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News Tag: Diablo 4 Season 11

  • Diablo 4 Season 11 PTR 2.5.0 Review: The Tower Dungeon & Leaderboards Return | Worth Playing Or Just Recycled Content?

    Oct 24, 2025

    For most ARPGs with a history measured in years, it's not uncommon for certain mechanics to appear, be removed, and then return. Even if a mechanic has shortcomings, it can continue to be beneficial after improvements.

    For Diablo 4, the most representative of these mechanics, and perhaps the one that's recently received the most attention, is probably the leaderboard. It's a competitive ladder system designed to incentivize competition among players.

    This feature first appeared in Diablo 4 Season 3, but was later removed due to poor performance caused by cheating and other issues. However, it recently returned in 2.5.0 PTR, along with new The Tower dungeon.

    How effective is this return? Will the leaderboards be better than before, ensuring their inclusion in Season 11 and beyond? We'll evaluate and predict their performance on 2.5.0 PTR.

    Diablo 4 Season 11 PTR 2.5.0 Review: The Tower Dungeon & Leaderboards Return | Worth Playing Or Just Recycled Content?

    The Tower In Season 11

    It's important to understand that the current leaderboards are integrated with The Tower and only reflect your performance within that dungeon, not your overall Diablo 4 progress or other events.

    The Tower is essentially a multi-stage, timed dungeon, with 10 minutes to complete each round. It operates similarly to The Pit, but accessing The Tower requires you to first unlock The Pit, which is then activated through Obelisk in Cerrigar.

    As you progress deeper, you unlock more floors within the tower - like climbing a building - each with a randomized tile set and monster family. To advance, you must kill these enemies while collecting orbs and XP.

    When you destroy a tower on your current floor, Pylons appear. Four Pylons appear during the game. The first three appear in a random order, while the fourth is a random repeat of a previous temple. Pylons provide short-term buffs.

    When you reach sufficient progress in a dungeon round, a random boss will spawn. Defeating this boss before the end of the round completes the game, and your ranking will be determined based on your performance.

    Leaderboard Overview

    Season 11 leaderboards are categorized by your class and party size when you complete The Tower, and include both hardcore and normal levels. The leaderboard displays the following real-time information:

    • Character rank
    • Character name
    • Tower Tier completed
    • Time taken to complete a round
    • Date you listed on the leaderboard

    How Is The Tower Performing On 2.5.0 PTR?

    Overall, while the new content is noteworthy, once you understand the mechanics, you'll notice that The Tower still follows the traditional Diablo 4 dungeon formula: fight monsters, level up, then fight higher-level monsters, with the requisite rewards and buffs.

    This isn't to say that The Tower isn't worth experiencing, but rather that it doesn't seem to offer enough new content to truly engage you, leaving it feeling like "old wine in new bottles."

    The few novel experiences it offers are, on the one hand, the enemy types, which at least mean you can earn richer rewards for defeating them. On the other hand, they're reflected in the leaderboards.

    Compared to the limited comparisons you had with friends while exploring The Pit, the return of the leaderboard system at least encourages competitive players to play The Tower more actively, generating a surge of community engagement in the short term.

    So, if I were to rate The Tower based on its performance on 2.5.0 PTR, it's only passable. It doesn't have any fatal flaws, but it does lack the allure to keep you playing, unless you enjoy demonstrating your skills through leaderboards.

    If the leaderboards don't suffer from the same issues that led to their removal, they might attract a wave of veteran Diablo 4 players who were interested in them. Ultimately, however, everyone will realize that the leaderboards could have been placed directly within The Pit.

    The fact that The Tower's similarities mean it can not offer novelty and has the potential to make gameplay systems become redundant. While you can earn Diablo 4 gold by playing, the rewards can also be distributed through The Pit or other events.

    How Can The Tower Be improved?

    While 2.5.0 PTR hasn't yet revealed the rewards for achieving high rankings on the leaderboards, and you can currently only complete 20 floors at most, if The Tower is indeed implemented in Season 11, these rewards should be interesting enough.

    In addition, it would be ideal to update the leaderboards not only with the change of seasons, but also regularly throughout the course of a single season, allowing more players to prove their prowess by earning rewards like special titles.

    Tips For Completing The Tower

    While The Tower isn't a particularly innovative Season 11 mechanic at this point, it is certainly a way to earn seasonal rewards, so it's still necessary to understand the relevant tips for participating.

    To do this, you need to understand how it works, earn sufficient resources early in the season, and craft a build suitable for completing this endgame event. This way, you can quickly complete a dungeon run, earning rewards, and achieving a good leaderboard ranking.

    In the end, while the new content is certainly exciting, The Tower lacks any truly outstanding innovations beyond the leaderboard system.

    However, the development team also stated that they will continue to update the mechanism in the future. Let us look forward to it getting better!

  • Diablo 4 Season 11 2.5.0 PTR Preview | New Changes, Features, And More

    Oct 17, 2025

    On October 16th, Diablo 4 held its Sanctuary Sitdown preview for Season 11 and the associated 2.5.0 PTR, providing a preview of a host of new content and changes expected in the new season and PTR.

    While Sanctuary Sitdown didn't include any further details about the second DLC and the 2026 plans as previously predicted, it's clear that Season 11 will feature significantly more changes than previous seasons.

    Based on Sanctuary Sitdown and other official information, we'll provide a preview of 2.5.0 PTR content.

    Diablo 4 Season 11 2.5.0 PTR Preview | New Changes, Features, And More

    When Is 2.5.0 PTR Expected To Launch?

    While the release date for Season 11 remains to be determined, we can confirm that 2.5.0 PTR will be available to all PC Battle.net users on October 21st. As is customary with Diablo 4, PTR typically lasts about a week, so it'll likely end around October 28th or 29th.

    You can actually infer a possible release date for Season 11 from this, but honestly, that's not the main point right now. Understanding the content in 2.5.0 PTR will help you get started with the new season.

    In general, 2.5.0 PTR consists of three main components: a major overhaul of existing core mechanics, the return of previously removed features, and new dungeons and bosses.

    Interestingly, most of this content wasn't announced on 2025 content roadmap. Clearly, Diablo 4 intends to utilize Season 11, the season connecting 2025 and 2026, to deliver a surprise at the end of the year.

    What Changes Will Be Included?

    The changes primarily focus on item upgrades, Renown system, and reworks or optimizations to how potions work. We'll cover each of these.

    Tempering And Masterworking

    Once you've acquired your ideal gear in Diablo 4, as your abilities increase, you can enhance it to match your character's strength through the specialized systems. These systems are primarily Tempering and Masterworking.

    Tempering allows you to add one affix to your gear, but each Tempering session can yield three possible affixes. Unlucky enough to randomly receive a poor affix can actually lower the value of your gear.

    Similarly, the results of Masterworking are also tied to luck. This system requires you to consume Diablo 4 gold and other necessary materials to upgrade your gear's existing affixes, but if the desired effect isn't achieved, you need to reset.

    This can easily lead to wasting time, effort, game materials, and gold on enhancing your gear, especially with Masterworking, as resetting only returns a small portion of the materials.

    Also Read: Why Is Druid The Strongest Class In Diablo 4 Season 10?: A Comparison Of Spiritborn, Sorceress, And Druid Performance

    However, in 2.5.0 PTR, both systems are undergoing changes, arguably with the sole purpose of improving your experience.

    First, Tempering recipes allow you to directly select the specific affix you want, eliminating the need for randomized modifiers and allowing you to change them at will. However, to balance this change, gear can only receive one Tempering affix in total.

    Masterworking, on the other hand, will now improve the overall quality of gear, up to level 20. After that, you can continue to roll for a Capstone bonus, upgrading a random non-premium affix to a premium affix.

    Building on this, 2.5.0 PTR will also introduce Sanctification, allowing you to select another random buff for gear after completing Tempering and Masterworking. However, after Sanctification, the gear cannot be modified.

    Changes To Healing And Defense Mechanics

    The changes in defense mechanics are truly revolutionary. By making armor and resistances a rating system, Diablo 4's defensive potions are rendered useless.

    In 2.5.0 PTR, equipped armor will reduce damage taken from all types, and the armor and resistance penalties associated with Torment difficulty will be removed. All your defensive attributes will be represented by the new Toughness metric.

    Regarding healing, potions will now instantly restore 35% of your total health. This translates to a reduction in the amount of base potions you can carry, but they will recharge faster. Additionally, the stats of all health-boosting affixes will be increased.

    Renown System Rework

    In most previous Diablo seasons, you earned Renown points by progressing through the season, which in turn led to rewards for progressing through Renown system.

    Starting with Season 11, while you will still be able to progress through Renown system in Eternal Realm, it will be merged with Season Journey into a new system, Season Rank, on seasonal servers.

    In fact, the changes are minimal functionally, because you'll still need to complete various objectives to earn seasonal rewards, but the merger will clearly streamline these seasonal systems.

    What's New Content?

    New content expected to be exclusively part of Season 11 will primarily focus on the multi-level dungeon, The Tower, and the new world boss, Azmodan.

    The Tower requires you to kill enough enemies within 10 minutes to summon a random boss. Defeating the boss ends the dungeon and stops the timer.

    Notably, the leaderboard feature, previously removed from Diablo 4, returns with the release of The Tower. All your Tower dungeon battles will be ranked by class and number of players.

    The development team stated that The Tower in Season 11 is more of a pilot, and they will continue to refine and expand the dungeon content based on actual player feedback.

    Return Of Capstone Dungeons

    In addition to the leaderboard system, Capstone dungeons will also return to Diablo 4 in 2.5.0 PTR. There are five returning dungeons, each with a different recommended challenge level and difficulty, allowing you to choose one based on your ability.

    Above is a preview of 2.5.0 PTR highlights. Use this information to prepare for PTR over the next four days!


    While efficiency has been improved, Masterworking gear still requires the consumption of specific materials. To reduce farming time and focus on PTR itself, it's best to get safe and cheap Diablo 4 items trading at D4GOLD!

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