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I will show you the best Lightning Shred Druid build in Diablo 4. So, at the start, I will explain how to play this class. Then look into the best skills, paragon setup, what gems and caged hearts are the most overpowered. Lastly, I will tell you what exact gear to farm and use, then you would get the highest damage.
This build is all about dashing quickly from enemy to enemy, dealing big critical strikes that are further enhanced through the Stormclaw's Aspect. This setup has exceptional mobility and clearing speed, and that’s why it is one of the fastest builds in the game.
It will benefit from Uniques but absolutely does not require them to play at a high level, which makes this build new player and season starter-friendly. However, it will become even more devastating in the endgame content. Don't forget to bring enough Diablo 4 Gold with you while playing.
Let’s move over to the druid special class bonus and the druid spirits. Allow you to select a total of 5 categories from 4 spirits that act as a passive buff to your character.
For your first 25 Spirit offerings, I recommend activating the Wolf Spirit, the Packleader.
Then, when you collect 25 more Spirit offerings, activate it on the Eagle Spirit, the Scythe Talons.
Afterwards, save up to 100 more spirits and spend them on the Snake Spirit, activating the Massacres.
Next, pick up 75 more spirits and unlock the Deer Spirit, the Vines.
Lastly, collect your last 175 spirit offerings to unlock the remaining categories and bond with the Eagle Spirit, activating the Swooping Attack.
As far as your gear goes, leveling up in Diablo 4 is similar to most other MMOs. For the most part, this will mean that you have to constantly replace one rare Diablo 4 Item with a better one all the way up to level 50. Generally, you want to use a two-handed weapon which has the highest damage numbers. Then the others are:
Don’t forget to not upgrade armor or Jewelry while leveling. Only socket armor with rubies, Jewerly with skulls, weapons with sapphires, and save the rest of your upgrades for your level 50 build.
Overall, for your leveling build, I recommend just enjoying each skill and getting used to the Druid gameplay. So, Shred, Storm Strike, and Poison Creep are your main damage skills. Then, Blood Howl and Debilitating Roar are your main defensive skills. Use them when you take a lot of damage or just to protect yourself.
Let's move over to the second part where I will show you your endgame druid build. By this point, you should be familiar with the Lightning Shred playstyle, what gear stats you should look out for. As I did the most explaining at the start, I will just show you the best setup that you want to use. I personally tested multiple setups, and this one was the best one.
First of all, for your skills, we want to use Shred, Grizzly Rage, Hurricane, Blood Howl, Storm Strike, and Cyclone Armor. For your special bonus Spirits, like we discussed in the leveling build guide, get the Varese, Sight Talons, Swooping Attack, Calamity, and Masochistic.
As for your gear, we already discussed what stats to look out for, but if you're purely looking for the best of the best gear, then here it is:
Then, for your gems, socket in weapons with emeralds and armor pieces with rubies.
For your first heart, get the Caged Heart of the Barber because the enemy groups have low HP, so this will cause them to instantly explode, and this damage increase from the heart is just way too overpowered not to use.
For the second heart, get the Caged Heart of the Revenge because getting free 20% damage reduction is again very op as well, and this is the best in slot heart for the druid class.
Lastly, get the Caged Heart of the Prudent Heart because when you pull massive amounts of mob groups, you can sometimes get one-shotted, especially if you play in hardcore mode. So, getting the protection of this heart while using the Barber at the same time will allow you to farm a lot of mob groups very quickly and without taking almost any significant damage.
Moving forwards and then let’s talk about skill tree. If you just came from the leveling build, then this is very similar, so just copy these exact upgrades in no particular order. Remember that by gathering all the Renown in the game, you will get 10 extra skill points.
Finally, we have the paragon system.
At the first 25 points: We use the starting board and for our glyph select, Exploit.
At around 64 points: We get the last of Carnage board and for the glyph select, Werewolf.
At around 80 points: This time, we only select the Ancestral Guidance board.
At around 120 points: You need to select the Heighten Malice board and equip the Fang and Claw Glyph.
At around 150 points: We want to get the Thunderstruck board and select the Territorial Glyph.
At around 197 points: Get the Inner Beast board, and for the glyph select, Spirit.
Let’s take a closer look at each kill in the gameplay. First of all, at the beginning of the fight, we want to activate the Blood Howl or Cyclone Armor skills. Then, afterward, we want to spam the Shred skill. I would recommend trying to target distant and enclosed enemies so your dash and hit skills would connect between all enemies. This will enable us to fly between mob groups and do massive amounts of AOE damage.
During the fight, rotate between using the Blood Howl and Cyclone Armor to keep the Vigilance passive up. Before engaging in the big monster groups, use the Hurricane skill. Lastly, for any additional spirit or for damage reduction if needed, use the Storm Strike. At the start of the rotation, use Blood Howl and Cyclone Armor because they will make us stronger and activate the Vigilance passive, which will give us plus 5% extra damage.
From here, spam our main damage skill called The Shred. This skill will transform us into a wolf that does massive amounts of damage in three attacks. Each attack will increase its damage even more. By the way, we want to keep on using Blood Howl or Cyclone Armor every 6 seconds so we will get the plus 5% extra damage 24/7. Lastly, to finish our rotation, in between spamming werewolf or activating the damage buff, we want to finish the rotation with the Hurricane or Storm Strike to gain additional spirits or just to increase our damage even more.
Now that more than three months have passed since the release date, have you completed the missions and challenges in Diablo 4 Season 6 that can provide you with free rewards? If not, then hurry up, because Season 7 will be officially launched on January 21!
Just like the end of Season 5, you can no longer continue to receive rewards in Season 6 after Season 7 is launched, because almost every Diablo 4 season has its own dedicated server, and some content is not universal. Therefore, you need to complete the last batch of tasks in Season 6 in time to avoid missing out on the remaining Diablo 4 Gold rewards.
But if you know enough about Diablo 4 series, you will know that there is an Eternal Realm in the game, and the various items and mechanisms within the range will not change with the update of the season-of course, you can’t experience the exclusive content of each season here. And this time, with Season 7, Armory mechanism will be added to Eternal Realm. So we’ll show you what this change to Eternal Realm means.
The mechanic actually debuted in Diablo 3, and was also later added to the game in Diablo Immortal. Armory appears in the center of each scene’s town of Diablo 3, near the storage room, allowing each of your Diablo 3 characters to update and switch up to 10 saved loadouts or builds quickly. These loadouts include your equipped items, socketable gems, available skills, and Kanai’s Cube powers.
Compared to Diablo 3 and Diablo Immortal, Armory in Diablo 4 Season 7 allows you to save up to 5 loadouts for each character. After saving successfully, just click the corresponding option to change all your loadouts directly, even skill points and Paragon points.
It is worth mentioning that this switch does not consume Diablo 4 Gold, and the degree of freedom is very high, which is convenient to encourage you to try more new strategies. After all, in the past, the switch of skill points and Paragon boards in Diablo 4, as well as re-rolling item affixes, required a lot of gold. But the emergence of Armory means that you can change almost all the main choices of your character, but also switch builds as needed for free.
Since its release in October 2023, Diablo 4 has gradually transformed into a live service game, so some content in the game may not meet your needs. For this reason, the game developers have always been committed to understanding various feedback from the player community. In order to launch more practical new features in the game, to improve your Diablo 4 experience gradually, such as Loot Reborn in Season 4 and the difficulty system transformation in Season 6.
In fact, the addition of Armory is also one result of accepting player feedback. Although this mechanism works well in Diablo 3 and Diablo Immortal, these two games have different operating mechanisms from Diablo 4, and there may be both returning players and old players in Season 7, so the addition of Armory is actually a manifestation of the game developers’ prior understanding of player needs.
As game technology develops and the playable content of Diablo 4 becomes richer and richer, you will face more and more choices in the game, such as many available builds-but you will find that the previous seasons did not provide enough operating tools for your choice possibilities.
In order to deal with this situation, Diablo 4 development team is actually faced with the dilemma of whether to make you start over or provide you with operating tools after you invest time to solve the relevant obstacles. According to the feedback from the player community, the development team finally decided not to set too many experimental obstacles, because this can further stimulate your enthusiasm for fighting.
It is expected that after Armory is added to Season 7, you will be able to fully experience a variety of classes and corresponding builds in Diablo 4 Eternal Realm, to fully explore all the spaces in the area, just like you explore Sanctuary.
While most of Diablo 4’s live service benefits are delivered through seasonal servers, Eternal Realm is an integral part of the game and it’s important to get new updates regularly. So if you like to create new characters frequently in Diablo 4, you can try out new builds more easily than in the past by the change of adding Armory to Eternal Realm in Season 7.
While Armory is the new addition to Eternal Realm in Season 7, other seasonal content is also very interesting, such as the new witchcraft power Piranhado, Poison Frog servant, and Soul Harvest. Interestingly, the witchcraft powers are inspired by Witch Doctor class - also from Diablo 3.
Since Diablo 4 Season 7 is not yet online, you may experience Armory in Diablo 3 or Diablo Immortal before January 21st, in order to familiarize yourself with how this mechanism works in advance, provided that you own one of these two games. I wish you a good time.
As you know, Diablo 4 has always maintained a steady frequency of season updates, so Season 7 is coming on January 21, about 3 months after Season 6 was launched. Since Season 6 was released with DLC together, the new content provided is less than in previous seasons. To make up for this, Season 7 will bring a lot of new stories and game mechanics.
This exciting season is named Season of Witchcraft, in which you will learn and experience the magical abilities brought by three witches. In addition, if you have Vessel of Hatred expansion, you will get three new runes in Season 7, but this DLC is not a must enter Season 7, and most of the content and rewards of Season 7 are free.
Next, we will first take you to understand the overview of Season of Witchcraft, and then introduce you to these three witches and the witchcraft power they bring.
Season of Witchcraft will officially start at 10am PST on January 21, 2025, and will last about three months, just like all previous Diablo 4 seasons. During the season, you can access limited-time content by creating a new character on a seasonal server, challenge new bosses or dungeons to let them drop Diablo 4 Gold, which is essential for playing the game.
However, it is worth noting that there is one update that is for all areas of Diablo 4, that is Armory. This mechanism allows you to save all the builds you have used, making it easier to switch to see which build is the most powerful or best for you. In addition, you can also experience quality of life updates, including changes to greater affixes and class quests.
However, the most eye-catching of all the new content in Season 7 is still the witchcraft power. Although this power is not expected to be available on other Diablo 4 servers, any cosmetics, pets or rewards that can be unlocked in Season 7 should be applicable to all your Diablo 4 accounts.
It is worth noting that no matter what class you play in Season 7 and what witchcraft powers you want to obtain, you must first solve the mystery of who is stealing heads off Tree of Whispers and clear the corruption spreading in Sanctuary in return for providing it to the three Hawezar witches, who will then provide you with usable witchcraft powers for their help.
Each of the three witches has a different school of magic, but this does not affect your choice of witch. However, before learning new witchcraft powers, you may want to know that there is also a Piranhado spell that can help you deal with a certain range of damage to enemies by creating a water tornado filled with dangerous piranhas. This spell is said to exist in a Lost school of Witchcraft and may appear during your adventure.
After learning the magic provided by this witch, you will gain stronger offensive capabilities through fire and destruction spells. Firebat Servants in this type of magic allow you to summon a group of fire bats to attack the enemy, causing 20% fire damage to them; while Doom Orb’s spell will project a mysterious energy ball that will surround you after it appears, causing 400% fire damage to all enemies it touches, and may even explode.
The effects of the witchcraft power provided by this magic make them look more like a defensive witchcraft school. For example, Aura of Lament spell can slow down the enemy while providing you with 3 main resources per second, which can be used to deal with all enemies that appear in the aura. In addition, Vengeful Spirit spell will provide you with a soul servant, which will absorb all the damage you take before it dies, while causing 750% damage to the enemy.
The effects of the witchcraft power corresponding to this magic type focus on letting you damage your enemies over time rather than dealing all the damage at once, and the types of damage output include poison, disease, and curse. In addition, Poison Frog Servant spell in this genre can summon a poison frog to attack the enemy for you, dealing 150% damage to the enemy within three seconds, and the frog will explode violently after death, causing further damage.
The last point is that no matter what witchcraft power you end up with, when you successfully hunt down Headrotten and return these heads to Tree of Whispers to g the favor of The Coven, all your witchcraft powers will be upgraded and become more powerful, and the unique altar under Tree of Whispers will also allow you to gain new powers. In addition, if you obtain Restless Rot by killing Headrotten, you can also upgrade your witchcraft power directly from its inventory.
After this introduction, I believe you should have been able to determine which witchcraft powers in Season 7 will be more suitable for you. I hope you can have a wonderful experience and performance after this season goes online. I wish you success!
In Diablo 4, each season update means that a lot of new game content has been added to the game, and of course Season 7, which is scheduled to be officially released on January 21, is no exception. But among all the new content, players may be most concerned about the new Legendary Aspects that each Class will have, which is very important for making a build with an offensive and defensive focus.
In Season 7, each Class will have at least one Legendary Aspect, and 2 Legendary Aspects common to all Classes. Although their attributes and statistics have not been officially announced at this stage, this guide will introduce you to all Legendary Aspects that each Class will have in Season 7, and their effects based on the previous PTR.
Here we have to remind you that since the new season has not yet been released, the attributes and statistics contained in each Legendary Aspect introduced here may change. They are for reference only, and some are subject to the official release.
According to some official information and leaked information, Diablo 4 Season 7 will add 11 new Legendary Aspects that players can obtain. Generally speaking, the appearance of these new items will be related to the changes and updates to Class in the new season, with the aim of balancing all Classes within a specific game style so that players can create more and better builds.
Usually, these Legendary Aspects will appear in the dungeons of the new season. However, the specific information in the dungeons has not been revealed, so it is not certain what their drop rate is in them. Or you may also disassemble the gear you have at Blacksmith to obtain Legendary Aspects that are more important to you, just like in previous seasons. We will continue to pay attention to the specific acquisition methods after entering the new season.
It is worth mentioning here that although it is not currently confirmed which type of gear slot, these Legendary Aspects can be placed in the build. If they can be placed in a ring slot, they will gain an additional 50% power; and if placed in a two-handed weapon slot, they will gain an additional 100% power!
Now that we have an overview of the new Legendary Aspects, we will take a look at the properties of Legendary Aspects that each Class will receive. Once again, the properties and statistics are for reference only and may change in Season 7.
Currently, there will be two common Legendary Aspects in the new season, Vehement Brawler’s Aspect and Aspect of Apogeic Furor, both of which can provide certain benefits to your Ultimate Skill in your build.
Vehement Brawler’s Aspect increases the damage ability of your Ultimate Skill by 10%-30% for 8 seconds and provides you with 4 additional Ultimate Skill Ranks. Aspect of Apogeic Furor has an 8%-18% increase in the damage ability of Ultimate Skill, but this damage can be stacked up to ten layers. This means that Aspect of Apogeic Furor can increase the damage of your Ultimate Skill by 80%-180%! Most importantly, after stacking 10 layers, your skill cooldown and this buff will reset.
Here is a suggestion for you, you can use some Diablo 4 Gold to increase the ability of your build to cast skills, so that you can stack 10 buffs in a very short time, and then the skill cooldown will be again, and you can cause powerful damage to the enemy.
For Barbarian, who was not optimistic about players in previous seasons, Aspect of Incendiary Fissures it has may make a big difference to the original character build with poor damage ability. It can increase the damage caused by Barbarian when casting Earthquakes by 40%-60%, and all the damage caused by this skill will be converted to Fire damage.
This will make those enemies or bosses who originally had strong resistance to the physical damage caused by Barbarian have nowhere to hide under the fire damage and have no ability to fight back. This may provide a perfect solution for players who like the strong survivability brought by Barbarian and want to enhance the damage ability in the build. I believe that with the help of Aspect of Incendiary Fissures, Barbarian builds may have a place in Season 7.
As the only Class with two forms in Diablo 4, Druid also has two Legendary Aspects in the new season, which are in charge of different animal forms. Aspect of Wolf’s Rain is suitable for you when you are in Wolves form, because it will generate a smaller Hurricane on your wolf when you cast Hurricane, and it can last for 8 seconds with 5%-15% additional hurricane damage to the enemy.
As for Aspect of Electrified Claws, it will allow you to use Druid to transform into a new animal form to let some Lightning Bolt hit the enemy directly and cause Lightning damage. Once your Bolt hits an enemy, the damage of the next Lightning Bolt will be increased by 20%-40%, and the enemy can be stunned for 2 seconds.
With these two Legendary Aspects, Druid can better handle those battles facing group enemies, making the entire battle time very short and having a very relaxing experience. In addition, you can also pick up Diablo 4 Gold and some loot faster from this kind of battle, to make better construction.
As the most powerful Class in S6 and S5, Necromancer also has two Legendary Aspects in Season 7: Aspect of Distilled Anima and Bone Duster’s Aspect, which are aimed at the two most important skills of this Class, respectively.
Aspect of Distilled Anima will make you enter Unhindered state when Soulrift is activated. In this state, your movement speed will increase by 1% for each soul you absorb from the enemy. Up to 30%-60%. This buff lasts for 5 seconds even after Soulrift ends. Bone Duster’s Aspect makes it possible for the all-important Bone Spear skill to Overpower enemies in Bone Prison and deal 30%-50% additional damage to them.
As you can see, Aspect of Distilled Anima can greatly enhance the flexibility that this class that emphasizes ranged attacks lacks. Bone Duster’s Aspect directly enhances the powerful damage ability that Necromancer is most proud of. You can make the actual choice based on your play style.
Rogue was controversial in previous seasons, as many players loved its powerful damage capabilities, but some felt that it was not very survivable and could not handle arduous battles well. Don’t worry, this contradiction will be greatly improved in Season 7, as the newly added Slice and Dice Aspect and Aspect of Bitter Infection will deal with the balance between damage and survivability in different ways.
Slice and Dice Aspect will make Rogue’s Twisting Blades slash on the initial attack, and its return speed is also increased by 5%-45%. This greatly increases your character’s flexibility and survivability in combat, allowing you to explore all game content safely.
Rogue’s most important Shadow Imbuement is protected by Aspect of Bitter Infection: once an enemy is infected with this effect, they will suffer an additional 30%-70% damage per second, and the direct damage caused by this effect will also increase by 30%-70%, which will make its already powerful damage ability even better.
The ranged Sorcerer gets an Aspect of Mind’s Awakening next season, which will cause enemies hit by Pyromancy Skill to enter Immobilize state for 0.5-1 seconds. Casting Shock Skill will increase your movement speed by 15%-30%, and during Frost Skill, the entire Barrier will increase the maximum health by 3%-6% to ensure the safety of Sorcerer.
A Legendary Aspect has three effects, which are unimaginable for many classes. So when making the best Sorcerer build in the new season, you may need to focus on this item and farm it as early as possible. In addition, during Enlightened period, it can provide good buffs for all skills.
In Diablo 4 S6, the most popular class is undoubtedly Spiritborn. Although it has received some nerfs in the next Season 7, Aspect of Endless Talons it will have may make up for some shortcomings. It will increase your Eagle Skill damage by 1% for 4 seconds when Razor Wings hit an enemy, up to 30%-50%. In addition, it will make Razor Wing Critical Strikes stack up to 3 times for even higher damage.
The above is all Legendary Aspects that will appear in Diablo 4 Season 7. I hope you can get them as early as possible in the new season and make the most of them in your build. I wish you a unique gaming experience in the new season and have fun!
In recent years, the game market has been prosperous, on the one hand because various game manufacturers and individual game studios have made splendid efforts to make the finished games have richer connotations; on the other hand, it is also because the development of technology has given the game more and more advanced ways of experience.
As one leader of classic ARPG, Diablo series launched Diablo 4 in 2023 and is still popular, and reliable technology is naturally indispensable. Not long ago, the developer of Diablo 4 even announced that it will launch AR function in the game in 2025, in order to further enhance your gaming experience through a more realistic and immersive environment.
Since Diablo 4 is expected to launch the seventh season in mid-to-late January, and each season of Diablo 4 usually lasts for 2-3 months, you may experience the new AR function in that season, which may affect the way you continue to farm Diablo 4 Gold in Season 7. Therefore, based on the existing information, we will introduce to you what kind of development possibilities AR function will bring to Diablo 4.
Diablo 4 developers named the newly launched AR function Sanctuary Vision, and said that after this function is launched, you will use your mobile device to scan the surrounding environment, to superimpose Diablo 4 game elements with the real world, combine the traditional RPG experience with cutting-edge AR interaction, and create a unique Diablo 4 for you that seamlessly integrates the virtual world and the real world.
This technology can not only enhance your game immersion but also encourage you to exercise more and avoid some physical diseases caused by long-term sitting for some gamers. For example, you can take the device to an outdoor park and travel in the game world by walking and running in real time.
In addition, although the function is named after vision, it is expected that Sanctuary Vision will provide you with more than just an AR visual experience. It will also combine spatial audio to provide you with a 360-degree Diablo 4 soundscape, making your conversation with each NPC unique.
Based on the benefits of the above AR features, Diablo 4 may combine nostalgia and innovation in the future, redefining the way you experience MMORPG in today’s highly connected online world. Of course, if you have any ideas about Diablo 4 AR features, you can also give feedback in the game community so that the developers can better shape the game.
There is no doubt that any technological innovation cannot have only advantages, but as long as the advantages outweigh the disadvantages, it is worth trying. Based on the performance of AR technology in various fields in the past, we speculate that the introduction of Sanctuary Vision may bring the following effects to Diablo 4:
Pros:
Cons:
As AR features gradually become part of mainstream gaming technology, driving the entire gaming industry into a new era of change, if Diablo 4 Season 7 integrates AR features through Sanctuary Vision at this time, it may not only make Diablo 4 lead a new ARPG trend but also help establish new industry standards and inspire developers of other games to explore similar technologies.
In fact, if AR’s innovation in Diablo 4’s spatial audio can be successful, more games may introduce AR technology in the future, making the line between virtual experience and the real world increasingly blurred. If this trend comes true, the market demand for devices compatible with AR technology will surge, thereby expanding the market and promoting overall technological progress.
Although the launch of Sanctuary Vision is basically certain, it is not completely guaranteed that it will appear in Season 7, and another piece of news may make you worry about the future of Season 7-the original Diablo will land on Xbox Game Pass a week before the release of Season 7.
If Diablo 4 presents you with a brutal feast of killing, then the world of Diablo is more like putting you in the dusty Middle Ages. In contrast, Diablo provides you with an unforgettable journey in the dark Gothic fantasy world with its more than 20 years of development history, deep character customization, and perfect combat mechanism.
So when the original Diablo officially appears on Xbox Game Pass, it is likely to affect Diablo 4 Season 7, which will also be launched in early 2025, unless the latter can really make the AR function Sanctuary Vision a reality.
I believe that after this introduction, you will be more interested in Sanctuary Vision, and I hope it can be implemented in Diablo 4 as soon as possible. Thank you for reading.
In the current ARPG genre, Diablo 4’s biggest competitor, besides Diablo 2 in the same series, is Path of Exile 2, which has been hyping up since the second half of last year. Their similar loot-driven gameplay, character customization features, and fast-paced combat features attract very similar player groups.
However, the design concepts and core concerns held by Diablo 4 and Path of Exile 2 are completely different, such as the design of the game world and the adaptability of the gameplay and environment, which has led to the fact that their player groups are essentially very different: D4 players value the open world exploration experience more, while POE 2 players pay more attention to the challenges in the game.
In fact, when comparing the two games, many players are calling on the developers of POE 2 to learn from Diablo 4 and create an open world in the game. But in all aspects, POE 2 is not suitable for porting this feature from D4 to the game. If you’re interested, you can find all the reasons for this guide, which may deepen your understanding of both games.
Although Diablo 4 and Path of Exile 2 are both loot-driven, Diablo 4 focuses more on wide accessibility and immersive storytelling. Given the many mysterious and story-filled quests in D4, the open game world provides players with a large area to explore in order to better understand the background and story settings of the entire game.
This allows players to enjoy the specific content throughout the game world that the developers have created for them while exploring the game, while also enjoying the fun of loot that comes with combat. In addition, compared to other MMO games, D4’s unique streamlined game mechanics, such as farming Diablo 4 Gold and some loot, combined with these highly story-based game experiences, will make it faster for both new and old players of this type of game to get started.
For Path of Exile 2, the depth, complexity, and re-playability of the story in the game are the key points, which discourage players who prefer to define their gaming time as leisure time. For example, the very large passive skill tree, more than 10 available classes, and those very complex builds will bother those players with lower levels.
Coupled with the fact that most of the game content in POE 2 is more challenging than D4, players gradually give up the game because of too many deaths and rebirths in it. If an open world is added in this case, the difficulty of player exploration will be greatly increased, and the player base will gradually decrease, and even weaken the market share of this game in the ARPG space where the update is very fast.
In Diablo 4, the open game world means that players can explore multiple locations at the same time, which is very convenient for targeted farming and gaining more experience points.
For example, when summoning Uber Bosses, after you have collected all the summoning materials in other locations, you can rely on the teleportation portal in the open world to reach the location directly where you can summon and immediately fight the boss, which greatly reduces the time spent on shuttling between exploration areas and speeds up the game process.
However, for POE 2, the maps are all generated by instance areas and programs, and you need to use Waystones to unlock them. Although this item is very common in the game, it will incur a lot of unnecessary costs for those maps that need to be entered repeatedly.
In addition, because all maps are generated by programs, most maps outside of major towns are randomly generated each time you enter, which means that the location where you fight or farm on the second day differs completely from the first day, and you may need to start exploring again.
Although this situation can ensure that players are fresh about the game content and the environment they explore, it is very disadvantageous for those players who have limited game time every day, because they need to spend the same or more time to familiarize themselves with the new map when they explore again. This also determines that POE 2 cannot adopt an open world, because resetting an open world is completely impossible.
Read More: Does Diablo 4 Season 7 Indicate The Return Of Doctor Witch In The Next DLC?
When you explore the battle in Diablo 4, you will find that you are far away from the enemy, whether you are using the melee-focused Barbarian or the ranged spell damage-focused Sorcerer. Thanks to the open world in this game, the strategies you can use in combat are very diverse - whether it is advocating evasion or attacking, suitable for players of various game styles.
However, in Path of Exile 2, because of the diligence and awareness advocated by the developers, you can only complete the battle in the close-range world. This means that you may not have enough places to escape or dodge, but must bite the bullet and fight the enemy, and use a lot of flasks and potions to continue the entire battle, which is very unfriendly to some players who are willing to use a defensive game style.
Although both D4 and POE 2 will face the situation of fighting against group enemies, in D4, if you are not interested in the loot they drop, you can completely bypass them or not fight with them, because in the open world, as long as you leave the attack range of these enemies, they will no longer challenge you. Killing them in POE 2 is more useful than avoiding them, as defeating them is the mark in completing a run on a limited map.
But you can still feel the benefits of an open world in POE 2. You can complete the operation of the entire map and various mechanisms in a very difficult endgame. In general, the open world in Diablo 4 provides an excellent platform for those players who are trying this kind of large-scale game for the first time; and the complex map mechanisms and game mechanisms in POE 2 are more suitable for players who have a certain game foundation and an independent game consciousness. I wish you a happy game!
Although Diablo 4, as the latest in Diablo series, has attracted more attention from players than Diablo 1-3, this does not mean that the first three games have lost their merits - in fact, they have a community of players who are always enthusiastic about them.
In Diablo 3, there is a special event called Darkening of Tristram. It is also called Anniversary Dungeon. It is a limited-time event in Diablo 3. It has been held regularly every January since 2017, allowing you to revisit the original 16 levels in Diablo 1.
At present, although Diablo 3 is still running and very active, since Diablo 4 has temporarily established its core position in Diablo series, it is difficult to say whether Diablo 3 will stop launching new seasonal content in 2025 and beyond.
Therefore, as a popular event in Diablo 3, perhaps it is time for Darkening of Tristram to change its position and appear in Diablo 4. This will not only avoid the possibility of not being able to continue to experience the event after Diablo 3 stops updating, but also add new ways for you to farm Diablo 4 Gold.
Based on this, we will reasonably speculate what benefits Darkening of Tristram will bring after combining with Diablo 4.
This event recreates most of the events, monsters and levels of the original game in Diablo 3. Among them, bosses include Butcher, Skeleton King, Arch-Bishop Lazarus and The Dark Lord (Diablo). In addition, the monsters in Anniversary Dungeon are basically the same as those in D1, with only slight adjustments. Some of them still have the old abilities, while some do not.
The dungeon is 16 levels deep and is divided into 4 sections, like the original game. Any character can enter the dungeon and earn the associated achievements and gold, as long as your level 1 character completes it in one go. It’s worth noting that the dungeon also gives you a lot of XP, giving your new character the opportunity to reach level 30 by completing the dungeon on Normal difficulty.
It’s worth knowing that Tristram has appeared in every previous mainline Diablo game. In Diablo 2, you’ll find the town infested by demons after passing through a portal, and many characters from Diablo 1 have either been killed or corrupted. You’ll need to fight the possessed blacksmith and escape to safety after managing to rescue Deckard Cain.
In Diablo 3, however, the game actually starts in New Tristram, a second settlement located west of the original town. Although you can still visit Old Tristram by exploring the wilderness, it’s full of zombies, and old fountains, buildings, and other things that are decaying and abandoned. If you’ve been playing since the days of Diablo 1, exploring old Tristram might be a sad experience, but it’s actually a highlight of the game developers left in Diablo 3.
In Diablo 4, however, you are taken to a nightmarish town by Mephisto, and you as the player will eventually find that it’s all an illusion, or a creepy version of Tristram. So it would be great if Diablo 3’s Darkening of Tristram could be moved into Diablo 4 and explored.
Essentially, Tristram’s assets already exist in Diablo 4, so if you want to truly experience Darkening of Tristram in it, all you need is a dungeon to host it. Based on this, you can go to hell through a few levels and possibly get a special Diablo 4 version of Darkening of Tristram.
From the perspective of art style and aesthetics, Diablo 4 is more realistic and dark, close to the aesthetics of Diablo 1 and 2, while Diablo 3 is more vivid and cartoony, but the style of Darkening of Tristram event itself is darker. So in this sense, Darkening of Tristram is more suitable for Diablo 4 than Diablo 3.
Since you will encounter Diablo as the ultimate boss in Darkening of Tristram, but this boss does not appear in Diablo 4, it may make you feel inconsistent if you introduce Diablo in this way. However, Darkening of Tristram is just an event for nostalgia, so it may not be necessary to set Diablo in it the same as the final version.
Although Darkening of Tristram is also a good experience in Diablo 3, if Diablo 4 can inherit such a beloved traditional event, you can not only get a better activity experience in the new version but also be more aesthetically logical, and it will also help to connect Diablo 4 with the classic activities in the best way.
As the latest series that is booming, Diablo 4 needs to be constantly added with new content, and Darkening of Tristram can undoubtedly be an ideal way. But more importantly, it can help you better adapt to the new era represented by Diablo 4.
After the introduction, I believe you will want to experience Darkening of Tristram in Diablo 4 and feel the unique fusion fun between them. Look forward to it!
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