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I’m going to be showing you my pulverizing Werebear, which is a drill build that focuses on the use of some Werebear skills as well as summoning skills and there’s a ton of fun to play.
First of all, let’s talk about the main mechanic of this build, which is based around Pulverize.
Pulverize is sort of AOE and a medium smallish AOE around you. That deals a ton of damage if you have the Enhanced Pulverized passive. Because essentially what it does is it allows you to overpower this attack every 10 seconds as long as you have 80% or higher HP.
That means if you have the spirit and you walk up to a group of enemies and hit Pulverize, you will usually wipe them all out in one attack. Because the amount of damage this does is absolutely incredible.
Now, the caveat to this is that you have to be above 80% health and if you drop below 80% health anytime in that cooldown period of 10 seconds, it will restart like it won’t even start again until you’re above 80%.
So, you need to pay attention to your health very carefully with this build and getting things like raising your max HP, popping potions a little more frequently and using Earthen Bulwark, which is our damage shield for this build are very important so that you can maintain that extra damage you get from Pulverize. Because that’s really what’s going to allow you to just tear through groups of enemies.
Additionally, getting bonuses on your gear like overpower damage or damage to healthy targets is also really good because this will allow you to get the most possible damage when you lead off with Pulverize.
Now, sometimes obviously you’re not going to have enough Spirit to just walk up and hit full rise and you’ll have to attack with them all first. But generally speaking, you want to try and have some left over from your previous battle that you can just walk up and hit Pulverize.
So, just make sure you know if you’re fighting like two enemies or something you don’t waste your Pulverize on them and you use them all in order to build up Spirit so that when they’re dead that you can go on and pulverize the next group very easily.
Let’s take a look at Maul.
Now that we’ve talked about Pulverize, this is your resource gainer. This is what you’re going to use in order to game Spirit to use Pulverize and it attacks very slowly. But it does hit in an area a little so that you can clip a lot of enemies at once with it.
But what I recommend doing is getting the Rapid Aspect on your weapon in order to increase your attack speed drastically because you get double the effect if it’s a two-handed weapon.
In order to use this much more effectively, you use this a lot during boss fights and you do use it a lot in regular fights as well. So, it’s not a bad thing to take and if you don’t want to put it on your major weapon or something like that, at least get it on winning pieces of armor so that you have some increase to your attack speed. Otherwise, it’s going to feel very slow.
So, this takes us to Earthen Bulwark.
This is our damage shoulder barrier that we used with this build and it’s very important to have something like this with our build because you’re going to get hit and you’re going to be in melee range, but you don’t want your HP to go below 80% if possible.
So, using that Earthen Bulwark, which only has a three second duration. You have to kind of learn when to use it and how to use it and to anticipate getting hit before your overpower comes off cooldown or whether your Pulverize comes off cooldown with that 10 second time to get that overpower extra damage.
Because ideally, you want to use Pulverize in between your overpowers, but you also want to make sure that timer is counting down so that when it hits 10 seconds, you get that extra burst damage.
You don’t want it to fall below 80. You didn’t notice and then all of a sudden you’re doing lots of pull rises, but you’re not getting that damage that you want. So, keeping that health above that and Earthen Bulwark is really the needs that we used to do that.
The Aspect of Mending Stone actually extends the duration of this to six seconds, which I think is great to pick up. So, if you want to get that on your legendary gear, that’s really good for this build because three seconds is not a lot of time for a damaged shock. Beyond this, we also use Vine Creeper, Wolves and Ravens.
Vine Creeper is a kind of poison damage to a random enemy by itself passively. But then, when you use the active skill, it’ll actually root everything in a good space around you, much wider than Pulverize and deal poison damage to it over time.
It is possibly one of the best Druid skills out there no matter what Druid build you’re using just because of this huge AOE CC that deals damage at the same time. You can root enemies with it and then walk up and pulverize very easily.
What I like about Ravens is that it’s not the passive damage that they deal every so often. It’s the AOE damage over time that they can drop somewhere.
It gives you another AOE ability but also the fact that you can upgrade this to apply vulnerable in that area. So, you can drop it on a boss or drop it on an Elite and make them vulnerable for a certain amount of time while it’s ceiling damage and while you’re attacking them with your attacks while you’re using Pulverize on them at the same time.
So, this is a really good effect to have, and it’s one that you should use like as often as you possibly can. It’s also good for dealing with like ranged enemies that you don’t want to walk all the way over to. You don’t have a lot of movement speed as a Werebear usually. Being able to take out ranged enemies without having to go all the way over to them can also be very helpful.
Now, in our last spot, I alternate between Wolves and Hurricane. Wolves are really good for boss fights. In my opinion, their attack a single target is good for boss fights, but more importantly, they can tank bosses.
I’ve done a lot of difficult bosses in this game that I think were only possible because I had those Wolves where I could sit back and arrange them with Ravens and I could use Hurricane or something like that in the distance or I could use Pulverize at a distance or hit and run tactics while I let my Wolves tank them.
This is because even if like a wolf dies in combat, they’ll respawn and come back, so they can just sit there and tank bosses for you where you stay at a safe distance and some of the hardest bosses in this game are actually made possible by having them.
Unfortunately, the Wolves aren’t as good out on the landscape as they are in boss scenarios, which is why I recommend also having Hurricane and swapping them back and forth maybe depending on what you’re doing because Hurricane is really good out pulling trash or in dungeons. Because it’s just AOE damage around you wherever you move and you’re constantly going into melee range, anyway.
If you root everything with like Vine Creeper for instance and then walk in with Hurricane and then drop over eyes, everything on the screen is toast.
So, that’s a really good one if you get into a boss fighter. You know you’re going to a bathroom. Swap it out for Wolves and you’ll have a bit easier of a time.
Things you want to look out for this build:
A lot of legendary aspects:
As you know, no powerful build would exist without the support of Diablo 4 Gold. Therefore, if you want to dominate the entire game, it is very important to prepare enough Diablo 4 Gold. By the way, our build guide is still being updated, so stay tuned.
As a new seasonal mechanic exclusive to Diablo 4 Season 10, you can equip both Chaos Perks and Chaos Armor in battle to boost your combat effectiveness by expanding your build crafting options.
We've already covered Chaos Perks in other articles. Like the seasonal mechanics of previous seasons, they offer additional power. Think of Chaos Armor as a more powerful version of regular armor.
So, how much Chaos Armor is available to obtain and equip in Season 10? What are its functions? Let's find out.
Chaos Armor is essentially a more powerful version of the unique armor already available in Diablo 4. Available categories include helms, chest armor, gloves, pants, and boots.
These special armor pieces offer enhanced effects over vanilla armor, always guaranteeing the highest value within the affix range, rather than randomly generating a value within the affix range. Furthermore, Chaos Armor always has at least one high-level affix.
Note that when equipping Chaos Armor, you can only place it in any slot that doesn't conflict with the corresponding vanilla armor. You can't equip both the regular and Chaos versions of a piece of armor at the same time; you can only choose one.
While this may seem restrictive, it actually broadens your Diablo 4 build crafting possibilities. For example, Fists of Fate, which is originally a glove, can now be used as a helm, allowing you to pair it with more regular gloves.
Whereas ordinary armor is a unique item, mostly obtained by farming lair bosses, Chaos Armor only drops through three channels.
This event is also exclusive to Season 10. Throughout the season, these items will spawn randomly in Helltides and Nightmare Dungeons, each with different dungeon affixes. Like Chaos Perks, these events also come in four rarities.
Completing events not only rewards Chaos Armor, but also Diablo 4 gold, Obducite, gem fragments, and more. Furthermore, successfully sealing rifts unlocks Chaos Blessings as additional benefits.
If you're lucky, you might also encounter Mythic Chaos Rifts. These offer a more challenging challenge, but also offer richer rewards, increasing your chances of receiving Chaos Armor.
This event is one of Diablo 4's core endgame mechanics and has been enhanced in Season 10. You can earn Burning Aether through regular wave battles, which can then be redeemed in chests to receive Chaos Armor.
This is actually part of Infernal Hordes, as Bartuc is the final boss. Consume Burning Aether to summon him and defeat him to receive Chaos Armor and other random rewards.
We also recommend defeating Bartuc on higher difficulties whenever possible, as this will earn you additional Chaos Armor fragments.
All available Chaos Armor is divided into general and class-specific types, and we'll list them one by one.
Season 10, like previous seasons, adds a new unique item for each class (six in total). Each of these has a Chaos Armor version, so we've listed them separately.
These armors are available to all players, regardless of class.
Even if you already have the original versions of some of these armor pieces, you still need to farm them if you want to equip their corresponding Chaos Armor.
Barabarian:
Druid:
Necromancer:
Rogue:
Sorcerer:
Spiritborn:
That's all the information we've provided about Season 10 Chaos Perks. We hope it helps you enjoy the new season!
After entering Diablo 4 endgame, you'll face increasingly dangerous bosses across various events and modes. Only these bosses can drop unique items, requiring you to constantly level up to defeat them.
Bosses in the game can be categorized as pinnacle bosses, tormented bosses, ladder bosses, and world bosses, based on factors like difficulty. Starting with Season 8, each season will feature a new boss based on the season's theme.
These new bosses aren't original to Diablo 4; they've appeared in other Diablo games before, but they've become even more interesting when combined with Diablo 4.
Season 10, which officially will be launched on September 23rd, will introduce Warlord of Blood Bartuc, the final boss of the upgraded Infernal Hordes.
Interestingly, Bartuc also introduces a new boss mechanic, which, if successful, may be applied to other bosses. We'll explain this mechanic alongside Bartuc's introduction.
This boss first appeared in Diablo 1, briefly appeared in various forms in Diablo 2 and 3, and now joins Diablo 4 as a full-fledged boss.
In terms of lore, Bartuc lived during Anno Kehjistani during the third century BCE. The three most important Kehjistani clans at the time were Vizjerei, Ennead, and Ammuit, and Bartuc belonged to Vizjerei.
Later, a war broke out between the clans after a mage within Vizjerei clan summoned a demon, and it was during this period that Bartuc earned the title of Warlord of Blood.
However, Bartuc's reliance on demonic power ultimately brought disaster to all the clans, including his own, leading his brother, Horazon, to seal him away upon his death - but that's far from the end.
This boss's appearance in Diablo 4 Season 10 isn't intended to expand the story, but rather to provide more playable options for your Infernal Hordes.
As a key Diablo 4 endgame event, Infernal Hordes is a source of Diablo 4 gold, gem fragments, crafting materials, and rare gear. To obtain these, you must collect enough Burning Aether and then defeat three Fell Council members to redeem the corresponding chests.
However, in Season 10, you can bypass Fell Council and directly confront the final boss, Bartuc. To do this, you and your teammates must consume Burning Aether to summon him.
Winning this boss battle guarantees Chaos Armor, along with other random rewards. If you defeat him on Torment 4 or higher, you'll also receive additional Chaos Armor pieces. The higher the difficulty level, the greater the rewards.
After completing 10 waves in Infernal Hordes, you and your teammates will need to consume 666 Burning Aether each to summon Bartuc. Because this boss is quite difficult, you and your teammates must ensure you're strong enough before summoning him.
What's unique about this boss is that he periodically enters an invulnerability phase, during which he's invulnerable to damage and requires you to use the arena's teleporters to move around and avoid attacks quickly.
However, if your team deals enough damage during this phase, you can break the "invisibility shield," forcing the boss to advance to the next phase early - a new boss fight mechanic we'll be introducing next.
Since the release of Diablo 4, the more challenging pinnacle and tormented boss fights have featured multiple phases, including phases of invulnerability, during which the boss is invulnerable. Your only hope is to constantly dodge their attacks to survive until the next phase.
Frankly, this mechanic serves little purpose other than testing your dodge reflexes. It simply artificially prolongs the encounter, making it appear more challenging without providing any additional loot.
However, the latest pre-release patch for Season 10 updates this mechanic for Bartuc boss fight. Now, if you can quickly deal enough damage to Bartuc, you can skip the invulnerability phase, accelerating the fight.
So, if you're teaming up with friends to enter Infernal Hordes, you can prioritize your gear and class selection, focusing on both defense and health regeneration, while also focusing on DPS to minimize Bartuc's invulnerability.
Apparently, Diablo 4 intends to experiment with new mechanics with the new boss and will decide whether to expand this boss fight mechanic to more bosses in the future based on its performance and player feedback.
Currently, the bosses in Diablo 4 with phases of invulnerability include:
If you want to get the new unique items added in Season 10, you'll have to constantly farm bosses that drop them, so the existence of phases of invulnerability will undoubtedly be a significant time-consuming process.
So, if the new mechanic is well-received, hopefully it will be rolled out to other boss fights through further patches before the end of Season 10. This may help Diablo 4 gain even more positive reviews from players at the end of 2025.
That's all for this update. With only five days left until Season 10 officially launches, please be ready to face the all-new Bartuc!
As one of Diablo 4's core endgame events, Infernal Hordes is your primary source of loot, making it a worthwhile addition to your Diablo 4 daily clearing quests, especially after the updates in Season 10.
To this end, you'll need to choose builds tailored to your class's needs in Season 10, or create a character specifically tailored to your class's strengths and utilize them for Diablo 4 gold and crafting material farming.
With this in mind, this article will introduce Tornado Necromancer Build and how it can be combined with the right Chaos Perks to sweep through Infernal Hordes.
In Diablo 4, Tornado mostly referred to a Druid skill, but in Season 10, Necromancer can combine existing skills with special Chaos Perks to create a tornado that sweeps through groups of enemies.
To achieve this, you'll need to first acquire Bone Storm as soon as Season 10 begins. This creates a swirling storm of bones around you and your golem, dealing 10% damage to nearby enemies over 350 seconds.
You can then convert this to shadow, gaining all non-physical damage and other shadow attributes. Finally, the rare Chaos Perk, Decimating Desecration, grants your damage-over-time effects a chance to deal 100% damage as a critical hit.
You can also add specific rune combinations to guarantee critical hits for even more damage, or at least ensure you have a rune that grants you a critical hit chance or higher when you continuously activate your core skills.
Another excellent Chaos Perk is the legendary Marred Guard. This perk offers both risk and reward. It prevents you from being healed past 50% health, but also grants you 10% maximum resistance to all elements, 40% armor, and 100% barrier and fortification generation.
While Marred Guard perk enhances your armor, Crazy Brew focuses on boosting your build's offensive capabilities, granting you 100% resource consumption reduction and increasing both attack and movement speed for 4 seconds.
Using all of these perks in combination, your tornadoes will quickly cover the entire screen in combat, quickly clearing out enemy hordes with a burst of high-frequency attacks. Combined with AoE capabilities of some Necromancer skills, you can quickly complete Infernal Hordes.
To be honest, aside from the already mentioned Bone Storm, the other skills aren't as crucial as Chaos Perks. Simply choose some darkness skills, such as Blight, Corpse Explosion, Decompose, or Reap.
Note that you should obtain Skeletal Mages bonus through Book of the Dead mechanic, and further unlock Shadow Mages specialization to deal more shadow damage. You can also sacrifice summoned golems for extra critical hits.
Of course, if you want to go the extra mile, you can also plan your skill tree more strategically. To achieve this, it's recommended to add Titan's Fall after unlocking Blight and Corpse Explosion to gain some damage and armor. Other available skills include:
When you're using Bone Storm to create a tornado that sweeps through your enemies, increased attack speed and critical strike chance are crucial - that's why Decimating Desecration is so central to this build.
So, the first gear you need to acquire is Fists of Fate, with the following affixes:
In addition, the lucky hit effect of these gloves increases your chance to deal crowd control by up to 1.0 - 51.8% for 2 seconds, allowing you to focus on clearing more enemies at once.
Other top-rated gear and their affixes are:
Banished Lord's Talisman - Amulet:
Bloodless Scream - Two-Handed Scythe:
Building on this, the crucial legendary aspect, Aspect of Ultimate Shadow, further transforms Bone Storm into a darkness skill. Adding Aspect of Shielding Storm further enhances the build's survivability.
Once you've gained sufficient attack speed and critical strike bonuses through gear, you'll need to ensure you can consistently regenerate from your ultimates. Failure to do so can lead to awkward pauses in your build, impacting the outcome of the fight.
Ideally, you need to achieve 100% critical strike with this build. After that, if you prefer an offensive role, you can opt for either critical strike or overpower. Overpower is better for pushing forward, while critical strike offers more consistent damage output.
Assuming no additional nerfs to the skills or perks mentioned above are made after Season 10 officially launches, we expect this build to be more than sufficient to help you complete your daily Infernal Hordes clearing quests and defeat the new bosses without any issues.
We hope this introduction to this build will be helpful and inspiring for your Diablo 4 Season 10 experience. Thank you for reading.
While Diablo 4 offers multiple classes, and theoretically each class should maintain a balanced power balance, this isn't always possible because of seasonal mechanics and changes in available gear.
Take Rogue class for example. While the class experienced a surge in popularity with its abundant builds when Season 6 and its DLC launch coincided, this surge was short-lived, and after Season 8, Rogue's popularity plummeted.
Luckily, Season 10 appears to offer a chance to change this dynamic through seasonal mechanics like Chaos Perks. These new powers can be earned simply by completing new events, enriching builds without the laborious process of farming rare gear.
So, what Rogue builds can be paired with Chaos Perks to maximize their power and help the class regain its throne, or at least boost its usage in the new season? We'll explain.
As seasonal powers added to the game in Season 10, Chaos Perks are divided into general and class-specific perks, each further divided into four rarity tiers: magic, rare, legendary, and unique.
To obtain these perks, you need to diligently farm them during Chaos Rift seasonal event. This not only helps you earn Chaos Perks, but also helps you accumulate more XP and Diablo 4 gold, allowing you to level up faster and get more items early in the game.
Compared to other classes, Rogue have always been known for their agility and high mobility, making them highly replaceable in both defense and damage. This has contributed to their low popularity for several consecutive seasons.
However, the addition of Chaos Powers means the class now has additional avenues for boosting their defense or attack damage.
Combined with their evasion abilities and the increased availability of Chaos Armor in Season 10, Rogue are poised to become powerful once again.
Since Rogue's release, successful builds include Dance of Knives, Death Trap, and more. Most of these focus solely on melee or ranged combat, but Twisting Blades Build offers a better balance of both ranges.
In essence, this build's mechanic involves piercing enemies with your blades to control them, then recalling and using them again. Combined with Trap-based abilities, this creates a fast and flexible playstyle - a dual-threat strategy that blends melee and ranged combat.
Before adding more Season 10-specific powers or armor, you need to establish a solid foundation for this build. Having the right skills and optimal rotation order is key to a build's ability to deliver sufficient damage.
From a mechanics perspective, Puncture is an excellent energy generator, Twisting Blades is the primary damage source, and Shadow Step helps you escape from combat more quickly. Other skills focus on further increasing damage output.
After completing your skill build, add the following gear:
After completing the basic crafting, this build isn't very competitive unless you add the appropriate Chaos Perks and Armor.
Recommended Chaos Armor includes Grasp of Shadow and Bands of Ichorous Rose. They increase the damage of your Poison Trap and summon Shadow Clone to use a second instance of Twisting Blades without having to choose one over the other.
The best Chaos Perks are the rare Enervated Strikes and the unique Hit and Run. Their functions are:
I believe that after the seasonal mechanism is optimized, you can become an even more powerful Rogue in Season 10 through Twisting Blades Build! I wish you good luck!
Although Diablo 4 Season 10 hasn't officially launched yet, your experience with 2.4.0 PTR should already give you a rough idea of what class to play in the new season.
While it's common to choose a superior class to quickly level up and accumulate Diablo 4 gold in the new season, sticking with a class you're familiar with or enjoy is also a good option.
As Diablo 4 class that excels at summoning minions in combat so far, Necromancer is likely your first choice if you prefer this style. Regardless of your class, you'll need to start with a leveling build to quickly level up.
Due to the changing seasonal mechanics, you can keep your old leveling build largely unchanged with each new season, but you'll need to incorporate new seasonal powers or unique items to maximize its effectiveness in the new season.
As you know, the core seasonal mechanic of Season 10 is Chaos Perks. This time, we'll explain which perks you should add to the basic Necromancer Leveling Build for the new season.
You might be wondering, with so many powerful Necromancer builds available, why a leveling build is the preferred choice after the start of a new season?
First, the early game content is relatively easy, so you don't really need to utilize a particularly powerful build. Furthermore, higher-level builds require higher rarity gear, making them difficult to obtain early on.
Second, to strengthen your character for the endgame, you must quickly reach the maximum level 60 and begin upgrading your Paragon board. Given these upgrade requirements, a leveling build is the most efficient.
As a veteran class, Necromancer has a fan base due to its unique strengths, so it's no surprise that players have developed several optimized leveling builds tailored to its combat mechanics.
In recent seasons, the most popular leveling build has been Minion Necromancer. As the name suggests, this build functions by summoning minions to deal massive damage to enemies.
Based on this, this build actually offers two advanced damage-dealing methods: summoning all minions and maximizing their damage output, or sacrificing minions for additional buffs through Book of the Dead.
Notably, Book of the Dead is a Necromancer-specific mechanic. Unlocked at level 5, it allows you to summon Skeletal Warriors, Skeletal Mages, and Golems.
These summons can be further specialized to become stronger, with different specializations providing different buffs, allowing you to choose the one that best suits your needs.
Before selecting Chaos Perks, you need to complete your skill build to ensure the basic composition of your build. The following skills are always good choices for Minion Necromancer Leveling Build.
Of these skills, Raise Skeleton is the one most closely associated with Book of the Dead. This skill allows you to fully empower your summoned minions, placing them in charge of both damage and fending off enemies.
Build upon this skill by utilizing Corpse Tendrils to gather enemies together, using Soulrift and Corpse Explosion to deal damage and restore Essence, and withering to continuously build a pool of Corruption damage.
As a key feature of the new Season, all available Chaos Perks can be divided into general and class-specific perks. They can benefit your character or build in different ways, but it's important to note that utilizing some perks carries risks.
If you're looking to enhance your Minion Necromancer Leveling Build with these powers specifically, the following two perks are the best choices:
It's worth noting that while you can add more Chaos Armor to this build based on the mechanics changes in Season 10, the following Legendary Aspects are essential:
In addition to the above, after Season 10 officially launches, you can further enhance Minion Necromancer Leveling Build to improve its leveling efficiency based on changes introduced by new patches and other needs.
We hope you find the information we've provided useful. Thank you for reading.
With the official release of Diablo 4 Season 10 approaching, loyal players may be busy wrapping up Season 9 and learning more about Season 10 so they can get ready for the new season.
But if you're a worker or student with limited gaming time, you might be wondering how to prepare for Season 10 more efficiently while saving time. To that end, we'll provide you with six key tips for both in-game and out-of-game activities.
To ensure you can plan your leveling and Diablo 4 gold farming efforts after the new season begins, you need to optimize your gaming time and ensure adequate rest periods while balancing work and study schedules.
While there may be a lot of mixed reviews before the new season officially begins, which may lead you to reduce or increase your time and effort in Season 10, honestly, everything should be based on your own habits.
Therefore, it's generally recommended that you plan your Diablo 4 play future schedule based on your previous Diablo 4 play habits, and then decide whether to further adjust your schedule based on your experience with the new season.
While Diablo 4 fully supports solo play, most dungeons and boss battles are better suited to teamwork. More powerful teammates mean you can overcome more challenging quests and obtain better loot even at a lower character level.
If you're planning this, we recommend not waiting until the new season begins to find teammates. Instead, you can form a team in advance by targeting active players in Discord groups or game forums.
This way, you can get to know each other well in advance and hone your skills through various gameplay strategies in Season 9, ensuring more coordinated teamwork as you advance through Season 10.
More importantly, if you join a larger Diablo 4 community, you might be able to participate in additional benefits and, with a leader, more easily earn unique items in Season 10 new events that you would otherwise have to grind for.
As you know, when a new season begins, your character and any associated items from the previous season are transferred to Eternal Realm, requiring you to create a new character to experience the new season from the beginning.
However, to help you avoid starting a new season with nothing, Diablo 4 has implemented Renown system. This is a permanent, account-wide system that allows you to grant permanent rewards to your new character by completing specific tasks.
These rewards are typically gold, skill points, potions, or paragon points. While they are not very rare, they are a valuable tool for quickly boosting a character's performance in the early stages of a season.
You can earn Renown points by completing the following tasks at the end of Season 9 to unlock these rewards, allowing your Season 10 character to immediately benefit from them.
If you're interested in the game, you've already gotten a basic understanding of Season 10's new mechanics and other updates by playing 2.4.0 PTR or other means. We'll still provide a brief overview here.
First and foremost, the core seasonal mechanic of this season is Chaos Perks. These powers come in varying rarity levels, with some available only to different classes. You can obtain these powers by farming Chaos Rifts and upgrading them using a special currency.
Chaos Rifts are new seasonal events that randomly appear in Helltides and Nightmare Dungeons. Each event features different affixes to increase the challenge, but also offers various rewards.
Season 10 also allows you to obtain and utilize Chaos Armor. These are essentially more powerful versions of Unique Armor, enhancing your character by increasing the armor's strength.
Furthermore, the classic endgame event, Infernal Hordes, is receiving an update. It will provide a more engaging way to farm materials and introduce a new boss, Bartuc, the Vizjerei Warlord.
After understanding the key mechanics of Season 10, you can combine PTR guides and your own playing habits to decide in advance what class to play in the new season.
You can also use this as a foundation, combining skills, seasonal powers, and other factors to create a build tailored to Season 10 and your chosen class. This way, you can more effectively farm gear to enhance your character once the new season begins.
Once Season 10 begins, your Season 9 character will transfer to Eternal Realm. You can choose to play the new season or continue enjoying the old season in that realm.
While you'll likely be immersed in the new season, you might also find yourself wanting to play Eternal Realm. So, it's perfectly acceptable to still stock up on resources for your Season 9 character - it always won't hurt.
These are six different types of tips we've compiled to help you prepare for Season 10. We hope you find them helpful. September has just begun, so there's still time to get started!
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