishment enhancement provides an additional 30% Retribution chance.
In short, you can easily stack Retribution chance to over 100% through skill tree passives, equipment, and other combinations, achieving a continuous area-of-effect Thorns explosion. The choice of ultimate skills and vows is basically the same as the previous build.
Other Key Passives
- Judgment Day: Increases damage when Judgment is triggered, potentially very good in the late game, but difficult to trigger frequently during leveling.
- Path of the Penitent: High potential, but requires increased resource consumption, making it difficult to manage during leveling.
Key Oaths
- Juggernaut Oath: It can be stacked by consuming Resolve to increase Juggernaut Skill damage. However, Thorns build primarily uses Overpower abilities to enhance Thorns damage, rather than its own damage output.
- Zealot Oath: Grants bonus hit chance to Zealot Skills, requires late-game gear and build support.
Endgame Items
With the addition of new classes, Season 11 also introduced some new items that may become core to Paladin builds in endgame.
- Aspect of Lapa's Scripture: Grants Thorns after consuming Faith, potentially synergizing well with Juggernaut Oath and Shield of Retribution Paladin build.
- Aspect of Verdant Restoration: Heals the user while dealing Thorns damage, suitable for Thorns builds.
- Aspect of Lagera's Soverignty: Increases Disciple skill damage, suitable for Blessed Hammer Paladin build.
- Aspect of Holy Punishment: Significantly increases Holy Damage, suitable for Blessed Hammer Paladin build.
- Herald's Morningstar: Increases Blessed Hammer damage and has a Lucky Hit chance to generate an additional hammer.
- Dawnfire: Causes Holy Light Aura to deal fire damage, and the damage is increased whenever an enemy dies within its range.
- Griswold's Opus: Increases critical strike damage on hits, and when fully stacked, grants a Lucky Hit chance to refresh the effect and gain double critical strike damage and healing.
The above recommendations are only for the leveling phase. In the endgame, you should consider which skill to primarily utilize for your build. You can explore its mechanics during the leveling phase and discover your preferred playstyle in the endgame.
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Diablo 4 Season 11 Divine Gifts Guide | How Do They Work? What Are The Best Choices?
Sanctuary in Diablo 4 has been ravaged by demons for far too long. Signs in Season 11 suggest that the angels may be about to launch a counterattack, and the unique mechanics of this season are Sanctification and Divine Gifts.
Divine Gifts are somewhat similar to Chaos Perks and Boss Powers from previous seasons, but far less powerful. They can bring both benefits and penalties. Let’s take a look at how to acquire and utilize them.
Divine Gifts Interface
Divine Gifts system interface consists of an inner and outer circle. Divine Gifts have two states: Purified and Corrupted. Their effects depend on whether they are placed in the inner or outer circle. A total of 8 Divine Gifts can be placed, 4 in the inner circle and 4 in the outer circle.
The position of each Divine Gift is fixed and cannot be placed arbitrarily. Specific gifts can only switch between purified and corrupted states in specific locations and cannot be swapped with gifts in other locations. Players cannot freely choose to place all four Divine Gifts on the purified or corrupted side, as the system has predefined settings for each location.
How To Get Them?
Divine Gifts interface is divided into four main areas, each representing a significant boss in Diablo 4. Defeating these demons and their Lesser Evils unlocks the corresponding Corrupted Essence.
Once you obtain a Corrupted Essence, use the angel-colored portal on the map to find Hadriel (the angel guy), who will convert it into two Divine Gifts. Continue defeating these enemies to upgrade your Divine Gifts.
Duriel In Helltide
- Essence of Squalor: Defeating Duriel in Helltide unlocks Socketables Diablo 4 items.
- Essence of Pain: Defeating Maggots in Helltide will drop experience orbs.
Belial In The Pit
- Essence of Lies: Allows for additional upgrades in The Pit.
- Essence of Shadows: Grants more gold in The Pit.
Azmodan In The Overworld
- Essence of Sin: Surviving World Boss battles grants additional Activity Keys.
- Essence of Hellfire: Grants additional Lair Boss Keys in World Boss battles.
Andariel In The Undercity
- Essence of Anguish: Completing Undercity grants additional Obols.
- Essence of Screams: Completing Undercity grants additional Salvage Materials.
Divine Gifts Mechanism
After Hadriel obtains Corrupted Essence, you will unlock the corresponding two Divine Gifts.
- Purified state: Provides a buff that benefits the character.
- Corrupted state: Inflicts a negative effect or increases difficulty, but also provides additional rewards.
Furthermore, regardless of which slot you activate, you will receive the corresponding reward buff, and activating Purified grants double the rewards.
You might find this strange, as normally you should receive double rewards after activating Corrupted Divine Gifts to increase the game difficulty, but Season 11 doubles the rewards after using Purified Divine Gifts to decrease the game difficulty.
The developers don’t want to artificially increase the game’s difficulty in this way, but rather let players choose for themselves. However, Purified Divine Gifts slots aren’t unlocked at the start, and they unlock gradually as the game progresses, depending on your Divine Favor ranks:
- Rank II: Duriel
- Rank IV: Andariel
- Rank VI: Azmodan
- Rank VIII: Belial
Therefore, if you want to reduce the game’s difficulty, use Purified Divine Gifts more and Corrupted Divine Gifts less in the later stages.
How To Choose Divine Gift?
Essence Of Sin
Purified Divine Gifts provide a 20% increased armor value, making it the most powerful gift in the entire game, as armor is crucial in Diablo IV.
Essence Of Lies
Purified Divine Gifts provide Fortify for 1% of maximum health per second. This enhancement is one of the best choices for builds that don’t easily obtain enhancement mechanics. Combined with the changes to the enhancement mechanics this season, it provides strong survivability.
Essence Of Hellfire
Corrupted Divine Gifts will cause meteors to fall when challenging World Bosses, but reward additional Lair Boss Keys. Its Purified effect is weaker, only having a chance to stun enemies. The main reason to choose it is its decent reward.
Essence Of Squalor
Purified status grants potions, with mediocre effects, while Corrupted status causes you to lose potions when attacked by maggots. Its greatest use is providing experience orbs, which are very useful during leveling.
Essence Of Screams
Purified Divine Gift provides a 20% increase in all resistances. Since Season 11 resistance system changed to a direct stacking of values instead of percentage reductions, this bonus is calculated based on existing values and is effective, but usually less important than armor.
Essence Of Pain
The reward of Essence of Pain is increased gem and rune drops. Purified Divine Gift is very useful when you need top-tier gems and runes for upgrades or trading, but you can consider switching to it later.
Essence Of Anguish
Purified Divine Gift provides a 30% movement speed boost, which is useful during leveling, but may be less effective than other gifts later on.
Essence Of Shadow
Corrupted Divine Gifts amplify Baal illusions, and their attacks can blind or knock back players, resulting in strong negative effects. Purified Divine Gift occasionally grants the unstoppable status, but its impact is not significant. If you don’t need double gold, you can consider skipping this gift slot.
Since the overall strength of Divine Gifts this season is not high, you don’t need to worry too much about whether you’ve collected them all or chosen the wrong ones, as your character is strong enough even without them.
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Diablo 4 Season 11 Season Rank System | How Does It Replace Renown And Season Journey?
Although The Tower dungeon and leaderboard have been delayed, Diablo 4 Season 11 still has plenty of new playable content waiting for you to explore. However, while enjoying the new events, don't overlook the changes to the existing mechanics!
Compared to mechanics like Tempering and Masterworking, which are closely related to gear enhancement, the changes to seasonal systems may seem less significant, but any veteran Diablo 4 player should know their importance.
Starting with Season 11, Renown and season journey systems will be replaced by a new Season Rank system, a change that has been well-received since its announcement. Below, we'll analyze the reasons and implications behind this change.
What Is Renown System?
It's essentially a regional point system in Diablo 4. You earn points by completing specific regional tasks, which then increase your Renown and unlock system rewards.
These tasks typically include unlocking waypoints, strongholds, and dungeons, completing side quests, or finding Altars of Lilith. Rewards may include gold, XP, or skill and Paragon points.
Renown system rewards are shared across your different Diablo 4 characters, but all progress and content in Renown system are reset with each season update.
What Is Season Journey?
This mechanism sets up 7 chapters based on seasonal gameplay, each with corresponding tasks. Completing these tasks earns you rewards and helps you gauge your current game progress.
Notably, the rewards include Smoldering Ashes, which help you unlock seasonal blessings. Different seasonal blessings provide exclusive buffs to help you obtain more loot in combat.
How Does Season Rank Work?
As a new mechanism that combines and replaces both Renown and Season Journey, Season Rank system integrates the advantages and main functions of both, serving as your progression path in Season 11 and subsequent seasons.
Season Rank system has 7 specific ranks, each containing tasks you need to complete and an exclusive dungeon. You must complete the current rank to unlock rewards and the next rank, as well as other game objectives related to rank progression.
For example, you can only unlock The Pit and The Tower after completing Rank 2, and the four bosses associated with Divine Gifts mechanism in Season 11, along with their corresponding Purified slots, will only be unlocked after you reach a specific rank.
Regarding rewards, the main content is largely consistent with what the two removed systems provided, including skills and Paragon points, Smoldering Ashes, and more, although the distribution method may differ from the past.
Furthermore, similar to Renown system, Season Rank progress applies to all your characters on the current server. So if you play a new character, you don't need to farm Season Rank levels from scratch.
It's important to note that Renown system hasn't been completely removed from Diablo 4, but a portion of it remains in Eternal Realm. However, if you only play on seasonal servers, you can completely forget about it!
Why This Change?
Previously, to unlock higher game difficulties, you had to consume a significant amount of time each season resetting Renown system, rediscovering altars, and completing tasks you had already done many times.
Additionally, this system overlapped with Season Journey in many ways, and their independence dispersed your gaming energy and time, making the entire reward system redundant.
Now, the introduction of Season Rank means you no longer have permanent upgrade rewards, but can only unlock them within the season. This might sound like a downgrade, but it actually makes the game experience better.
Advantages Of Season Rank
Previously, when you entered a new season, you were level 1 with 12 skill points. While this allowed you to start fighting quickly, the subsequent progression was less significant, making you feel that the power increase became less noticeable as you leveled up.
Now, although you will be weaker at the beginning, with only one free skill point, you will gradually become stronger as you level up. Both your character's abilities and your sense of accomplishment will be more significant.
However, because of this, the ultimate Rank 7 challenge of Season Rank may be more difficult to complete than previous Renown or journey objectives, requiring more effort. But we believe the rewards are worth it.
Here are all Rank 7 challenge objectives and their specific details for your reference:
- Irrefutable Power: Complete Sanctification for 66 Ancestral items.
- Monster Mash: Defeat 6666 elite or champion enemies in Torment 4 difficulty.
- Lords of Nothing: Defeat 4 Lesser Evil bosses from Season 11 in Torment 4 difficulty.
- Grand Shimmer: Craft 4 grand gems and any jewelry cache. Power Beyond Comprehension: Upgrade 9 items to Rank 10 in Masterworking system.
- Unyielding Ascent: Increase your Paragon level to 250.
- Who do you want to be: Earn over 1,000,000,000 gold.
- Den of Dread: Defeat lair bosses within 5 minutes on Torment 4 difficulty.
- Bane of Astaroth: Defeat the boss Astaroth on Torment 4 difficulty.
- Plutonian Havoc: Defeat the boss Bartuc and open the greater equipment chest on Torment 4 difficulty.
- Purified Hatred: Purify 6666 Seeds of Hatred at Altar of Extraction on Torment 4 difficulty.
- Blessed Mother Departed: Defeat the boss Lilith on Torment 4 difficulty.
Other rank objectives and challenges, while not as difficult, are also as many as Rank 7, so you will need to invest sufficient time and effort during Season 11 to achieve your desired achievements and loot. These mainly include:
Rank 1:
- Divine Intervention
- Surging Tides
- Ruins Reclaimed
- Artisan's Touch
- Forged in Sanctuary
- Herald of Pain
- Divine Situations
Rank 2:
- Hadriel's Blessings
- Fields of Desecration
- Potent Alterations
- Descend into Madness
- Echoes of Fate
- Rune Linguistics
- Expertly Executed
Rank 3:
- A Blessing in Disguise
- World in Sin
- Sanctuary's hero
- Pang of the Hunt
- Test of Luck
- Awaiting Torment
- Defeat a Helltid
Rank 4:
- Lesser Corruption
- Greater Hoard
- Beasts Beneath
- Judgement Unleashes
- Into the Pit
- Power Unleashes
- Flawless Facet
- Paid in Valor
- Bloody Warlord
- Finely Attuned
Rank 5:
- Divine Powers
- Lesser than Evil
- Liar Boss
- Escalating Nightmare
- Master at Work
- The Pit of the Artificer
- Contracted Courage
- Hatred Denied
- Myliasis Preventative
- Deceiver's Tower
Rank 6:
- Greater of the two Evils
- Lucid Fever
- Horadric Secrets
- Field of Hatred
- Enticing Offerings
- Hell Pangs
- Precursor of might
- Swift whisperers
That's all for this introduction. We wish you all the best in Diablo 4 Season 11!
