If you want to farm Diablo 4 Abattoir of Zir Dungeon easily, you’re going to love the Blizzard Sorcerer build.
Contrary to the existence of the Ball Lightning build, this is still entirely viable. It’s strong in some scenarios and it’s weak in others. However, if you like this build, you’d better have plenty of Diablo 4 Gold to make it.
Core Aspects
Starting out, you need to get core aspects.
The Glacial Aspect, which gives you Ice Spikes underneath your Blizzards. This is not one that you can get from dungeons.
You can’t get Aspect of the Frozen Tundra from dungeons, either. Now, Frozen Tundra kind of does the same thing, but another modifier that it has is that it increases the radius of those Ice Spikes.
These kinds of go hand in hand, and if you try to run Glacial Aspect without Frozen Tundra, it’s kind of bad. I don’t really like it that much, so I wouldn’t recommend it for anybody out there.
It’s in your best bet to farm with either Ball Lightning, Firewall, Chain Lightning, or any of the others until you can get your hands on both Glacial Aspect and Frozen Tundra.
Offensive Aspects
The rest of the offensive aspects that you want to use are:
- Conceited Aspect, which gives you damage whenever you have a barrier active
- Aspect of Control, which gives you more damage to frozen or stunned targets
- Aspect of Piercing Cold, as it gives Ice Shards more AOE
- Prodigy’s Aspect, which gives you mana regeneration every time you use any one of your cooldowns, which is basically your entire bar
- Defensive Aspects
For defensive aspects, you’ve got:
- Aspect of Disobedience, which gives you armor every time you deal damage
- Everliving Aspect, which gives you damage reduction from anybody who is Crowed Controled or Vulnerable
- Snowguard’s Aspect, which reduces your damage taken while in or outside of your Blizzard after a couple of seconds
- Snowveiled Aspect, which makes your ice armor grant you even more armor in the end
End Game Uniques
Once you’ve played with this enough and you’re starting to farm for your endgame unique items, the things that you’re going for are Raiment of the Infinite, for the teleport, pull, and stun to bolts, because it’s going to work hand in hand with Metamorphosis to give you a big damage modifier.
For the boots, you can go Esu’s Heirloom for the damage or Flickersteps, so you can spam your invulnerability alt.
For the rings, choose the two rings below. The Tal Rasha’s Iridescent Loop ring can give you more damage every time you use any kind of element in your build. And the Blue Rose ring has a huge boost to your Ice Spike Damage, bonus Critical Strike Damage, and has built-in mana cost reduction, which is one of your most important stats.
Offensive Stats
Speaking of stats, the most important stuff you’re looking for on all of your gear is cooldown reduction, mana cost reduction, any kind of damage adds like critical strike chance, critical strike damage, attack speed, damage to vulnerable targets, or even intellect.
Defensive Stats
Then, for defensive stats, if you find yourself dying often, look for any damage reduction modifier or plus to maximum health.
Skills/Runes
Now, for the skills on this build, the main thing that we use is Blizzard, with the Wizard modifier, which extends the duration if you cast it above 50% mana.
In addition to that, we have:
- Mystical Frost Nova, with the vulnerability modifier
- Shimmering Teleport, with its damage reduction
- Enhanced Ice Armor, enhanced for mana regeneration
- Flame Shield, as probably one of the best oh buttons in the game
- Deep Freeze for the ultimate
Also Read: What You Need to Know About Diablo 4’s New Endgame Abattoir Of Zir?
It has huge AOE clear and a long invulnerability window, which means you can get as many Blizzards out as you want and then sit in your bubble for a solid couple of seconds.
For the key passive, we go Avalanche for the free casts and the big damage that it adds. And then you want to enchant Ice Shards for the added AOE and then Firebolt to add burning damage. This is hugely beneficial as you gain both damage and damage reduction depending on your gear and paragon from any mobs affected by your burning.
Most of the other passes on the skill tree are up to you, but I generally pick things that prevent you from dying as often, like Mana Shield and Protection, for example.
Paragon Basics
As for paragon, you can, of course, do whatever the hell you want to do, but the few glyphs that I recommend for this are:
- Destruction, as it gives you more damage
- Frostbite, which gives you more damage and damage reduction Reinforced, which gives you damage reduction and boosts the rare nodes around it
- Flamefeeder, which gives you the benefit of more damage to burning targets, which should be everybody
- Stalagmite, which is going to boost your Ice Shards damage from your Blizzard and your Deep Freeze
Playstyle
The play style for this one is actually pretty straightforward. You drop a bunch of Blizzards above 50% mana and kite everything you possibly can all around them and just basically run in circles until they all die.
If you find yourself needing more mana or not wanting to die, that’s when you can start weaving in your defensives. But to keep it basic, it’s a lot of running in circles and coring mobs.
My Opinions
Objectively, this build is definitely slower than things like Ball Lightning and Arc Lash, especially on bosses, but it doesn’t feel useless. It can still do Ubers. It can still be tanky, and it can still AOE clear.
In my opinion, it’s super fun and I’m a huge fan of cold skills in pretty much any game. It really isn’t as strong as it once was, but that doesn’t make it incapable of having fun or farming pretty much anything in the game.
Have you tried the Blizzard Sorcerer in Diablo 4?