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Diablo IV is an action role-playing game developed by Blizzard Entertainment. This work is the sequel to the series of games Diablo 3. Here are all the things you should know about Diablo 4.
There are two open betas taking place over two different weekends:
1. Early Access: March 17-19
2. Open Beta: March 24-26
The March 17th through 19th open beta is only available for people who pre-order Diablo is only available for people who pre-order Diablo 4. For those players who don't know whether to buy the game, you can wait until March 24, because on that day, the open beta is available to everyone.
The open beta will kick off at 9 AM PT / noon ET and run until the ending date at noon PT / 3 PM ET.
Blizzard is rolling the Diablo IV beta out to a wide variety of platforms, as you'll be able to play on PC, PS5, PS4, Xbox Series X/S, and Xbox One.
Below are the minimum and recommended PC specs for the open beta. Please note that these specifications may change after the official release of Diablo 4.
1. Minimum
OS: 64-bit Windows 10
GPU: Nvidia GeForce GTX 660 or AMD Radeon R9 280
CPU: Intel Core i5-2500L or AMD FX-8100
Memory: 8GB RAM
DirectX: Version 12
Storage: SSD with 45GB free
Internet: Broadband connection
2. Recommended
OS: 64-bit Windows 10
GPU: Nvidia GeForce GTX 970 or AMD Radeon RX 370
CPU: Intel Core i5-4670K or AMD R3-1300X
Memory: 16GB RAM
DirectX: Version 12
Storage: SSD with 45GB free
Internet: Broadband connection
Diablo 4 will officially meet players on June 6, 2023. If you pre-order the ultimate or digital deluxe editions, you'll get access to the game four days early on June 2.
*One of the most massive changes coming to Diablo 4 is that Armor will also reduce magic damage taken, a role that was reserved for resistances in past diablo games. Just recently we learned that armor will provide 50% of its reduction to magic damage as well as it’s regular reduction to physical damage.
The amount of armor items provide is directly correlated to a new system called Item Power. Item power will be shown on the item to represent it’s power. Think Item Level like in WoW. Higher Item Power = Higher Armor provided, and the higher level the monsters you slay, the higher item power the items they drop, and therefore more armor.
Monsters will also have this same armor, which is new to Diablo games, and scale with their level. Of course the developers are being careful to ensure the player’s power outscales the monster’s armor, so that the game doesn’t get too difficult as you progress.
*There will be no Runes nor Runewords in Diablo 4 at launch! During Blizzcon 2019 Runes and Runewords were displayed like the rune Amn and the rune Ko as well as what appears to be an affix that rune combination creates it appears - which is different from Diablo 2 - but developers have stated that they will not be in the game at launch, and plan to include them later on in a post-launch patch.
This news, like the absence of set items is a bit disappointing because runewords are so much fun. I imagine it’s hard to implement runewords since they were done so well in Diablo 2, but also wanting to improve upon it maybe by listing the runeword recipes in-game, and balancing the runeword items with other items can certainly be challenging.
*Open world maps will be preset, not randomized like in Diablo 2. However, dungeons will be randomized using Blizzard’s Dungeon Level Random Generator from Diablo 3 which will feature over 140 fully randomized unique dungeons which will be instanced for just you and or your party.
To make dungeon crawling more seamless, going from one level to the next will not require any loading screens! This is exciting! Within dungeons you can even encounter random events, and can affect what happens in future dungeons. Also, you can farm a specific item slot of gear, for example gloves, within specific dungeons, which will change regularly, giving you direction when trying to farm gear.
The world will be larger than ever before, with regions 10-20 times larger than any region in prior Diablo games.
*What’s also cool is that we’ll be exploring areas of Sanctuary that are mostly never before seen other than the area around Caldeum, which we saw in Diablo 3. By comparison you can see how much of the world of Sanctuary we saw in Diablo 1, Diablo 2, Diablo 3, and what the playable area will be in Diablo 4.
Dynamic weather (with day/night cycles) will affect the environment, monsters, and the player visually. Certain class skills will change weather temporarily.
There will be 6 total zones within Diablo 4: Fractured Peaks, Scosglen, Dry Steppes, Kehjistan, Hawezar, and no Diablo game would be complete without Hell. Blizzard has also stated that more zones could be added post-launch.
The open world will constantly have events you can encounter, from escorts to defending key areas from attackers, and even world bosses. There will also be player vs player dedicated zones, which are called the Fields of Hatred!
A lot of people have been wondering whether Diablo 4 is going to be the POE killer. Although I don’t think Diablo 4 is the killer, I feel that Path of Exile will be more or less influenced by Diablo 4.
Path of Exile and Diablo are games of the same style, and it is not too much to say that Path of Exile is a reference to the Diablo series. Although many players who like the dark style have come into contact with Path of Exile, but compared with Diablo, it is more hard-core. Perhaps the reason for this is mainly because it is an online game.
The emergence of Path of Exile 2 can be called the biggest rival of Diablo 4, but I don’t think so. If we say that as a look at the Diablo series of games, Path of Exile 2 will never be comparable to the Diablo orthodoxy. Mainly I think it is the following points.
The reason why Path of Exile cannot surpass the Diablo series is not because the game is not good, but because it is more stringent in the content of the game. In terms of equipment, because it is an online game, the appearance rate of top-quality equipment is very rare, so it needs to be traded between players. And trading means that players will have a serious gap between rich and poor. And the players of Diablo series are enough to support themselves just by constantly farming maps and fighting monsters to upgrade. If you can’t have enough weapons or armors in the game, but rely on equipment sales, then the fun of the game will be lost a lot.
In the content of Path of Exile, there is another point that players are quite concerned about. It is the fairly complex passive tree. Players cannot modify the so-called passive tree as they wish. This means that you need to spend a lot of POE Currency to improve yourself. Of course, it is very normal for online games to top up money.
But if you want to play Diablo 4, in addition to recharging in the game, you also need to buy the game and Diablo 4 Gold directly. In this regard, Path of Exile seems to be more conscientious. But the more changes in the passive tree, the more players need to modify, and there is no upper limit for recharging.
The professional characteristics of Path of Exile are not obvious. Although Path of Exile 2 contains 19 subdivided classes, since the skills come from the relationship between keystones, different classes can use the same skills. This makes many players who like specific classes completely unable to appreciate the characteristics of their own classes. Although the professional skills will be different in the later stage, but the early stage will be quite boring and not refreshing enough.
Overall, Path of Exile 2 may be a good online game, but if you compare it with Diablo 4, then it is the wrong object.
Some changes in Diablo 4 Season 5 not only exceeded my expectations, but also showed that the development team paid close attention to the needs of players. However, I have to admit that there are still some activities in Season 5 that are difficult for players to understand, such as having to upgrade a character from level 1 to level 100. In fact, many players prefer to play in Eternal Realm.
In this article, I will share some of my expectations for Season 6, and these improvements may make the player’s gaming experience smoother and more enjoyable.
In Diablo 4, if players want to try different builds, you must switch all Uniques, Aspects, and reallocate skill points, which is a very time-consuming process. In Diablo 3, because of the existence of an armory, players can use different builds in team games and single-player games, because the armory can save different builds of professions. In Diablo 4, there is no armory, which is a glaring flaw.
Perhaps introducing an armory system that costs Diablo 4 Gold to allow players to easily switch between different builds. Many players often spend a lot of time trying new builds, only to find that they don’t like it. If we can pay a certain fee to switch back to the original version, it will be worth it for many players.
If you have already maxed out Renown in the previous season, you don’t need to repeat it in the following season to get additional skill points. However, many waypoints are still locked, and unlocking them to participate in activities faster feels like a cumbersome task. For many players, if it can save time participating in Legion events, we would rather skip it and spend gold.
Some Legion events, dungeons, and waypoints are locked behind Strongholds. In a season where you start a character from scratch every three months, Strongholds and their unique mini-quests can quickly become boring, especially when there are no major rewards at the end. If one is in Helltide, you can’t even get Cinders by fighting enemies in it until Strongholds are completed.
Making Strongholds a Season Chapter Step, such as completing 3 Strongholds for a small favor, or rewarding the player with something really useful for completing them, can make Strongholds an activity that players actually want to do. Imagine that you can complete Strongholds at a higher difficulty in World Tier 4 to get Glyph XP.
Conquests are seasonal challenges in Diablo 3 that are harder to complete than our current game challenges. To complete Season Journey and other activities, you must complete 3 Conquests. For example, get 50,000,000 gold, kill all bosses on a specified list in 20 minutes, kill 350+ monsters in a cursed chest event at torment difficulty. They require some time, planning, and even changes to the build to complete. These Chapter Steps that require mixing at higher difficulties are satisfying to players.
Each season will have a Battle Pass, with both free and premium paid tiers. Of course, all of this is optional. You can get free rewards from Season Journey and the free pass. But the free rewards at the end are not exciting enough for players.
Not offering truly attractive cosmetic rewards to players in the free season is a very wrong move and will turn off a lot of players, especially considering the outstanding items we got for free in Diablo 3 Season Journey. It wouldn’t hurt to see free headgear and player titles in Season 6. It won’t make paying players change their minds about having the premium pass.
We will explore Nahantu in Vessel of Hatred. Players will not get a new World Boss in this new area. But many seasons players are very excited to get a new World Boss. I also hope to see a variety of new World Bosses, and the rotation will change every season to keep things fresh.
Season 5 has improved the new World Bosses with a new Resilience mechanic that prevents them from dying in the 0.5 second explosion of a Chain Lightning Sorcerer, but players want more.
One of the most pleasurable moments in Diablo 4 is stumbling across a group summoning Blood Maidens and then having a rain of loot. But this rain of loot means you have to teleport back to town to salvage it, but when you return, you and your friends are placed in different instances.
You can use the emote wheel to invite players you meet in the world to join your party to get an XP boost. But designated lobbies are also a way to find like-minded players.
In addition to the above-mentioned exciting improvements, we are ready for more exciting changes in Season 6, and I believe Vessel of Hatred will do the same. Whether you are excited about the current season or have a wish list like me, you can’t deny that future seasons may bring us more surprises and joy.
The classes designed in Diablo 4 Season 5 do not equip the ability to combine the performance of packing a punch to deal great damage but also prevent from being hurt by incoming damage. In this unbalanced setting, what players need to do is to craft the builds that are suitable for your gameplay and focus.
If you use Druid as your character, they there is a Unique Item that will boost your strength and help you out with survivability.
Vasily's Prayer serves as a unique item and enjoys a high popularity among players for its significant impact on gameplay. Its attributes typically will upgrade some particular aspects of your character's expressions or stats.
This Unique helm will promise that while you are attacking waves of enemies with your Werebear form in the game, you can easily transform those powerful enemy damage into a simple strike. This will greatly reduce the damage you receive.
This article will mainly introduce how to obtain Vasily's Prayer Unique and its specific performance.
Once you are available in World Tier 3 or World Tier 4, your Druid can collect and open those chests which will provide you the chance to get Unique items, and Vasily's Prayer Unique helm will be contained.
However, the odds of getting Vasily's Prayer Unique through this channel are very small. You can also pick up drops by taking part in endgame activities such as participating in Gathering Legions, completing Nightmare Dungeons or fighting with those overwhelming bosses. However, it should be noted that Vasily's Prayer Unique Helm will only drop from Level 85+ Monsters. So it is destined to be a tricky battle.
By slaying Cannibals, Cultists in Nightmare Dungeons, the odds of getting Vasily's Prayer Unique will be improved. Since the boss that drops this Unique is already specified, it is best to know the specific boss that will drop this Unique beforehand. Of course, when dealing with this tough boss, it is best to prepare high-level gear and consumables in need. Here is a description of one of the bosses.
Vasily's Prayer Unique can also be found by participating in High-Level World Events, or more directly, you can find Vasily's Prayer Unique directly in the Market.
While unique items like Vasily's Prayer are normally gained through drops, pay attention to crafting options that will offer you a chance to obtain unique items indirectly. If you are desperate for finding Vasily's Prayer Unique, you can pay attention to some community or online media news. And other experienced players may share more convenient channels for your reference.
Here lies the details of Vasily's Prayer Unique:
The above is the relevant sharing of Vasily's Prayer Unique. If you are using Druid, then as soon as possible through the above channels to obtain Vasily's Prayer Unique to improve the performance of your character further. Thanks for reading.
With PTR for Diablo 4’s 2.0 update eventually comes to a conclusion, it is believed that those players who fortunately have joined in will keep a good understanding of what to expect when Vessel of Hatred expansion launches. Although it refuses players to test the performance of new Spiritborn class, there was still a lot to be waited for being discovered.
According to a recent update, a surprising feature will be returning to Diablo 4 Vessel of Hatred DLC: Runewords. It serves as an upgrade system that lets you imprint your equipment with particular attributes by making a combination between specific runes to form words with potent effects.
Runewords only appeared in Diablo 2, so many players may not know much about it. This article will mainly introduce the basic principles and functions of Runewords so that players can prepare for the upcoming Vessel of Hatred DLC, which will be officially released on October 8, accompanied by the launch of Season 6.
Based on the new hint provided by secret cow level, Vessel of Hatred together with Season 6 will reveal the existence of those powerful builds and the key to craft some of these builds requires players to keep a round mastery of Diablo 4’s new Runewords.
The introduction of Runewords will provide a fresh new way for players to enhance the strength of their heroes of Sanctuary.
There are two factors that contribute Runewords, Rune of Ritual and a Rune of Invocation, respectively. These two factors need to work in tandem to play their effectiveness.
Rune of Ritual gives a detailed description of the condition that needs to be satisfied to trigger a specific effect governed by Rune of Invocation.
Typically, Runes of Invocation allows you to employ Skill used by one of Diablo 4’s five classes. For an instance, with the support of the right Runeword, your Barbarian is available to trigger Druid’s Petrify Ultimate.
Kaleidoscopic of combination of Runewords added in the game will offer you a fabulous opportunity to craft the most suitable build for you after numerous trying. Moreover, Rune of Invocation that has a Skill corresponding to Class you have chosen will cast that Skill with all of its augments applied.
Runewords replace Gems and are equipped in sockets of gear. Therefore, players need to make a choice, depending on their needs, whether to retain the constant buff supported by Gems or the situational Skills that runes provide.
Inserting Runewords is the same as inserting Gems, but there are a few things to note.
After completing a variety of troublesome quests in Vessel of Hatred expansion, Runewords will be automatically unlocked and serves as a reward for players to award the completion of different endgame activities. In order to embrace those beneficial Runewords quickly, you can embrace some Diablo 4 Items to promote the efficiency of fighting.
Runes are broken into three rarities that are corresponded to the rarity of gear, which are Magic, Rare, and Legendary.
There are two other ways to obtain Runes. One is by trading with other players. Another way is to craft it directly.
Players can provide three identical Runes to Jeweler to craft a new Rune, which differs from the three ones that have sacrificed.
This means that players can effectively utilize those duplicate, less useful Runes. And other advantage comes to you have the opportunity to craft a Legendary Rune when using Rare or Magic Runes to exchange.
After completing the demands denoted by a Rune of Ritual, it will spawn a resource named Offering. Of course, you need a certain number of Runes of Ritual to trigger their effect.
The developers have given examples of the interaction with Rune of Ritual Bac and Rune of Invocation Jah. Bac will spawn 50 Offering when your character moves five meters and on the other hand, Jah will consume 500 Offering to transform your next elusion into Sorcerer’s Teleport.
With Bac and Jah being equipped simultaneously, every time you move 50 meters, your next elusion will automatically become a teleport. This is just one example of a combination. There are multiple combinations of Runewords in the game, each with different effects.
After finishing the equipment of two Runewords, you are able to screen the quantity of Offering you’ve generated through an icon that demonstrates over your buff bar. When the icon is full, the effect of Rune of Invocation will be disclosed.
Certain Runewords in Diablo 4 are designed to own an Overflow effect. If you are determined to delay the activation of your Rune of Invocation and generate more Offering than required to cast its related Skill, you will gain more benefits based on Overflow of Offering.
Here lies the details of Runes of Ritual:
Here lies the details of Runes of Invocation:
That’s it for you. Here’s a detailed guide to New Runewords in Vessel of Hatred expansion to help you get ready for the upcoming season. Thanks for reading.
Diablo 4 Season 5 offers a variety of different characters, and each of them is designed to own different merits and defaults. When fighting against those overwhelming bosses, how to wield the power of your builds to help enhance the strength of your character is of great significance.
As for the merits of Necromancer, they can cover enormous areas of the map with their Minions. Moreover, by advantage of Bone Prison skill, those covered enemies will be trapped in this area to resist the attacks for a moment. Even deal a lot of damage that is detrimental to them.
But how to further improve the skills of Necromancers? That is by finding and equipping Path of Trag’Oul Unique boots to further boost the manifestation of your Bone Prison skill. This article will focus on this item so as to help you earn the best chance to enhance your Necromancer.
Season of the Infernal Hordes has introduced 15 different Unique items suited for all classes to choose from, and one of them refers to Path of Trag’Oul Unique boots.
Complete Infernal Hordes activity and open Spoils of Equipment chests is typically viewed as the best channel to embrace Path of Trag’Oul Unique. Infernal Hordes is not an unconditional event that can be joined in freely. Players need to complete a questline named “The Eyes of the Enemy” to get an Infernal Compass, which serves as the key to enter Hell and Infernal Hordes.
Burning Aether is a necessary to open Spoils of Equipment. The more enemies you defeat in Infernal Hordes and the better you perform, the more Burning Aether you will earn. And players are demanded to slay the required number of enemies to trigger Aetheric Events, which will drop Burning Aether if you have defeated those powerful enemies.
After all the waves have been finished and defeated Fell Council bosses eventually, Spoils of Equipment or Spoils of Greater Equipment chests will be opened at the cost of 20 and 60 Aether, respectively.
Spoils of Greater Equipment will promise Greater Affixes equipped for those Uniques as a drop. However, the appearance of this high-level chest is also conditional. Which can only make an appearance in Tier 3+ Infernal Compasses. Farming those Infernal Compass is also a very troublesome thing. Therefore, the second method to obtain Path of Trag’Oul Unique is introduced below.
The second method refers to opening chests or defeating enemies in World Tier 3 or World Tier 4. Endgame activities such as World Bosses, Nightmare Dungeons, and Gathering Legions can also obtain Path of Trag’Oul Unique, but the chance may be slightly smaller. Alternatively, you can choose to summon Grigoire, Echo of Varshan, the pinnacle boss, because Path of Trag’Oul will be discovered in this Uber Boss’s loot pool. Of course, this boss is pretty tricky to deal with. It is recommended to equip some indispensable Diablo 4 Items to claim the victory.
The following are Summoning Materials required to summon this boss.
Path of Trag’Oul Unique will help enlarge the area of our Bone Prison skill has covered, making it fire 10 to 30 Bone Splinters at any enemies trapped inside.
Each time these Bone Splinters hit an enemy, your Necromancer’s Maximum Essence will enhance by 2 for 10 seconds. The below lies the other benefits from the following effects thanks to Path of Trag’Oul’s Affixes:
The above is the sharing of Path of Trag’Oul Unique. If you have also chosen Necromancer as your character, then find it as soon as possible.
As Diablo 4 is about to enter its sixth season, some issues still plague players. In particular, Paragon Board update in Season 6 has caused controversy, and many players believe that many Nodes and Glyphs on the board bring almost no substantial benefits.
When players reach level 50 in the game, Paragon Board is unlocked. At this time, players begin to earn Paragon Points, which can be used to fill nodes on the board. In this way, players can unlock additional nodes related to abilities, statistics, or points. However, this process often leads to a complicated gaming experience, making it difficult for players to feel substantial progress, and investing time and energy does not seem to be worth it.
In Season 6, you will only be able to equip up to five Paragon Boards. In previous seasons, players can have seven Boards at the same time. The best strategy regarding the Board should be to get as many Glyph slots as possible. In addition, with the update of the game, each class will get a brand new Paragon Board.
In Season 6, Glyph maximum rank has been significantly increased from 21 to 100. And all Glyphs are set to Rare at the initial level. At level 46, they will advance to Legendary. At Legendary, Glyphs will unlock a huge multiplicative stat bonus.
The influence of Glyphs will be expanded at levels 15 and 46. And players can now upgrade their Glyphs in Pit. If 10 Pit tier difference or more, Glyph upgrade is guaranteed to succeed, and 20 Pit tier difference or more, players will receive additional bonus.
Glyphs can be upgraded to level 100 in Season 6, and their acquisition has been moved from Nightmare Dungeons to Pit. Currently, upgrading Glyphs in Pit coincides with the significant changes in Pit tiers. Pit tiers will increase by 5 tiers all the way to Penitent difficulty, then at Torment 1-4 it will go up 15 tiers until it reaches 65 in Torment 4.
Paragon Boards are divided into Normal, Magical, Rare or Legendary. But most of these nodes do not provide any substantial value to the player. Most of them are filler. This means that most of the nodes that players spend points to fill are just to reach some other nodes that provide actual benefits, resulting in Diablo 4 being filled with goals that are set for negligible character progression, and the process of obtaining them is not as quick as spending Diablo 4 Gold to obtain items or equipment.
Some classes have Paragon Boards filled with Legendary or Rare Nodes, while other classes are mainly focused on getting as many Glyphs as possible to increase bonuses or special effects. There is a considerable difference in rewards between classes. Even if the player has Glyphs. Since Glyphs are arranged by level and then alphabetically, and come with a meaningless graphic that is hard to remember, the entire process of looking through each Glyph one by one to find the one you need is a time-consuming and frustrating process.
Reducing the majority of points required to earn nodes, and making the path to nodes more direct and streamlined, will allow players to achieve the same results with fewer nodes, while making acquiring nodes more rewarding, and also help reduce the heavy tasks assigned to players in the game.
In addition, since the current progression system provides almost no benefits. Redesign Glyph to ensure that Glyph Nodes are surrounded by Magic Nodes, then Rare Nodes, then Legendary Nodes, and continue to improve as the player levels up. This new system will create a more logical flow.
The system for handling classes and nodes needs a complete redesign. Legendary Nodes should be open to all classes and have similar powers. Currently, there is no simple reason certain classes are more likely to earn Legendary Nodes than others. However, this only makes the game experience worse. By making these slight adjustments and updates, players cannot get more rewards, but also make obtaining these rewards more reasonable.
The function of Paragon Board is far from ideal, and many details need to be improved. Because it is difficult for players to make substantial progress through Paragon Board, many gameplay processes feel like endless busywork, and even if players complete tasks, the rewards they receive are often disproportionate to the effort. As a game still in development, Diablo 4 still can correct Paragon Board.
In conclusion, while Paragon system in Diablo 4 Season 6 shows potential, it is evident that significant improvements are needed to enhance player satisfaction. Paragon Board and its associated nodes and Glyphs have been criticized for being overly complex and time-consuming without offering substantial rewards or progress. By simplifying the point allocation process, redesigning Glyph system for more accessibility and benefit, and ensuring a more equitable distribution of legendary nodes across classes, the gameplay experience could become much more enjoyable and rewarding for all players.
Diablo 4 has significantly enhanced the power of plenty of Uniques in Season of the Infernal Hordes, making them an indispensable source for your builds. And the best channel to embrace those Uniques comes to overwhelming bosses who reside in the pinnacle of strength and pack a serious punch.
Each bosses in Season 5 own a loot table that you can check out to which of them are deserved to launch a hard battle to farm the required Unique.
But fighting these bosses is conditional. Players need summoning materials to challenge them, most of which keep a tight combination with endgame activities like Nightmare Dungeons that can be completed repeatedly.
This article will introduce these summoning materials in detail, with the circumstantial introduction and the location of them.
Summoning materials refer to the necessary existence of fighting with pinnacle bosses. They are generally dropped in the late game, such as the event like Helltide and Nightmare Dungeons.
There are two states of every pinnacle boss that you have summoned, which are Normal and Tormented. Normal bosses drop one kill’s worth of loot and the odds of dropping a Mythic Unique is approximately 1.5%, while on the other hand, Tormented variants drop five kills worth of loot at the cost of consuming three times the materials. Moreover, the player’s Mythic Unique will be increased to 7%. Obviously, summoning Tormented in the same situation The boss is a bit more advantageous.
The following is a detailed summary of boss summoning materials, including where they drop and what bosses they can be summoned. Next up are some important materials for your reference.
Infernal Hordes activity serves as the best channel to get Stygian Stones, which remain rare drops from the resource chest in Tiers 7 and 8. Each entry into the activity will yield about two Stygian Stones.
Pit can be counted as another way to pick Stygian Stones, though the chance to stay relatively low.
Under normal circumstance, basically all Tormented variants of all pinnacle bosses can be summoned by Stygian Stones, and each summon will cost one Stygian Stone.
Blood Maiden in Helltide remains super prime opportunity of dropping at least one vial of Exquisite Blood. The way to summon this boss is through sacrificing three Baneful Hearts at the boss’ summoning altar. Of course, in some World Events, players still have a chance to pick Exquisite Blood, but it’s not guaranteed to drop.
Tormented Lor Zir is always popular, as it is a great opportunity for players to get Fractured Winterglass Unique for Sorcerer. It will cost 27 Exquisite Blood samples in exchanging for the successful summon of Lor Zir. And his summoning altar is kept in Darkened Way dungeon in Fractured Peaks.
Serving as a promised drop from T21+ Nightmare Dungeons, Distilled Fear can be easily embraced by clearing the dungeon. At the same time, players can also easily find it in Treasure Goblins.
The condition to summon Tormented variant of Beast in Ice will cost 27 Distilled Fear. This boss can be summoned from Glacial Fissure dungeon in Fractured Peaks and pretty hard to deal with among those normal pinnacle bosses. So before you summon one, make sure you have the strength of your builds together with the potential of your character.
Living Steel always drops from Tortured Gift chests in Helltide. Standard chests provide players 1 Living Steel while Gift of Living Steel chest gives five times as much.
Gathering 27 Living Steels summons Tormented Grigoire, a fatal automaton resided in Hall of Penitent dungeon in Khejistan. Since it’s easy to collect Living Steel, this boss is also relatively easy to deal with.
Malignant Heart is very difficult to collect, which is commonly dropped from Whisper Caches. The items dropped from Whisper Caches are not fixed. Sometimes they are other parts of the body, such as head, hand, or bone. But don’t worry too much, because you can use these body parts to make a deal with Alchemist to exchange for Malignant Heart.
Of course, you can also catch the trace of Malignant Heart by fighting Elite enemies. But there is no doubt that the battle will be very difficult. It is recommended to upgrade the performance of your character and select appropriate items which are beneficial to attacking the weakness of the enemies by collecting relevant items, such as gears, sets and more.
Considering the difficulties of getting Malignant Heart, the required amount to summon Tormented Varshan is 15. And Varshan can be discovered in Malignant Burrow beside Tree of Whispers in Hawezar.items
After defeating Beast in Ice, Pincushioned Dolls can be embraced as a promised reward. Six Pincushioned Dolls are required in exchange for summoning Tormented Andariel, who will be discovered in Hanged Man’s Hall within Kehjistan. Andariel is very difficult to defeat, and this battle is bound to consume a lot of players’ time and energy. Of course, there is another channel to get Boss Summoning Materials without launching tricky battle with those overwhelming bosses, and that is a deal.
Shards of Agony serves as the loot for slaying Grigoire. Six stones are required to summon Duriel, a pretty tricky pinnacle boss located in Gaping Crevasse dungeon within Kehjistan.
That’s all about boss summoning materials. Hope you can collect relevant materials that are in need to summon bosses and further to earn big rewards. Thanks for reading.
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