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  • How To Make Season 6 Legendary With 7 Key Improvements In Diablo 4? - My Personal Opinion

    Sep 15 ,2024

    Some changes in Diablo 4 Season 5 not only exceeded my expectations, but also showed that the development team paid close attention to the needs of players. However, I have to admit that there are still some activities in Season 5 that are difficult for players to understand, such as having to upgrade a character from level 1 to level 100. In fact, many players prefer to play in Eternal Realm.

    In this article, I will share some of my expectations for Season 6, and these improvements may make the player’s gaming experience smoother and more enjoyable.

    How To Make Season 6 Legendary With 7 Key Improvements In Diablo 4? - My Personal Opinion

    1. Add An Armory

    In Diablo 4, if players want to try different builds, you must switch all Uniques, Aspects, and reallocate skill points, which is a very time-consuming process. In Diablo 3, because of the existence of an armory, players can use different builds in team games and single-player games, because the armory can save different builds of professions. In Diablo 4, there is no armory, which is a glaring flaw.

    Perhaps introducing an armory system that costs Diablo 4 Gold to allow players to easily switch between different builds. Many players often spend a lot of time trying new builds, only to find that they don’t like it. If we can pay a certain fee to switch back to the original version, it will be worth it for many players.

    2. Unlock Waypoints

    If you have already maxed out Renown in the previous season, you don’t need to repeat it in the following season to get additional skill points. However, many waypoints are still locked, and unlocking them to participate in activities faster feels like a cumbersome task. For many players, if it can save time participating in Legion events, we would rather skip it and spend gold.

    3. Strongholds Require Changes

    Some Legion events, dungeons, and waypoints are locked behind Strongholds. In a season where you start a character from scratch every three months, Strongholds and their unique mini-quests can quickly become boring, especially when there are no major rewards at the end. If one is in Helltide, you can’t even get Cinders by fighting enemies in it until Strongholds are completed.

    Making Strongholds a Season Chapter Step, such as completing 3 Strongholds for a small favor, or rewarding the player with something really useful for completing them, can make Strongholds an activity that players actually want to do. Imagine that you can complete Strongholds at a higher difficulty in World Tier 4 to get Glyph XP.

    4. Bring Back Conquests

    Conquests are seasonal challenges in Diablo 3 that are harder to complete than our current game challenges. To complete Season Journey and other activities, you must complete 3 Conquests. For example, get 50,000,000 gold, kill all bosses on a specified list in 20 minutes, kill 350+ monsters in a cursed chest event at torment difficulty. They require some time, planning, and even changes to the build to complete. These Chapter Steps that require mixing at higher difficulties are satisfying to players.

    5. Free Battle Pass

    Each season will have a Battle Pass, with both free and premium paid tiers. Of course, all of this is optional. You can get free rewards from Season Journey and the free pass. But the free rewards at the end are not exciting enough for players.

    Not offering truly attractive cosmetic rewards to players in the free season is a very wrong move and will turn off a lot of players, especially considering the outstanding items we got for free in Diablo 3 Season Journey. It wouldn’t hurt to see free headgear and player titles in Season 6. It won’t make paying players change their minds about having the premium pass.

    6. New World Boss

    We will explore Nahantu in Vessel of Hatred. Players will not get a new World Boss in this new area. But many seasons players are very excited to get a new World Boss. I also hope to see a variety of new World Bosses, and the rotation will change every season to keep things fresh.

    Season 5 has improved the new World Bosses with a new Resilience mechanic that prevents them from dying in the 0.5 second explosion of a Chain Lightning Sorcerer, but players want more.

    7. Lobbies

    One of the most pleasurable moments in Diablo 4 is stumbling across a group summoning Blood Maidens and then having a rain of loot. But this rain of loot means you have to teleport back to town to salvage it, but when you return, you and your friends are placed in different instances.

    You can use the emote wheel to invite players you meet in the world to join your party to get an XP boost. But designated lobbies are also a way to find like-minded players.

    In addition to the above-mentioned exciting improvements, we are ready for more exciting changes in Season 6, and I believe Vessel of Hatred will do the same. Whether you are excited about the current season or have a wish list like me, you can’t deny that future seasons may bring us more surprises and joy.

  • Are You Really Satisfied With The Paragon Board In Diablo 4 Season 6?

    Sep 12 ,2024

    As Diablo 4 is about to enter its sixth season, some issues still plague players. In particular, Paragon Board update in Season 6 has caused controversy, and many players believe that many Nodes and Glyphs on the board bring almost no substantial benefits.

    When players reach level 50 in the game, Paragon Board is unlocked. At this time, players begin to earn Paragon Points, which can be used to fill nodes on the board. In this way, players can unlock additional nodes related to abilities, statistics, or points. However, this process often leads to a complicated gaming experience, making it difficult for players to feel substantial progress, and investing time and energy does not seem to be worth it.

    Are You Really Satisfied With The Paragon Board In Diablo 4 Season 6?

    Paragon Board Updates

    In Season 6, you will only be able to equip up to five Paragon Boards. In previous seasons, players can have seven Boards at the same time. The best strategy regarding the Board should be to get as many Glyph slots as possible. In addition, with the update of the game, each class will get a brand new Paragon Board.

    Glyph Updates

    In Season 6, Glyph maximum rank has been significantly increased from 21 to 100. And all Glyphs are set to Rare at the initial level. At level 46, they will advance to Legendary. At Legendary, Glyphs will unlock a huge multiplicative stat bonus.

    The influence of Glyphs will be expanded at levels 15 and 46. And players can now upgrade their Glyphs in Pit. If 10 Pit tier difference or more, Glyph upgrade is guaranteed to succeed, and 20 Pit tier difference or more, players will receive additional bonus.

    Glyphs can be upgraded to level 100 in Season 6, and their acquisition has been moved from Nightmare Dungeons to Pit. Currently, upgrading Glyphs in Pit coincides with the significant changes in Pit tiers. Pit tiers will increase by 5 tiers all the way to Penitent difficulty, then at Torment 1-4 it will go up 15 tiers until it reaches 65 in Torment 4.

    Paragon Board Nodes Waste Player Time

    Paragon Boards are divided into Normal, Magical, Rare or Legendary. But most of these nodes do not provide any substantial value to the player. Most of them are filler. This means that most of the nodes that players spend points to fill are just to reach some other nodes that provide actual benefits, resulting in Diablo 4 being filled with goals that are set for negligible character progression, and the process of obtaining them is not as quick as spending Diablo 4 Gold to obtain items or equipment.

    Some classes have Paragon Boards filled with Legendary or Rare Nodes, while other classes are mainly focused on getting as many Glyphs as possible to increase bonuses or special effects. There is a considerable difference in rewards between classes. Even if the player has Glyphs. Since Glyphs are arranged by level and then alphabetically, and come with a meaningless graphic that is hard to remember, the entire process of looking through each Glyph one by one to find the one you need is a time-consuming and frustrating process.

    How To Improve Paragon Board?

    Reducing the majority of points required to earn nodes, and making the path to nodes more direct and streamlined, will allow players to achieve the same results with fewer nodes, while making acquiring nodes more rewarding, and also help reduce the heavy tasks assigned to players in the game.

    In addition, since the current progression system provides almost no benefits. Redesign Glyph to ensure that Glyph Nodes are surrounded by Magic Nodes, then Rare Nodes, then Legendary Nodes, and continue to improve as the player levels up. This new system will create a more logical flow.

    The system for handling classes and nodes needs a complete redesign. Legendary Nodes should be open to all classes and have similar powers. Currently, there is no simple reason certain classes are more likely to earn Legendary Nodes than others. However, this only makes the game experience worse. By making these slight adjustments and updates, players cannot get more rewards, but also make obtaining these rewards more reasonable.

    The function of Paragon Board is far from ideal, and many details need to be improved. Because it is difficult for players to make substantial progress through Paragon Board, many gameplay processes feel like endless busywork, and even if players complete tasks, the rewards they receive are often disproportionate to the effort. As a game still in development, Diablo 4 still can correct Paragon Board.

    In conclusion, while Paragon system in Diablo 4 Season 6 shows potential, it is evident that significant improvements are needed to enhance player satisfaction. Paragon Board and its associated nodes and Glyphs have been criticized for being overly complex and time-consuming without offering substantial rewards or progress. By simplifying the point allocation process, redesigning Glyph system for more accessibility and benefit, and ensuring a more equitable distribution of legendary nodes across classes, the gameplay experience could become much more enjoyable and rewarding for all players.

  • This Feature May Be Introduced To Bring A Better Gaming Experience In Diablo 4 Season 6 - New UI, Class And More

    Jul 06 ,2024

    It is reported that Diablo 4 will add some tools in Season 6, such as HUD compass, audio navigation, automatic fixed tasks and other functions. The addition of these features is to reduce the difficulties we encounter during the game. The developer also admitted that these purposes are to improve our gaming experience as much as possible.

    Although everything Diablo 4 has done so far is positive, there are still some very basic features missing, which are not conducive to our gaming experience. But fortunately, the developer is actively looking for ways to solve them.

    For tracking and navigating on a game map of Diablo 4, it is a very boring thing, and it is easy to make people question it for some players. For modern games, accessibility is a very important issue, but even if you take a step back, even if navigation is not the core content of a game, at least it cannot be a hindrance to a game.

    At present, the developer has confirmed that there are indeed some navigations in development, which may be available to everyone in the near future. Moreover, the features mentioned above may be launched in Season 6 at the earliest. There is still some time before Season 6. Although the launch time of these features is still uncertain, we at least have expectations for the game.

    This Feature May Be Introduced To Bring A Better Gaming Experience In Diablo 4 Season 6 - New UI, Class And Morer

    The Developer Uses UI To Make The Game Smoother

    A Potential Diablo 4 UI Change

    Among the features that will be launched in Season 6, the developer specifically emphasized the three features of HUD compass, audio navigation, and automatic fixed tasks. These three features should have been available when the game was launched, but it is better to do it later than not.

    HUD arrow is to add a pointing arrow to the game to ensure that players will not get lost in the game. Automatically mark tasks. When the player accepts a task, it can automatically mark it on the map and plan the most suitable route. The audio navigation function helps players with visual impairments to track targets and mark them more easily. When activating a task, Diablo 4 will have a voice prompt to guide the player to complete the task.

    The above functions are obviously indispensable for a game. This game is prepared for players. If some necessary navigation functions are missing, it is not a joyous thing for the game. But at least the developers are listening to the opinions expressed by players in the community.

    New DLC Brings Some New Classes And Regions

    In addition to the updated navigation system, a new chapter of Sanctuary will be released in Season 6 along with the much-anticipated Vessel of Hatred expansion. It is reported that this new DLC will include some of the darkest content in the series.

    This paid DLC will be officially released on October 8. As the base game, it will introduce a lot of new content, new classes, and new areas. Of course, the update will also bring some new opportunities to obtain Diablo 4 Gold. In addition, some specific classes in the game can also get some exclusive rewards, just to ensure that everyone can find their own fun in game.

    In terms of new features, the biggest content updated in Vessel of Hatred should be Nahantu region. This region itself is located in the southern part of the map in the base game. The biggest difference between Nahantu region and Sanctuary region is that Nahantu region is full of jungles, lush branches and leaves, and reveals shadows and killing everywhere. But for veterans of the RPG franchise, this region is not unfamiliar, as Nahantu region appeared in Diablo II’s third act.

    New Class Appearance - Spirtborn

    Diablo 4 New Class Appearance Spirtborn

    For existing classes, using some new tools to eliminate the wild foes of Nahantu is a simple matter, but for Spirtborn, this matter is still new. Spirtborn occupies a large part of DLC promotion. Because Spirtborn appears in this series for the first time, everyone is looking forward to what kind of strength he can show.

    The developer describes Spirtborn as the apex predators of the jungle, and his power comes from the souls of his ancestors and his power as a guardian of nature.

    Developer’s RPG game has been working hard for updates. Whether players are more looking forward to the emergence of new navigation tools or launch of Vessel of Hatred, we hope that the developer’s updated content can bring us a more comfortable gaming experience. Players who are eager for new content can pre-order new DLC to unlock some different pets. We can choose snow leopards, tigers or some other canines.

    Many people think that the pet system, like the navigation system, should be available at the beginning of the game, but fortunately it is finally online. As long as the result is good, it is not afraid of being late. The above is the introduction of new features and the analysis of new content. We still need more official news to learn more.

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