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In addition to the seasonal mechanics and powers that are new to you, each season of Diablo 4 will upgrade and adjust some of the inherent mechanics when it goes online to ensure that these contents can adapt to the changes in the game, to ensure your basic game experience.
But it is difficult to satisfy everyone, and the ideas of developers may not always be correct, so some adjustments may not be welcomed and recognized by you in the end. For this reason, players usually criticize and reflect these “meaningless” changes in the game community or other social media, hoping that Diablo 4 can make relevant changes.
However, not every time Diablo 4 will actively respond to your demands. For example, in the recent 2.2.0 PTR for Season 8, the reduction in the drop rate of boss loot has been widely discussed, and no developer has yet said that this practice will be cancelled; and the long-standing problem of the weakening of the presence of Nightmare dungeons in Diablo 4 has existed since Season 6 and has not been resolved yet. Therefore, this time we will focus on these two issues and analyze what the next steps of Diablo 4 may take in the future.
The PTR was launched on March 11 for a week and is now coming to an end. Like most of the PTRs launched for the new season of Diablo 4 in the past, the 2.2.0 PTR shows you the various new seasonal mechanisms that will be launched in the eighth season in the future, as well as some adjustments to the inherent game mechanisms.
Although the new seasonal power-boss power, and the return of the classic boss Belial from Diablo 3 have been well received and expected, other adjustments may not satisfy you. Along with the changes in the boss-related mechanisms, the corresponding loot system has also been changed in the PTR, that is, the loot drop rate has been greatly reduced.
Regarding the issue of loot drop rates, the fact is that you may never agree with the developers: you should always want to get as much Diablo 4 Gold as possible through combat, and the developers may be very stingy with the loot in order to force you to extend the game time or make you have to activate the premium battle pass.
That is why you will unfortunately find that Season 8 is expected to slow down your game progress by changing the loot system, but on the other hand, this behavior is actually a response to the previous players’ perception of the endgame’s difficult reduction. That is why Diablo 4 thinks this approach is absolutely reasonable.
According to the performance of the PTR, if no other adjustments are made later, after Season 8, it is expected that the drop rate of legendary items will be reduced before you upgrade to level 60, and the drop rate of ancestral legendary items will be even lower (even if they are already rare). To make matters worse, the boss system, which has been extensively reworked in Season 8, has even nerfed the chances of loot dropping for you by more than 91% - Torment 4’s drop rate has dropped by 91.7%.
In the past, when you were farming bosses in Diablo 4, you could get six unique items from the corresponding loot pool each time you defeated a boss. However, starting in Season 8, not only will you only get five unique items in total, but besides two of them being guaranteed to come from the boss, the other three are random, so after working hard to complete the boss battle, you are more likely to get some garbage items.
In addition, if you think that team battles can alleviate this, you are wrong. According to the performance of the 2.2.0 PTR, you can see that the loot drop rate in the four-player cooperative mode has even become worse! You and your three teammates may have received a total of 24 unique items from four kills in the past. Now each group is only guaranteed two.
Nightmare dungeons used to play an integral role in the endgame content of the game, providing more challenging built-in quests where you could get higher-level loot, more Diablo 4 Gold and XP, and upgrade glyphs. However, somehow, starting with Season 6, the place to upgrade glyphs became The Pit, and Nightmare dungeons were further reduced to an area where only late-game materials could be cultivated.
At the beginning of the launch of Season 6, some players expressed dissatisfaction and concerns about this change. However, now that Season 7 is about to pass the halfway point, this situation has not changed, and even the item drop rate in the new seasonal dungeon Rootholds has been criticized.
In fact, you may have discovered that this change to Nightmare dungeon is one of Diablo 4’s attempts to explore how to upgrade the endgame content, and on the other hand, it is to make you focus more on The Pit. It’s not that The Pit is bad, but The Pit’s system is a timer. Although it can cater to faster character construction, paying too much attention to it will inevitably make people feel that it destroys the balance of the game.
Interestingly, some people think that maybe Diablo 4 can try to unify Nightmare dungeon and The Pit to form a new dungeon with both hordes of demons and a final boss, fully guaranteeing all your related item farming needs. Although I don’t know how the game developers view this suggestion, it is an indisputable fact that Nightmare dungeon is in urgent need of adjustment.
I believe you will find that whether it is the change in the boss loot drop rate or the content related to Nightmare dungeon, it is actually one way that Diablo 4 tries to fully upgrade the endgame. After all, players think that the endgame content of Diablo 4 has always been unsatisfactory recently. Although these methods are not all right, it is normal to encounter obstacles in the way forward. At least Diablo 4 is trying to make changes for you, right?
After entering Diablo 4 endgame, you'll face increasingly dangerous bosses across various events and modes. Only these bosses can drop unique items, requiring you to constantly level up to defeat them.
Bosses in the game can be categorized as pinnacle bosses, tormented bosses, ladder bosses, and world bosses, based on factors like difficulty. Starting with Season 8, each season will feature a new boss based on the season's theme.
These new bosses aren't original to Diablo 4; they've appeared in other Diablo games before, but they've become even more interesting when combined with Diablo 4.
Season 10, which officially will be launched on September 23rd, will introduce Warlord of Blood Bartuc, the final boss of the upgraded Infernal Hordes.
Interestingly, Bartuc also introduces a new boss mechanic, which, if successful, may be applied to other bosses. We'll explain this mechanic alongside Bartuc's introduction.
This boss first appeared in Diablo 1, briefly appeared in various forms in Diablo 2 and 3, and now joins Diablo 4 as a full-fledged boss.
In terms of lore, Bartuc lived during Anno Kehjistani during the third century BCE. The three most important Kehjistani clans at the time were Vizjerei, Ennead, and Ammuit, and Bartuc belonged to Vizjerei.
Later, a war broke out between the clans after a mage within Vizjerei clan summoned a demon, and it was during this period that Bartuc earned the title of Warlord of Blood.
However, Bartuc's reliance on demonic power ultimately brought disaster to all the clans, including his own, leading his brother, Horazon, to seal him away upon his death - but that's far from the end.
This boss's appearance in Diablo 4 Season 10 isn't intended to expand the story, but rather to provide more playable options for your Infernal Hordes.
As a key Diablo 4 endgame event, Infernal Hordes is a source of Diablo 4 gold, gem fragments, crafting materials, and rare gear. To obtain these, you must collect enough Burning Aether and then defeat three Fell Council members to redeem the corresponding chests.
However, in Season 10, you can bypass Fell Council and directly confront the final boss, Bartuc. To do this, you and your teammates must consume Burning Aether to summon him.
Winning this boss battle guarantees Chaos Armor, along with other random rewards. If you defeat him on Torment 4 or higher, you'll also receive additional Chaos Armor pieces. The higher the difficulty level, the greater the rewards.
After completing 10 waves in Infernal Hordes, you and your teammates will need to consume 666 Burning Aether each to summon Bartuc. Because this boss is quite difficult, you and your teammates must ensure you're strong enough before summoning him.
What's unique about this boss is that he periodically enters an invulnerability phase, during which he's invulnerable to damage and requires you to use the arena's teleporters to move around and avoid attacks quickly.
However, if your team deals enough damage during this phase, you can break the "invisibility shield," forcing the boss to advance to the next phase early - a new boss fight mechanic we'll be introducing next.
Since the release of Diablo 4, the more challenging pinnacle and tormented boss fights have featured multiple phases, including phases of invulnerability, during which the boss is invulnerable. Your only hope is to constantly dodge their attacks to survive until the next phase.
Frankly, this mechanic serves little purpose other than testing your dodge reflexes. It simply artificially prolongs the encounter, making it appear more challenging without providing any additional loot.
However, the latest pre-release patch for Season 10 updates this mechanic for Bartuc boss fight. Now, if you can quickly deal enough damage to Bartuc, you can skip the invulnerability phase, accelerating the fight.
So, if you're teaming up with friends to enter Infernal Hordes, you can prioritize your gear and class selection, focusing on both defense and health regeneration, while also focusing on DPS to minimize Bartuc's invulnerability.
Apparently, Diablo 4 intends to experiment with new mechanics with the new boss and will decide whether to expand this boss fight mechanic to more bosses in the future based on its performance and player feedback.
Currently, the bosses in Diablo 4 with phases of invulnerability include:
If you want to get the new unique items added in Season 10, you'll have to constantly farm bosses that drop them, so the existence of phases of invulnerability will undoubtedly be a significant time-consuming process.
So, if the new mechanic is well-received, hopefully it will be rolled out to other boss fights through further patches before the end of Season 10. This may help Diablo 4 gain even more positive reviews from players at the end of 2025.
That's all for this update. With only five days left until Season 10 officially launches, please be ready to face the all-new Bartuc!
As one of Diablo 4's core endgame events, Infernal Hordes is your primary source of loot, making it a worthwhile addition to your Diablo 4 daily clearing quests, especially after the updates in Season 10.
To this end, you'll need to choose builds tailored to your class's needs in Season 10, or create a character specifically tailored to your class's strengths and utilize them for Diablo 4 gold and crafting material farming.
With this in mind, this article will introduce Tornado Necromancer Build and how it can be combined with the right Chaos Perks to sweep through Infernal Hordes.
In Diablo 4, Tornado mostly referred to a Druid skill, but in Season 10, Necromancer can combine existing skills with special Chaos Perks to create a tornado that sweeps through groups of enemies.
To achieve this, you'll need to first acquire Bone Storm as soon as Season 10 begins. This creates a swirling storm of bones around you and your golem, dealing 10% damage to nearby enemies over 350 seconds.
You can then convert this to shadow, gaining all non-physical damage and other shadow attributes. Finally, the rare Chaos Perk, Decimating Desecration, grants your damage-over-time effects a chance to deal 100% damage as a critical hit.
You can also add specific rune combinations to guarantee critical hits for even more damage, or at least ensure you have a rune that grants you a critical hit chance or higher when you continuously activate your core skills.
Another excellent Chaos Perk is the legendary Marred Guard. This perk offers both risk and reward. It prevents you from being healed past 50% health, but also grants you 10% maximum resistance to all elements, 40% armor, and 100% barrier and fortification generation.
While Marred Guard perk enhances your armor, Crazy Brew focuses on boosting your build's offensive capabilities, granting you 100% resource consumption reduction and increasing both attack and movement speed for 4 seconds.
Using all of these perks in combination, your tornadoes will quickly cover the entire screen in combat, quickly clearing out enemy hordes with a burst of high-frequency attacks. Combined with AoE capabilities of some Necromancer skills, you can quickly complete Infernal Hordes.
To be honest, aside from the already mentioned Bone Storm, the other skills aren't as crucial as Chaos Perks. Simply choose some darkness skills, such as Blight, Corpse Explosion, Decompose, or Reap.
Note that you should obtain Skeletal Mages bonus through Book of the Dead mechanic, and further unlock Shadow Mages specialization to deal more shadow damage. You can also sacrifice summoned golems for extra critical hits.
Of course, if you want to go the extra mile, you can also plan your skill tree more strategically. To achieve this, it's recommended to add Titan's Fall after unlocking Blight and Corpse Explosion to gain some damage and armor. Other available skills include:
When you're using Bone Storm to create a tornado that sweeps through your enemies, increased attack speed and critical strike chance are crucial - that's why Decimating Desecration is so central to this build.
So, the first gear you need to acquire is Fists of Fate, with the following affixes:
In addition, the lucky hit effect of these gloves increases your chance to deal crowd control by up to 1.0 - 51.8% for 2 seconds, allowing you to focus on clearing more enemies at once.
Other top-rated gear and their affixes are:
Banished Lord's Talisman - Amulet:
Bloodless Scream - Two-Handed Scythe:
Building on this, the crucial legendary aspect, Aspect of Ultimate Shadow, further transforms Bone Storm into a darkness skill. Adding Aspect of Shielding Storm further enhances the build's survivability.
Once you've gained sufficient attack speed and critical strike bonuses through gear, you'll need to ensure you can consistently regenerate from your ultimates. Failure to do so can lead to awkward pauses in your build, impacting the outcome of the fight.
Ideally, you need to achieve 100% critical strike with this build. After that, if you prefer an offensive role, you can opt for either critical strike or overpower. Overpower is better for pushing forward, while critical strike offers more consistent damage output.
Assuming no additional nerfs to the skills or perks mentioned above are made after Season 10 officially launches, we expect this build to be more than sufficient to help you complete your daily Infernal Hordes clearing quests and defeat the new bosses without any issues.
We hope this introduction to this build will be helpful and inspiring for your Diablo 4 Season 10 experience. Thank you for reading.
While Diablo 4 offers multiple classes, and theoretically each class should maintain a balanced power balance, this isn't always possible because of seasonal mechanics and changes in available gear.
Take Rogue class for example. While the class experienced a surge in popularity with its abundant builds when Season 6 and its DLC launch coincided, this surge was short-lived, and after Season 8, Rogue's popularity plummeted.
Luckily, Season 10 appears to offer a chance to change this dynamic through seasonal mechanics like Chaos Perks. These new powers can be earned simply by completing new events, enriching builds without the laborious process of farming rare gear.
So, what Rogue builds can be paired with Chaos Perks to maximize their power and help the class regain its throne, or at least boost its usage in the new season? We'll explain.
As seasonal powers added to the game in Season 10, Chaos Perks are divided into general and class-specific perks, each further divided into four rarity tiers: magic, rare, legendary, and unique.
To obtain these perks, you need to diligently farm them during Chaos Rift seasonal event. This not only helps you earn Chaos Perks, but also helps you accumulate more XP and Diablo 4 gold, allowing you to level up faster and get more items early in the game.
Compared to other classes, Rogue have always been known for their agility and high mobility, making them highly replaceable in both defense and damage. This has contributed to their low popularity for several consecutive seasons.
However, the addition of Chaos Powers means the class now has additional avenues for boosting their defense or attack damage.
Combined with their evasion abilities and the increased availability of Chaos Armor in Season 10, Rogue are poised to become powerful once again.
Since Rogue's release, successful builds include Dance of Knives, Death Trap, and more. Most of these focus solely on melee or ranged combat, but Twisting Blades Build offers a better balance of both ranges.
In essence, this build's mechanic involves piercing enemies with your blades to control them, then recalling and using them again. Combined with Trap-based abilities, this creates a fast and flexible playstyle - a dual-threat strategy that blends melee and ranged combat.
Before adding more Season 10-specific powers or armor, you need to establish a solid foundation for this build. Having the right skills and optimal rotation order is key to a build's ability to deliver sufficient damage.
From a mechanics perspective, Puncture is an excellent energy generator, Twisting Blades is the primary damage source, and Shadow Step helps you escape from combat more quickly. Other skills focus on further increasing damage output.
After completing your skill build, add the following gear:
After completing the basic crafting, this build isn't very competitive unless you add the appropriate Chaos Perks and Armor.
Recommended Chaos Armor includes Grasp of Shadow and Bands of Ichorous Rose. They increase the damage of your Poison Trap and summon Shadow Clone to use a second instance of Twisting Blades without having to choose one over the other.
The best Chaos Perks are the rare Enervated Strikes and the unique Hit and Run. Their functions are:
I believe that after the seasonal mechanism is optimized, you can become an even more powerful Rogue in Season 10 through Twisting Blades Build! I wish you good luck!
Although Diablo 4 Season 10 hasn't officially launched yet, your experience with 2.4.0 PTR should already give you a rough idea of what class to play in the new season.
While it's common to choose a superior class to quickly level up and accumulate Diablo 4 gold in the new season, sticking with a class you're familiar with or enjoy is also a good option.
As Diablo 4 class that excels at summoning minions in combat so far, Necromancer is likely your first choice if you prefer this style. Regardless of your class, you'll need to start with a leveling build to quickly level up.
Due to the changing seasonal mechanics, you can keep your old leveling build largely unchanged with each new season, but you'll need to incorporate new seasonal powers or unique items to maximize its effectiveness in the new season.
As you know, the core seasonal mechanic of Season 10 is Chaos Perks. This time, we'll explain which perks you should add to the basic Necromancer Leveling Build for the new season.
You might be wondering, with so many powerful Necromancer builds available, why a leveling build is the preferred choice after the start of a new season?
First, the early game content is relatively easy, so you don't really need to utilize a particularly powerful build. Furthermore, higher-level builds require higher rarity gear, making them difficult to obtain early on.
Second, to strengthen your character for the endgame, you must quickly reach the maximum level 60 and begin upgrading your Paragon board. Given these upgrade requirements, a leveling build is the most efficient.
As a veteran class, Necromancer has a fan base due to its unique strengths, so it's no surprise that players have developed several optimized leveling builds tailored to its combat mechanics.
In recent seasons, the most popular leveling build has been Minion Necromancer. As the name suggests, this build functions by summoning minions to deal massive damage to enemies.
Based on this, this build actually offers two advanced damage-dealing methods: summoning all minions and maximizing their damage output, or sacrificing minions for additional buffs through Book of the Dead.
Notably, Book of the Dead is a Necromancer-specific mechanic. Unlocked at level 5, it allows you to summon Skeletal Warriors, Skeletal Mages, and Golems.
These summons can be further specialized to become stronger, with different specializations providing different buffs, allowing you to choose the one that best suits your needs.
Before selecting Chaos Perks, you need to complete your skill build to ensure the basic composition of your build. The following skills are always good choices for Minion Necromancer Leveling Build.
Of these skills, Raise Skeleton is the one most closely associated with Book of the Dead. This skill allows you to fully empower your summoned minions, placing them in charge of both damage and fending off enemies.
Build upon this skill by utilizing Corpse Tendrils to gather enemies together, using Soulrift and Corpse Explosion to deal damage and restore Essence, and withering to continuously build a pool of Corruption damage.
As a key feature of the new Season, all available Chaos Perks can be divided into general and class-specific perks. They can benefit your character or build in different ways, but it's important to note that utilizing some perks carries risks.
If you're looking to enhance your Minion Necromancer Leveling Build with these powers specifically, the following two perks are the best choices:
It's worth noting that while you can add more Chaos Armor to this build based on the mechanics changes in Season 10, the following Legendary Aspects are essential:
In addition to the above, after Season 10 officially launches, you can further enhance Minion Necromancer Leveling Build to improve its leveling efficiency based on changes introduced by new patches and other needs.
We hope you find the information we've provided useful. Thank you for reading.
With the official release of Diablo 4 Season 10 approaching, loyal players may be busy wrapping up Season 9 and learning more about Season 10 so they can get ready for the new season.
But if you're a worker or student with limited gaming time, you might be wondering how to prepare for Season 10 more efficiently while saving time. To that end, we'll provide you with six key tips for both in-game and out-of-game activities.
To ensure you can plan your leveling and Diablo 4 gold farming efforts after the new season begins, you need to optimize your gaming time and ensure adequate rest periods while balancing work and study schedules.
While there may be a lot of mixed reviews before the new season officially begins, which may lead you to reduce or increase your time and effort in Season 10, honestly, everything should be based on your own habits.
Therefore, it's generally recommended that you plan your Diablo 4 play future schedule based on your previous Diablo 4 play habits, and then decide whether to further adjust your schedule based on your experience with the new season.
While Diablo 4 fully supports solo play, most dungeons and boss battles are better suited to teamwork. More powerful teammates mean you can overcome more challenging quests and obtain better loot even at a lower character level.
If you're planning this, we recommend not waiting until the new season begins to find teammates. Instead, you can form a team in advance by targeting active players in Discord groups or game forums.
This way, you can get to know each other well in advance and hone your skills through various gameplay strategies in Season 9, ensuring more coordinated teamwork as you advance through Season 10.
More importantly, if you join a larger Diablo 4 community, you might be able to participate in additional benefits and, with a leader, more easily earn unique items in Season 10 new events that you would otherwise have to grind for.
As you know, when a new season begins, your character and any associated items from the previous season are transferred to Eternal Realm, requiring you to create a new character to experience the new season from the beginning.
However, to help you avoid starting a new season with nothing, Diablo 4 has implemented Renown system. This is a permanent, account-wide system that allows you to grant permanent rewards to your new character by completing specific tasks.
These rewards are typically gold, skill points, potions, or paragon points. While they are not very rare, they are a valuable tool for quickly boosting a character's performance in the early stages of a season.
You can earn Renown points by completing the following tasks at the end of Season 9 to unlock these rewards, allowing your Season 10 character to immediately benefit from them.
If you're interested in the game, you've already gotten a basic understanding of Season 10's new mechanics and other updates by playing 2.4.0 PTR or other means. We'll still provide a brief overview here.
First and foremost, the core seasonal mechanic of this season is Chaos Perks. These powers come in varying rarity levels, with some available only to different classes. You can obtain these powers by farming Chaos Rifts and upgrading them using a special currency.
Chaos Rifts are new seasonal events that randomly appear in Helltides and Nightmare Dungeons. Each event features different affixes to increase the challenge, but also offers various rewards.
Season 10 also allows you to obtain and utilize Chaos Armor. These are essentially more powerful versions of Unique Armor, enhancing your character by increasing the armor's strength.
Furthermore, the classic endgame event, Infernal Hordes, is receiving an update. It will provide a more engaging way to farm materials and introduce a new boss, Bartuc, the Vizjerei Warlord.
After understanding the key mechanics of Season 10, you can combine PTR guides and your own playing habits to decide in advance what class to play in the new season.
You can also use this as a foundation, combining skills, seasonal powers, and other factors to create a build tailored to Season 10 and your chosen class. This way, you can more effectively farm gear to enhance your character once the new season begins.
Once Season 10 begins, your Season 9 character will transfer to Eternal Realm. You can choose to play the new season or continue enjoying the old season in that realm.
While you'll likely be immersed in the new season, you might also find yourself wanting to play Eternal Realm. So, it's perfectly acceptable to still stock up on resources for your Season 9 character - it always won't hurt.
These are six different types of tips we've compiled to help you prepare for Season 10. We hope you find them helpful. September has just begun, so there's still time to get started!
Since Spiritborn class launched, Thorns build has been a core build, providing reliable damage output for multiple seasons, making it ideal for clearing dungeons or slaying bosses, so that you can have extra chance to farm more Diablo 4 gold.
With the arrival of the new unique item, Balazan's Maxtlatl, in Season 9, Thorns Spiritborn build has become even more powerful thanks to its thorn damage-related properties.
So how can you build on this gear's benefits and optimize your build to more effectively farm bosses and earn resources in Season 9? We'll explain.
As the core piece of gear that makes Thorns Spiritborn build even more important in Season 9, Balazan's Maxtlatl pants convert your thorn damage into poison damage to nearby enemies, and the poison damage increases with each use of thorns.
From this foundation, you can combine other core Spiritborn skills with reliable gear to create a powerful Thorns and Poison build that deals massive damage to your enemies - in fact, these pants are also the core of other popular Spiritborn builds.
To obtain this item in Season 9, you can complete world events or clear Nightmare dungeons on Torment difficulty, or more specifically, farm the bosses Urivar and Varshan.
After equipping Balazan's Maxtlatl, you must always stand within Mystic Circle when utilizing this build to effectively deal damage.
This is because, when paired with Jaguar Primary Hall, your Mystic Circle will essentially always deal double damage, bringing the total damage output of the entire build to an astonishing level.
In short, in Season 9, the only thing that really matters for this build is Spirit Hall and Paragon board selection; gear and skills should be based on standard configurations. We'll explain this further.
Spirit Hall is a class-specific mechanic for Spiritborn class, allowing you to designate primary and secondary spirit guardians. The primary spirit guardian affects all of your skills, while the secondary spirit guardian grants you additional passive effects.
For Thorns Spiritborn build, Jaguar Primary Spirit Hall is essential. This mechanic transforms all of your skills into Jaguar skills, and each time you deal 15 direct damage to an enemy with a skill, you gain an additional attack.
The secondary Jaguar Spirit Hall increases your maximum Ferocity by 1, and grants an additional Ferocity for each kill or boss damage.
For this reason, the essential Spiritborn skill for this build is Quill Volley. This skill hurls five feathers at enemies, piercing them each time, with each feather dealing 26% damage.
This, combined with the frequent feather and the extra attack opportunities provided by Jaguar Primary Spirit Hall, allows you to rack up significant damage in combat. You can also further enhance Quill Volley in the skill tree.
Other skills worth adding include:
Besides Balazan's Maxtlatl, the first piece of gear I recommend for this build is Razorplate. This universal chest armor grants you thorns, giving them a 10% chance to deal 100-200% increased damage.
Additionally, you'll need to equip some gear with runes or gems to further enhance their power. Based on this build, we recommend the following gear:
As the most important seasonal mechanic of Season 9, Horadric Spells and Jewels can provide additional benefits to most builds, provided you choose and equip the ones that best suit your style.
Horadric Spells:
Horadric Jewels:
As you know, mercenaries are a mechanic introduced in Diablo 4 Season 6 that allow you to select two mercenaries to assist you in battle, so they can also be added as part of builds.
The best mercenary build for this build is to have Raheir as your main companion and Varyana as the reinforcement, unlocking the following abilities for each:
Raheir:
Varyana:
We hope this information helps you accumulate more resources before the end of Season 9 so you can prepare for Season 10, which launches at the end of September! Thank you for reading!
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