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  • What Can We Expect From Diablo 4 Season 3 Builds? - Info & Speculation

    Jan 17 ,2024

    In action role-playing games like Diablo 4, powerful builds often become the major draw for players. And crafting a powerful build requires not only a complete mastery of all gameplay and mechanics but also the expertise and determination to complete the build by acquiring all the necessary Diablo 4 items.

    Here, we’ll talk about everything we know so far about Diablo 4 Season 3’s build, what will be meta, what won’t, and a few things we can speculate about. So let’s start with what we know.

    What Can We Expect From Diablo 4 Season 3 Builds? - Info & Speculation

    Developer Season 3 Build Nerf Interview

    In an interview with EPN, the head of Diablo 4 talked about the overall goal of class balance in the game.

    He said that as a developer, sometimes you focus more on balance than fun. Like you might say, ‘Everything has to be on the same level,’ and you’re really trying to be fair.

    But the thing about Diablo games is that it’s really fun when you feel you’re cheating or exploiting some loophole to get extra Diablo 4 Gold or build buffs.

    Especially in Season 2, Ball Lightning Sorcerer build is ridiculous, just like Hammer of the Ancients Barbarian. But that’s okay, they’ll take advantage of it a little and fix it next season.

    So according to the developers, instead of trying to balance Diablo mid-season, they will try to rebalance at the end of each season. So this means that Hammer of the Ancients Barbarian will not survive into Season 3 in its current state.

    So we already know that the current meta will be changed and these two builds will no longer reign supreme. Of course, at the moment we don’t know anything about the build that will keep the dominance going. As for which builds will be buffed, we don’t know much.

    However, we’ll learn more during the developer livestream tomorrow, January 18th. This is where a lot of information will be revealed.

    Info Regarding Arcane Construct Pets

    Judging from the leaks, this season will be about the season of the beta mercenary. The trailer for Diablo 4 Season 3 released today finally reveals the name of the new season: Season of the Construct. You will have an Arcane Construct called Seneschal, which you can customize with the help of Zoltun Kulle.

    What Are Seneschal Companions in Diablo 4 Season 3?

    Overall Design Ethos To Make Summoners More Powerful

    Now, something like Arcane Construct reminds me of more magic-oriented classes like Sorcerer and Necromancer. In fact, the main power boost this season will focus on summoning, which is reminiscent of Necromancer and Druid.

    I still vaguely remember comments made in previous developer live streams and campfire chats about the underrepresentation of Necromancer and Druid. I mean, both classes are in desperate need of buffs.

    So, if the developers listen to the community, it will be revealed that they will be returning Necromancer and Druid this season. But if it was announced during this live broadcast that every class would be equally improved, that would obviously be the most ideal.

    Class Balance Is Key

    However, from previous interviews with the developers, we heard that they have basically concluded that class balancing is difficult unless everything is rebalanced every season.

    There are currently no more ways to achieve class balancing. So we can’t really predict which classes and which builds will outperform others. All we can do is look at clues about the general direction the team wants to take.

    But if I had to guess, I’d say that a situation where every class gets a boost is probably not going to happen, at least not this season.

    What’s most likely to happen is that one or two classes will get unreasonable buffs, like we saw with HOTA Barbarian and Ball Lightning Sorcerer. But again, this is just speculation based on the overall drive expressed by the development team for months.

    What to Expect & Predictions for Diablo 4? - Season 3 Class Balance

    Summary

    For now, I still hope for an overall class balance, because then everyone wins. And maintaining a balance between different aspects of gameplay is crucial to promoting versatility between builds and classes, ensuring a challenging experience for players trying out difficult content.

    However, making too many nerfs to an overly powerful build for the sake of game balance often results in demotivated players, making the entire build process pointless. It also reduces the overall enjoyment of the game.

    So, we’re guessing some classes and builds will be reshuffled every season from now on.

    Anyway, this is my basic analysis of the build for Diablo 4 Season 3, and my thoughts on the theme of the season. Let’s look forward to the developer live broadcast on January 18th and see you all there.

  • You No Longer Need To Over Rely On Gear Sets For Diablo 4 Builds

    Apr 28 ,2023

    Many players in the recent demos have found that Diablo 4 will largely depart from the series, removing the gear set system that was prominent in Diablo 2, Diablo 3, and Diablo Immortal.

    While gear sets have been a key element in character-building for the past two decades, this departure from the formula doesn’t seem to limit the possibilities of the build.

    In a group interview, Diablo 4 Lead Class Designer Adam Jackson expressed the importance of specific gear in obtaining certain playstyles or builds.

    Jackson talks about how players will have more agency in designing their builds, as they do so primarily through player decisions within the game system rather than through specific sets of items. However, that doesn’t mean loot isn’t important. After all, this is a Diablo game.

    Gear Only Enhances Diablo 4 Builds

    Gear Only Enhances Diablo 4 Builds

    Certain builds in Diablo 3, such as the composition of Demon Hunter’s Marauder Sentry build, require players to collect at least 4-6 sets that can only be dropped by killing bosses under Torment difficulty. The build’s playstyle isn’t even viable until that gear is collected.

    This also means that players often need to spend a lot of time and energy and perhaps a lot of Diablo 4 Gold to successfully unlock this style of play, only to be able to enjoy it and make this build more powerful.

    In Diablo 4, luck is only one of the factors that affect players’ acquisition of equipment, and players don’t need to rely too much on it to change a specific play style.

    That doesn’t completely remove the luck factor, however, though chasing coveted drops can elevate builds to new heights and are arguably the most satisfying moments of a Diablo session.

    It’s just that players still need to complete all the dungeon tasks in Diablo 4 to successfully collect a series of Legendary Items and Powers, and there is no way to avoid this process.

    But if the corresponding loot is really not found, the player still has the possibility to continue to unlock the game style. It’s just that the player needs to find 6 more specific pieces of equipment after that to start, which also means that the requirements for the player are higher.

    The Inevitability Of Diablo 4’s New System

    The Inevitability Of Diablo 4’s New System

    Thanks to Diablo 4’s various progression systems, players also have a variety of paths to achieve their desired playstyle. For example, a player looking for damage over time build might find a way to achieve it through Paragon choices, skills, Legendary Powers, or a combination of these.

    This is in stark contrast to previous Diablo games. In previous games, certain playstyles were only possible with a highly specific set of gear.

    They will inevitably build a meta where certain builds to be discovered require specific synergies between Diablo 4’s Paragon choices, skills, Legendary Powers, but the new system seems more accessible and opens up more for experimentation possibility.

    Players can even search for words like “burning” in the Paragon screen to highlight nodes that affect the “burning” state, so finding synergies should go a lot smoother this time around.

    These phenomena all indicate the inevitability of the new system of Diablo 4, and after that, players may no longer need to rely on equipment to create builds. This will undoubtedly allow more players to participate. Before that, players need to wait patiently and hope that the results will not disappoint us.

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