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This is an Ice Shard Barrier build, which is one of the best builds on Sorcerer. The reason why this build is so good is that it shreds through every content in the game and you don’t need any specific legendaries to make this build work. What you need is only a few aspects.
Since this build is focused on Barriers, this build uses four cooldown skills. Also, because Ice Shards are the key to this build, all of our chosen skills can focus our damage into Ice Shards.
The first skill we take is Frost Bolt.
We’re speaking all the way into Glinting Frost Bolt for extra Mana Regeneration. At lower levels, Mana Regeneration is going to be very important to upkeep our damage. But the second reason why we take it is that against bosses, this skill has really good stagger against mobs. This is a Mana Regeneration skill and only does slightly less damage than our Clash.
Later in the game, when you have a really good cooldown and Mana Regeneration, you can drop this skill for another skill or an ultimate. But for now, we’re going to keep Frost Bolt.
Second, we take another skill called Ice shards.
Much of the credit for this build being so powerful goes to the Ice Shard. It’s our machine gun. Ice Shards release 5 waves and five Ice Shards, which does bonus damage against Frozen enemies. With this build, everything will be frozen. So, you will always be doing 25% more damage.
We’re taking Enhanced Ice Shards, which we can get by using Diablo 4 Gold, so we can ricochet to other targets. Also, we’re taking Greater Ice Shards whilst you have a Barrier active, casts of Ice Shards treat enemies as if they were frozen.
With this one perk, this changes our entire build and makes our build insane. You’re going to have a Barrier up most of the time, meaning that Ice Shards will always be dealing 25% more damage.
Next, we take three defensive skills Teleport with the enhanced cooldown reduction and the shimmering part for the extra damage reduction.
This is basically a no-brainer in every Sorcerer build.
We will also take Ice Armor.
This is a barrier that naturally synergizes with our build. So, we’re going to be taking the Enhanced Ice Armor for extra Mana Regeneration for 6 seconds.
Finally, we have Frost Nova.
With the mystical perk, this makes it one of the only sources of vulnerable on Sorcerer. So, we have to take this to maximize our damage.
Frost Nova is one of the most important skills in this build if you can spam more skill ranks into this skill or get armor that increases the strength or has cooldown reduction. Reducing cooldowns is one of the most important things to make this build work effectively in the higher tiers of the game.
Frost Nova freezes everything around you and makes everything vulnerable, making you pump out way more damage. You can opt to take Flame Shield as your fourth defensive skill. But I find the cooldown is a bit too long. And since we’re always going to have a Barrier, you won’t need Flame Shield.
Ice blades is one of the only other ways of applying vulnerable targets and have a relatively short combo down compared to Flame Shield. So, we take Ice Blades.
Now, you can have some enchantments.
At level 15, you should spec into Fireball. since this is one of the best enchantments by far early in the game. So, taking Fireball, you’ll get insane area effect damage.
Later in the game, you’ll be dropping Fireball and you’ll be picking up Fire Bolt Enchantment instead. With Fire Bolt Enchantment, your direct damage will apply up to an additional 23% burning damage.
Second, you should pick Ice Shards Enchantment. Because the Ice Shards in this enchantment will not only automatically conjure the frozen enemies but also fly directly to the frozen enemies.
And you’ll always have Ice Shards flying around everywhere in frozen targets since you’ll have a barrier all the time.
Now, let’s talk about one of the most important passives for the Sorcerer.
That is Protection: using a cooldown grants 30% of your Maximum Life as a Barrier for 2 seconds. While you have a Barrier active, casts of Ice Shards treat enemies as if they were frozen.
Ice Shards deal 25% extra damage to Frozen enemies and Ice shards will always ricochet off Frozen targets. Ice Shards will also automatically conjure and fly towards Frozen enemies. This means that when you use one of your four cooldown skills and use Ice Shards, Ice Shards will fly everywhere across the screen and blast everything.
Also Read: 5 Tips You Need to Master When Diablo 4 Release Hits
Another passive though pairs naturally with Protection is Icy Veil.
Icy Veil makes it so that your Barriers have an increased 15% duration. This also means that your skill ice armor, which normally lasts 6 seconds, will now last 7 seconds.
The Elemental Attunement passive will make it so that lucky hit critical strikes have up to 15% chance to reset one of your defensive cooldowns. And this can only happen every 10 seconds.
This means that you’ll also be able to have a defensive skill up more often so that you can apply more Barriers and deal more damage with Ice Shards.
Now, with the enchantment effect that applies burning, there are two passives that synergize with this.
The first we have is Devouring Blaze. You deal 30% increased Critical Strike Damage against burning enemies. And the other is Fiery Surge. Killing a burning enemy increases your Mana regeneration by 30 for three seconds.
This will make it so that we’re dealing more damage and also having increased Mana Regeneration that we are starving in the early to mid stages of the game.
Finally, with our Capstone Passive, we’re taking Avalanche.
Lucky Hit: Your Frost Skills have up to 10% chance to make your next cast of Ice Shards, consume no Mana and deal 40% increased damage chances doubled against vulnerable enemies.
This will allow us to save more Mana. So, we can spam Ice Shards and deal more damage as well.
Now, let’s talk about some legendary aspects that will really help out this build.
We have Aspect of Piercing Cold, which will make your Ice Shards pierce. This means that your Ice Shards have a higher chance of ricocheting as they’ll hit multiple targets. And this just makes your Ice Shards so much stronger as a skill. You will feel the difference with this legendary aspect.
The other is Aspect of Control, which means that we’ll deal more damage to frozen enemies. We’ll be freezing things all the time with Frost Nova. This damage will always be in effect.
In addition to the above two aspects that I think are more important, I also chose Aspect of the Protector, Aspect of Might, Aspect of the Expectant, Aspect of Disobedience, Wind Striker Aspect, Conceited Aspect, Storm Swell Aspect and Edgemaster’s Aspect. Please see the picture below for details.
Note that most of the legendaries I’ve put in the build are legendaries that you can reliably get from aspect dungeons, not legendaries that you need to find out in the open world. But there are more legendaries, such as Conceited Aspect that combos with Barriers. So, if you get those, that will really make this build take off.
The last thing to go through is just the basic skill rotation. It’s very simple. You cycle and you’ll go down skills. I usually teleport into a mob or a boss and use Frost Nova. This will apply freeze and vulnerable for which I can benefit from all of the damage passives. Then, I use Ice Shards and just blast everything down.
Since Diablo 4 was released not long ago, most players are still working hard to level up their characters. If you think this process is too time-consuming and laborious, you can take a look at our Boosting service. This way, you can focus more on strengthening your characters.
Due to varying season mechanics and the effectiveness of new items, the most reliable class options fluctuate between each Diablo 4 season. A class that fell out of favor one season might become a popular choice in the next.
Take Druid, for example. Several nerfs to the game meant few players initially chose it when it launched in Season 9. However, the recent patch has revived its popularity in the middle of Season 9.
After the launch of 2.4.0 PTR, based on current performance, Druids are expected to maintain their dominance in Season 10 and offer multiple reliable builds. This is likely because of the addition of new unique items.
Next, we'll analyze the reasons why Druid has dominated 2.4.0 PTR, focusing on the unique item, Kilt of Blackwing.
This item, an exclusive Druid unique item added to PTR (Season 10), initially has the following base affixes:
Adding to this, these unique pants increase the damage dealt by ravens by 60.0 - 100.0%, allowing you to transform into other forms or activate your companion's abilities, summoning more ravens to attack nearby enemies.
Notably, if you summon ravens with this item, there is a chance to inflict Unkindness for 10 seconds, increasing the number of ravens you can summon to three for the duration.
In the past, when utilizing Companion Druid build, the two key components were ravens and wolves, making up the "companion" portion of the build. While wolves previously received a damage boost through Storm's Companion-specific affixes, ravens never received the same buff.
To address this long-standing shortcoming and to substantially enhance both Druid and related builds, Diablo 4 is adding Kilt of Blackwing to enhance the raven elemental's presence and allow you to deal more damage with these builds.
If you're considering using the new effects provided by Kilt of Blackwing with a Companion Druid build on PTR or in Season 10, you might be concerned that both it and Storm's Companion are unique pants, making them incompatible.
While this would have been a problem in other seasons, Season 10 new Chaos Armor mechanic effectively mitigates this issue - which is why Companion Druid build has existed for so long, while Kilt of Blackwing hasn't been added until now.
Chaos Armor is a more powerful version of the unique armor added in Season 10. One of its features is that all Chaos Armor items can appear in any inventory without specific restrictions, giving you more possibilities for using unique items.
So, in 2.4.0 PTR, you can utilize both items in a single build. For example, in addition to pants, you can also equip Kilt of Blackwing on boots or gloves.
Of course, to obtain these items, you must repeatedly farm the bosses that drop them. Although PTR may provide them directly to you, after Season 10 begins you must obtain unique items and sufficient Diablo 4 gold on your own.
In short, due to the unique nature of Chaos Armor's mechanics, you can equip both unique items as a Druid in Season 10, doubling their effectiveness and making them even more powerful, giving Druids advantages unmatched by other classes both in PTR and in the new season.
As a reminder, all Chaos Armor expected to be available to Druids in Season 10 includes:
Class Exclusives:
General Uniques:
Without a doubt, Companion Druid build is a top priority in PTR and even in Season 10, thanks to the reliable buffs provided by Kilt of Blackwing.
However, assuming no additional significant nerfs are made to Druid after Season 10 officially launches, the following builds will remain reliable:
Of course, different builds have different requirements for skills, gear, Spirit Boons, and more, and you'll need to craft them accordingly to maximize their effectiveness.
More importantly, in PTR, you can also farm new enemy types to get seasonal Chaos Powers, which are also an essential part of crafting and utilizing the new builds. You can also enhance your builds by upgrading Chaos Powers.
Overall, if you're aiming for quick dominance as a Druid in 2.4.0 PTR or Season 10, Companion Druid build is the better choice, as the new unique items are specifically designed for that purpose.
Alternatively, you can develop and experiment with a wider range of builds based on Kilt of Blackwing before PTR ends, incorporating your own unique playstyle. If you find some of them work, you can put them to the test before Season 10 launches!
That's all for this introduction. The new unique items obtained by other classes also have significant new uses, if you have time, you can also test them out in 2.4.0 PTR!
Since the game's launch, Diablo 4 has added seasonal powers to almost every season. While their names and specific functions vary, they essentially all provide new combat benefits in a season-specific manner.
Season 10, the final season of 2025, is expected to launch on September 23rd. A month before that, Diablo 4 2.4.0 PTR will be available from August 19th to 26th, allowing you to preview and test the main gameplay of Season 10.
This PTR will allow you to experience the power of Season 10 new Chaos Perks in advance and, combined with them, craft new builds to farm Diablo 4 gold in new dungeons and in-game events in a seasonally specific way.
With this in mind, we'll introduce all Chaos Perks that will appear in the game and their combat effects.
Chaos Perks, also known as Chaos Powers, are divided into general and class-specific types based on their stats. They rank on four rarity levels: magic, rare, legendary, and unique.
There are three general powers of each rarity, and every class has one specific Chaos Perk of each rarity, for a total of 36. Regardless of your playable class, you have access to 16 powers.
Equipping Chaos Powers activates their effects without attaching any other items. However, it's important to note that you can only equip one unique power and three non-unique powers per battle, and some perks may offer advantages as well as disadvantages.
However, by choosing perks wisely, they can be used in conjunction with your class skills and gear to craft new builds tailored for Season 10.
In all Season 10 updates, Chaos Rift is a seasonal event. These rifts will randomly appear throughout Diablo 4, including dungeons. Killing the monsters that spawn from these rifts will reward you with Chaos Perks, as well as special rewards like Chaos Armor.
Once you've earned Chaos Perks, you can consume seasonal currency to upgrade them, up to level 10. However, upgrades only increase the inherent stats of your powers and don't grant any additional effects.
The exact currency name and the required amount per level won't be fully known until 2.4.0 PTR or even the release of Season 10. But honestly, this won't ruin your PTR experience.
Here are all 12 general Chaos Powers and their effects, listed below by rarity:
Magic Chaos Perks:
Rare Chaos Perks:
Legendary Chaos Perks:
Unique Chaos Perks:
Specialized powers add benefits to your character based on the characteristics of their class, making them more targeted than generic ones.
Barbarian
Druid
Necromancer
Rogue
Sorcerer
Spiritborn
That's all for you, but the number of powers and their specific effects are subject to change after 2.4.0 PTR or Season 10 launches, so be sure to stay tuned for any game updates!
Perhaps because of the delay of the second DLC until 2026, Diablo 4's overall performance this year has been rather mediocre, seemingly lacking the appeal of other popular ARPGs. However, the reality is that no game can avoid this phase.
As the final season of 2025, Season 10 is expected to launch on September 23rd. The gameplay should remain largely the same as before: buffs from seasonal powers or items, new dungeons and events, and various minor optimizations.
While the gameplay isn't significantly different, there are still some subtle differences. Without a thorough understanding of these, it's difficult to fully enjoy Season 10. Therefore, it's worth checking out this guide to get your hands on 2.4.0 PTR.
PTR will launch on August 19, 2025, and will run until August 26th. Next week, in addition to previewing Season 10 content, you can also experience new changes coming to Vessel of Hatred.
2.4.0 PTR is expected to highlight Chaos Amor, Chaos Perks, and a revamped Infernal Hordes from Season 10. The game will continue to refine the content based on your feedback and that of other players participating in PTR, aiming for an even better Season 10 in September.
As the name of Season 10, Infernal Chaos, suggests, the first feature of this season is the addition of several Chaos-centric seasonal content, including new Chaos Perks and Chaos Armor items.
Chaos Perks, like Horadric Powers and Boss Powers from the previous two seasons, will provide new ways to gain combat benefits and will be available in four tiers:
You can expect to equip three non-unique perks and one unique perk per battle, and the maximum number of perks that can be obtained per class is 16.
As for Chaos Armor, it's an item that adds to your Chaos Perks and offers more combat possibilities. They're enhanced versions of existing Unique items. If you already own a Unique item, it can be used directly as Chaos Armor in Season 10.
Therefore, Chaos Armor should remain the same as before, dropping from certain bosses along with Diablo 4 gold. It's worth noting that the unique items added to each class in Season 10 are also Chaos Armor:
As one of Diablo 4's most significant endgame events, Infernal Hordes has become not only popular but also a valuable resource farming location since its introduction in Season 5.
Season 10 is expected to feature updates to Infernal Hordes, which will refine the event's gameplay and provide more value by adjusting offerings and base monster counts.
For example, the game will grant you an Infernal Offering upon entering the event, instantly igniting embers to inject a burst of fire into your battles, allowing you to clear enemies more quickly.
Infernal Hordes will also feature Chaos Monsters and Chaos Waves based on Chaos mechanic. Killing Chaos Monsters grants you special buffs, while Chaos Waves increase the difficulty of subsequent waves, giving you the opportunity to farm more loot.
Previously in Infernal Hordes, Fell Council was the final enemy type you encountered. In PTR and the official Season 10, one council member will be designated as the council speaker and gain enhanced skills.
Adding to this, you can also play the newly added Fleeting Hordes in PTR. After completing its four waves of attacks, defeat two Fell Council members before consuming Aether to redeem rewards.
In addition to the existing Fell Council, Season 10 will also add Bartuc, the Vizjerei Warlord, as the final boss of Infernal Hordes. If you enter Infernal Hordes as a group, every member must consume Aether to fight him.
Another new feature worth keeping an eye out for is the seasonal Chaos Rifts, which randomly spawn monsters and demons in Helltides and Nightmare Dungeons. Completing these events may reward gold, XP, gems, and Chaos Armor.
If you're lucky, you might encounter Mythic Chaos Rifts, and completing these events might even grant you Mythic Uniques.
2.4.0 PTR is expected to be available in the major regions of North America, Europe, Korea and Japan, South America, and Australia. And as with most previous PTRs, you can earn additional PTR boosts through vendor Mrak.
After creating a new PTR character, you can find Mrak near the main waypoint in Ked Bardu. He will provide segmented boosts for testing specific items. All available 2.4.0 PTR boost content includes:
Crafting & Materials
Equipment
Paragon
Progression
Seasonal
Expect further changes to the above content after Season 10 officially launches, which will also include new Season Journeys, Blessings, and Reliquary Battle Pass. While everything will be finalized with Season 10, until then, enjoy 2.4.0 PTR!
Thanks to the rapid development of social media, it's now possible to communicate with the creators of your favorite games directly! Some games even host exclusive panel discussions to gain a deeper understanding of player opinions.
For Diablo 4, this event is Sanctuary Sitdown - or, until August of this year, you might have been more accustomed to calling it Campfire Chats.
Regardless of the name, the two events' purpose remains to provide a platform for communication between the development team and players.
So, what is the purpose of this Sanctuary Sitdown, and how will you participate? What will it reveal about the future development path of Diablo 4? We will provide you with an introduction and speculation.
The event will begin at 11:00 AM PDT on August 14, 2025. It will feature a host, members of Diablo 4 development team, and players joining Sanctuary Discord to engage in discussion and answer questions from players in the channel.
This event is expected to focus on discussing and answering questions about Season 10 and its PTR. If you're interested and would like to ask the developers questions by participating, please follow these steps:
It's important to note that the specific content of Season 10 that will be discussed during Sanctuary Sitdown is currently unknown, and the players' questions that will be answered will be random, making the duration of the event uncertain.
While this isn't the first time Diablo 4 has held a Sanctuary Sitdown, developers are more accustomed to using Campfire Chats to communicate with you before the launch of a new season in the past.
Campfire Chats are typically broadcast live on Twitch or YouTube, allowing you to watch the live stream or replay it even if you don't have an account. However, due to platform changes, Sanctuary Sitdown on Discord not only requires a platform account but also doesn't offer replays.
This means that if no participants record the livestream content, you won't be able to view the interview content without participating in Sanctuary Sitdown.
As for the changes in live content, Campfire Chats will be more focused on "interviews," allowing the development team to directly inform you about changes related to the new season and PTR, such as possible new content and changes to Diablo 4 gold drop rates.
However, Sanctuary Sitdown will clearly place greater emphasis on communicating with you and other players, answering valuable player questions to share Diablo 4's plans and development schedule for the new season, allowing you to feel more engaged.
To be honest, this change in communication format has both advantages and disadvantages. On the positive side, Sanctuary Sitdown can raise the barrier to entry and ensure that players who participate are genuinely interested in game development.
This will ensure that questions received during the event are more targeted and valuable, avoiding interruptions from "guest" users and improving the effectiveness of the event.
However, the increased barrier to entry may also discourage some players from participating, and the inability to replay the event livestreams will deprive players of sufficient access to the new season's changes.
Given the mediocre performance of recent seasons, you might even consider this a "cop-out" strategy for Diablo 4: while avoiding more public feedback, the selected questions may already be predetermined.
While the livestream hasn't yet begun, it's clear that Season 10 will be the focus of discussion. However, the change in format also means that the season may lack sufficient content for developers to discuss, necessitating the use of Q&A to fill the time.
Currently known information about Season 10 primarily includes Chaos Powers, Infernal Hordes update, new pets, and more IP collaborations announced in the 2025 roadmap.
Therefore, we anticipate that Season 10 will not differ significantly from the previous two or three seasons in terms of overall season mechanics, continuing the same formula of new season power, dungeon updates, and other new events.
As the final Diablo 4 season in 2025, you might have hoped that S10 would deliver truly compelling new content, like S6, which launched at the same time last year, such as a new class or dungeon.
However, Season 6 was able to do so primarily because it launched alongside the first DLC.
Considering that the second DLC will launch sometime in 2026, likely not far from the end of Season 10, a lackluster performance for Season 10 as a transitional season is entirely acceptable.
In fact, rather than innovation, addressing long-standing shortcomings is more important for the current Diablo 4 regular season, such as increasing loot drop rates, further improving class balance, and adding player leaderboards.
Overall, we expect Sanctuary Sitdown to offer only a few details about Season 10 and PTR, with no surprise announcements expected unless they discuss the development progress of the next DLC.
However, if you have the time, you can definitely participate. While there are some requirements, it's not difficult to do. If your question is selected, it's a great experience! Good luck!
As Diablo 4 Season 9 progresses into the mid-to-late stages, some classes and builds' special advantages from the beginning of the season are becoming less pronounced, giving you a wider range of options if you're looking to play a new character.
For example, at the start of Season 9, Sorcerer's strongest build is undoubtedly Hydra Build. This is because the enhanced Hydra skill, combined with the new unique item, Ophidian Iris, boosts both resistance and damage output.
However, if you're looking for more versatile Sorcerer builds, that's entirely possible. In fact, with the right combination, the classic Ice Shards Sorcerer Build remains powerful in Season 9.
Below, we'll provide some tips for crafting and utilizing this build in Diablo 4 Season 9.
Although the names might seem contradictory, Flame Shield is indeed the first skill that makes sense for this build. This skill, by engulfing you, deals 40% burning damage per second to nearby enemies, granting you immunity.
The second skill to introduce is undoubtedly the core skill, Ice Shards. It fires five shards, each dealing 36% damage to enemies and an additional 25% damage to frozen enemies. If you enchant it, the ice shards will automatically fly towards frozen enemies.
These two skills, when used in conjunction with Teleport, further increase the overall build's mobility and activate the effects of the ring Tal Rasha's Iridescent Loop:
If you're interested, you can also replace these two skills with other ice skills, such as Frost Nova or Ice Blades. In fact, every ice skill in your skill list will help you gain damage bonuses from your passive skills.
However, if you want to build this build with the lightning skill Unstable Currents, you must ensure you have sufficient rare gear and consume materials such as Diablo 4 gold, Veiled Crystal, and Obducites to upgrade their affixes through Masterworking.
Overall, if you're looking for a more scalable build, a Flame Shield + Ice Shards + other ice skills combination is enough to complete an Ice Shards Sorcerer build. With a well-defined skill rotation, you can achieve adequate resistance and a decent damage multiplier.
In addition, with this build, aside from Ice Shards skill, you don't need to worry about enchantments; you can mix and match any ice skills. However, if you use a defensive ice skill, you'll need to activate it more frequently.
As for passive skills, you can unlock them according to the following recommendations if you have enough skill points:
In addition to the already mentioned Tal Rasha's Iridescent Loop, other essential gear for this build includes Helm Hail of Verglas, Shroud of False Death, and Fist of Fate, providing the following benefits:
Helm Hail of Verglas:
Chest Armor Shroud of False Death:
Gloves Fists of Fate:
Among the benefits of these three items, in addition to the various stat-boosting, resistances and the unique buff to Ice Shards, the lucky hit chance bonus is worth mentioning. It allows you to freeze enemies more frequently in combat, boosting the damage of your core abilities.
For two-handed weapons, Aspect of Piercing Cold is probably the best choice. While it reduces the damage of Ice Shards, it allows you to simultaneously attack and pierce multiple enemies, increasing the damage of your entire build through more flexible control.
Other gear worth acquiring includes:
As a Season 9 power, no Season 9 build should miss out on the new buffs Horadric Spells offer. For Ice Shards Sorcerer builds, the following Horadric Spells are particularly useful:
Of course, to obtain Horadric spells, you'll need to diligently farm Horadric dungeons and earn Horadric Phials by playing other regular Diablo 4 events, upgrading these spells to become more powerful.
In short, if you're looking to explore build possibilities beyond Hydra as a Sorcerer in Season 9, Ice Shards are a great option! Have fun!
Aside from leveling up, acquiring and equipping gear is one of the primary ways to increase your combat effectiveness in Diablo 4. Therefore, your ability to progress effectively after entering the endgame is heavily influenced by the strength of your gear.
For this reason, Diablo 4 offers a variety of ways to enhance gear, such as upgrading affixes through Masterworking or embedding runes into gear to enhance it.
Although runes were first introduced to Diablo 4 via Vessel of Hatred DLC, they quickly gained popularity and played a significant role in most subsequent seasons. Below, we’ll explain the main methods for farming runes in Season 9.
Besides being embedded into gear as enhancements, runes are also a currency for crafting specific Mythic Unique items. Furthermore, if you insert one Rune of Ritual and one Rune of Invocation into a two-slot piece of gear, they form a Runeword.
Furthermore, the utilization of runes is not unlimited. For more information, please refer to the following guidelines:
One important thing to note is that if you want to sell excess gear to other players for Diablo 4 gold, be sure to check if the gear has runes attached to it before completing the trade. Otherwise, you will not be able to retrieve the runes separately once the trade is completed.
Also, Mythic Uniques that can be crafted from runes are typically determined by the rune’s nature, not randomly. If you have too many of the same rune, you can consume them to craft additional random runes.
Runewords are actually a pair of linked Rune of Ritual and Rune of Invocation, which work together to trigger the desired gear bonus. Rune of Ritual generates offerings, which empower Rune of Invocation and trigger its effects.
If you only have Resplendant Sparks, you can only use them to craft random Mythic Uniques. However, if you can combine Resplendant Sparks with runes at Jeweler, you can craft exclusive Mythic Unique you want!
Before you start farming runes, you must complete Fundament of Faith chapter in DLC campaign; otherwise, runes won’t drop in-game.
Diablo 4 has multiple bosses to defeat in any season. World bosses in Season 9 are relatively easy to defeat and drop common rewards like gold or runes. While the rarity isn’t usually high, the quantity is still quite good.
Also, the lair bosses included in the endgame content, while more difficult to defeat, have a higher chance of dropping runes and a higher rarity. However, to obtain their loot, you must farm lair keys in advance to unlock boss hoards.
Also, if you own Vessel of Hatred, you’ll also receive runes from the first time you defeat campaign bosses in this DLC after the start of each season - but only once per season.
This dungeon was released with DLC, making it the primary dungeon for farming runes. Kurast Undercity is timed; upon entering, a countdown begins. Once the timer expires, you’ll be teleported out, regardless of how much loot you’ve collected.
However, you can extend your farming time by killing as many enemies as possible in the dungeon, earning more rewards. Alternatively, you can earn special tributes by completing other Diablo 4 events to increase the chance of rune drops:
Starting in Season 6, you can begin hiring mercenaries. In addition to assisting you in battle, you can also gain additional benefits by improving your relationship with them.
For example, if your relationship with Aldkin reaches Rapport VIII, you can find an Augment Cache at Bartering vendor in Mercenary zone, The Den. Opening it has a chance of receiving Shattered Prisms, gems, or runes.
If you have too many low-level runes, you can reforge them at Jeweler to obtain a random new rune. Three runes of the same quality have a chance of being randomly converted into a higher-quality rune.
That’s all we have to say about runes farming in Season 9! We hope it helps you with your rune accumulation!
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