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Malignance is a new mechanic in Diablo 4 that gives items, which can be inserted into jewelry that gives bonuses to your character.
To access these Diablo 4 Items, you will need to first create a seasonal character and have already completed the campaign. Once we arrive in Kyovashad, we meet a new NPC, Corman.
After completing an introductory mission, Corman dumped some lore on us. But more importantly, he will let us use his cart to craft and salvage Malignant items.
Before we talk about the different things, we can craft we need to talk about Ichor.
Ichor is the resource that is used to make everything Malignant related and is split into three different colors. We have Vcious, the orange-colored Offensive Powers; Brutal, the blue-colored Defensive Powers; and Devious, the pink-colored Utility Powers.
Since Ichor is split up into three different types, if you want to craft hearts, invokers, or caches, you’re going to need a lot of Vichor.
There are three different categories of craftable items.
The first being Caged Hearts, which are the items that go directly into your rings or amulets.
To make one, we will need 35 Ichor of the two other powers that aren’t being created. For example, if we want to make a Devious Caged Heart, we will need 35 of the Vicious Malignant Ichor and 35 of the Brutal Malignant Ichor.
Caged Hearts can also be salvaged for 5 to 15 Ichor of the same color as the heart. This process requires you to prepare a certain amount of Diablo 4 Gold.
Next on the list are Malignant Invokers, which are items that are used at the end of a Malignant Tunnel to summon a tougher enemy. These items are more costly and require 20 of each of the other two colors, but also 50 of the color of the Invoker you are trying to create.
For example, to make a Brutal Malignant Invoker, we need 20 Vicious Malignant Ichor, 20 Devious Malignant Ichor and 50 Brutal Malignant Ichor.
So, we go into a Malignant Tunnel, kill the boss, go further into the tunnel to see a blue Brutal Heart and the fourth color option. It is the black Wrathful Power - Wrathful Heart. And it is more rare than the other three powers.
Since we only have a Brutal Malignant Invoker, we’ll click on that one and fight the enemy that spawns. After killing the enemy, we gain a Caged Heart that shares the color of the Invoker used.
Also, in this case, the Caged Heart turns out to be level 2, which we can see makes this affix much better than its level 1 counterpart.
Since I’m on the subject, level 2 Caged Hearts seem to be pretty rare, at least at this point of where I am in the game, which is level 30 on World Tier 1. So, if you’re seeing a lot of only level one Caged Hearts, don’t worry, you’re not the only one.
Also, Wrathful Hearts give two to five Ichor of the other three colors when salvaged.
Also Read: Diablo 4: Some New Insane Barbarian Changes In Season Of The Malignant
Lastly on the list, we have Crafted Caches, which give randomized Caged Hearts and Invokers, but also give the opportunity to gain the black Wrathful Powers with Uncertain Heart and Uncertain Invoker.
As far as I can tell, this is the only way to get a Wrathful Heart or Invoker, which just makes this game lean even further into the RNG aspect unless I’m wrong.
Now that we know all about them, how do we get them?
They can drop randomly from monsters in the world. But the easiest way is through the Malignant Tunnels, which show up on the map as the dungeon symbol with the green seasonal leaf next to it. Enter one of these tunnels and it’s just like any other dungeon, either destroy the three bulbous sacks or kill every enemy in the area.
Here is an example. We fight special Malignant monsters that drop a Malignant Heart when defeated. Click on the heart and a tougher version of the enemy will appear. Once that enemy is defeated, they will drop a Caged Heart, which we now know can either be equipped or salvaged.
As mentioned earlier, we find a boss and then after that, we can dive deeper to use an Invoker to fight an additional boss for the chance of a higher leveled heart.
There are 32 hearts altogether, but only each class will have access to 16 of those 32. 12 of the hearts are neutral and for any class, whereas each class has four hearts specifically for them. As you might have guessed, one for each color.
It has been more than a month since the official launch of Diablo 4 Season 7. Compared with the initial enthusiasm caused by curiosity, now you should be more calm and objective when playing Season of Witchcraft. Therefore, besides the advantages of witchcraft power, you can also find that there are still many aspects of the game that need to be improved.
Although these shortcomings may not be solved immediately in the current season after being raised, at least the game developers will be aware of these problems in advance so that they can be adjusted and upgraded in Season 8 in a few months. Based on this, we will introduce you to these game contents that need to be improved.
Whether it is the original Diablo or the latest Diablo 4, although the entire game series has been undergoing adjustments, updates and changes all the time, its core has not changed, that is, you need to always work hard to obtain resources.
Unlocking and collecting different weapons, amulets, and armor, and finding ways to improve the efficiency of Diablo 4 Gold farming not only allows you to enjoy the fun of obtaining loot but also helps you further get other higher-level resources to upgrade your character. Of all the channels that can obtain resources, strongholds have been a more popular one in the past.
In Diablo 4, strongholds are actually a settlement that is initially occupied by enemies, and you need to obtain loot by completing tough challenges in it. The enemies in the encounters in strongholds fight fiercely and are usually at least two levels higher than your character. Although you can earn renown points to upgrade your character later, many players feel that the time and effort required to clear the fortress is not commensurate with the amount of rewards in the end.
However, difficulty is not the most fatal problem of strongholds, because difficulty sometimes means that the combat process can be interesting. After Season 7 is launched, you will find that as you become more familiar with building a new character, strongholds become more and more boring, and even the last advantage is lost. Some Diablo 4 players even say they never play strongholds.
While most waypoints in Diablo 4 only need to be unlocked once, and they remain unlocked when you play with a new character, waypoints in the stronghold must be unlocked again. This will undoubtedly greatly undermine the fun and desire of starting a new Diablo 4 character, causing you to get bored with the game itself, eventually.
Therefore, we think it would be best for Diablo 4 to change the completion of strongholds to a universal feature for the entire account in the late Season 7 or Season 8, just like Altars of Lilith and renown. In this way, by continuing the progress of strongholds to the game progress of all your characters, unnecessary clearing time is saved, making the operation of strongholds more efficient and meaningful.
Although seasonal content is the main content of each Diablo 4 season update and attracting players, they only last for a few months after all. As the seasons change, you will find that your Diablo 4 experience seems to be stuck in a vicious cycle: play some new seasonal content, quickly become familiar with them and get tired of them, then start looking forward to the next new season too early, and repeat.
This is not to say that seasonal content is not needed. On the contrary, they should be better, but in addition, Diablo 4 should pay attention to the update and construction of Eternal Realm. Although seasonal power and new unique items can make your character more powerful, the lack of core gameplay related to Eternal Realm makes you feel that these new powers have no occasion to play.
As a huge system for storing your old characters, it may not be realistic to add new mechanisms to Eternal Realm frequently, but it should not be difficult to incorporate the main story of the season that has ended into it-in fact, Diablo Immortal did this.
Whether Diablo 4 wants to attract new players or retain old players, it should consider incorporating the main story of the previous season into Eternal Realm in a timely manner after the end of the previous season, even if it is just to watch the plot. Or the game can also add or retain some simple quest lines that can provide small rewards.
This way, regardless of whether players are familiar with Diablo 4 before, they can enter Eternal Realm to relive the entire main story after completing the seasonal content and enjoy the benefits of the new quests. In fact, this will also make the story timeline of the game world more coherent and have a sense of narrative integrity, and give every player the opportunity to experience the story of any character.
Although appropriately reducing the difficulty is conducive to attracting more players, as an ARPG, if Diablo 4 blindly reduces the challenge of the endgame, it may prevent you from enjoying the joy of victory, and eventually lose the desire to challenge, and even give up the game.
For example, in the latest Season 7, although the new witchcraft power and unique items are interesting and powerful, the lack of high-difficulty endgame content undoubtedly makes everything meaningless. In addition, the drop of loot has become easier, thereby pressing the accelerator for the entire Season 7 progress, making it impossible for you to really enjoy the fun of the game. Therefore, Diablo 4 should really improve this problem in subsequent seasons.
Despite the above shortcomings, this does not mean that Diablo 4 is not a good game. In fact, it has been committed to solving problems in order to provide you with a better gaming experience. I hope it can get better!
Even after Spiritborn was introduced in the DLC, make the number of classes in Diablo 4 reached 6, but each class still has its own unique strengths. For example, Rogue has always been known for its agility and good mobility. Although its defense and range are slightly insufficient, as an assassin class, the right builds can completely make up for its shortcomings.
If you have been playing Diablo 4 since last year, you should know that since the birth of Rogue’s Dance of Knives skill, builds centered on this skill have been showing their prowess in the game. But as the game progresses to Season 7, relying on only this type of Rogue is obviously not enough, so Rain of Arrows Build with a similar design idea came into being.
As a new Rogue build that performs well in the new season, Rain of Arrows works similarly to Dance of Knives-type builds, which kills large groups of enemies at once by shooting dense arrays of arrows at the enemy in battle, making it very suitable for Diablo 4 Gold farming in Helltides, nightmare dungeons and Pit. The reason Rain of Arrows is more suitable for Season 7 is that it can be well matched with the current season’s witchcraft power.
As the core basic skill of this build, Rain of Arrows can shoot arrows into the sky after being cast, and it will fall twice in a row in a large area to cause damage to the enemy. The cooldown time is 50 seconds and the lucky hit rate is 4%. This skill can be upgraded twice, and the first upgrade is Prime Rain of Arrows, the second upgrade is Supreme Rain of Arrows.
The core damage output of this build is undoubtedly to create dense and dense arrow arrays to attack the enemy, so you must somehow reduce the cooldown of related skills or passive effects while resetting their cooldowns to increase the frequency of output arrow arrays. For this, Rogue’s Specialization system will come in handy.
The five old-line classes in Diablo 4 currently have their own unique mechanics, and Rogue’s Specialization system is the most unique. Although it is the least customizable, it does not require you to earn extra experience or collect Spirit Offerings for it, and only requires you to obtain three key passive options: Combo Points, Inner Sight, and Preparation. For Rain of Arrows Build, the best Specialization is Preparation.
Although this Specialization requires you to consume 75 energy points, it can reduce the cooldown of the ultimate skill Supreme Rain of Arrows by 5 seconds, and then the ultimate skill will reset all your other cooldowns and provide you with 15% damage reduction for 10 seconds. This way, you can output arrows faster while minimizing enemy counterattacks - after all, Rogue’s defense is not strong.
First, it is recommended that you strive to obtain Beastfall Boots for this build. This armor can be randomly dropped by defeating enemies, opening treasure chests, or destroying items in the world, and the higher the level of the challenge, the greater the drop rate.
As a unique armor that can be worn by Rogue class, Beastfall Boots will make your next core skill consume all your energy when you cast your ultimate skill, but for every point of energy consumed, your output damage will increase by 0.25-0.75%, and the skill’s use cooldown can restore 25 energy points.
In addition to this armor, it is also recommended that you obtain Aspect of Arrow Storms. This is an attack-type legendary aspect that gives your related skills up to 36% chance to create arrow rain on the enemy, causing continuous damage. Its Lucky Shot effect gives your Marksman and Cutthroat skills up to a 25% chance to create a rain of arrows that deals 156-486 physical damage to enemies over 3 seconds.
The witchcraft power is the biggest feature of the current season, so you should really try to use it to your advantage in any situation, such as combining it with your Rain of Arrows Build to get you to level 60 as soon as possible in the early stages of the game.
To do this, you need to combine Dance of Knives skill and the power of Aura of Siphoning, one of the witchcraft powers, on top of Rain of Arrows Build you have already built, to clear most of the early Diablo 4 Season 7 challenges quickly. Dance of Knives can increase your movement speed, and Aura of Siphoning will surround you while allowing you to deal 372 poison damage to enemies per second, and you will restore 1% of your maximum health every time you deal damage.
It is worth mentioning that if you have additional Aspect of Star Shards, your Dance of Knives skill will have a powerful affix, which will further increase your leveling speed.
Hopefully, the above information can help you become a stronger Rogue in Season 7! Have fun!
As a new class first introduced in Vessel of Hatred DLC in October 2024, Spiritborn is a more agile and monk-like fast melee class in Diablo 4. In addition, their abilities are much more complex than they initially appear, as they can command the spirits of four unique beasts to gain more additional abilities.
Although you may find that Spiritborn is too powerful compared to other classes shortly after launch, it is precisely based on this situation that Diablo 4 has made different strength adjustments to 6 classes including Spiritborn in Season 7 so that you can enjoy a more fair playing environment in the latest season.
However, this also means that if you plan to play Spiritborn in Season 7, you need to make corresponding adjustments to your playing strategy. For example, before you reach level 60, your builds must be set to help you level up as quickly as possible; and after entering the endgame, your builds should become more powerful so that you can cope with more difficult game content.
Based on this, we will introduce you how to combine skills, gear or other aspects to get better Spiritborn leveling builds in these two different situations to help you conquer Torment I or higher-level game content.
In order to make the most of each of your 71 skill points before reaching level 60, it is recommended that you choose Quill Volley as the core skill for your builds at this stage, and combine it with major skills such as Soar, The Seeker, Thunderspike, etc.
Based on this, we will recommend you some skills suitable for Spiritborn upgrade builds, and you need to use them in the exact order when you obtain them. Additionally, some skills require you to allocate a certain number of skill points in the skill tree to unlock them, so you need to unlock new skills before you can further enhance them:
Of course, the choice of Spirit Hall is also important for Spiritborn. It is recommended that you choose Eagle as the primary choice and Jaguar as the secondary choice, so that you can maximize the benefits provided by Spirit Hall while being able to adjust according to the situation at any time flexibly.
When you start playing a new character in Season 7, it is best to complete the following four dungeons to collect the available attributes contained in them, and then put them on a piece of jewelry-type gear. If you only have weapon-type gear, it is best to exchange Diablo 4 Gold for a piece of jewelry.
After reaching level 60 with suitable leveling builds, you can not only use all 71 skill points but also make further progress through Paragon boards. But you also need to continue to adjust your Spiritborn builds to make it more suitable for the new stage (including endgame).
In the later stages, it is recommended to use Touch of Death as the core skill of new builds. This will become your main means of dealing damage, and this skill can also play a good synergy with Armored Hide, Scourge, Ravager and other skills.
You need to invest all 71 skill points to complete this version, but if you get all the prerequisite points in the skill tree in the early stages, the order of these skills can be more arbitrary.
The primary Spirit Hall for this build is Gorilla, which can give your character a good defense, and the secondary choice is Jaguar, which can increase your attack speed.
To make Touch of Death Spiritborn build work, you need to pair it with the following powers and items:
Without a doubt, the construction of Paragon board should be the biggest difference between early and late Spiritborn builds. Since Paragon board system is very complex, you need to pair your glyphs carefully with the specific board that suits your class to expand your power:
In addition, you should also upgrade your glyphs to level 15 in the following order:
In addition to the above solutions we have provided for you, you should also understand some core ideas for creating a great Spiritborn build. For example, all Spiritborn builds should revolve around the four animal spirits that control their skill sets, namely Gorilla, Jaguar, Eagle, and Centipede.
Each of these animals has exclusive skills, and you can either choose one of them to create a powerful single build based on this, or combine them together to get some very powerful combinations, such as mixing Eagle with Centipede, which can form a poison/crit build to defeat group-type enemies quickly.
Hopefully, after mastering these, you can have a better gaming experience as a Spiritborn in Season 7. Have fun!
In Diablo 4, unique items are an integral part of every build. The biggest difference between these unique items and other items is that they have some unique affixes. Some unique items are very versatile and can appear in every build, while some unique items are only particularly useful for a certain class.
Ugly Bastard Helm Unique is a very suitable helmet for Barbarian. It allows your Barbarian to get a damage boost in Berserking and deal a lot of fire damage to the enemy. Even if this helmet is not used as a core equipment for your Barbarian, it can also appear in its builds as one of Barbarian’s powerful aids.
Ugly Bastard Helm Many of the unique armor mods are tailored specifically for Barbarians, which explains why Ugly Bastard Helm has been one of the best Barbarian helmets for several seasons.
Ugly Bastard Helm increases Barbarian’s fire damage and converts some of the damage dealt by Barbarian while Berserking to fire damage, which makes the damage dealt by Barbarian while Berserking also increase by Ugly Bastard Helm’s affix value of “[80 - 100]% [x] increased Fire damage.” Ugly Bastard Helm grants Barbarian the ability to deal area damage, which makes farming Diablo 4 Gold and clearing nightmare dungeons faster for Barbarian.
In contrast, items like Crown of Lucion lack uniqueness in their affixes. While it has many good affixes, it lacks a dominant direction, which makes it difficult for any build to fully benefit from its full bonuses.
Tuskhelm of Joritz the Mighty is also a helm specifically designed for the Barbarian. All the attributes of this helm are designed to increase Barbarian’s damage while Berserking. Godslayer Crown is more versatile than Crown of Lucion and can be used in multiple builds. However, the damage increase brought by these two helmets to Barbarian is not as good as that of Ugly Bastard Helm.
When the player unlocks Torment 1 Difficulty, you may find this unique item in any monster drop or in any treasure chest. Generally speaking, you can try to get Ugly Bastard Helm through the following ways:
Purveyor of Curiosities and End game bosses are the best ways for you to get Ugly Bastard Helm. You can choose to gamble here at Purveyor of Curiosities. Purveyor of Curiosities will provide players with a random version of the optional equipment. If you are lucky enough, you can bet on an Ugly Bastard Helm. In any case, this probability is much higher than opening treasure chests and farming monsters. After all, the most you can get through these two conventional methods is still ordinary equipment and Diablo 4 gold.
A better way than Purveyor of Curiosities is to farm bosses. You need to check the boss’s item drop table before farming End game bosses, and you will find that Ugly Bastard Helm Unique helmet is lying among Lor Zir’s drops. After understanding this, you just need to focus on this boss and kill it repeatedly.
Every time you summon Lor Zir, you need to offer 12 Exquisite Blood. So you have to prepare some in advance.
Although Ugly Bastard Helm is very versatile for Barbarians, there are always some builds that have better choices in helmet selection. Ugly Bastard Helm is the ultimate choice for some builds, while some builds just use it as a transition to Mythic Unique gear. They will later choose Mythic Unique gear to replace Ugly Bastard Helm. Mythic Unique gear is rarer than Unique gear and is usually more powerful.
Builds that need Ugly Bastard Helm as a transition:
Builds that rely on Wrath of the Berserker:
When Barbarian casts Wrath of the Berserker, he can enter Berserking state to increase his output greatly. The disadvantage of this type of build is that it lacks AOE damage and is very dependent on Wrath of the Berserker. Ugly Bastard Helm not only reduces the cooldown of Wrath of the Berserker, but also provides Barbarians with a certain AOE ability, which improves the efficiency of Barbarian in clearing monsters, participating in seasonal activities and farming gold, so it is irreplaceable in these builds.
Learn More: How To Defeat Echo Of Lilith In Diablo 4 Season 7?
The above is all the information about Ugly Bastard Helm. Even if Barbarian player does not plan to use this unique item, you can also get one as a collection. It’s fun to let your Barbarian deal fire damage occasionally.
No matter which season of Diablo 4 you are in, including DLC, you must choose a suitable build for the class you are playing, and you will also need to adjust and upgrade the available builds after entering the endgame phase to cope with the more difficult content in that phase.
The current Season of Witchcraft is one of the best seasons in the history of Diablo 4 series, and it is worth your effort to create better builds for it. It is worth mentioning that Necromancer has a good upgrade and endgame performance in this season, so you may want to know what build you should use in Season 7 endgame when playing this class.
Necromancer’s abilities in Season 7 still allow you to destroy groups of enemies easily and single-target bosses to obtain Diablo 4 Gold or other more precious loot drops. And if you can combine these class skills with the new witchcraft powers brought by the current season, your available builds will be even stronger.
Necromancer summons have a lot of built-in support. They can act like tanks to reduce the damage done by enemies to you, while dealing damage to eliminate enemies, or focusing on a single boss with you. On this basis, if you want to better deal with the endgame content of Season 7, it is recommended that you give priority to Blood Surge Build.
The key to whether builds work lies in the specific role of the skills you choose for it, and whether these skills can have a good synergy relationship. For Blood Surge Build, it is recommended that you consider the skill matching problem from the following aspects.
Reap as a basic ability not only allows you to deal some close-range area damage to enemies through Blood Surge Build, but also when the enemy is hit, you will gain a damage reduction buff yourself, while further restoring your lost essence. Although Reap is not the main damage output force in this build, a variety of practical functions can make it better to serve other skills.
As the name of the build represents, Blood Surge is the core and highlight of this build. This skill double attacks the enemy by consuming essence, specifically first it deals damage by drawing blood from the enemy, then you can cast blood nova by using the blood to deal second wave of damage.
It is worth noting that the amount of damage dealt by nova increases with the amount of blood you draw from the enemy, so the more enemies surround you, the stronger you can use this ability to become.
Another core skill worth having is Blight, which deals burst of damage after being released, and then immediately brings a new round of damage. The second round of damage comes as a filthy area on the ground that continues to deal damage.
The class characteristics of Necromancer will cause you to be surrounded by enemies most of the time. Although your damage output is not weak, in order to be safe, it is recommended that you equip the appropriate defensive skills to prevent getting into trouble. Based on this, Blood Mist is a good defensive choice, which will give you a few seconds of immunity, during which you can not only deal damage to enemies regularly but also heal your maximum health at a fixed percentage.
The best ultimate skill for Blood Surge Build is undoubtedly Soulrift. It damages nearby enemies for a short period and allows you to absorb souls through Soulrift while you have Essence, gaining a temporary barrier.
If you want to give your Blood Surge Build more AOE options, you’d better use Corpse Tendrils. This skill can pull enemies to the corpse you used to cast skills, stun them and deal damage. Corpse Tendrils work well with the overall build because it can move enemies to other locations, allowing you to use equipment to eliminate them, and you can also use it to gain a little defense. It is worth mentioning that it works well with Blight, one of the core skills.
If you plan to use Blood Surge Build in Diablo 4 Season 7 endgame, Indira’s Memory and Cruor’s Embrace are definitely two pieces of gear that you can’t miss, as they both have effects that help improve Blood Surge and general blood ability. Without them, you’ll need to look for other gear that meets your specific needs or provides Blood Surge bonuses.
As for other gear, you’re free to choose, according to your needs. For example, if you feel you want to improve your character’s durability, then gear with good armor effects, high resistances, and maximum health will be better, but if you want to output more damage, then you need to look for gear that provides attributes such as damage bonuses and resource management.
The choice of aspects depends on what kind of additional supplements you want to get for your Blood Surge Build. For example, Aspect of Hardened Bones can provide you with additional durability by reducing damage, while Blood-bathed Aspect will give you a second nova when you use Blood Surge, but the final damage output will be reduced and there will be a delay before the nova goes out. It is recommended that you should get Blood-bathed Aspect first, and then consider other options.
The above is what we provide for you, what you should do when using Blood Surge Build in Diablo 4 Season 7 endgame, and the relevant precautions. Hopefully, you can use this content to become a powerful Necromancer in the new season!
It is very necessary to level up your character as quickly as possible when playing Diablo 4 Season 7, not only because a lot of seasonal content is only available to high-level characters, but in fact a higher level usually means that your combat power is mature enough to deal with those late-stage bosses that can drop more Diablo 4 Gold.
However, the main leveling strategies also vary for different Diablo 4 classes, because the skill effects and applicable gear/unique items are different between classes. Among them, Barbarian, a brutal warrior, can not only roam the battlefield while causing a lot of damage to the enemy, but also easily use a variety of powerful weapons, and even use the armory system to switch between different types of weapons according to the situation.
Therefore, if you want to level up quickly when playing this class, the most important thing is to choose a powerful build and find the right gear or aspects. Based on this, we will provide you with a Barbarian leveling guide for Season 7 from these perspectives.
To level up, you first need to have enough XP, which is usually earned by killing enemies in combat. So if you can find an optimal Barbarian build for yourself, your combat efficiency will increase significantly, and you will naturally be able to level up faster. To do this, you need to choose the best skills for your Barbarian build.
For the basic skills, it is recommended that you choose Lunge Strike. Fury, not mana, is the power that provides Barbarian with skills in combat - mana is full at the beginning, but Fury is not, so you need to choose a basic skill that can accumulate Fury for your other skills, which is Lunge Strike. In fact, for Season 7, Lunge Strike is a key part of most good Barbarian builds, because it provides mobility and Fury generation, which is very suitable for endgame.
Overall, Lunge Strike is designed to be used at any level. You can use it to further close the gap between you when approaching the target, or use it to pounce on nearby enemies outside the effect area to avoid the opponent’s attack. In addition, this skill performs well in both offense and defense, and can also help you attach to Treasure Goblins.
The first important core skill is Upheaval, which can damage enemies in a cone in front of you by consuming Fury. To activate it frequently, all you have to do is use your equipment and passive skills to generate as many Furies as possible, so that you can even have a chance to become an AOE powerhouse who survives to the end.
Then you may want to ask how to generate Fury? This leads to the second core skill introduced to you, Shouts. For this skill, you should unlock Rallying Cry and War Cry. The former can increase your movement speed and Fury generation rate, and the latter will increase your damage output.
The ideal way to cooperate between them is to use War Cry to fight elites and bosses when you have prepared many Furies through Rallying Cry. And the cooldown time for Shouts skills is not too long, so you can usually use them multiple times in a big battle.
Additionally, it’s recommended that you unlock Challenging Shout to round out Shouts if you can. While it’s not required, it has the added benefit of reducing the damage you take while the skill is active - although it also draws enemies towards you.
Wrath of the Berserker is the ultimate skill that works best with a Barbarian build. When you use it, you gain increased damage and movement speed from Berserking, and gain Unstoppable, which removes and prevents you from being affected by debuffs that limit your movement.
Afterwards, you can further improve your abilities and passives and add them to your Barbarian build. For example, you can choose Pit Fighter to increase your durability, or Swiftness to increase your movement speed.
The best weapon type for a Barbarian is undoubtedly a two-handed weapon, which allows you to deal the most damage to enemies when using builds. As for other gear, it is recommended that you focus on looking for types that increase Fury generation, maximum health, movement speed, and Upheaval damage, such as Hellhammer for Upheaval buffs, Banished Lord’s Talisman for Overpower buffs, and Tuskhelm of Joritz the Mighty for Berserking buffs.
While the choice of aspects is relatively free, if you want to maximize your best Upheaval Barbarian build, Bold Chieftain’s Aspect is better because it helps you use Shouts more often. Another aspect you need is Aspect of Sundered Ground, which guarantees that your next Upheaval will suppress the enemy within a 20-second cooldown.
If you want to get a temporary boost in combat, Elixir of Advantage, which can increase your attack speed, is worth considering. Don’t forget the role of gems, such as you can use emeralds in your weapons for critical hits, rubies in your armor for strength, and enhance your armor defense by choosing skulls in jewelry.
Once you have completed your Barbarian build through the above, and matched it with the best gear or aspects, I believe you can complete your Barbarian upgrade faster in Season 7, and successfully defeat more enemies! Wish you good luck!
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